Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 09:55:20 Player: CreepyD Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3113) 3113 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 7197 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 260 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Transport Network Coupler Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Flail Power Maul > --- INVENTORY (10) --- Light Nuclear Core Light Angular Momentum Engine Seismic Detector Armor Integrity Analyzer Heavy Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Transport Network Coupler Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Seismic Detector Armor Integrity Analyzer Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite Heavy Flail Power Maul [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Cooling System Device Cooling System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 81 | 6 9 2 23 20 11 1 9 Power 9 | 1 2 . 3 1 2 . . Engine 9 | 1 2 . 3 1 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 2 . 7 7 2 . 1 Treads 15 | . 2 . 6 5 2 . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight 3 | . . . 1 1 . . 1 Utility 18 | 1 2 1 4 6 . . 4 Device 6 | . 1 . 3 1 . . 1 Storage 3 | 1 . . 1 1 . . . Processor 4 | . 1 . . 3 . . . Hackware 1 | . . . . . . . 1 Protection 4 | . . 1 . 1 . . 2 Artifact . | . . . . . . . . Weapon 33 | 2 3 1 9 6 7 1 4 Energy Gun 4 | 1 . . 1 2 . . . Energy Cannon 19 | . 2 1 5 3 6 1 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 8 | . 1 . 2 1 1 . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . 1 . 3 4 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 17 | . 3 . 1 . 1 . 12 Power 3 | . 1 . . . . . 2 Propulsion 6 | . 1 . 1 . . . 4 Utility 4 | . . . . . . . 4 Weapon 4 | . 1 . . . 1 . 2 Highest Loss Streak 4 | . 2 . 1 . 1 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 88 97 99 94 100 68 Engine 11 | . 13 11 11 8 13 15 6 Treads 16 | . 4 22 20 17 18 23 6 Leg 3 | . 23 . . . . . . Device 10 | . 13 11 17 11 7 7 2 Storage 5 | . 2 . 1 9 7 7 7 Processor 18 | . 11 11 11 24 23 23 19 Energy Gun 1 | . 7 . . . . . . Energy Cannon 20 | . 11 22 25 26 21 23 8 Ballistic Gun 1 | . 7 . . . . . . Impact Weapon 2 | . 1 11 4 . 1 . 10 Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 14 19 29 42 56 56 56 Greatest Support 60 | 20 46 46 46 40 60 60 60 Greatest Overweight (x) 13 | 4 1 . 6 1 1 . 13 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 10 | 8 8 5 8 10 10 10 10 Average Capacity 8 | 7 5 5 5 9 10 10 10 Most Carried 10 | 3 5 5 8 10 10 10 10 Average Carried 6 | . 2 4 5 8 9 10 7 Final Capacity 10 | 8 5 5 8 10 10 10 10 Final Carried 10 | . 5 5 8 10 10 10 10 Class Distribution -------------------- 46% | Mutant 22% | Gunner 21% | Scavenger-Gunner 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Matter Collected 1105 | 196 133 20 360 180 118 40 58 Remotely . | . . . . . . . . Salvage Created 3985 | . 447 346 761 1128 619 109 575 Parts 221 | . 22 20 54 78 22 2 23 Haulers Intercepted 9 | . 1 . 4 3 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . 2 21 Prevented 5 | . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 77 | . 8 7 17 19 9 2 15 Melee 6 | . 1 1 . . 1 . 3 Guns 2 | . 2 . . . . . . Cannons 51 | . 4 6 8 19 6 2 6 AOE 9 | . . . 9 . . . . Classes Destroyed 12 | . 5 1 3 1 2 . . Worker 4 | . . . 1 3 . . . Builder 4 | . . . 1 3 . . . Tunneler 1 | . . . . . 1 . . Hauler 9 | . 1 . 4 3 1 . . Recycler 3 | . 1 . 1 . 1 . . Operator 3 | . . . 2 1 . . . Watcher 7 | . 2 1 1 2 1 . . Swarmer 21 | . 2 . 7 6 . . 6 Grunt 39 | . 6 4 6 6 7 2 8 Brawler 1 | . . . . . 1 . . Sentry 14 | . . 3 4 5 1 . 1 Specialist 2 | . . . . 2 . . . Best Kill Streak 12 | . 4 3 12 8 6 2 11 Combat Bots Only 11 | . 3 2 8 3 5 2 11 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee 1 | . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Damage Taken 5196 | . 664 210 412 794 459 189 2468 Core 1126 | . 172 28 86 119 62 15 644 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . . . 102 Regen/Repaired (Parts) 309 | . . . . 309 . . . Core Remaining (%) 70 | 100 31 . 71 78 . . . Volleys Fired 169 | . 33 13 31 51 24 8 9 Largest 3 | . 2 2 3 3 3 3 3 Hottest 204 | . 136 136 204 204 204 195 195 Shots Fired 412 | . 64 26 60 151 68 24 19 Gun 23 | . 23 . . . . . . Cannon 380 | . 41 26 51 151 68 24 19 Launcher 9 | . . . 9 . . . . Special . | . . . . . . . . Kinetic 8 | . 8 . . . . . . Thermal 380 | . 41 26 51 151 68 24 19 Explosive 9 | . . . 9 . . . . Electromagnetic 15 | . 15 . . . . . . Robot Hit Streak 15 | . 9 5 15 11 9 7 8 Robot Miss Streak 6 | . 4 2 2 3 6 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 283 | . 42 18 39 86 45 17 36 Core Hits 120 | . 13 7 30 38 17 5 10 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 10 | . 1 1 . . 1 . 7 Critical Strikes 12 | . 1 1 . 1 2 . 7 Meltdown 2 | . . . . 1 1 . . Smash 10 | . 1 1 . . 1 . 7 Melee Attacks 66 | . 7 6 10 1 9 . 33 Impact 66 | . 7 6 10 1 9 . 33 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 1 . 4 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 Damage Inflicted 8202 | . 903 488 1777 1865 1223 457 1489 Guns 140 | . 140 . . . . . . Cannons 5180 | . 617 329 643 1864 841 457 429 Explosions 880 | . . . 880 . . . . Melee 1976 | . 138 159 254 . 365 . 1060 Ramming 26 | . 8 . . 1 17 . . Kinetic 16 | . 16 . . . . . . Thermal 5180 | . 617 329 643 1864 841 457 429 Explosive 880 | . . . 880 . . . . Electromagnetic 124 | . 124 . . . . . . Impact 1976 | . 138 159 254 . 365 . 1060 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 2 2 2 4 Average Corruption 2 | . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . 12 5 4 7 Message Errors 11 | . . . . 5 2 2 2 Matter Fused 5 | . . . . . 3 2 . Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 3 | . . . . 2 . . 1 Data Loss (minor) 4 | . . . . 1 . . 3 Data Loss (major) 1 | . . . . 1 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 822 | . 82 75 18 14 146 10 477 Projectiles 61 | . 14 10 . 14 13 10 . Explosions 5 | . . . 5 . . . . Melee 756 | . 68 65 13 . 133 . 477 Knockbacks 10 | . 1 . 2 . 3 . 4 Impact 9 | . 1 . 2 . 2 . 4 Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 50 | . . . . 50 . . . Shots 1 | . . . . 1 . . . Rammed 1 | . . . . . 1 . . Targets Rammed 8 | . 5 . . 1 2 . . Kicked 5 | . 5 . . . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 537 | . 341 300 243 537 351 363 344 Average Temperature 134 | . 146 109 55 157 144 149 144 Received Heat Transfer 2280 | . 342 90 177 333 285 117 936 Effects 14 | . 6 . . 5 . 2 1 Shutdowns 2 | . 1 . . 1 . . . Energy Bleed 2 | . . . . 2 . . . Interference 5 | . 5 . . . . . . Short Circuit 2 | . . . . . . 1 1 Damage (minor) 3 | . . . . 2 . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 16 | . . 3 6 . 2 . 5 Impact Corruptions 28 | . 2 3 2 . 5 . 16 Robots Melted 3 | . 1 . . 1 1 . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 15 | . . . 1 13 1 . . Heat Transferred 8954 | . 1110 592 1147 3367 1517 629 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Peak Influence 1167 | . 183 269 1167 709 501 . . Initial 492 | . . 33 113 492 259 . . Average 383 | . 54 156 683 454 332 . . Maximum Alert Level 4 | . . 1 4 3 2 . . Low Security (%) 30 | 100 100 81 19 3 . . . Level 1 31 | . . 18 11 38 79 . . Level 2 24 | . . . 12 57 20 . . Level 3 11 | . . . 49 . . . . Level 4 1 | . . . 7 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 2 3 3 2 . . Investigation 3 | . 1 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 2 1 2 1 . . Assault 1 | . . . 1 . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Distress Signals 5 | . 1 1 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 16 11 26 26 11 2 26 Peak Tracking Total 13 | . 4 3 4 5 5 2 13 Tactical Retreats 6 | . 1 . 2 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Traps Triggered 3 | . . . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Machines Disabled 8 | . . . 1 5 . . 2 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Machines Accessed 23 | . 4 2 6 7 3 . 1 Terminals 16 | . 4 1 6 3 1 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 72 | . 14 6 20 22 6 . 4 Successful 31 | . 4 4 7 10 2 . 4 Failed 41 | . 10 2 13 12 4 . . Catastrophic 4 | . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . Manual 25 | . 9 3 6 7 . . . Terminals 54 | . 14 3 20 12 1 . 4 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . 7 . . . Recycling Units 4 | . . . . 2 2 . . Scanalyzers 4 | . . 3 . 1 . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 22 | . 4 1 7 5 1 . 4 Record 4 | . . . . . . . 4 Part Schematic 3 | . . . 2 1 . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 3 | . 1 1 . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 2 | . . . . 1 1 . . Retrieve Components 2 | . . . . 1 1 . . Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 2 6 6 2 . 1 Full Trace Events 4 | . 1 . 2 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 2 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 70 | . . . . 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Total Allies 11 | . . . 11 . . . . Largest Group 11 | . . . 11 10 . . . Highest-Rated Group 188 | . . . 188 180 . . . Highest-Rated Ally 100 | . . . 100 100 . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . 13 13 . . . Total Damage 529 | . . . 431 98 . . . Kills 9 | . . . 9 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Turns Passed 4395 | 63 622 216 775 1078 629 561 451 Spaces Moved 2015 | 44 340 87 352 454 277 321 140 Core 50 | 25 . . 1 . . . 24 Treads 1598 | . 35 87 351 454 277 321 73 Legs 324 | 19 305 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 43 | . . . . . . . 43 Fastest Speed 50 | 50 120 160 160 160 163 163 163 Average Speed 164 | 114 127 160 168 165 174 163 237 Slowest Speed 700 | 250 190 160 350 250 245 163 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 48 13 74 47 10 61 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 5 | . . . 4 1 . . . Terrain Destroyed 155 | . . . 128 22 . 3 2 Melee 5 | . . . 4 1 . . . Projectile 5 | . . . . . . 3 2 AOE 145 | . . . 124 21 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Total 2656 | 56 455 129 462 664 355 340 195 Wait 226 | 1 48 20 17 109 20 11 . Move 2008 | 43 339 86 351 453 276 320 140 Hop . | . . . . . . . . Pick Up 55 | 6 10 2 6 17 7 . 7 Fast Attach 20 | . 3 . 12 2 3 . . Attach 31 | 6 4 2 . 8 4 . 7 Detach 1 | . . . . . . . 1 Swap 30 | . 2 . 11 10 4 1 2 Drop 46 | . 4 . 22 12 6 . 2 Fire 169 | . 33 13 31 51 24 8 9 Melee 60 | . 7 6 10 1 9 . 27 Ram . | . . . . . . . . Kick 5 | . 5 . . . . . . Crush 3 | . . . . 1 2 . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 571 | -10/Materials | Core integrity fell below 50% 681 | -10/Materials | Discovered new exit (range 4) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 689 | -9/Materials | Identified exit to Mines 689 | -9/Materials | Identified exit to Storage 902 | -9/Materials | Entered Storage 1210 | -9/Storage | Destroyed 8 combat bots 1302 | -9/Storage | First assault squad dispatched 1322 | -9/Storage | Met 01-MTF 1578 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1648 | -9/Storage | Discovered new exit (range 15) 1677 | -9/Storage | Entered Materials 1677 | -8/Materials | Accompanied by 10 allies (01-MTF) 1677 | -8/Materials | Evolved 2 slots: Utility x2 1682 | -8/Materials | 01-MTF left 2273 | -8/Materials | Build established: Gunner 2353 | -8/Materials | Garrison activated, responded to threat 2446 | -8/Materials | Identified exit to Factory 2673 | -8/Materials | Repaired Rnf. Ion Engine 2713 | -8/Materials | Repaired Arm. Treads 2755 | -8/Materials | Entered Factory 2755 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2810 | -7/Factory | Build established: Mutant 3377 | -7/Factory | Discovered new exit (range 4) 3384 | -7/Factory | Entered Lower Caves 3407 | -7/Lower Caves | Build established: Scavenger-Gunner 3485 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3818 | -7/Lower Caves | Encountered a Warlord checkpoint 3850 | -7/Lower Caves | Discovered new exit (range 5) 3860 | -7/Lower Caves | Learned Factory terminal intel 3945 | -7/Lower Caves | Entered another Lower Caves area 4098 | -7/Lower Caves | Lost 3 parts (2n1u) 4153 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4154 | -7/Lower Caves | Destroyed 11 combat bots 4156 | -7/Lower Caves | Core integrity fell below 50% 4180 | -7/Lower Caves | Core integrity fell below 20% 4216 | -7/Lower Caves | Lost 4 parts (1p2u1w) 4300 | -7/Lower Caves | Learned Extension trap positions 4341 | -7/Lower Caves | Build established: Mutant 4385 | -7/Lower Caves | Attracted the attention of an 0b10 base 4396 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- >>Query(Status Report 148Y) RESTORED EXTERNAL LINK TO 0B10. >>Query(Status Report 893C) DETECTED INCREASED ACTIVITY IN CAVE 32. >>Query(Status Report 948X) INTERCEPTED DERELICT INTEL. Data stored: Extension trap records. 04319_ L LZDSPEQO5C ,3>,BHV8GRS:LFWI 04321_ Storage Shell breached. 04329_ Acquired Gauss Cannon. 04384_ System corrupted: Component data lost. 04386_ VTOL Module destroyed. 04386_ Penetrated by Slug. 04386_ Machine disabled. 04389_ Penetrated by Slug. 04392_ Y-64 Sentinel suffers critical hit (Smash). 04392_ Destroyed Neutrino Core. 04392_ Y-64 Sentinel system corrupted by crushing effect. 04392_ Power Maul follow-up attack on Y-64 Sentinel. 04396_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######################????????????? | | ???????????????# %% % #????????????? | | ???????????????# %%% " #??????????? | | ???????????????# #######%+####### ##?###???????? | | ??????????????????#]] # %% % "# #### #???????# | | ??????????????????#] # %% =%"# ##???#### | | ??????????????????#" ""#+####%! "#] ##?## | | ??????????????????# """# % "# ### | | ??????????????????# # "# ## | | ??????????????????# """ # % + ## ### | | ??????????????????# """ + % " ## ## #?# | | ??????????????????# """ + " !# ### #?# | | ??????????????????# """ # " %# ### #?? | | ??????????????????# # "# ## ####?? | | ??????????????????# """# ""# ## #???? | | ??????????????????#"T""###### # ## ## #??? | | ??????????????????#""""# ""# # ##?# ??? | | ??????????????????#""""#Y@ # # #???###?? | | ??????????????????#######//####### # ##???????? | | ??????????????????????? ???? ##????????? | | ????????????????????? ??? ??????????? | | ??????????????????? ### #??## #??????????? | | ?????????????????# #??? #???? ???????????? | | ?????????????????# ???? ???? ???????????? | | ???????????????? ????? ??? ???????????? | | ??????????????? ## ????? ?? ???????????? | | ??????????????##### ?#?????? ? ???????????? | | ??????????????????#%?????????? ?????????????? | | ?????????????????? ??????????? ?????????????? | | ????????????????? ???????????? ??????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Titanium Leg | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastDiametricBooster Manual? 0 Play Time 01:08:25 Cumulative 110.6 hours Start 2022.04.09 @ 16:04:25 End 2022.04.14 @ 09:55:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 101 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1e279ce3-8e15-469c-9a3b-28f730522bfb