Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 14:25:00 Player: Nix Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (212) 212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1142 Bonus ------- None Cogmind --------- Core Integrity 228/400 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Terrain Scanner Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Ion Engine Ion Engine Light Treads Wheel Improved Heat Sink High-capacity Storage Unit Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Wheel Improved Heat Sink High-capacity Storage Unit EM Pulse Gun Medium Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 12 | 6 2 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 92 | . 99 85 Engine 12 | . 14 10 Leg 24 | . 28 20 Device 17 | . 13 22 Storage 12 | . 14 11 Ballistic Gun 24 | . 28 21 Naked Turns . | . . . Heaviest Build 41 | 11 40 41 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 7 12 Most Carried 9 | 6 8 9 Average Carried 6 | 3 6 7 Final Capacity 12 | 6 12 12 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 328 | 100 99 129 Remotely . | . . . Salvage Created 228 | . 99 129 Parts 17 | . 8 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 5 | . 2 3 Classes Destroyed 2 | . 2 . Operator 1 | . 1 . Grunt 5 | . 2 3 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 754 | . 74 680 Core 188 | . 16 172 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 33 | . 12 21 Largest 3 | . 2 3 Hottest 80 | . 40 80 Shots Fired 64 | . 24 40 Gun 64 | . 24 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 59 | . 24 35 Thermal . | . . . Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 18 | . 2 18 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | . 12 33 Core Hits 12 | . 5 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 494 | . 102 392 Guns 494 | . 102 392 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 440 | . 102 338 Thermal . | . . . Explosive . | . . . Electromagnetic 54 | . . 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 44 | . 2 44 Average Temperature 14 | . 1 17 Received Heat Transfer 291 | . 39 252 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 130 | . 130 115 Initial . | . . . Average 31 | . 35 33 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 10 | . 9 1 Failed 9 | . 7 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 16 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Locate Traps 1 | . 1 . Dispatch Records 2 | . 1 1 Surveillance Status 1 | . 1 . Patrol Status 2 | . 2 . Reinforcement Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 931 | 66 428 437 Spaces Moved 409 | 45 252 112 Core 12 | 12 . . Treads . | . . . Legs 397 | 33 252 112 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 139 | 110 126 180 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 43 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 703 | 61 339 303 Wait 229 | . 67 162 Move 407 | 44 251 112 Hop . | . . . Pick Up 17 | 11 4 2 Fast Attach 2 | 1 1 . Attach 8 | 5 . 3 Detach . | . . . Swap 2 | . 1 1 Drop 4 | . 3 1 Fire 33 | . 12 21 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 932 | -9/Materials | Self-destructed Last Messages --------------- 00724_ K-01 Serf collects debris. 00724_ Dropped Aluminum Leg. 00728_ K-01 Serf collects debris. 00778_ Connecting with Terminal... 00778_ Current location identified: Materials >>Enumerate(Squads) Retrieving dispatch records... Found 25 active squads: 10x Security 5x Surveillance 4x Patrol 6x Transport 00892_ Hadron Collector disabled. 00901_ Aluminum Leg destroyed. 00906_ Lgt. Ion Engine destroyed. 00907_ Assault Rifle destroyed. 00915_ EM Pulse Gun destroyed. 00918_ Aluminum Leg destroyed. 00924_ Assault Rifle destroyed. 00926_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | """ # ?????????? | | """ # """ """ ?????????? | | *=#[""" """ #????????? | | [ + """ """ #????????? | | !=#! #??#?????? | | ########## #= #????????? | | ????#????# # #????????? | | ?????????# # #????????? | | ?????????# ###########????????? | | ??????#??# #???????????? | | ??S?? ???# #???????????? | | ?????????# #???????????? | | ?????????##### ###??#???##???? | | ?????????????# #???????# ###?? | | ?? ?????#?#??# #???"?#? ?? | | ?????????????# #??????? T ?? | | ????????????## #?"????# ?? | | ????#???????## #??? ?## """? | | ????#????##??# #??????# """# | | ??????????#??# #??????# """# | | ????????????## #?"???## """# | | ????????#??#?# #??? ??# # | | ?????#???????# ##+##### """# | | ???????#?????# # """# | | ?????????????# Y# """# | | ??#?#?????#??# T """ @ ""# | | ?#??????????## """ # # | | ????#????????# """ #######? | | ???########### #???# | | ???# # #???# | | ???# # """ #???? | | ???# """ # """ #???? | | ???# """"" + """ #???? | | ???# """"" # #???? | | ??## """"" # ####?#?? | | ???# """ ##########/#####???# | | ???# #??# #? | | ???###########??# #?? | | ??????????#?????# #?? | | ???????????#????# """"" """"" #?? | | ????????????????# """"" """"" #?? | | ????#????#?????## """"" """"" #?? | | ????????????????###############?? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 224 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedPlasmaMediator Manual? 0 Play Time 00:09:01 Cumulative 155.3 hours Start 2020.12.07 @ 18:56:31 End 2021.08.29 @ 14:25:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b0c356-97f0-4dfd-865e-a5262cab775c