Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 17:27:09 Player: ChromeKnight Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (190) 950 Value Destroyed (8206) 8206 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3121) 3121 TOTAL SCORE: 15797 Bonus ------- High Alert Combat Kills 2184 Follower Combat Kills 37 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 291/295 System Corruption 10% Temperature Critical (691) Movement Walking (97) Location -7/Garrison Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (5) --- VSS Leg VSS Leg VSS Leg Enhanced Armored Leg > --- UTILITY (4) ------ Large Storage Unit Experimental Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Heavy Machine Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY (15) --- Fusion Reactor Experimental Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Graphene Brace Relay Coupler [NC] (31) Relay Coupler [NC] (27) Heavy Mass Driver Heavy Mass Driver Heavy Missile Launcher Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Thermal Defense Suite > --- WEAPON ----------- Gauss Rifle Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Fusion Reactor Fusion Reactor Gravity Neutralizer Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Relay Coupler [NC] Relay Coupler [NC] Improved Datajack Remote Datajack Remote Datajack Remote Datajack PL-3XN's Ring of Power [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Salvaging Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Slots Evolved 6 | . . . . 4 . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . 3 . . . . Utility 2 | . . . . . . . 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 101 | 6 4 4 6 19 17 5 38 2 Power 10 | 1 . . . 3 2 . 3 1 Engine 3 | 1 . . . . . . 2 . Core 4 | . . . . 3 1 . . . Reactor 3 | . . . . . 1 . 1 1 Propulsion 32 | 2 . . 2 6 9 4 8 1 Treads 3 | 2 . . 1 . . . . . Leg 27 | . . . 1 6 9 4 6 1 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 26 | 1 2 2 2 2 1 . 16 . Device 9 | . 1 1 . . . . 7 . Storage 4 | 1 1 . 1 . . . 1 . Processor 3 | . . . . . 1 . 2 . Hackware 3 | . . . . 1 . . 2 . Protection 7 | . . 1 1 1 . . 4 . Artifact . | . . . . . . . . . Weapon 33 | 2 2 2 2 8 5 1 11 . Energy Gun 5 | . 2 1 . 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 2 . . 2 1 2 . 7 . Ballistic Cannon 6 | . . . . 4 1 . 1 . Launcher 3 | . . 1 . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 . Unidentified Prototypes 9 | . . 1 . 1 . . 7 . Parts Lost 34 | . . 3 1 5 2 4 17 2 Power 2 | . . . . 1 . . 1 . Propulsion 13 | . . 1 . 1 . 3 7 1 Utility 5 | . . . 1 1 . . 2 1 Weapon 14 | . . 2 . 2 2 1 7 . Highest Loss Streak 7 | . . 2 1 2 2 3 7 2 To Critical Strikes 2 | . . 1 . . . . . 1 Average Backups 11 | . 4 8 11 13 12 14 13 14 Power . | . . . 1 . . . . 1 Propulsion . | . . . . 1 2 . . . Utility 7 | . 2 4 5 7 6 13 9 7 Weapon 2 | . 2 2 4 4 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 42 | . . . 3 14 2 1 8 14 Power 3 | . . . . 2 . . . 1 Propulsion 6 | . . . . 3 . . 3 . Utility 24 | . . . 2 6 2 1 5 8 Weapon 6 | . . . 1 3 . . . 2 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 91 | . 98 87 88 85 92 99 91 99 Engine 5 | . 14 14 13 . . . 4 4 Core 3 | . . . . 8 4 9 1 . Reactor 1 | . . . . . 4 . . 2 Treads 7 | . 28 16 17 2 . . . . Leg 24 | . . . 1 29 38 44 32 37 Device 2 | . 12 5 . . . . 4 7 Storage 10 | . 14 14 14 8 9 9 7 7 Processor 3 | . . . . . 6 9 8 7 Hackware 2 | . . . . 7 2 . . . Protection 4 | . . 8 13 2 . . 6 6 Energy Gun 6 | . 25 18 10 7 . . . . Ballistic Gun 10 | . 2 9 10 4 14 18 12 23 Ballistic Cannon 3 | . . . . 13 4 . 2 . Launcher 2 | . . . 7 . 2 8 2 . Slashing Weapon 1 | . . . . . 6 . . . Peak Build Rating 73 | 6 9 15 29 48 56 47 73 72 Average Rating 34 | 4 8 8 12 42 49 37 44 68 On Entrance 27 | . 6 9 8 28 47 47 36 69 Avg Prop Armor Cover (%) 6 | . . . . 6 . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 12 28 32 73 59 44 40 58 53 Greatest Support 102 | 40 40 40 55 102 102 87 82 79 Greatest Overweight (x) 2 | . . 1 1 1 . . 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 15 15 15 15 Average Capacity 15 | 6 10 15 15 18 15 15 15 15 Most Carried 25 | . 7 9 16 25 15 15 15 15 Average Carried 12 | . 4 8 12 15 14 14 13 14 Final Capacity 25 | 8 15 15 25 15 15 15 15 15 Final Carried 16 | . 6 9 16 15 15 15 15 15 Class Distribution -------------------- 55% | Mutant 20% | Scavenger-Gunner 16% | Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Matter Collected 5105 | 175 146 69 215 1036 1074 696 1356 338 Remotely . | . . . . . . . . . Salvage Created 6912 | . 330 376 128 903 1231 1627 1688 629 Parts 379 | . 18 16 5 68 73 85 84 30 Haulers Intercepted 2 | . . . . 1 . 1 . . Recyclers Shooed 7 | . 3 . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Combat Hostiles Destroyed 145 | . 2 9 4 23 38 26 31 12 Guns 86 | . 2 9 1 8 15 17 22 12 Cannons 27 | . . . . 12 10 . 5 . AOE 32 | . . . 3 3 13 9 4 . Classes Destroyed 21 | . 6 1 1 7 3 2 1 . Worker 5 | . 1 . . 1 . 1 2 . Builder 15 | . . . . 3 . 4 8 . Tunneler 2 | . 1 1 . . . . . . Hauler 2 | . . . . 1 . 1 . . Recycler 10 | . 2 . . . . 3 5 . Mechanic 2 | . . . . . . 2 . . Operator 4 | . 2 . . . . 1 1 . Watcher 5 | . 1 . . 3 . 1 . . Swarmer 18 | . . . . 3 10 . 4 1 Grunt 73 | . 2 7 1 10 17 19 7 10 Brawler 4 | . . . . 1 . 1 1 1 Duelist 7 | . . . . . 3 2 2 . Protector 2 | . . . . . . 1 1 . Sentry 14 | . . . . 5 3 3 3 . Specialist 8 | . . . . . . . 7 1 Hunter 6 | . . . . 3 1 . 2 . Programmer 7 | . . . . . 3 . 4 . Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . . 1 . . . Subdweller 4 | . . . 4 . . . . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 14 | . 1 3 2 8 10 8 14 5 Combat Bots Only 10 | . 1 2 2 4 10 5 5 5 Max Kills in Single Turn 4 | . 1 1 1 2 4 4 3 2 Gunslinging 1 | . . . . . 1 . . 1 Exploded 4 | . . . 1 2 4 3 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Hostile Shots Fired 834 | . 12 36 17 108 172 48 342 99 Missed 258 | . 7 9 6 29 59 15 97 36 Hits 576 | . 5 27 11 79 113 33 245 63 Melee 8 | . . . . . 3 . 4 1 Projectile 568 | . 5 27 11 79 110 33 241 62 AOE 3 | . . . 3 . . . . . Critical Strikes 25 | . . 1 . 5 8 2 6 3 Damage Taken 9289 | . 59 339 429 1429 2030 564 3465 974 Core 1387 | . 21 41 100 107 326 91 416 285 Absorbed by Shields 68 | . . . . . . . 59 9 Regen/Repaired (Parts) 230 | . . . . 230 . . . . Core Remaining (%) 46 | 100 . . 35 . . 4 . . Volleys Fired 470 | . 36 28 70 57 93 58 102 26 Largest 3 | . 2 2 2 3 3 3 3 3 Hottest 165 | . 60 60 53 165 84 92 105 100 Shots Fired 958 | . 72 56 78 167 177 122 207 79 Gun 722 | . 72 54 70 85 88 115 159 79 Cannon 201 | . . . . 80 80 . 41 . Launcher 35 | . . 2 8 2 9 7 7 . Special . | . . . . . . . . . Kinetic 766 | . 12 7 70 115 168 115 200 79 Thermal 157 | . 60 47 . 50 . . . . Explosive 35 | . . 2 8 2 9 7 7 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 32 | . 9 15 31 8 16 32 24 11 Robot Miss Streak 6 | . 2 2 . 6 4 2 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 12 | . . 2 . . 3 1 2 4 Max Gunslinging Chain 2 | . . 1 . . 1 1 1 2 Shots Hit Robots 613 | . 44 41 24 94 105 102 155 48 Core Hits 355 | . 19 24 10 66 70 64 81 21 Critical Kills 8 | . . . . 1 . . 4 3 Critical Parts Destroyed 12 | . . . . . . . 10 2 Critical Strikes 29 | . . . . 4 3 . 17 5 Burn 3 | . . . . 3 . . . . Destroy 21 | . . . . 1 . . 15 5 Blast 5 | . . . . . 3 . 2 . Melee Attacks 27 | . . . . . 17 . 10 . Impact . | . . . . . . . . . Slashing 17 | . . . . . 17 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16651 | . 399 378 676 2170 3392 2797 5523 1316 Guns 9790 | . 378 378 251 759 1234 1909 3565 1316 Cannons 3010 | . . . . 1078 1097 . 835 . Explosions 3489 | . . . 425 258 797 888 1121 . Melee 264 | . . . . . 264 . . . Ramming 98 | . 21 . . 75 . . 2 . Kinetic 11660 | . 61 38 251 1354 2331 1909 4400 1316 Thermal 1140 | . 317 340 . 483 . . . . Explosive 3489 | . . . 425 258 797 888 1121 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 264 | . . . . . 264 . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 2 2 1 2 3 5 10 Average Corruption 2 | . 2 2 2 1 1 2 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 103 | . 10 8 17 5 24 19 12 8 Message Errors 31 | . 4 1 5 1 9 6 2 3 Matter Fused 28 | . 1 5 7 2 6 5 1 1 Heat Flow Errors 10 | . 1 . 4 1 2 1 1 . Energy Discharges 7 | . 2 . . . 1 1 2 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 14 | . . . 1 . 5 3 4 1 Data Loss (major) 2 | . 1 . . . 1 . . . Misfires 7 | . . 2 . 1 . 2 1 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 149 | . . . . 10 29 . 110 . Projectiles 20 | . . . . . 15 . 5 . Explosions 115 | . . . . 10 . . 105 . Melee 14 | . . . . . 14 . . . Knockbacks 45 | . . . . 15 21 . 9 . Impact 2 | . . . . 2 . . . . Kinetic 39 | . . . . 12 19 . 8 . Secondary 4 | . . . . 1 2 . 1 . Self-Inflicted Damage 189 | . . . 32 53 36 . 68 . Shots 8 | . . . 2 2 1 . 3 . Rammed 3 | . 3 . . . . . . . Targets Rammed 18 | . 4 . . 13 . . 1 . Kicked 14 | . . . . 13 . . 1 . Crushed 1 | . 1 . . . . . . . Highest Temperature 691 | . 100 35 239 517 414 246 280 691 Average Temperature 90 | . 27 8 103 116 79 44 67 163 Received Heat Transfer 2858 | . 33 144 48 360 1014 288 659 312 Effects 13 | . . . . 5 3 . . 5 Shutdowns 4 | . . . . 2 1 . . 1 Energy Bleed 2 | . . . . 1 . . . 1 Interference 2 | . . . . . 2 . . . Matter Decay 3 | . . . . 1 . . . 2 Damage (minor) 1 | . . . . 1 . . . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 3120 | . 900 900 . 1320 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Maximum Alert Level 5 | . . . . 1 5 4 3 3 Low Security (%) 39 | 100 100 100 . 81 2 . . . Level 1 5 | . . . . 18 5 . 1 . Level 2 17 | . . . . . 13 . 84 35 Level 3 11 | . . . . . 23 8 14 64 Level 4 20 | . . . . . 37 91 . . Level 5 5 | . . . . . 17 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2134 | . 30 80 . 304 2134 1388 899 945 Initial 1040 | . . . . . 187 1040 628 626 Average 594 | . 2 10 . 126 1164 1192 584 744 Influence Increases 5163 | . 109 174 . 799 1967 774 971 369 Destroy 0b10 Robot/C 2760 | . 40 140 . 460 760 500 600 260 Destroy 0b10 Robot/NC 245 | . 35 5 . 40 10 70 85 . Destroy Leader 464 | . 22 20 . 148 20 104 130 20 Allied During Kill 11 | . . . . . . . 2 9 Trap Triggered on 0b10 30 | . . . . . 30 . . . Successful Hack 46 | . 12 . . 20 12 2 . . Disable Machine 165 | . . . . 45 60 15 45 . Anti-Garrison Action 950 | . . . . . 900 . . 50 Destroy Structure 312 | . . 9 . 56 130 38 64 15 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 165 | . . . . 15 45 45 45 15 Influence Decreases 4228 | . 109 171 3 510 122 1526 1458 329 Entered New Map 2222 | . . . 3 . 102 1094 754 269 Time Decay 1606 | . 109 141 . 470 . 392 494 . Lost Part 320 | . . 30 . 40 20 40 170 20 Lost Ally 80 | . . . . . . . 40 40 Squads Dispatched 25 | . 3 . . 6 . 4 12 . Investigation 6 | . 1 . . 4 . 1 . . Extermination 2 | . . . . . . . 2 . Reinforcement 11 | . 2 . . 2 . 1 6 . Assault 3 | . . . . . . 2 1 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Distress Signals 10 | . 1 1 . 3 . 4 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 222 | . 21 8 4 38 40 38 52 21 Peak Tracking Total 11 | . 4 2 2 7 10 6 11 8 Tactical Retreats 10 | . . 1 . 1 3 2 2 1 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Traps Triggered 18 | . 2 . 1 2 6 1 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . 4 . . . Triggered 3 | . . . . . 3 . . . Most Traps Carried 4 | . . . . . 4 . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Machines Disabled 20 | . . . 1 3 11 1 3 1 Max in Single Turn 2 | . . . 1 1 2 1 1 1 Garrison Relay 6 | . . . . . 5 . . 1 Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Machines Accessed 21 | . 6 . 1 6 1 2 5 . Terminals 12 | . 6 . . 3 1 1 1 . Fabricators 3 | . . . . . . . 3 . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 43 | . 9 . 1 21 2 5 5 . Successful 21 | . 4 . 1 11 1 1 3 . Failed 21 | . 5 . . 10 1 3 2 . Catastrophic 2 | . . . . 1 . 1 . . Database Lockouts 1 | . . . . . . 1 . . Manual 20 | . 9 . . 9 . 1 1 . Terminals 22 | . 9 . . 9 2 1 1 . Fabricators 3 | . . . . . . . 3 . Repair Stations 10 | . . . . 10 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . Garrison Access 3 | . . . . 2 . . 1 . Terminal Hacks 4 | . . . 1 2 1 . . . Branch Access Points 1 | . . . . 1 . . . . Garrison Index 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 2 | . . . . . . . 2 . Repair Station Hacks 8 | . . . . 8 . . . . Scan Component 5 | . . . . 5 . . . . Repair 3 | . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Retrieve Study 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 4 | . 4 . . . . . . . Terminals 4 | . 4 . . . . . . . Skim 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . 5 1 1 2 . Full Trace Events 2 | . . . . 2 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . Parts Repaired 3 | . . . . 3 . . . . Time 102 | . . . . 102 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 6 | . . . . . . . 6 . Non-combat 3 | . . . . . . . 3 . Combat 3 | . . . . . . . 3 . Robot Hacks Applied 8 | . . . . . . . 8 . parse_system 1 | . . . . . . . 1 . no_distress 1 | . . . . . . . 1 . ignore_repairs 1 | . . . . . . . 1 . focus_fire 1 | . . . . . . . 1 . streamctrl_high 1 | . . . . . . . 1 . formatsys_high 3 | . . . . . . . 3 . Relay Couplers Released 22 | . . . . . 18 . . 4 Machine Destruction 22 | . . . . . 18 . . 4 Attached 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Total Allies 10 | . . 3 . . . . 4 3 Largest Group 3 | . . 3 3 . . . 2 3 Highest-Rated Group 110 | . . 40 40 . . . 110 36 Highest-Rated Ally 110 | . . 16 16 . . . 110 12 Total Orders 2 | . . 2 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks 38 | . . . 10 . . . 16 12 Total Damage 407 | . . . 121 . . . 167 119 Kills 1 | . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Active Infowar (turns) 42 | . . 40 . . . . 2 . Sensors 40 | . . 40 . . . . . . Terrain 2 | . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Turns Passed 10289 | 72 1157 838 1327 1769 2550 923 1314 339 Spaces Moved 5349 | 44 610 205 554 901 1726 402 726 181 Core 6 | 6 . . . . . . . . Treads 1336 | 38 610 205 483 . . . . . Legs 4000 | . . . 71 901 1726 402 719 181 Wheels . | . . . . . . . . . Hover 7 | . . . . . . . 7 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 130 122 120 120 108 97 Average Speed 138 | 145 160 220 205 125 121 120 122 102 Slowest Speed 260 | 160 160 240 240 200 126 120 260 108 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 90 26 37 56 93 34 22 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . Scrap Searched 7 | . . 2 5 . . . . . Spaces Dug 3 | . . . . . 2 . 1 . Terrain Destroyed 387 | . . 14 36 58 144 48 79 8 Melee 2 | . . . . . 2 . . . Projectile 61 | . . . . 12 . . 41 8 AOE 324 | . . 14 36 46 142 48 38 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Total 7399 | 49 742 554 668 1412 1982 725 970 297 Wait 1179 | . 80 313 24 353 85 255 29 40 Move 5340 | 43 609 204 553 900 1724 401 725 181 Hop . | . . . . . . . . . Pick Up 96 | . 8 4 8 36 13 2 20 5 Fast Attach 69 | 6 . 1 3 17 5 5 30 2 Attach 28 | . 1 1 2 7 5 1 11 . Detach 4 | . . . 2 . 1 . 1 . Swap 37 | . 3 3 1 6 14 . 9 1 Drop 89 | . 1 . 5 23 20 3 29 8 Fire 470 | . 36 28 70 57 93 58 102 26 Melee 27 | . . . . . 17 . 10 . Ram . | . . . . . . . . . Kick 14 | . . . . 13 . . 1 . Crush 4 | . 4 . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire 30 | . . . . . 1 . 3 26 Trap 4 | . . . . . 4 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Lost 3 allies 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 376 | -10/Materials | Discovered new exit (range 10) 473 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 9) 1023 | -10/Materials | Discovered new exit (range 16) 1230 | -10/Materials | Entered Mines 1267 | -10/Mines | Identified exit to Subcaves 1337 | -10/Mines | Excavation squad dispatched 1337 | -10/Mines | A large section of the Mines collapsed 1502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1507 | -10/Mines | Found Prototype Device 1518 | -10/Mines | Discovered new exit (range 15) 1525 | -10/Mines | Identified Exp. Sensor Array 1558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2068 | -10/Mines | Entered Subcaves 2068 | -10/Subcaves | Accompanied by 3 allies 2138 | -10/Subcaves | Learned Materials emergency access door positions 2245 | -10/Subcaves | Lost 3 allies 2465 | -10/Subcaves | Discovered new exit (range 6) 2470 | -10/Subcaves | Disturbed a concealed Subdweller 2720 | -10/Subcaves | Visited 4L-MR0's lab 2753 | -10/Subcaves | Found Prototype Leg 2764 | -10/Subcaves | Identified Cargo Legs 2784 | -10/Subcaves | Core integrity fell below 50% 2853 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2886 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3264 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3395 | -10/Subcaves | Entered Materials 3395 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 3836 | -8/Materials | Repaired Barrage Gun 4238 | -8/Materials | Build established: Scavenger-Gunner 4319 | -8/Materials | Repaired Carbon-fiber Leg 4347 | -8/Materials | Repaired Aluminum Leg 4809 | -8/Materials | Build established: Gunner 4809 | -8/Materials | Discovered new exit (range 15) 5101 | -8/Materials | Identified exit to Garrison 5164 | -8/Materials | Entered Garrison 5220 | -8/Garrison | Triggered checkpoint 5281 | -8/Garrison | Garrison Relay disabled 5448 | -8/Garrison | Triggered checkpoint 5480 | -8/Garrison | Triggered checkpoint 5535 | -8/Garrison | Discovered new exit (range 10) 5672 | -8/Garrison | Triggered checkpoint 5701 | -8/Garrison | Core integrity fell below 50% 5717 | -8/Garrison | Build established: Mutant 5758 | -8/Garrison | Destroyed 10 combat bots 5924 | -8/Garrison | Garrison Relay disabled 6010 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Garrison Relay disabled 6088 | -8/Garrison | Discovered new exit (range 10) 6240 | -8/Garrison | Triggered checkpoint 6304 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Garrison Relay disabled 6357 | -8/Garrison | Discovered new exit (range 5) 6365 | -8/Garrison | Phase Generator disabled 7284 | -8/Garrison | Triggered checkpoint 7330 | -8/Garrison | Spotted B-75 Beast 7533 | -8/Garrison | Garrison Relay disabled 7533 | -8/Garrison | Destroyed B-75 Beast 7564 | -8/Garrison | Installed Relay Interface Framework 7640 | -8/Garrison | Build established: Gunner 7714 | -8/Garrison | Entered Materials 7758 | -8/Materials | Core integrity fell below 20% 7909 | -8/Materials | Discovered new exit (range 14) 7933 | -8/Materials | Lost 3 parts (3n) 8091 | -8/Materials | Central database locked down 8218 | -8/Materials | Build established: Scavenger-Gunner 8514 | -8/Materials | First assault squad dispatched 8637 | -8/Materials | Entered Factory 8637 | -7/Factory | Evolved 2 slots: Utility x2 9037 | -7/Factory | First assault squad dispatched 9516 | -7/Factory | Cargo convoy interrupted 9587 | -7/Factory | Lost 7 parts (4n3w) 9600 | -7/Factory | Build established: Mutant 9641 | -7/Factory | Found PL-3XN's Ring of Power 9645 | -7/Factory | Found Prototype Processor 9645 | -7/Factory | Identified Exp. Targeting Computer 9664 | -7/Factory | Garrison activated, responded to threat 9718 | -7/Factory | Lost 4 parts (1n1u2w) 9737 | -7/Factory | Core integrity fell below 50% 9856 | -7/Factory | Found Exp. Targeting Computer 9950 | -7/Factory | Identified exit to Garrison 9951 | -7/Factory | Entered Garrison 9963 | -7/Garrison | Triggered checkpoint 9984 | -7/Garrison | Discovered new exit (range 5) 10037 | -7/Garrison | Build established: Scavenger-Gunner 10095 | -7/Garrison | Triggered checkpoint 10207 | -7/Garrison | Garrison Relay disabled 10260 | -7/Garrison | Triggered checkpoint 10271 | -7/Garrison | System corruption reached 10% 10285 | -7/Garrison | Core integrity fell below 20% 10290 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 10278_ Slug penetrates Reinforced Barrier. 10279_ Acquired 12 matter. 10281_ Slug penetrates G-47 Trooper. 10281_ G-47 Trooper destroyed. 10281_ Switching to secondary target: H-55 Commando. 10281_ Slug penetrates Wall. 10283_ Overheating: Energy bleed (-38). 10284_ Overheating: Matter decay (-34). 10284_ Penetrated by Slug. 10286_ ,:ELUD3E:I%:QKV 0|XIMMAU#XMVMVMG 10286_ Imp. Light Armor Plating destroyed. 10287_ Overheating: Matter decay (-29). 10287_ Slug penetrates H-55 Commando. 10287_ Penetrated by Slug. 10288_ Overheating: Core damaged (-119). 10289_ Power failure, Fusion Reactor shutdown. 10289_ Slug penetrates C-45 Heavy ARC. 10289_ Slug penetrates Wall. 10290_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #????##?????????????????? | | ?????????????????????# #??? #?????????????????? | | ?????????????????????# ##?? #####?????????????? | | ?????????????????????# ? ?????????????? | | ?????????????????????# ?? ???????????????? | | ?????????????????????# ? ????????????????? | | ?????????????????????# #? #??? #????????????? | | ???????????????????### ## ## ##???????????? | | ???????????????????#= ^ #??????????? | | ???????????????????#%* #??????????? | | ???????????????????#!% ^ ^ #??????????? | | ???????????????????#= g[* #??????????? | | ???????????????????###==Y## #?????????????????? | | ???????????###########*%g## ## #????????????? | | ???????????# [ @h ????????? | | ???????????# ????????? | | ???????????# ######## ????????? | | ???????????# #??????## ## #########?????????? | | ???????????# #???????# #?C CC#?????????????????? | | ############ ### ##### #??####?????????????????? | | *%=^^= !%= " ; #???????????????????????? | | ##!#########[ ##### ### #???????????????????????? | | [=#???????#%*#???????# #???????????????????????? | | =#???????#= ######### #???????????????????????? | | #???????# % #???????????????????????? | | ## #???????# !=%= #???????????????????????? | | ?# #???????#[ ############???????????????????????? | | ?# #???????# [#??????????????????????????????????? | | ?# ######??#%=#??????????????????????????????????? | | ?# ! #??# #??????????????????????????????????? | | ?###!!!##??# #??????????????????????????????????? | | ??#"" ""#??# #??????????????????????????????????? | | ??#######??# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ############ #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Barrage Gun | 19% | -8/Materials Carbon-fiber Leg | 35% | -8/Materials Aluminum Leg | 35% | -8/Materials Studied --------- Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetBarrageBattery Manual? 0 Play Time 00:57:08 Cumulative 570.9 hours Start 2025.11.21 @ 14:53:26 End 2025.11.21 @ 17:27:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 906 Rogue 751 Adventurer 148 Explorer 7 Win Type - Total 27 Types 21/1/4/1/0/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b88c3fb3-5106-4179-acf9-3798b6a61daa