Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.01 @ 22:53:23 Player: Lily Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2621) 2621 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 7137 Bonus ------- High Alert Combat Kills 81 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 59/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Power Shielding Power Shielding Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Small Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Backup Propulsion I Heat Sink Medium Storage Unit Power Shielding Light Armor Plating Drone Bay Heavy EM Pulse Gun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Slots Evolved 9 | . 1 2 . 2 2 . 2 Power 2 | . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 3 | . 1 . . 1 1 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 45 | 7 1 3 13 7 . 6 8 Power 6 | 1 . 1 2 1 . 1 . Engine 6 | 1 . 1 2 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 3 2 . . 3 Treads 7 | 2 . . 3 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 16 | 2 1 . 2 3 . 4 4 Device 8 | 1 . . 1 3 . 2 1 Storage 2 | 1 . . . . . 1 . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 1 . . 1 3 Artifact . | . . . . . . . . Weapon 13 | 2 . 2 6 1 . 1 1 Energy Gun 7 | 2 . 1 3 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . 3 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 3 | . . 1 2 . . . . System Corruption 8 | . . 4 4 . . . . Parts Lost 32 | . . 1 9 1 . 9 12 Power 6 | . . . 2 1 . 2 1 Propulsion 9 | . . . 3 . . 1 5 Utility 8 | . . . 1 . . 2 5 Weapon 9 | . . 1 3 . . 4 1 Highest Loss Streak 8 | . . 1 2 1 . 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 99 85 96 92 85 72 43 Engine 13 | . 12 9 18 14 14 10 3 Treads 18 | . 25 20 17 19 21 20 8 Device 14 | . 12 10 11 22 21 16 11 Storage 9 | . 12 10 10 8 7 9 11 Processor 3 | . 11 10 2 . . . . Protection 2 | . . . 5 2 . 1 5 Energy Gun 13 | . 25 22 15 8 7 4 . Ballistic Gun 8 | . . . 13 15 14 10 . Naked Turns . | . . . . . . . . Heaviest Build 47 | 19 19 24 37 47 47 47 38 Greatest Support 60 | 40 40 40 40 60 60 60 40 Greatest Overweight (x) 7 | 1 . . 3 . . . 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 Most Carried 10 | 6 4 7 10 10 8 8 7 Average Carried 6 | 4 3 4 6 8 8 6 4 Final Capacity 10 | 10 10 10 10 10 10 10 5 Final Carried 10 | 3 3 5 10 8 8 7 . Class Distribution -------------------- 31% | Hacker-Mutant 23% | Scavenger-Gunner 15% | Hacker-Gunner 14% | Scavenger-Tank 9% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Matter Collected 1158 | 192 88 99 462 254 . 7 56 Remotely . | . . . . . . . . Salvage Created 3060 | . 209 838 1304 654 . . 55 Parts 198 | . 17 58 80 40 . . 3 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 70 | . 5 25 26 13 . . 1 Guns 53 | . 4 13 23 13 . . . AOE 17 | . 1 12 3 . . . 1 Classes Destroyed 9 | . 4 4 1 . . . . Worker 3 | . . 2 1 . . . . Builder 3 | . 1 . 2 . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . 1 1 . . . . Operator 1 | . . 1 . . . . . Watcher 7 | . 2 2 2 1 . . . Swarmer 20 | . 2 10 5 3 . . . Grunt 24 | . 3 6 9 6 . . . Sentry 26 | . . 9 12 4 . . 1 Best Kill Streak 12 | . 4 6 12 6 . . 1 Combat Bots Only 9 | . 2 5 9 6 . . 1 Max Kills in Single Turn 6 | . 1 3 6 1 . . 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 1 2 3 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Damage Taken 4287 | . 99 539 843 303 . 985 1518 Core 1248 | . 21 156 95 27 . 98 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 15 | . . . 12 3 . . . Regen/Repaired (Parts) 201 | . . . . 201 . . . Core Remaining (%) 81 | 100 91 . 37 95 . 86 . Volleys Fired 189 | . 14 54 74 40 . 5 2 Largest 3 | . 2 3 3 3 . 2 1 Hottest 170 | . 80 136 170 83 . 65 39 Shots Fired 443 | . 27 111 173 120 . 10 2 Gun 418 | . 27 88 173 120 . 10 . Cannon . | . . . . . . . . Launcher 25 | . . 23 . . . . 2 Special . | . . . . . . . . Kinetic 157 | . . . 68 80 . 9 . Thermal 218 | . 13 60 105 40 . . . Explosive 23 | . . 23 . . . . . Electromagnetic 45 | . 14 28 . . . 1 2 Robot Hit Streak 55 | . 8 23 55 32 . 19 21 Robot Miss Streak 3 | . 1 2 3 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 346 | . 21 89 129 95 . 10 2 Core Hits 151 | . 10 50 47 37 . 3 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 7 | . . 1 5 1 . . . Burn 5 | . . 1 4 . . . . Destroy 2 | . . . 1 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5736 | . 339 1752 2337 985 . 113 210 Guns 4153 | . 270 744 2041 985 . 113 . Cannons . | . . . . . . . . Explosions 1570 | . 69 1008 286 . . . 207 Melee . | . . . . . . . . Ramming 13 | . . . 10 . . . 3 Kinetic 1253 | . . . 543 612 . 98 . Thermal 2648 | . 144 532 1498 373 . . 101 Explosive 1230 | . . 944 286 . . . . Electromagnetic 592 | . 195 276 . . . 15 106 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 4 8 . . . . Average Corruption 5 | . . 4 6 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . 16 48 . . . . Message Errors 14 | . . 3 11 . . . . Matter Fused 18 | . . 4 14 . . . . Heat Flow Errors 5 | . . . 5 . . . . Energy Discharges 6 | . . 2 4 . . . . Parts Rejected 3 | . . 2 1 . . . . Data Loss (minor) 9 | . . 4 5 . . . . Data Loss (major) 2 | . . . 2 . . . . Misfires 3 | . . 1 2 . . . . Alerts 1 | . . . 1 . . . . Weapon Failures 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . 24 . . . . . Projectiles . | . . . . . . . . Explosions 24 | . . 24 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . 14 77 . . . . 3 Shots 6 | . 1 4 . . . . 1 Rammed 5 | . . 1 3 . . . 1 Targets Rammed 5 | . . 1 3 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 581 | . 84 241 581 244 . . 9 Average Temperature 111 | . 30 60 162 63 . . 9 Received Heat Transfer 2616 | . 48 261 459 243 . 351 1254 Effects 16 | . . . 16 . . . . Shutdowns 6 | . . . 6 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 3 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 2 4 1 . . . Heat Transferred 5114 | . 275 1242 2697 850 . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Peak Influence 651 | . 121 651 468 164 . 35 90 Initial 196 | . . 36 196 40 . . 7 Average 131 | . 31 205 271 59 . 8 8 Maximum Alert Level 2 | . . 2 2 . . . . Low Security (%) 72 | 100 100 54 30 100 100 100 100 Level 1 20 | . . 29 56 . . . . Level 2 6 | . . 15 13 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 3 9 . 1 1 3 Investigation 4 | . . 1 . . 1 . 2 Extermination . | . . . . . . . . Reinforcement 7 | . . 2 3 . . 1 1 Assault . | . . . . . . . . Garrison 6 | . . . 6 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Distress Signals 10 | . 2 4 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 7 32 31 17 . 11 9 Peak Tracking Total 6 | . 2 5 4 6 . 6 6 Tactical Retreats 5 | . . 1 . . . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Traps Triggered 6 | . 1 2 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 6 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Machines Disabled 16 | . . 5 4 1 . . 6 Max in Single Turn 5 | . . 2 2 1 . . 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Machines Accessed 19 | . 2 4 6 4 2 . 1 Terminals 14 | . 1 4 4 2 2 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 3 | . 1 . 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 5 15 12 16 4 . 3 Successful 52 | . 5 14 11 16 4 . 2 Failed 3 | . . 1 1 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 2 1 . . . 1 Terminals 41 | . 3 15 8 8 4 . 3 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 1 5 . . . Recycling Units 8 | . 2 . 3 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 39 | . 3 14 8 8 4 . 2 Record 20 | . 3 10 . 3 2 . 2 Part Schematic 3 | . . . 3 . . . . Prototype ID Bank 2 | . . 1 . 1 . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Alert Level 2 | . . . 1 1 . . . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . Transport Status 2 | . . 1 1 . . . . Investigation Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 1 5 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Refit 2 | . . . 1 1 . . . Recycling Unit Hacks 7 | . 2 . 2 3 . . . Process 2 | . . . 1 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 3 | . 1 . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 4 2 1 1 . 1 Full Trace Events 4 | . 1 1 . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 52 | . . . . 52 . . . Parts Recycled . | . . . . . . . . Recycled Matter 333 | . . . 289 44 . . . Retrieved Matter 333 | . . . 289 44 . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 14 | . . . . 11 . 2 1 Drone Recoveries 7 | . . . . 5 . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Turns Passed 5024 | 97 542 930 1358 1299 146 212 440 Spaces Moved 2342 | 61 236 470 623 625 92 118 117 Core 41 | 23 . . . . . . 18 Treads 2233 | 38 236 470 575 625 92 118 79 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 48 | . . . 48 . . . . Flight 20 | . . . . . . . 20 Fastest Speed 50 | 50 160 160 160 160 160 160 117 Average Speed 166 | 133 160 160 177 160 160 160 213 Slowest Speed 400 | 160 160 160 340 160 160 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 24 47 84 34 2 86 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 219 | . 3 150 20 . . . 46 Melee . | . . . . . . . . Projectile 12 | . . . 12 . . . . AOE 207 | . 3 150 8 . . . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Total 3103 | 77 374 549 731 845 91 132 304 Wait 477 | . 123 15 . 164 . . 175 Move 2335 | 60 235 469 622 624 91 117 117 Hop . | . . . . . . . . Pick Up 43 | 10 1 6 16 5 . 4 1 Fast Attach . | . . . . . . . . Attach 44 | 7 1 3 13 7 . 5 8 Detach 5 | . . . 3 2 . . . Swap 1 | . . . . . . 1 . Drop 4 | . . 1 . 3 . . . Fire 189 | . 14 54 74 40 . 5 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . 1 3 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 626 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Discovered exit to Materials (range 7) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1087 | -9/Materials | Build established: Hacker-Gunner 1549 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Discovered exit to Storage (range 12) 1570 | -9/Materials | Entered Storage 2456 | -9/Storage | Core integrity fell below 50% 2489 | -9/Storage | Destroyed 9 combat bots 2570 | -9/Storage | Garrison activated, responded to threat 2760 | -9/Storage | Build established: Scavenger-Mutant 2850 | -9/Storage | Identified exit to Materials 2850 | -9/Storage | Discovered exit to Materials (range 15) 2928 | -9/Storage | Entered Materials 2928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -8/Materials | Build established: Scavenger-Tank 3214 | -8/Materials | Repaired Lgt. Assault Rifle 3538 | -8/Materials | Repaired Lgt. Treads 3824 | -8/Materials | Build established: Scavenger-Gunner 4093 | -8/Materials | Identified exit to Factory 4093 | -8/Materials | Discovered exit to Factory (range 9) 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4234 | -7/Factory | Identified exit to DSF 4373 | -7/Factory | Entered DSF 4407 | -7/DSF | Additional patrols routed to DSF 4528 | -7/DSF | Lost 4 parts (2p1u1w) 4556 | -7/DSF | Identified exit to Factory 4556 | -7/DSF | Discovered exit to Factory (range 15) 4585 | -7/DSF | Entered Factory 4585 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4594 | -6/Factory | Lost 3 parts (1n2w) 4862 | -6/Factory | Build established: Hacker-Mutant 4946 | -6/Factory | Lost 8 parts (1p4n3u) 4966 | -6/Factory | Core integrity fell below 50% 5013 | -6/Factory | Core integrity fell below 20% 5025 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04955_ Critical hit (Burn: +37). 04981_ Triggered Alarm Trap. 04981_ An alarm sounds. 04981_ ALERT: Alarm triggered, dispatching investigation squad. 04983_ Critical hit (Burn: +37). 04995_ Med. Storage Unit destroyed. 04999_ Acquired Unknown Launcher. 05000_ Identified Proton Missile Launcher. 05001_ Door malfunctions. 05001_ Y-54 Guardian destroyed. 05001_ Power Conduit explodes. 05005_ U-05 Engineer lays Concrete. 05014_ Terminal disabled. 05015_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05016_ U-05 Engineer lays Concrete. 05017_ Proton Missile Launcher destroyed. 05018_ U-05 Engineer lays Concrete. 05025_ Med. Storage Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """ #?# #???????# #??????????????????????????? | | """ #?# #???????# #??????????????????????????? | | """ ### ###?????# #??????????????????????????? | | """ # ####### #??????????????????????????? | | """ # "" #??????????????????????????? | | """%+ T" #??????????????????????????? | | # #??????????????????????????? | | # ####### #??????????????????????????? | | #######?????# #??????????????????????????? | | #???????????# #??????????????????????????? | | #???????????# #??????????????????????????? | | #####???????????# #?????#????????????????????? | | ????????????????# #???? #????????????????????? | | ????????????????# #???? #????????????????????? | | ????????????????# #???? #????????????????????? | | ?????????????##?# ##### #????????????????????? | | ????????###### ## #????????????????????? | | ????????# # w #????????????????????? | | ??????###"" """ """ #????????????????????? | | ?????? u """ #????????????????????? | | ?????? 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[/ ]] Y ????????? | | ???? = ! ] @ ????????? | | ???? u ????????? | | ???? ????????? | | ????? ;##+################ ?????????? | | ????? ??????????????????????????????? | | ?????? ??????????????????????????????? | | ??????##" ??????????????????????????????? | | ???????### ??????????????????????????????? | | ?????????## " " ??????????????????????????????? | | ??????????###### ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Flail | -9/Storage | Hacked Imp. Light Armor Plating | -9/Storage | Hacked Adv. Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed CentriumCompositeMantle Manual? 0 Play Time 00:53:10 Cumulative 13.2 hours Start 2022.06.28 @ 15:35:13 End 2022.07.01 @ 22:53:23 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 34 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b99728bf-1756-41f6-a31b-bd73eab36b48