Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.20 @ 14:42:33 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (196) 196 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3276 Bonus ------- None Cogmind --------- Core Integrity 778/850 Matter 1/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Cooled Airjet Cooled Airjet > --- UTILITY (7) ------ Advanced Heat Sink Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Advanced Weight Redist. System Shotgun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Medium Storage Unit Advanced Weight Redist. System Grenade Launcher [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Matter Pod Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 2 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 36 | . 10 3 6 10 7 Power 3 | . 1 . 1 . 1 Engine 3 | . 1 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 2 2 1 4 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight 5 | . 2 2 1 . . Utility 12 | . 1 1 3 4 3 Device 2 | . . . 1 . 1 Storage 2 | . 1 . . 1 . Processor 5 | . . 1 1 3 . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 12 | . 6 . 1 2 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 4 . 1 2 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 7 | . . . . 5 2 Power . | . . . . . . Propulsion 6 | . . . . 4 2 Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 3 | . . . . 3 1 Average Slot Usage (%) 76 | . 75 92 98 65 74 Engine 7 | . 14 11 9 5 5 Hover 5 | . . . . 2 20 Flight 20 | . 26 44 45 16 3 Device 3 | . . . 7 5 1 Storage 4 | . 10 11 6 1 . Processor 16 | . . 3 9 25 26 Protection 3 | . . . 3 1 10 Ballistic Gun 12 | . 21 22 18 7 5 Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 6 15 15 31 Greatest Support 24 | 20 20 16 20 24 24 Greatest Overweight (x) 2 | . 2 . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 5 5 10 5 Average Capacity 5 | . 5 5 5 5 5 Most Carried 8 | . 8 4 5 5 5 Average Carried 4 | . 4 3 4 4 4 Final Capacity 10 | 8 5 5 5 10 5 Final Carried 6 | 6 5 3 5 4 4 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 368 | 200 38 . . 56 74 Remotely . | . . . . . . Salvage Created 180 | . 20 . . 56 104 Parts 14 | . 4 . . 2 8 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 7 | . 3 . . . 4 Guns 2 | . . . . . 2 AOE 5 | . 3 . . . 2 Classes Destroyed 3 | . 1 . . 1 1 Hauler 1 | . . . . 1 . Swarmer 5 | . 3 . . . 2 Grunt 2 | . . . . . 2 Best Kill Streak 3 | . 3 . . 1 2 Combat Bots Only 3 | . 3 . . . 2 Max Kills in Single Turn 2 | . 2 . . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1070 | . . 75 146 483 366 Core 264 | . . . . 192 72 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 100 100 100 72 . Volleys Fired 15 | . 2 . . 1 12 Largest 2 | . 2 . . 2 2 Hottest 51 | . 50 . . 51 51 Shots Fired 27 | . 4 . . 2 21 Gun 22 | . 2 . . 2 18 Cannon . | . . . . . . Launcher 5 | . 2 . . . 3 Special . | . . . . . . Kinetic 22 | . 2 . . 2 18 Thermal . | . . . . . . Explosive 5 | . 2 . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . . . 2 5 Robot Miss Streak 3 | . . . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 19 | . . . . 1 18 Core Hits 25 | . 4 . . 2 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 823 | . 240 . . 19 564 Guns 350 | . . . . 19 331 Cannons . | . . . . . . Explosions 473 | . 240 . . . 233 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 350 | . . . . 19 331 Thermal . | . . . . . . Explosive 473 | . 240 . . . 233 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Effects 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 9 | . 9 . . . . Projectiles . | . . . . . . Explosions 9 | . 9 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 52 | . 16 6 52 25 21 Average Temperature 15 | . 11 3 22 4 13 Received Heat Transfer 330 | . . 24 72 90 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 157 | . 85 84 85 98 157 Initial 47 | . . 35 35 38 47 Average 46 | . 12 66 52 49 60 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 3 7 6 11 7 Peak Tracking Total 10 | . 3 8 6 10 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 3 | . . 1 1 1 . Terminals 3 | . . 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 4 2 3 . Successful 6 | . . 3 1 2 . Failed 3 | . . 1 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . 3 2 2 . Terminals 9 | . . 4 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 . 1 . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 1 1 1 . Terminals 3 | . . 1 1 1 . Botnet 3 | . . 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 433 | . 89 37 62 140 105 Spaces Moved 851 | 1 143 109 161 320 117 Core 2 | . 2 . . . . Treads . | . . . . . . Legs 3 | 1 2 . . . . Wheels . | . . . . . . Hover 147 | . . . . 41 106 Flight 699 | . 139 109 161 279 11 Fastest Speed 28 | 120 37 31 28 28 40 Average Speed 37 | 120 39 31 28 37 51 Slowest Speed 200 | 120 150 31 34 200 102 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 2 2 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 2 20 16 19 12 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . 5 . . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . 5 . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 932 | . 172 109 175 336 140 Wait . | . . . . . . Move 836 | . 142 104 156 317 117 Hop 5 | . . 2 2 1 . Pick Up 12 | . 5 . 5 1 1 Fast Attach 20 | . 7 1 3 5 4 Attach 12 | . 1 2 1 5 3 Detach 10 | . 3 . 1 4 2 Swap 4 | . 2 . 2 . . Drop 18 | . 10 . 5 2 1 Fire 15 | . 2 . . 1 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 5) 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Propulsion x2 94 | -9/Materials | Identified exit to Materials 127 | -9/Materials | Entered another Materials area 127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 186 | -8/Materials | Discovered new exit (range 11) 189 | -8/Materials | Entered Factory 189 | -7/Factory | Evolved 2 slots: Utility x2 236 | -7/Factory | Lost 3 parts (3n) 327 | -7/Factory | Discovered new exit (range 4) 329 | -7/Factory | Entered another Factory area 329 | -6/Factory | Evolved 2 slots: Utility x2 434 | -6/Factory | Self-destructed Last Messages --------------- 00380_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00381_ Flight Unit destroyed. 00382_ G-50 Soldier destroyed. 00392_ K-01 Serf collects debris. 00394_ Acquired 43 matter. 00394_ R-10 Processor collects Hvy. Laser. 00404_ G-50 Soldier destroyed. 00407_ Acquired 31 matter. 00409_ Acquired Adv. Heat Sink. 00412_ Acquired Lgt. Angular Momentum Engine. 00416_ Triggered Shock Trap. 00416_ The floor emits a surge of raw power. 00416_ System corrupted (+2). 00417_ Dropped Flak Gun. 00421_ T-07 Excavator is excavating. 00430_ Matter Pump disabled. 00430_ S-27 Virus destroyed. 00430_ Cld. Airjet destroyed. 00432_ S-27 Virus destroyed. 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