Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 12:27:36 Player: Minty Result: Destroyed by DI-CC5(R) with Subdweller Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3228) 3228 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (5) 5 TOTAL SCORE: 6033 Bonus ------- High Alert Combat Kills 230 Friendly Fire -225 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (37) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer Experimental Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Improved Grenade Launcher > --- INVENTORY (5) ---- Powered Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Ion Cannon Enhanced Autogun > --- INVENTORY -------- High-capacity Matter Pod Powered Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 62 | . 2 2 17 29 12 . Power 6 | . . . 4 2 . . Engine 5 | . . . 4 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 20 | . . . 5 8 7 . Treads 11 | . . . 5 5 1 . Leg 1 | . . . . . 1 . Wheel 5 | . . . . 3 2 . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 19 | . 1 2 2 10 4 . Device 11 | . 1 2 2 5 1 . Storage . | . . . . . . . Processor 5 | . . . . 3 2 . Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 17 | . 1 . 6 9 1 . Energy Gun 3 | . . . 2 1 . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 5 | . . . 2 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 4 | . . . . 2 2 . Parts Lost 31 | . . . 10 11 10 . Power 4 | . . . 3 . 1 . Propulsion 13 | . . . 3 4 6 . Utility 11 | . . . 3 5 3 . Weapon 3 | . . . 1 2 . . Highest Loss Streak 5 | . . . 3 4 5 . To Critical Strikes . | . . . . . . . Average Backups 5 | . 7 8 7 4 3 3 Power . | . 1 1 . . . . Propulsion 1 | . 4 3 2 . . . Utility 1 | . 1 4 2 1 . . Weapon 2 | . . . 1 3 3 3 Tool/Special . | . . . . . . . Unused Backups 20 | . 9 . 7 1 2 1 Power 3 | . 1 . 2 . . . Propulsion 7 | . 4 . 3 . . . Utility 4 | . 1 . . 1 2 . Weapon 6 | . 3 . 2 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 86 100 97 90 77 52 Engine 9 | . 14 14 13 7 5 . Treads 12 | . . . 15 18 1 . Leg 6 | . 28 28 11 . . . Wheel 4 | . . . . 4 15 . Device 14 | . 4 14 12 19 12 . Storage 8 | . 14 14 14 6 . . Processor 8 | . . . . 11 21 27 Protection 1 | . . . . 2 3 . Energy Gun 5 | . 14 14 9 2 . . Energy Cannon 3 | . . . 5 2 3 . Ballistic Gun 3 | . 8 . . 5 5 5 Ballistic Cannon 1 | . . . . 5 . . Launcher 1 | . . . . 1 3 1 Slashing Weapon 2 | . 2 14 6 . . . Piercing Weapon 2 | . . . 6 . . . Peak Build Rating 31 | . 7 7 16 29 31 25 Average Rating 18 | . 6 7 11 23 25 22 On Entrance 12 | 6 6 7 7 13 29 19 Avg Prop Armor Cover (%) 15 | . . . . 7 18 . Naked Turns . | . . . . . . . Heaviest Build 33 | 13 16 16 24 33 22 9 Greatest Support 62 | 20 20 20 40 62 42 10 Greatest Overweight (x) 4 | . . . 1 1 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 Average Capacity 7 | . 8 8 8 7 5 5 Most Carried 8 | . 8 8 8 8 5 5 Average Carried 7 | . 7 8 7 7 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 5 5 3 Class Distribution -------------------- 65% | Mutant 27% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Matter Collected 2628 | 200 220 . 191 1419 361 237 Remotely 379 | . . . . 379 . . Salvage Created 2837 | . 96 18 555 1450 626 92 Parts 179 | . 2 3 42 84 45 3 Haulers Intercepted 6 | . . . . 4 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Combat Hostiles Destroyed 69 | . . . 14 36 18 1 Melee 4 | . . . 4 . . . Guns 11 | . . . 2 9 . . Cannons 18 | . . . 5 13 . . AOE 36 | . . . 3 14 18 1 Classes Destroyed 14 | . 1 1 2 9 1 . Worker 5 | . . . . 5 . . Builder 9 | . . . . 7 2 . Tunneler 4 | . . 1 . 3 . . Hauler 6 | . . . . 4 2 . Recycler 7 | . 1 . . 1 4 1 Mechanic 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 4 | . . . . . 4 . Grunt 35 | . . . . 28 7 . Brawler 2 | . . . . 1 1 . Sentry 12 | . . . . 6 6 . Hunter 1 | . . . . 1 . . Subdweller 15 | . . . 14 . . 1 Zionite 2 | . . . 2 . . . Best Kill Streak 10 | . 1 1 3 8 10 2 Combat Bots Only 9 | . . . 3 5 9 1 Max Kills in Single Turn 4 | . 1 1 1 3 4 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 2 4 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Hostile Shots Fired 344 | . 6 . 80 171 84 3 Missed 111 | . 1 . 24 51 33 2 Hits 233 | . 5 . 56 120 51 1 Melee 2 | . . . . 2 . . Projectile 231 | . 5 . 56 118 51 1 AOE 1 | . . . 1 . . . Critical Strikes 9 | . . . 1 5 3 . Damage Taken 4464 | . 69 . 1292 2271 808 24 Core 809 | . . . 249 304 232 24 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . . . 103 . Regen/Repaired (Parts) 157 | . . . . 99 58 . Core Remaining (%) 50 | 100 . . . . . . Volleys Fired 149 | . . . 32 95 21 1 Largest 2 | . . . 2 2 2 2 Hottest 140 | . . . 140 140 96 61 Shots Fired 243 | . . . 36 172 33 2 Gun 91 | . . . 14 70 6 1 Cannon 103 | . . . 14 84 5 . Launcher 49 | . . . 8 18 22 1 Special . | . . . . . . . Kinetic 137 | . . . 8 122 6 1 Thermal 66 | . . . 27 34 5 . Explosive 39 | . . . . 16 22 1 Electromagnetic 1 | . . . 1 . . . Robot Hit Streak 16 | . . . 11 16 7 1 Robot Miss Streak 6 | . . . 2 6 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 195 | . 1 2 45 131 15 1 Core Hits 218 | . 1 1 20 139 55 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 38 | . 2 3 33 . . . Impact . | . . . . . . . Slashing 16 | . 2 3 11 . . . Piercing 22 | . . . 22 . . . Sneak Attacks 8 | . 1 2 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8875 | . 50 48 1724 4951 1886 216 Guns 1287 | . . . 255 1000 32 . Cannons 1786 | . . . 278 1462 46 . Explosions 4976 | . . . 495 2457 1808 216 Melee 794 | . 50 48 696 . . . Ramming 32 | . . . . 32 . . Kinetic 2745 | . . . 495 2218 32 . Thermal 1102 | . . . 522 534 46 . Explosive 4191 | . . . . 2167 1808 216 Electromagnetic 11 | . . . 11 . . . Impact . | . . . . . . . Slashing 356 | . 50 48 258 . . . Piercing 438 | . . . 438 . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 6 . Message Errors 3 | . . . . . 3 . Matter Fused 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 157 | . . . 31 111 15 . Projectiles . | . . . . . . . Explosions 134 | . . . 8 111 15 . Melee 23 | . . . 23 . . . Knockbacks 8 | . . . . 8 . . Impact . | . . . . . . . Kinetic 8 | . . . . 8 . . Secondary . | . . . . . . . Self-Inflicted Damage 444 | . . . 57 334 53 . Shots 15 | . . . 1 13 1 . Rammed 10 | . . . . 10 . . Targets Rammed 13 | . . . . 13 . . Kicked . | . . . . . . . Crushed 3 | . . . . 3 . . Highest Temperature 267 | . . . 58 267 32 6 Average Temperature 46 | . . . 28 49 20 5 Received Heat Transfer 1476 | . 39 . 168 981 288 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 1499 | . . . 670 755 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Maximum Alert Level 2 | . . . . 2 2 1 Low Security (%) 33 | . 100 100 . 34 . 88 Level 1 36 | . . . . 32 59 11 Level 2 30 | . . . . 32 40 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 673 | . 5 5 . 673 593 209 Initial 210 | . . . . . 210 198 Average 282 | . . . . 299 362 195 Influence Increases 2098 | . 5 5 . 1215 852 21 Destroy 0b10 Robot/C 1080 | . . . . 720 360 . Destroy 0b10 Robot/NC 170 | . 5 5 . 110 45 5 Destroy Leader 264 | . . . . 170 94 . Trap Triggered on 0b10 20 | . . . . 20 . . Successful Hack 35 | . . . . 28 7 . Disable Machine 150 | . . . . 30 105 15 Destroy Structure 244 | . . . . 137 106 1 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 120 | . . . . . 120 . Influence Decreases 1899 | . 5 5 . 716 841 332 Entered New Map 601 | . . . . . 289 312 Time Decay 748 | . 5 5 . 456 262 20 Lost Part 210 | . . . . 110 100 . Lost Ally 40 | . . . . . 40 . Purge Threat 300 | . . . . 150 150 . Squads Dispatched 21 | . 2 . . 8 11 . Investigation 7 | . 2 . . 2 3 . Extermination . | . . . . . . . Reinforcement 9 | . . . . 6 3 . Assault 2 | . . . . . 2 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . 4 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Distress Signals 8 | . 1 . . 3 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 4 . 14 48 39 3 Peak Tracking Total 13 | . 3 . 3 6 13 2 Tactical Retreats 2 | . . . . 1 1 . ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered 2 | . . . . 2 . . Most Traps Carried 2 | . . . 2 2 . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Disabled 10 | . . . . 2 7 1 Max in Single Turn 2 | . . . . 2 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Accessed 16 | . 1 . . 10 4 1 Terminals 10 | . 1 . . 7 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 2 2 . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 3 . . 33 11 4 Successful 28 | . . . . 21 4 3 Failed 23 | . 3 . . 12 7 1 Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual 19 | . . . . 15 4 . Terminals 36 | . 3 . . 27 6 . Fabricators . | . . . . . . . Repair Stations 9 | . . . . 4 5 . Recycling Units 6 | . . . . 2 . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . . . 14 3 . Robot Analysis 2 | . . . . 2 . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 3 | . . . . 2 1 . Unreport Threat 2 | . . . . 1 1 . Locate Traps 2 | . . . . 2 . . Patrol Status 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 5 | . . . . 2 . 3 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . 1 . . Retrieve Matter 2 | . . . . . . 2 Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . 3 1 . Terminals 2 | . . . . 2 . . Track 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Patch 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 . . 9 3 1 Full Trace Events 4 | . 1 . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter 33 | . . . . . . 33 Retrieved Matter 33 | . . . . . . 33 Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 16 . Total Damage 192 | . . . . . 192 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Active Infowar (turns) 2354 | . 62 33 817 1111 331 . Sensors 1302 | . . . . 971 331 . Structural 721 | . . 8 713 . . . Seismic 50 | . . 2 48 . . . ECM 690 | . 62 23 56 549 . . Robot Analysis Total 2 | . . . . 2 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Turns Passed 3136 | . 182 33 1151 1162 564 44 Spaces Moved 1978 | 1 138 18 674 580 465 102 Core 130 | . . . . . 130 . Treads 710 | . . . 337 373 . . Legs 494 | 1 138 18 337 . . . Wheels 374 | . . . . 207 167 . Hover . | . . . . . . . Flight 270 | . . . . . 168 102 Fastest Speed 34 | 120 120 120 120 80 34 37 Average Speed 112 | 120 120 120 140 128 66 37 Slowest Speed 260 | 120 120 120 260 160 250 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 3 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 33 7 50 55 76 23 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 13 | . . . 13 . . . Terrain Destroyed 331 | . . . 50 174 106 1 Melee 1 | . . . 1 . . . Projectile 6 | . . . 1 3 2 . AOE 324 | . . . 48 171 104 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Total 2576 | . 152 22 796 820 681 105 Wait 249 | . 1 . 15 72 160 1 Move 1964 | . 137 17 673 579 458 100 Hop 4 | . . . . . 3 1 Pick Up 24 | . 6 . 12 5 1 . Fast Attach 29 | . 1 . 2 18 8 . Attach 13 | . 1 . 9 . 1 2 Detach 4 | . . . 1 1 2 . Swap 49 | . . 2 12 22 13 . Drop 30 | . 4 . 7 13 6 . Fire 149 | . . . 32 95 21 1 Melee 38 | . 2 3 33 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . . . . 13 . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 183 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered new exit (range 4) 216 | -10/Mines | Entered Subcaves 312 | -10/Subcaves | Build established: Mutant 361 | -10/Subcaves | Learned location of Zion (-6) 361 | -10/Subcaves | Met a Zionite searching for "candidates" 655 | -10/Subcaves | Disturbed a concealed Subdweller 882 | -10/Subcaves | Discovered new exit (range 6) 916 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 940 | -10/Subcaves | Core integrity fell below 50% 1038 | -10/Subcaves | Lost 3 parts (1p1n1u) 1102 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1175 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1183 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1217 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1281 | -10/Subcaves | A Subdweller sparked back to life 1281 | -10/Subcaves | A Subdweller sparked back to life 1281 | -10/Subcaves | A Subdweller sparked back to life 1289 | -10/Subcaves | Core integrity fell below 20% 1313 | -10/Subcaves | Found Prototype Energy Cannon 1326 | -10/Subcaves | Identified exit to Materials 1367 | -10/Subcaves | Entered Materials 1367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1405 | -8/Materials | Identified exit to Storage 1612 | -8/Materials | Repaired Sub. Power Source 2131 | -8/Materials | Lost 3 parts (1n2u) 2262 | -8/Materials | Lost 4 parts (2n1u1w) 2430 | -8/Materials | Build established: Scavenger-Mutant 2456 | -8/Materials | Core integrity fell below 50% 2509 | -8/Materials | Discovered new exit (range 7) 2529 | -8/Materials | Entered Storage 2866 | -8/Storage | Garrison activated, responded to threat 2870 | -8/Storage | Core integrity fell below 20% 2893 | -8/Storage | Destroyed 9 combat bots 2897 | -8/Storage | Lost 5 parts (1p3n1u) 2964 | -8/Storage | Found Prototype Processor 2964 | -8/Storage | Identified Exp. Targeting Computer 2996 | -8/Storage | Discovered new exit (range 5) 3019 | -8/Storage | Met a pair of Derelict thieves 3093 | -8/Storage | Used back door to open Recycling access 3093 | -8/Storage | Discovered new exit (range 3) 3093 | -8/Storage | Identified exit to Recycling 3093 | -8/Storage | Entered Recycling 3137 | -8/Recycling | Destroyed by DI-CC5(R) with Subdweller Machine Gun Last Messages --------------- 03093_ EXIT=IDENTIFIED: RECYCLING LOCATION=RECYCLING GOAL=ESCAPE 03103_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Hvy. Particle Cannon (14) Cesium-ion Thruster (2) Shock Bomb Launcher (17) >>Retrieve(Matter) Matter ejected: 33 03104_ R-06 Scavenger destroyed. 03106_ Acquired 95 matter. 03128_ Compression Vault explodes. 03128_ R-06 Scavenger destroyed. 03128_ 12-ZY2(R) destroyed. 03132_ Acquired 56 matter. 03132_ Acquired 86 matter. 03135_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????#+#??????????????????????? | | +????????????????????# #??#####???????????????? | | #????????????????????# #??#!! #???????????????? | | ## #??????????????#######@####!!!######??????????? | | # #????????????+ R ==%! / ???? | | # #??????????????#####===# ########?????????? | | # #??????????????????#= =# = #????????????????? | | # ########################* #????????????????? | | # #????# #????????????????? | | ############# ###### #????????????????? | | #???????????# #????????????????? | | #???????????# #????????????????? | | #???????????#######+###### #????????????????? | | #???????????????# #?# #????????????????? | | #???????????????# """ #?# ??????????????? | | #???????????????# """ #?# #????????????? | | #???????????????# """ #?# #????????????? | | #???????????????# #? & ???????????? | | ##???????????????# """ #?# &%& ###??????????? | | ?????????????????# """ #?# = "????????????? | | ?????????????????# """ #?# Y????????????? | | ???????????????????? #?# "????????????? | | ????????????????????"" #?? % ?????????????? | | ?????????????????????" #?? ???????????????? | | ?????????????????????" #?? ??????????????????? | | ?????????????????????? #????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 160 ECM Strength 1 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Power Source | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoReactiveWeb Manual? 0 Play Time 00:24:50 Cumulative 1263.1 hours Start 2026.03.08 @ 11:48:26 End 2026.03.08 @ 12:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1552 Rogue 1268 Adventurer 124 Explorer 160 Win Type - Total 61 Types 47/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d84ed14-d918-4a99-a78e-53f574a3534c