Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 07:41:52 // Winter2019/RPGLIKE Player: Stryker Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2368 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 200/300 Energy 248/265 System Corruption 0% Temperature Cool (381) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Compact Wheel > --- UTILITY (3) ------ Improved Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON (3) ------- Beam Rifle Assault Cannon Assault Cannon > --- INVENTORY (1) ---- Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON ----------- Beam Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Terrain Scanner [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Processor Improved Signal Interpreter Protection Reactive Plating Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 6 | 3 . 3 . Power . | . . . . Propulsion 2 | 1 . 1 . Utility 2 | 1 . 1 . Weapon 2 | 1 . 1 . Parts Attached 24 | 5 4 14 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 4 | 1 . 3 . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 5 1 Device 3 | . 2 1 . Storage . | . . . . Processor 2 | 1 . 1 . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 7 | 1 2 4 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 3 | . . 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 12 | . 14 10 10 Treads 17 | . 14 21 20 Wheel 12 | . 14 10 10 Device 19 | . 25 13 15 Processor 4 | . 2 6 10 Protection 3 | . . 7 4 Energy Gun 4 | . 2 6 10 Ballistic Gun 13 | . 25 2 . Ballistic Cannon 9 | . . 19 20 Naked Turns . | . . . . Heaviest Build 31 | 8 11 29 31 Greatest Support 20 | 20 16 16 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity 1 | 1 1 1 1 Most Carried 1 | 1 1 1 1 Average Carried . | . 1 . 1 Final Capacity 1 | 1 1 1 1 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 40% | Skirmisher 34% | Hacker-Skirmisher 13% | Hacker-Mutant 11% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 889 | 252 319 258 60 Remotely . | . . . . Salvage Created 560 | 90 262 178 30 Parts 45 | 3 19 22 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 10 7 1 Guns 10 | . 10 . . Cannons 8 | . . 7 1 Classes Destroyed 5 | 2 2 1 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 12 | . 7 4 1 Sentry 3 | . . 3 . Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1492 | 28 563 255 646 Core 1202 | 22 445 207 528 Absorbed by Shields . | . . . . Redirected to Core 984 | 22 385 158 419 Core Remaining (%) 89 | 96 85 87 . Volleys Fired 67 | 4 37 16 10 Largest 3 | 2 2 3 3 Hottest 144 | 60 60 144 144 Shots Fired 143 | 6 74 38 25 Gun 91 | 6 74 6 5 Cannon 52 | . . 32 20 Launcher . | . . . . Special . | . . . . Kinetic 111 | 2 57 32 20 Thermal 11 | . . 6 5 Explosive . | . . . . Electromagnetic 21 | 4 17 . . Robot Hit Streak 12 | 6 12 10 4 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 93 | 6 51 22 14 Core Hits 31 | 2 16 9 4 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1375 | 84 621 380 290 Guns 771 | 62 621 58 30 Cannons 582 | . . 322 260 Explosions 22 | 22 . . . Melee . | . . . . Ramming . | . . . . Kinetic 1040 | 9 449 322 260 Thermal 110 | 22 . 58 30 Explosive . | . . . . Electromagnetic 225 | 53 172 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 3 3 Impact . | . . . . Kinetic 6 | . . 3 3 Secondary . | . . . . Self-Inflicted Damage 28 | 28 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 544 | 32 218 524 544 Average Temperature 184 | 19 107 165 344 Received Heat Transfer 663 | . 252 105 306 Effects 15 | . 1 6 8 Shutdowns 6 | . . 3 3 Energy Bleed 1 | . 1 . . Interference 4 | . . 1 3 Matter Decay 1 | . . . 1 Damage (major) 3 | . . 2 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 272 | 50 . 148 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 210 | 10 210 175 84 Average Influence 73 | 4 72 84 47 Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 91 100 100 Level 1 4 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 22 18 6 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 5 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 8 . Successful 8 | . 4 4 . Failed 13 | . 9 4 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 9 6 . Terminals 21 | . 13 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 6 6 . Terminals 5 | . 2 3 . Track 2 | . 1 1 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1459 | 43 718 573 125 Spaces Moved 927 | 23 477 358 69 Core . | . . . . Treads 1 | 1 . . . Legs 2 | 2 . . . Wheels 924 | 20 477 358 69 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 100 110 Average Speed 104 | 104 100 108 110 Slowest Speed 160 | 160 100 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 2 85 33 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | 3 . 7 6 Melee . | . . . . Projectile 13 | . . 7 6 AOE 3 | 3 . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1286 | 35 647 506 98 Wait 220 | . 106 98 16 Move 924 | 22 476 357 69 Hop . | . . . . Pick Up 4 | 1 1 1 1 Fast Attach 19 | 5 3 11 . Attach . | . . . . Detach 2 | 1 1 . . Swap 5 | . 1 3 1 Drop 13 | 2 3 7 1 Fire 67 | 4 37 16 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 32 | . 19 13 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 1) 44 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 403 | -10/Materials | Discovered new exit (range 13) 475 | -10/Materials | Build established: Skirmisher 736 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Entered another Materials area 764 | -9/Materials | Reached level 2 773 | -9/Materials | Identified exit to Mines 775 | -9/Materials | Upgraded with Propulsion slot (x1) 953 | -9/Materials | Reached level 3 976 | -9/Materials | Upgraded with Utility slot (x1) 976 | -9/Materials | Upgraded with Weapon slot (x1) 1053 | -9/Materials | Discovered new exit (range 13) 1327 | -9/Materials | Discovered new exit (range 4) 1331 | -9/Materials | Identified exit to Materials 1335 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Reached level 4 1433 | -8/Materials | Core integrity fell below 50% 1452 | -8/Materials | Core integrity fell below 20% 1460 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01384_ Triggered Alarm Trap. 01384_ An alarm sounds. 01384_ ALERT: Alarm triggered, dispatching investigation squad. 01386_ U-05 Engineer lays Concrete. 01393_ K-01 Serf collects debris. 01418_ G-47 Trooper knocked back. 01426_ U-05 Engineer builds a Wall. 01427_ G-50 Soldier knocked back. 01428_ Matter Filter disabled. 01433_ Power failure, Imp. Ion Engine shutdown. 01434_ U-05 Engineer builds a Wall. 01441_ Power failure, Imp. Ion Engine shutdown. 01441_ Overheating: Assault Cannon damaged (-92). 01444_ Overheating: Matter decay (-60). 01444_ Upgraded: Heat Dissipation (+12) 01446_ Processing Tank disabled. 01449_ G-47 Trooper destroyed. 01450_ Power failure, Imp. Ion Engine shutdown. 01458_ Overheating: System interference. 01458_ Assault Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????##??????#?????????????? | | ???????????###### """"""" #????????????? | | ????????? * ! # """"""" #????????????? | | ????????? # """"""" #????????????? | | ????????""" """ # """"""" ##???????????? | | ??????? """ """ # "%""""" ##???????????? | | ??????? """ """ # #????????????? | | ????????""" """@# g ! #???########?? | | ??????# """ "" #] #???# #?? | | ??????# % #""/####+##???# """ #?? | | ??????########Yg# ### ##???# """ #?? | | ???????????# [u ##### """ #?? | | ???????????# + #?? | | ???????????###### ########## ### | | ????????????????## ##????????####+####" | | ?????????????????# #?????????# | | ?????????????????# #?????????# | | ?????????????????# #?????????# != | | ?????????????????# #?????????# ! | | ????????????????? ?????????# ! | | ????????????????? ?????????# | | ????????????????? ?????????# | | ????????????????? #????????# | | ?????????????????#+###????????# | | ?????????????????? ???????????# | | ??????????????????????????????########## | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 8425 | 3000 1200 2550 1675 XP Spent 5780 | 1750 210 3700 120 Upgrades 16 | 4 3 7 2 Propulsion Slot 2 | 1 . 1 . Utility Slot 2 | 1 . 1 . Weapon Slot 2 | 1 . 1 . Heat Dissipation 2 | . . . 2 Inventory Capacity 1 | 1 . . . Terrain Scan Density 3 | . 3 . . Hack Attack % 2 | . . 2 . Hack Defense % 2 | . . 2 . Protomatter Created 290 | . 169 121 . Integrity Restored 678 | . 406 272 . Core 598 | . 382 216 . Parts 80 | . 24 56 . Protomatter Decayed 62 | . 33 29 . Game ------ Seed AlphaSpectralWeb Manual? 0 Play Time 00:31:29 Cumulative 585.6 hours Start 2019.12.22 @ 07:03:04 End 2019.12.22 @ 07:41:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 23 Types 17/1/2/3/0/0/0 Lore% 60 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abd412a2-e275-4f2b-a271-f23bea7decca