Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 01:36:34 Player: mlys Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1220) 1220 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3520 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 70/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 53 | 7 13 19 6 8 Power 12 | 1 2 5 2 2 Engine 8 | 1 1 5 1 . Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 10 | 2 5 1 . 2 Treads 3 | 2 1 . . . Leg 7 | . 4 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 5 2 1 Device 6 | 1 . 2 2 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 21 | 2 6 8 2 3 Energy Gun 3 | . . 1 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 11 | 2 1 7 1 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 3 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 21 | . 5 1 1 14 Power 5 | . . 1 . 4 Propulsion 4 | . 1 . . 3 Utility 5 | . 1 . 1 3 Weapon 7 | . 3 . . 4 Highest Loss Streak 8 | . 3 1 1 8 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 79 | . 76 85 71 68 Engine 13 | . 8 16 18 10 Core 3 | . 2 5 . 3 Treads 3 | . 11 . . . Leg 16 | . 7 22 18 14 Device 6 | . 11 1 1 19 Storage 5 | . 14 3 . . Protection 5 | . . 9 7 . Energy Cannon 2 | . 4 3 . . Ballistic Gun 17 | . 6 22 27 17 Launcher 2 | . 8 . . . Peak Build Rating 26 | 9 10 26 25 24 Average Rating 16 | 7 7 19 24 19 On Entrance 13 | . 9 7 25 24 Naked Turns 5 | . . . . 5 Heaviest Build 38 | 13 15 38 38 26 Greatest Support 40 | 40 40 23 23 23 Greatest Overweight (x) 4 | . 4 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 5 5 5 Most Carried 5 | . 3 5 5 2 Average Carried 1 | . . 1 3 1 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | . . 5 2 1 Class Distribution -------------------- 48% | Mutant 28% | Tank 16% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1468 | 276 172 529 227 264 Remotely . | . . . . . Salvage Created 1523 | 108 196 587 261 371 Parts 101 | 6 21 38 19 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 36 | . 8 11 10 7 Guns 27 | . . 10 10 7 Cannons 2 | . 1 1 . . AOE 6 | . 6 . . . Classes Destroyed 9 | 2 4 2 . 1 Worker 3 | . 1 2 . . Tunneler 1 | 1 . . . . Recycler 4 | 1 2 1 . . Watcher 4 | . 1 3 . . Swarmer 15 | . 6 2 7 . Grunt 13 | . 2 5 2 4 Duelist 2 | . . 1 . 1 Sentry 5 | . . 3 1 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 4 3 5 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 308 | . 62 56 64 126 Missed 82 | . 17 15 15 35 Damage Taken 3080 | . 581 574 491 1434 Core 770 | . 139 64 52 515 Absorbed by Shields 34 | . . . . 34 Core Remaining (%) 76 | 100 44 84 . . Volleys Fired 119 | 4 14 37 25 39 Largest 3 | 2 2 3 3 3 Hottest 116 | 40 60 116 75 75 Shots Fired 257 | 8 16 105 75 53 Gun 232 | 8 . 99 75 50 Cannon 12 | . 6 6 . . Launcher 10 | . 10 . . . Special 3 | . . . . 3 Kinetic 218 | 8 . 93 75 42 Thermal 26 | . 6 12 . 8 Explosive 10 | . 10 . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 8 6 8 14 Robot Miss Streak 6 | . 2 6 6 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 140 | 6 10 48 35 41 Core Hits 81 | 4 23 22 13 19 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Meltdown 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2914 | 53 725 829 627 680 Guns 2148 | 53 . 809 627 659 Cannons 70 | . 52 18 . . Explosions 646 | . 646 . . . Melee . | . . . . . Ramming 50 | . 27 2 . 21 Kinetic 1978 | 53 . 750 627 548 Thermal 240 | . 52 77 . 111 Explosive 646 | . 646 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . 3 . . . Projectiles . | . . . . . Explosions 3 | . 3 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 131 | . 122 . . 9 Shots 6 | . 6 . . . Rammed 4 | . . . . 4 Targets Rammed 16 | . 11 1 . 4 Kicked 12 | . 11 1 . . Crushed . | . . . . . Highest Temperature 575 | . 55 575 456 24 Average Temperature 146 | . 28 147 181 8 Received Heat Transfer 1041 | . 171 240 126 504 Effects 15 | . . 12 3 . Shutdowns 5 | . . 3 2 . Energy Bleed 2 | . . 2 . . Matter Decay 4 | . . 3 1 . Short Circuit 1 | . . 1 . . Damage (minor) 2 | . . 2 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted . | . . . . . Heat Transferred 555 | . 111 185 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 264 | 10 230 241 238 264 Initial 154 | . 6 27 53 154 Average 103 | 7 59 113 129 185 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 82 | 100 98 78 82 59 Level 1 17 | . 1 21 17 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 10 17 13 11 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . 1 2 3 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 3 6 3 2 Terminals 11 | . 2 6 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 7 16 7 2 Successful 21 | . 4 12 5 . Failed 11 | . 3 4 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 3 16 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . 4 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . . 12 1 . Record 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 4 . 3 . Recycle Component 5 | . 3 . 2 . Process 1 | . . . 1 . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 4 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 5 | . 3 . 2 . Recycled Matter 303 | . . . 303 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2978 | 246 733 1271 320 408 Spaces Moved 1558 | 145 435 614 141 223 Core 131 | 5 60 . . 66 Treads 369 | 140 229 . . . Legs 1058 | . 146 614 141 157 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 50 Average Speed 168 | 156 154 187 183 139 Slowest Speed 260 | 160 250 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 52 37 15 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . 84 . . . Melee . | . . . . . Projectile . | . . . . . AOE 84 | . 84 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1767 | 155 474 679 175 284 Wait . | . . . . . Move 1552 | 144 434 613 140 221 Hop . | . . . . . Pick Up 3 | . . 1 1 1 Fast Attach 37 | 7 10 11 3 6 Attach 4 | . . 1 . 3 Detach . | . . . . . Swap 14 | . 3 7 3 1 Drop 14 | . 2 8 3 1 Fire 119 | 4 14 37 25 39 Melee . | . . . . . Ram 4 | . . . . 4 Kick 12 | . 11 1 . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 247 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 689 | -10/Materials | Lost 3 parts (1n2w) 708 | -10/Materials | Discovered new exit (range 15) 828 | -10/Materials | Core integrity fell below 50% 920 | -10/Materials | Discovered new exit (range 9) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2073 | -9/Materials | Discovered new exit (range 15) 2251 | -9/Materials | Entered another Materials area 2251 | -8/Materials | Evolved 2 slots: Utility x2 2350 | -8/Materials | Build established: Tank 2569 | -8/Materials | Identified exit to Garrison 2571 | -8/Materials | Entered Garrison 2717 | -8/Garrison | Triggered checkpoint 2815 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Lost 4 parts (2p1n1w) 2912 | -8/Garrison | Core integrity fell below 50% 2945 | -8/Garrison | Discovered new exit (range 10) 2951 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2961 | -8/Garrison | Triggered checkpoint 2968 | -8/Garrison | Lost 8 parts (2p2n1u3w) 2972 | -8/Garrison | Core integrity fell below 20% 2979 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Attempting to access garrison exit controls... Remote lockdown engaged. Beams of light sweep through the air. An alarm sounds. Slammed into L-31 Rogue. Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). Slammed into L-31 Rogue. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Trap Extractor destroyed. Field strength at 53. Field strength at 47. Field strength at 41. Field strength at 27. Field strength at 21. 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