Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.09 @ 17:45:32 Player: John_Oxford Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (23) 115 Value Destroyed (469) 469 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (3574) 3574 TOTAL SCORE: 12198 Bonus ------- Follower Combat Kills 74 Entered DSFs 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 207/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Field Recycling Unit (6) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Enhanced Optical Array Improved Sensor Array Experimental Targeting Computer Improved Transmission Jammer Advanced Force Field Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Advanced Field Recycling Unit [Rating: 97] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flight Unit Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 2 1 . . . . . . . . . . . Utility 10 | . . . . . 1 . 2 2 . . 1 . 2 . . 2 Weapon 2 | . . . . . . . . . . . . . . . 2 . Parts Attached 94 | 6 6 9 3 5 4 3 9 4 . . 4 3 2 4 15 17 Power 14 | 1 1 . 1 1 . 2 1 . . . 2 . . . 4 1 Engine 5 | 1 1 . 1 . . 1 1 . . . . . . . . . Core 7 | . . . . 1 . 1 . . . . 2 . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 37 | 2 3 8 2 3 2 1 2 . . . 1 2 1 2 3 5 Treads . | . . . . . . . . . . . . . . . . . Leg 7 | 2 3 . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 30 | . . 8 2 3 2 1 2 . . . 1 2 1 2 3 3 Utility 29 | 1 2 . . . 2 . 4 4 . . 1 1 1 1 8 4 Device 11 | . . . . . 1 . . 2 . . 1 1 1 1 3 1 Storage 2 | 1 . . . . . . . . . . . . . . 1 . Processor 6 | . . . . . . . 1 1 . . . . . . 2 2 Hackware 3 | . . . . . . . 2 . . . . . . . 1 . Protection 7 | . 2 . . . 1 . 1 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 . 1 . 1 . . 2 . . . . . . 1 . 7 Energy Gun 4 | 1 . . . 1 . . 1 . . . . . . 1 . . Energy Cannon 7 | . . . . . . . . . . . . . . . . 7 Ballistic Gun 3 | 1 . 1 . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 1 1 1 . . . 1 . . 1 2 . Parts Lost 40 | . . 3 . 1 . 3 4 1 . . 1 . 3 . 11 13 Power 4 | . . . . . . . 1 . . . . . . . 2 1 Propulsion 19 | . . 1 . 1 . 3 1 1 . . 1 . 1 . 7 3 Utility 11 | . . 1 . . . . . . . . . . 2 . 2 6 Weapon 6 | . . 1 . . . . 2 . . . . . . . . 3 Highest Loss Streak 13 | . . 1 . 1 . 3 3 1 . . 1 . 3 . 5 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 85 88 87 98 99 83 77 64 64 68 76 60 61 57 41 Engine 5 | . 13 14 11 3 . . . 5 5 5 . . . . . . Core 3 | . . . . 6 7 6 5 . . . 8 10 9 9 7 6 Leg 4 | . 28 4 . . . . . . . . . . . . . 1 Flight 26 | . . 22 44 51 53 52 34 33 29 29 28 29 18 23 17 4 Device 4 | . . . . . 5 7 6 7 5 5 9 15 14 14 11 3 Storage 9 | . 14 14 11 9 7 7 6 5 5 5 5 5 4 4 7 6 Processor 3 | . . . . . . . 5 11 11 11 10 10 7 4 7 10 Hackware 2 | . . . . . . . 5 5 5 5 5 5 4 4 4 8 Protection 3 | . 11 1 . . 7 7 6 5 . . . . . . . . Energy Gun 6 | . 14 12 . 5 7 7 4 . . . . . . . . . Ballistic Gun 7 | . 14 14 22 12 7 7 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 20 20 12 15 23 23 25 31 26 18 24 19 34 39 36 26 Greatest Support 46 | 20 26 26 16 26 33 33 30 30 25 25 32 45 46 45 45 30 Greatest Overweight (x) 8 | 1 1 3 . . . . . 1 1 . . . . . 2 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 6 7 7 8 8 8 8 8 6 Average Carried 6 | 2 6 7 6 6 7 7 5 4 6 7 7 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 6 8 8 7 6 6 7 7 8 8 8 8 4 2 Class Distribution -------------------- 39% | Mutant 25% | Sprinter 25% | Scavenger-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Storage Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Matter Collected 687 | 229 71 128 . 57 . . . . 50 . . . . . 109 43 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 562 | . 144 231 . 117 . . 27 . . . . . . . . 43 Parts 44 | . 9 25 . 2 . . 4 . . . . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . . Parts Field Recycled 15 | . . . . . . . . . . . . . . . 15 . Retrieved Matter 270 | . . . . . . . . . . . . . . . 270 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Combat Hostiles Destroyed 22 | . 4 15 . 2 . . . . . . . . . . . 1 Guns 21 | . 4 15 . 2 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 Classes Destroyed 5 | . 1 1 . 1 . . 1 . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . Swarmer 15 | . . 15 . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 5 | . 4 . . 1 . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 3 | . 2 3 . 1 . . 1 . . . . . . . . 1 Combat Bots Only 3 | . 2 3 . 1 . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 1 . 1 . . 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Damage Taken 5642 | . 124 385 51 163 72 154 272 77 119 . . 176 410 57 818 2764 Core 2517 | . 24 87 . 14 44 25 44 . 74 . . 99 68 34 400 1604 Absorbed by Shields 104 | . . . . . . . . . . . . . 30 34 40 . Core Remaining (%) 88 | 100 . 55 100 97 . 90 94 . . 92 . 91 . 92 72 . Volleys Fired 65 | . 11 40 . 5 . 1 1 . . . . . . 4 . 3 Largest 2 | . 2 2 . 2 . 2 2 . . . . . . 1 . 2 Hottest 226 | . 70 70 . 70 . 70 70 . . . . . . 88 . 226 Shots Fired 110 | . 22 65 . 10 . 2 2 . . . . . . 4 . 5 Gun 105 | . 22 65 . 10 . 2 2 . . . . . . 4 . . Cannon 5 | . . . . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 58 | . 11 40 . 5 . 1 1 . . . . . . . . . Thermal 45 | . 11 25 . . . . . . . . . . . 4 . 5 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . 5 . 1 1 . . . . . . . . . Robot Hit Streak 9 | . 7 6 . 9 . 1 4 . . . . . . 5 . 1 Robot Miss Streak 5 | . 1 5 . 4 . 2 . . . . . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 61 | . 16 31 . 7 . 1 2 . . . . . . 2 . 2 Core Hits 37 | . 8 18 . 6 . 1 3 . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . . . . Burn 2 | . . 2 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 897 | . 191 333 . 114 . 7 81 . . . . . . 52 . 119 Guns 721 | . 180 328 . 114 . 7 40 . . . . . . 52 . . Cannons 117 | . . . . . . . . . . . . . . . . 117 Explosions 41 | . . . . . . . 41 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 18 | . 11 5 . . . . . . . . . . . . . 2 Kinetic 255 | . 66 141 . 32 . 7 9 . . . . . . . . . Thermal 511 | . 114 187 . . . . 41 . . . . . . 52 . 117 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 113 | . . . . 82 . . 31 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . 1 . . . . . . . . 1 1 2 . Average Corruption 1 | . 1 1 . 1 . . . . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . 2 6 . . . . . . . . . . . . 1 . Message Errors 4 | . 2 2 . . . . . . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Alerts 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . . . . . . 2 Projectiles 2 | . . . . . . . . . . . . . . . . 2 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . 2 . . . . 32 . . . . . . . . 1 Shots 1 | . . . . . . . 1 . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 1 . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 196 270 6 269 92 251 134 111 11 . 132 . . . 1 147 Average Temperature 59 | . 81 80 6 78 20 74 55 48 11 . 67 . . . 1 68 Received Heat Transfer 428 | . 66 . 21 72 36 54 30 9 36 . . . 33 . 71 . Effects 3 | . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . Heat Transferred 1221 | . 333 703 . . . . . . . . . . . 74 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Peak Influence 212 | . 65 170 104 212 140 78 182 93 . . 94 83 185 118 81 140 Initial 103 | . . 25 50 43 95 63 18 88 . . 74 68 46 103 66 8 Average 61 | . 41 59 76 116 87 61 71 89 . . 74 69 108 104 59 11 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 84 100 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . 15 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . 1 2 1 3 . . . . 1 2 . 3 1 Investigation 6 | . 2 . . 1 1 . 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 10 | . 1 . . . 1 1 2 . . . . 1 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Distress Signals 3 | . 1 . . . . 1 . . . . . . . . . 1 Communications Jammed 9 | . . . . . . . . . . . . . 9 . . . Distress Signals 9 | . . . . . . . . . . . . . 9 . . . Times Spotted 160 | . 8 16 4 9 12 13 16 1 8 . 1 4 23 4 12 29 Peak Tracking Total 19 | . 3 3 5 4 8 12 10 1 10 . 1 4 19 3 8 19 Tactical Retreats 13 | . . 1 . 1 2 . 2 . 2 . . . 1 . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Traps Triggered 3 | . 2 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Machines Accessed 18 | . 3 . 1 1 2 1 4 . . . 1 . 3 . 2 . Terminals 16 | . 3 . 1 1 2 1 3 . . . 1 . 2 . 2 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 30 | . 5 . 1 2 3 1 7 . . . 2 . 4 . 5 . Successful 9 | . . . 1 1 2 1 1 . . . 1 . 1 . 1 . Failed 21 | . 5 . . 1 1 . 6 . . . 1 . 3 . 4 . Catastrophic 3 | . 2 . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . 3 . 1 2 . . 6 . . . . . 3 . 5 . Terminals 28 | . 5 . 1 2 3 1 6 . . . 2 . 3 . 5 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 7 | . . . 1 1 2 1 . . . . 1 . . . 1 . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 . . . . . Level Access Points 3 | . . . 1 1 . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . . 1 1 . 3 . . . . . 2 . 2 . Full Trace Events 5 | . 1 . . 1 1 . 1 . . . . . 1 . . . Feedback Events 2 | . 1 . . 1 . . . . . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Total Allies 6 | . . . . . . . . . . . . . . . . 6 Largest Group 5 | . . . . . . . . . . . . . . . . 5 Highest-Rated Group 71 | . . . . . . . . . . . . . . . . 71 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . . 19 Total Damage 329 | . . . . . . . . . . . . . . . . 329 Kills 2 | . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Turns Passed 4441 | 54 564 985 59 185 385 446 324 110 95 112 64 28 118 94 441 377 Spaces Moved 5623 | 42 361 639 180 443 603 256 673 117 330 413 192 78 261 203 557 275 Core 42 | 20 . . . . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . . . . Legs 545 | 22 361 112 . . . . . . . . . . . . . 50 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5036 | . . 527 180 443 603 256 673 117 330 413 192 78 261 203 557 203 Fastest Speed 19 | 50 120 117 31 23 19 19 23 23 27 27 24 24 28 28 28 22 Average Speed 47 | 91 120 118 31 24 24 23 25 42 28 27 25 25 31 28 32 88 Slowest Speed 450 | 120 190 280 31 28 25 26 26 105 105 27 27 31 34 28 205 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . 2 1 . 9 18 . . 1 . . 9 . 8 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 47 81 13 34 16 53 19 4 66 53 7 57 16 29 12 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 3 | . . 1 . . . . . . 1 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . . . 4 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac DSF Res Qua Res Acc Total 7252 | 56 468 817 180 508 838 631 809 177 330 411 205 86 288 235 813 400 Wait 1409 | 3 82 113 . 46 226 373 135 53 . . 5 . 31 19 228 95 Move 5515 | 41 360 638 175 440 602 239 638 116 329 410 191 77 243 202 541 273 Hop 43 | . . . 2 1 . 7 16 . . 1 . . 8 . 7 1 Pick Up 70 | 5 8 6 . 8 4 4 6 2 . . 3 1 2 3 11 7 Fast Attach 24 | 3 3 1 . . 1 . 1 . . . 3 3 1 1 . 7 Attach 61 | 3 1 3 2 4 2 3 8 3 . . 2 . 1 3 16 10 Detach 10 | . . . . . . . 2 1 1 . . . . 1 4 1 Swap 12 | . 2 5 1 1 1 . . 1 . . . . . 1 . . Drop 40 | 1 . 10 . 3 2 4 2 1 . . 1 5 2 1 6 2 Fire 65 | . 11 40 . 5 . 1 1 . . . . . . 4 . 3 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . 1 . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Entered Mines 621 | -10/Mines | Met a Derelict bent on vengeance 869 | -10/Mines | Learned Materials stockpile data 1536 | -10/Mines | Discovered new exit (range 12) 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Evolved 2 slots: Propulsion x2 1624 | -9/Materials | Identified exit to Materials 1663 | -9/Materials | Entered another Materials area 1663 | -8/Materials | Evolved 2 slots: Propulsion x2 1702 | -8/Materials | Identified exit to Factory 1848 | -8/Materials | Entered Factory 1848 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -7/Factory | Build established: Scavenger-Sprinter 2230 | -7/Factory | Discovered new exit (range 7) 2233 | -7/Factory | Entered Storage 2305 | -7/Storage | Found Prototype Processor 2518 | -7/Storage | Learned location of Armory (-3) 2673 | -7/Storage | Discovered new exit (range 16) 2679 | -7/Storage | Entered Factory 2679 | -6/Factory | Evolved 2 slots: Utility x2 2696 | -6/Factory | Identified Exp. Targeting Computer 2708 | -6/Factory | Lost 3 parts (3n) 2787 | -6/Factory | Spotted B-75 Beast 2964 | -6/Factory | Build established: Sprinter 3002 | -6/Factory | Discovered new exit (range 5) 3003 | -6/Factory | Entered another Factory area 3003 | -5/Factory | Evolved 2 slots: Utility x2 3019 | -5/Factory | Lost 3 parts (1p1n1w) 3059 | -5/Factory | Discovered new exit (range 20) 3113 | -5/Factory | Entered Upper Caves 3115 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3143 | -5/Upper Caves | Encountered a Warlord checkpoint 3156 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3202 | -5/Upper Caves | Discovered new exit (range 14) 3208 | -5/Upper Caves | Entered another Upper Caves area 3211 | -5/Upper Caves | Discovered new exit (range 14) 3320 | -5/Upper Caves | Entered Factory 3320 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3384 | -4/Factory | Identified exit to DSF 3384 | -4/Factory | Entered DSF 3387 | -4/DSF | Discovered new exit (range 22) 3408 | -4/DSF | Additional patrols routed to DSF 3412 | -4/DSF | Entered Research 3412 | -3/Research | Evolved 2 slots: Utility x2 3414 | -3/Research | Spotted B-86 Titan 3523 | -3/Research | Discovered new exit (range 22) 3530 | -3/Research | Entered Quarantine 3557 | -3/Quarantine | Lost 3 parts (1n2u) 3567 | -3/Quarantine | Found Alien Artifact 3567 | -3/Quarantine | Identified Core Reset Matrix 3567 | -3/Quarantine | Used Core Reset Matrix 3571 | -3/Quarantine | Detected hypermatrix surge 3571 | -3/Quarantine | Sensed 16 artifacts in vicinity 3588 | -3/Quarantine | Spotted Alpha 7 3603 | -3/Quarantine | Discovered new exit (range 12) 3624 | -3/Quarantine | Entered Research 3624 | -2/Research | Evolved 2 slots: Weapon x2 3660 | -2/Research | Spotted B-90 Cyclops 3802 | -2/Research | Lost 4 parts (2p2n) 3987 | -2/Research | Identified exit to Access 4065 | -2/Research | Entered Access 4065 | -1/Access | Evolved 2 slots: Utility x2 4095 | -1/Access | Lost 5 parts (4n1u) 4375 | -1/Access | Build established: Hacker-Mutant 4401 | -1/Access | Core integrity fell below 50% 4406 | -1/Access | Emitted hypermatrix ping 4411 | -1/Access | Assembled emerged from beneath the floor 4411 | -1/Access | Core integrity fell below 20% 4442 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04415_ U-05 Engineer lays Concrete. 04415_ S-43 Plague destroyed. 04416_ U-05 Engineer lays Concrete. 04417_ Slug penetrates Wall. 04417_ Adv. Surge Thruster destroyed. 04417_ U-05 Engineer lays Concrete. 04418_ Slug penetrates Wall. 04418_ Slug penetrates as-31533. 04418_ U-05 Engineer lays Concrete. 04418_ as-32476 destroyed. 04418_ U-05 Engineer builds a Door. 04419_ K-01 Serf collects debris. 04420_ U-05 Engineer lays Concrete. 04420_ Penetrated by Slug. 04420_ U-05 Engineer destroyed. 04431_ Adv. Surge Thruster destroyed. 04433_ Dropped Centrium Leg. 04434_ S-43 Plague destroyed. 04442_ Detected hypermatrix ping. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????? ######### ############# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????+ | | ???????????????????# | | ???????????????????# | | ???????????????????+ s | | ???????????????????# ss######+########## | | ???????????????????# # | #??? | | ?????????????????### s # ] #???? | | ?????????????????# # #????? | | ?????????######### ss# #?????? | | ?????????+ s# """"" ] #??????? | | ?????????######### # """"" #???????? | | ?????????????????# # """"" #????????? | | ?????????????????## # """"" #????????? | | ??????????????????# # """"" #????????? | | ??????????????????# # """"" #????????? | | ?????????????????## # ? ? #????????? | | ?????????????????+ # ????? #????????? | | ?????????????????### ###???????####????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????? ??? | | ?????????????????### ### ??? | | ?????????????????+ @t ??? | | ?????????????????###### ###### ??? | | ??????????????????????# ?????????????? ??? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- 10k Club Alien Roots Alien Tech Can't Catch Me Dangerous Findings Denied? Challenges ------------ None Game ------ Seed StormCargoSuperbattery Manual? 0 Play Time 01:04:04 Cumulative 15.3 hours Start 2022.08.09 @ 04:11:09 End 2022.08.09 @ 17:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbe2e624-b46e-4ae0-9973-ae480fca4249