Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.21 @ 12:58:21 Player: spruce (@macklemurr) Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (303) 1515 Value Destroyed (11929) 11929 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (2492) 2492 TOTAL SCORE: 26336 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 311 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 99/100 System Corruption 13% Temperature Cool (10) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Q-thruster > --- UTILITY (13) ----- Advanced Target Analyzer Advanced Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor High-capacity Storage Unit Advanced Sensor Array Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Zionite Metafield Generator Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Energy Filter Experimental ECM Suite Centrium Heavy Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Gamma Bomb Array Point Singularity Launcher > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Medium Treads High-capacity Storage Unit Advanced Sensor Array Advanced Reaction Control System Improved System Restoration Module Enhanced Quantum Rifle Enhanced Quantum Rifle [Rating: 166] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Improved Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Tesla Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . 1 . 2 1 . . . . 2 . . . . . 1 . . . . 1 2 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 389 | 6 7 3 20 27 23 4 5 12 . 7 27 6 3 2 33 6 14 1 2 11 4 52 49 65 Power 46 | 1 1 1 2 3 1 . . 1 . 1 1 . . . 3 1 . . . . . 9 8 13 Engine 14 | 1 1 . 1 3 1 . . 1 . . . . . . 2 . . . . . . 2 2 . Core 7 | . . 1 1 . . . . . . 1 . . . . . 1 . . . . . 2 . 1 Reactor 25 | . . . . . . . . . . . 1 . . . 1 . . . . . . 5 6 12 Propulsion 82 | 2 2 . 4 5 4 2 . 4 . 1 5 . . . 4 . 6 . . 3 1 17 5 17 Treads 15 | . . . . 3 2 . . 1 . . 2 . . . . . 3 . . 1 . . 2 1 Leg 38 | 2 2 . 4 . 2 2 . 3 . 1 3 . . . 3 . . . . 2 . 8 2 4 Wheel 5 | . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . Hover 21 | . . . . . . . . . . . . . . . 1 . 3 . . . 1 7 . 9 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 143 | 1 2 . 4 3 6 2 4 4 . 3 15 3 3 1 16 5 4 . 2 7 3 13 21 21 Device 75 | . . . . . 3 . 4 4 . 2 7 3 2 . 6 2 2 . 1 2 3 8 13 13 Storage 13 | 1 1 . 1 1 . . . . . . 1 . . . 3 . 1 . . 1 . 1 1 1 Processor 21 | . 1 . 3 . 1 1 . . . . 1 . 1 . 1 . . . 1 . . 1 5 5 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 33 | . . . . 2 2 1 . . . 1 6 . . 1 6 3 1 . . 4 . 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 2 10 16 12 . 1 3 . 2 6 3 . 1 10 . 4 1 . 1 . 13 15 14 Energy Gun 63 | 1 2 2 8 6 6 . . 2 . . 2 2 . 1 8 . 4 1 . 1 . 3 5 9 Energy Cannon 28 | . . . 2 4 5 . . . . 1 3 . . . 1 . . . . . . 6 6 . Ballistic Gun 16 | 1 . . . 6 1 . . . . . 1 1 . . 1 . . . . . . 3 2 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 3 1 . . . . 2 1 . . . 9 . . . . 4 1 1 4 5 Parts Lost 172 | . 2 4 5 6 12 . . 1 . 13 1 4 1 . 20 3 . 5 2 9 4 15 35 30 Power 26 | . . 1 2 . 1 . . . . 2 . . . . 2 . . 1 . 1 . 4 6 6 Propulsion 34 | . . . 1 3 4 . . . . 3 . . . . 2 1 . . . 1 1 5 5 8 Utility 61 | . . . . 2 4 . . 1 . 5 . 3 1 . 7 . . 2 1 3 3 5 15 9 Weapon 51 | . 2 3 2 1 3 . . . . 3 1 1 . . 9 2 . 2 1 4 . 1 9 7 Highest Loss Streak 21 | . 1 4 2 2 4 . . 1 . 13 1 3 1 . 9 2 . 5 1 9 2 7 21 9 Average Slot Usage (%) 84 | . 97 93 95 98 89 88 93 99 100 85 88 97 92 99 88 86 84 86 87 60 43 70 66 61 Engine 2 | . 14 9 2 11 8 7 7 7 7 5 . . . . 1 3 . . . . . 1 3 . Reactor 3 | . . . . . . . . . . . 5 6 6 6 2 . 4 4 5 1 . 4 3 6 Treads 3 | . . . . 25 13 3 . 3 . . 1 . . . . . 3 5 5 4 . . 3 . Leg 14 | . 28 28 30 4 7 19 23 18 23 19 15 18 18 18 17 16 10 11 11 11 6 7 3 7 Device 12 | . . . . . 5 7 7 14 15 12 22 20 23 24 14 7 11 12 16 11 10 16 13 12 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 4 6 6 6 11 18 15 13 11 7 4 4 3 1 Processor 13 | . 13 14 21 16 18 19 23 23 23 19 6 8 7 12 13 12 11 11 16 12 11 10 20 9 Protection 4 | . . . . 4 9 7 7 . . . 12 12 8 6 5 4 4 5 . 3 4 4 . . Energy Gun 8 | . 12 14 19 9 8 7 7 10 15 11 10 13 8 11 11 1 3 4 4 . . 2 3 8 Energy Cannon 6 | . . . 2 . 3 7 7 3 . . 4 8 6 6 5 18 15 15 16 6 . 5 1 . Ballistic Gun 2 | . 14 8 . 11 4 . . . . . 3 1 6 6 1 . . . . . . 2 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 10 26 26 29 50 58 54 61 63 59 59 83 83 74 76 79 82 114 115 115 121 26 111 73 129 Greatest Support 106 | 20 20 20 30 60 60 38 38 52 52 52 60 60 60 60 76 76 70 60 60 90 60 95 56 106 Greatest Overweight (x) 13 | . 1 1 1 2 13 2 1 3 1 2 1 1 1 1 1 1 3 1 1 2 . 9 10 3 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . 1 1 . Largest Inventory Capacity 12 | 6 10 10 10 12 12 12 12 12 12 12 10 10 10 10 10 10 10 10 10 10 10 10 8 12 Average Capacity 9 | 5 7 10 10 10 12 12 12 12 12 11 8 10 10 10 10 10 10 10 10 10 9 8 7 7 Most Carried 12 | 1 7 9 10 12 12 12 12 12 12 12 10 9 10 10 10 10 10 10 10 10 9 10 8 12 Average Carried 8 | . 4 7 9 9 10 11 11 11 12 10 7 8 8 9 9 9 9 9 8 8 8 8 6 6 Final Capacity 12 | 6 10 10 10 12 12 12 12 12 12 4 10 10 10 10 10 10 10 10 10 10 4 4 4 4 Final Carried 12 | . 7 7 10 12 12 12 12 12 12 4 9 8 10 10 10 10 10 9 10 8 4 4 4 4 Class Distribution -------------------- 34% | Scavenger-Mutant 20% | Golem 18% | Mutant 14% | Scavenger-Gunner 3% | Derelict-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 5518 | 206 224 75 195 534 257 34 121 272 . 146 360 41 57 42 349 53 175 50 66 . 165 720 493 883 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15583 | . 535 281 1231 1406 836 106 149 155 . 208 565 294 107 . 498 673 1036 668 509 . . 1549 2456 2321 Parts 698 | . 30 12 67 87 45 8 6 10 . 5 34 11 5 . 20 18 65 23 19 . . 76 66 91 Haulers Intercepted 13 | . . . 3 4 1 . . . . . 1 . . . . . . . . . . . 1 3 Recyclers Shooed 9 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 4 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 6 19 . 4 . 9 4 . . 21 . 22 19 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 215 | . 8 4 21 21 17 2 3 7 . 5 7 5 2 . 9 13 12 11 8 . . 23 17 20 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 111 | . 8 4 19 20 9 1 2 1 . 1 7 3 2 . 7 . . 1 . . . 9 9 8 Cannons 68 | . . . 1 . 8 1 1 2 . . . 2 . . 2 12 12 9 8 . . 9 1 . AOE 19 | . . . . 1 . . . 4 . 4 . . . . . . . . . . . 2 . 8 Classes Destroyed 19 | . 4 1 5 2 1 . . 1 . . 1 . . . 3 . 1 . . . . . . . Worker 15 | . . . 1 4 1 . . . . . 3 . . . . . 2 . . . . 1 1 2 Builder 13 | . 2 . . 1 . . . . . . . . . . . . 3 . . . . . 3 4 Tunneler 9 | . . 1 1 1 . 1 . . . . . . . . . . 1 . . . . 1 1 2 Hauler 13 | . . . 3 4 1 . . . . . 1 . . . . . . . . . . . 1 3 Recycler 16 | . 1 1 1 2 . . . . . . . . . . . . 1 . . . . . 7 3 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . Watcher 16 | . 1 . 3 2 3 . . . . . . . . . . . 4 . . . . . . 3 Swarmer 34 | . . . 4 4 6 1 1 4 . 1 . . . . . 4 . 1 . . . 4 . 4 Grunt 91 | . 8 4 11 7 6 . 1 1 . 1 . 1 . . . 6 4 6 5 . . 9 12 9 Brawler 9 | . . . 1 1 . . . . . 3 . 2 . . . 1 . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Sentry 36 | . . . 5 8 5 1 1 . . . 4 1 1 . . . 3 1 1 . . 1 3 1 Hunter 9 | . . . . . . . . . . . . . . . . . 2 1 . . . 4 . 2 Programmer 23 | . . . . . . . . . . . 3 . 1 . . 2 3 1 2 . . 5 2 4 Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 2 5 7 6 2 2 4 . 5 1 5 1 . 3 3 7 5 5 . . 3 7 8 Combat Bots Only 6 | . 3 1 4 6 6 1 2 4 . 5 1 5 1 . 3 3 2 5 5 . . 3 6 4 Max Kills in Single Turn 5 | . 1 1 2 2 1 1 1 2 . 3 1 1 1 . 2 1 5 1 1 . . 3 2 4 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . 2 . 3 . . . . . . . . . . . 2 . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 29986 | . 470 295 833 908 1342 130 163 242 . 1760 620 824 89 . 2677 1289 839 1276 594 1760 342 3589 4208 5736 Core 5625 | . 38 70 167 183 251 12 19 . . 433 56 44 5 . 370 208 122 106 37 293 150 622 967 1472 Absorbed by Shields 1019 | . . . . . . 54 62 89 . 33 256 72 25 . 33 . . . . . . 395 . . Core Remaining (%) 41 | 100 . 56 . 12 54 . . . . 33 . . . . . 19 . . . . 25 45 25 . Volleys Fired 920 | . 42 22 59 81 65 7 11 19 . 15 44 26 6 . 51 36 33 24 14 4 . 100 176 85 Largest 4 | . 2 2 2 2 2 2 2 3 . 3 4 3 3 . 4 3 3 4 3 3 . 4 2 3 Hottest 280 | . 85 85 112 120 160 141 141 189 . 203 280 260 204 . 228 75 75 155 75 75 . 209 134 270 Shots Fired 1557 | . 71 36 109 150 109 14 19 29 . 26 89 34 11 . 113 66 87 67 42 13 . 164 176 132 Gun 1011 | . 71 36 99 144 76 7 8 9 . 7 67 12 10 . 88 . . 5 . 1 . 106 154 111 Cannon 510 | . . . 10 6 33 7 11 17 . 16 22 22 1 . 25 66 87 62 42 12 . 54 17 . Launcher 36 | . . . . . . . . 3 . 3 . . . . . . . . . . . 4 5 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 393 | . 42 15 . 98 54 . 2 16 . 12 19 . 6 . 26 . . . . . . 62 5 36 Thermal 883 | . 29 21 56 29 40 14 17 10 . 11 70 34 5 . 82 66 87 67 42 13 . 48 88 54 Explosive 14 | . . . . . . . . 3 . 3 . . . . . . . . . . . 4 . 4 Electromagnetic 267 | . . . 53 23 15 . . . . . . . . . 5 . . . . . . 50 83 38 Robot Hit Streak 34 | . 33 9 19 21 28 10 11 9 . 8 17 29 9 . 12 22 14 26 8 4 . 18 34 13 Robot Miss Streak 6 | . 4 4 4 3 3 2 1 3 . 2 4 2 1 . 3 1 3 1 1 2 . 4 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Secondary Targets 11 | . 1 . 3 3 1 . . . . . . . . . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . 1 . . . . . . 1 . . Capacitor 125 | . . . . . . . . . . . . . . . . . . . . . . . 125 . Shots Hit Robots 1121 | . 54 24 78 113 83 10 11 20 . 22 72 19 9 . 49 54 56 48 28 9 . 117 151 94 Core Hits 558 | . 23 10 36 48 35 4 6 15 . 12 38 12 3 . 23 20 35 17 10 4 . 46 59 102 Critical Hits 14 | . . . . . . . . 2 . 2 . . 2 . 1 . . . . . . 5 2 . Critical Kills 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . 3 1 . Critical Parts Destroyed 7 | . . . . . . . . 1 . 2 . . 1 . . . . . . . . 2 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36690 | . 701 294 1432 1982 1617 246 245 877 . 1117 1571 624 226 . 1307 2755 3545 2100 1165 316 . 3805 4789 5976 Guns 17226 | . 701 294 1155 1900 1083 120 120 140 . 133 1200 368 197 . 1153 . . 57 . . . 2098 3947 2560 Cannons 13460 | . . . 236 . 534 126 125 396 . 342 371 256 29 . 154 2715 2804 2043 1165 316 . 1309 539 . Explosions 5810 | . . . 41 82 . . . 341 . 642 . . . . . . 741 . . . . 367 301 3295 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 194 | . . . . . . . . . . . . . . . . 40 . . . . . 31 2 121 Kinetic 6318 | . 454 153 . 1178 643 . . 371 . 244 307 . 127 . 445 . . . . . . 1263 185 948 Thermal 19945 | . 247 141 751 289 634 246 245 165 . 231 1264 624 99 . 792 2715 2804 2100 1165 316 . 835 2699 1583 Explosive 3549 | . . . . . . . . 341 . 642 . . . . . . 741 . . . . 367 . 1458 Electromagnetic 6684 | . . . 681 515 340 . . . . . . . . . 70 . . . . . . 1309 1903 1866 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 1 1 . . . . . 3 3 3 3 3 . 3 5 10 10 10 10 17 30 13 Average Corruption 4 | . . . 1 1 . . . . . 2 1 3 3 3 . 2 3 6 10 10 10 5 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 231 | . . . . 4 . . . . . 2 2 7 7 4 . 12 24 32 34 28 21 25 8 21 Message Errors 55 | . . . . 1 . . . . . . . 2 2 2 . 5 5 7 2 8 7 3 3 8 Matter Fused 41 | . . . . . . . . . . . . 1 2 1 . 2 3 10 5 3 4 5 1 4 Heat Flow Errors 15 | . . . . . . . . . . 2 . 1 1 . . 2 4 1 1 1 . . . 2 Energy Discharges 36 | . . . . . . . . . . . . 2 1 1 . . 4 5 7 4 2 5 1 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Data Loss (minor) 19 | . . . . 1 . . . . . . 1 . 1 . . . 3 2 1 2 5 1 1 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 3 1 . . . . Misfires 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Alerts 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . Misdirections 18 | . . . . . . . . . . . . . . . . . . . 6 7 3 2 . . Targeting Errors 24 | . . . . 2 . . . . . . 1 . . . . 2 3 3 4 1 . 6 1 1 Weapon Failures 7 | . . . . . . . . . . . . 1 . . . 1 . 1 1 . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 856 | . . . 10 . 8 . . . . 26 66 . . . . 240 227 28 2 . . 41 79 129 Projectiles 555 | . . . 10 . 8 . . . . . 66 . . . . 240 159 28 2 . . 41 1 . Explosions 265 | . . . . . . . . . . 26 . . . . . . 68 . . . . . 78 93 Melee 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 Knockbacks 7 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 580 | . . . . 9 . . . 14 . 98 . . . . . 9 . . . . . 15 247 188 Shots 21 | . . . . 1 . . . 1 . 2 . . . . . . . . . . . . 6 11 Rammed 11 | . . . . . . . . . . . . . . . . 2 . . . . . 2 1 6 Targets Rammed 15 | . . . . . . . . . . . . . . . . 6 . . . . . 2 1 6 Kicked 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 120 289 228 189 248 214 354 204 . 248 466 429 172 . 367 110 238 229 60 63 . 448 196 309 Average Temperature 97 | . 31 120 72 59 85 82 166 116 . 68 135 192 87 . 144 36 83 104 36 26 . 110 78 106 Received Heat Transfer 5287 | . 273 165 309 318 546 24 52 104 . 564 101 152 24 . 680 171 117 306 180 . 39 355 447 360 Effects 19 | . . . . . . . . . . . 3 7 . . 4 . . . . . . 5 . . Shutdowns 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . 4 . . 3 . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 1 1 . . . . . . . . . . . . . . . . . 3 8 4 Combat Hostiles 14 | . . . 1 . . . . . . . . . . . . . . . . . . 3 6 4 Parts Fried 47 | . . . 2 4 4 . . . . . . . . . . . . . . . . 5 20 12 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Melted 50 | . . . 7 . 1 1 2 . . . 4 1 . . 7 2 3 3 . . . 3 10 6 Heat Transferred 21257 | . 573 335 1604 544 1179 472 472 309 . 461 1943 1083 148 . 1042 1400 1475 1149 600 118 . 1184 3310 1856 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . 2 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 653 | . 224 120 505 493 653 323 . . . . 479 . . . . . 387 . . . . 306 320 475 Average Influence 210 | . 110 94 269 291 479 255 . . . . 296 . . . . . 139 . . . . 126 183 121 Maximum Alert Level 2 | . 1 . 2 2 2 1 . . . . 2 . . . . . 1 . . . . 1 1 2 Low Security (%) 51 | 100 78 100 36 12 . . . . . . 28 . . . . . 62 . . . . 76 64 79 Level 1 34 | . 21 . 49 76 16 100 . . . . 35 . . . . . 37 . . . . 23 35 9 Level 2 14 | . . . 14 11 83 . . . . . 35 . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 3 4 4 1 . . . 1 3 . . . . . 5 . . . . 7 6 6 Investigation 5 | . 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . Extermination 12 | . . . . . . . . . . . 3 . . . . . 2 . . . . 2 2 3 Reinforcement 23 | . 1 . 3 2 2 1 . . . . . . . . . . 3 . . . . 5 3 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 13 | . 1 . 5 1 2 . . . . . . . . . . . . . . . . 4 . . Communications Jammed 31 | . . . . . . . . . . . . . . . . . 11 . . . . . 20 . Distress Signals 31 | . . . . . . . . . . . . . . . . . 11 . . . . . 20 . Times Spotted 408 | . 12 4 32 32 29 6 3 8 . 23 10 7 2 . 10 15 20 11 8 4 17 60 31 64 Peak Tracking Total 17 | . 5 2 5 5 5 3 1 4 . 10 2 5 1 . 3 5 3 5 5 3 8 15 8 17 Tactical Retreats 37 | . . 1 . 4 1 1 . 1 . 2 . 1 . . . 2 2 . . . 3 5 3 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 14 | . 1 . 2 2 . . . . . . . . . . . . 2 . . . . . . 7 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . 1 . . . 7 . . . 1 . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 25 | . . . 1 4 1 1 . . . . . . . . 3 . 9 . . 2 . 1 2 1 Max in Single Turn 4 | . . . 1 1 1 1 . . . . . . . . 1 . 4 . . 1 . 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 42 | . 4 . 4 3 2 . . 2 4 . 7 . 1 . . . 6 . . . . 4 2 3 Terminals 20 | . 3 . 3 3 1 . . . . . 3 . . . . . 3 . . . . 2 1 1 Fabricators 7 | . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 Total Hacks 116 | . 12 . 7 10 2 . . 5 27 . 19 . 1 . . . 12 . . . . 8 5 8 Successful 80 | . 6 . 5 5 1 . . 5 27 . 15 . 1 . . . 3 . . . . 3 3 6 Failed 36 | . 6 . 2 5 1 . . . . . 4 . . . . . 9 . . . . 5 2 2 Catastrophic 6 | . 1 . . 2 1 . . . . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 9 . 4 6 1 . . . . . 2 . . 5 . . 1 . . . . 3 1 3 Terminals 50 | . 11 . 5 10 1 . . . . . 6 . . . . . 6 . . . . 5 2 4 Fabricators 12 | . . . . . . . . . . . 3 . . . . . 6 . . . . 1 . 2 Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . . . . . 8 . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . . . . 2 3 2 Terminal Hacks 53 | . 3 . 3 3 . . . 5 27 . 4 . 1 . . . 1 . . . . 3 2 1 Record 15 | . . . . . . . . 4 11 . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . 3 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . . . 1 1 . . . . . . 2 . . . . . . . . . . 1 1 . Fabricator Hacks 7 | . . . . . . . . . . . 3 . . . . . 2 . . . . . . 2 Load Schematic 5 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . . . 8 . . . . . . . . . . . . . Insert Component 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Analyze 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 24 | . 9 . . 6 . . . . . . 2 . . . . . . . . . . 2 . 5 Terminals 6 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . 2 Track 5 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 28 | . 3 . 4 3 1 . . . . . 3 . . . . . 6 . . . . 4 1 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . 7 . 4 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Matter 431 | . . . . . . . . . . . 285 . . . . . . . . . . . . 146 Time 149 | . . . . . . . . . . . 76 . . . . . . . . . . . . 73 Total Part Build Rating 8 | . . . . . . . . . . . 5 . . . . . . . . . . . . 3 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Total Allies 21 | . . . . 10 . . . . . 1 . 1 . 8 . . . . . . . 1 . . Largest Group 10 | . . . . 10 3 . . . . 1 . 1 . 8 7 . . . . . . 1 . . Highest-Rated Group 243 | . . . . 88 32 . . . . 94 . 32 . 243 206 . . . . . . 56 . . Highest-Rated Ally 94 | . . . . 16 16 . . . . 94 . 32 . 38 38 . . . . . . 56 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 17 23 . . . . 12 . 7 . . 31 . . . . . . 3 . . Total Damage 1932 | . . . . 178 220 . . . . 518 . 293 . . 543 . . . . . . 180 . . Kills 16 | . . . . 3 4 . . . . 2 . . . . 6 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 . . 1 . . . 2 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 21483 | 53 512 333 787 1136 761 251 694 762 127 442 1393 503 508 1560 2574 837 1766 1023 650 570 573 1157 1112 1399 Spaces Moved 12020 | 43 261 178 447 543 288 128 422 405 82 296 736 273 318 1016 1326 350 758 400 350 329 617 833 544 1077 Core 522 | 11 . . . . 4 . . . . 80 52 . . . . . . . . . 88 122 122 43 Treads 795 | . . . . 391 141 . . 9 . . . . . . . . 5 . . . . . 249 . Legs 8802 | 32 261 178 447 124 143 128 422 396 82 216 684 273 318 1016 1326 350 747 400 350 329 64 109 3 404 Wheels 433 | . . . . 28 . . . . . . . . . . . . . . . . . 235 170 . Hover 1413 | . . . . . . . . . . . . . . . . . 6 . . . 465 367 . 575 Flight 55 | . . . . . . . . . . . . . . . . . . . . . . . . 55 Fastest Speed 24 | 50 120 120 120 100 160 150 150 150 156 50 50 150 150 150 120 163 135 170 170 135 25 24 25 24 Average Speed 135 | 102 130 149 124 154 183 165 150 169 156 126 144 150 150 150 132 165 174 170 170 146 67 82 145 86 Slowest Speed 700 | 120 150 150 150 180 700 180 150 230 156 190 150 150 150 150 170 170 230 170 170 190 135 250 550 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 3 63 23 50 70 37 6 59 56 68 45 17 47 49 91 76 47 28 59 50 96 64 17 14 34 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 8 | . 1 . . . . . . . 1 . . . . 4 . 1 . . . . 1 . . . Known Exits Taken 14 | . 1 . 1 . 1 1 1 1 1 . 1 . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 . 1 . . . . . 1 . 1 1 1 1 1 . 1 . . . . . . Scrap Searched 15 | . . 1 . . . . . 3 . 2 . . 1 2 . . . 1 1 . 4 . . . Spaces Dug 39 | . . . . . . . 1 . . . 2 13 . . 15 2 . . . . . 3 . 3 Terrain Destroyed 383 | . . . . 4 8 . 1 25 . 35 8 14 . . 27 7 53 21 15 1 . 84 16 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 125 | . . . . . 8 . 1 . . 2 8 14 . . 26 7 17 21 15 1 . 5 . . AOE 258 | . . . . 4 . . . 25 . 33 . . . . 1 . 36 . . . . 79 16 64 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Total 15866 | 49 364 209 570 688 410 155 462 452 81 339 986 330 339 1057 2055 543 1141 693 372 407 776 1150 821 1417 Wait 2085 | . 34 5 16 9 17 8 24 5 . 10 152 16 10 22 611 140 297 263 4 45 140 89 31 137 Move 11997 | 42 260 177 446 542 287 127 421 404 81 295 735 272 317 1015 1325 349 757 399 349 328 616 832 544 1077 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 1 13 2 15 8 10 3 1 3 . 3 16 3 2 9 15 1 9 1 2 5 3 14 8 13 Fast Attach 214 | 5 4 1 9 15 11 2 . 5 . 1 13 . 2 . 18 2 9 1 . 7 1 37 32 39 Attach 104 | 1 . 2 4 3 9 . 1 . . 6 9 3 1 2 10 . 3 . 1 3 4 9 13 20 Detach 35 | . . . 1 3 1 . . . . . 1 . 1 . . . 2 . 1 . 3 7 6 9 Swap 74 | . 3 . 7 9 3 2 4 7 . 1 5 3 . . 5 4 2 . 1 2 . 6 4 6 Drop 233 | . 8 . 13 16 7 6 . 9 . 8 11 1 . 9 20 5 24 4 . 13 9 40 7 23 Fire 920 | . 42 22 59 81 65 7 11 19 . 15 44 26 6 . 51 36 33 24 14 4 . 100 176 85 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Kick 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . 2 Rewire 22 | . . . . 1 . . . . . . . 6 . . . . . 1 . . . 14 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Build established: Scavenger-Mutant 566 | -10/Materials | Entered Mines 714 | -10/Mines | Discovered new exit (range 5) 816 | -10/Mines | Lost 4 parts (1p3w) 899 | -10/Mines | Entered Materials 899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Discovered new exit (range 10) 1448 | -9/Materials | Identified exit to Storage 1544 | -9/Materials | Discovered new exit (range 4) 1686 | -9/Materials | Entered Storage 1829 | -9/Storage | Core integrity fell below 50% 2261 | -9/Storage | Build established: Mutant 2555 | -9/Storage | Core integrity fell below 20% 2687 | -9/Storage | Discovered new exit (range 16) 2708 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2822 | -9/Storage | Entered Materials 2822 | -8/Materials | Accompanied by 3 allies 2822 | -8/Materials | Evolved 2 slots: Utility x2 2947 | -8/Materials | Garrison activated, responded to threat 3032 | -8/Materials | Lost 3 parts (2n1w) 3264 | -8/Materials | Lost 4 parts (2n1u1w) 3545 | -8/Materials | Discovered new exit (range 8) 3581 | -8/Materials | Identified exit to Factory 3583 | -8/Materials | Entered Factory 3583 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3591 | -7/Factory | Build established: Scavenger-Mutant 3817 | -7/Factory | Discovered new exit (range 6) 3825 | -7/Factory | Identified exit to Lower Caves 3834 | -7/Factory | Entered Lower Caves 3951 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3994 | -7/Lower Caves | Learned Factory interactive machine intel 3996 | -7/Lower Caves | Build established: Mutant 4358 | -7/Lower Caves | Discovered new exit (range 13) 4375 | -7/Lower Caves | Identified exit to Lower Caves 4403 | -7/Lower Caves | Found Alien Artifact 4448 | -7/Lower Caves | Encountered a Warlord checkpoint 4528 | -7/Lower Caves | Entered another Lower Caves area 4569 | -7/Lower Caves | Discovered new exit (range 13) 4577 | -7/Lower Caves | Attacked by a faux Warlord 4889 | -7/Lower Caves | Build established: Scavenger-Gunner 5209 | -7/Lower Caves | Discovered new exit (range 5) 5215 | -7/Lower Caves | Identified exit to Data Miner 5290 | -7/Lower Caves | Entered Data Miner 5290 | -7/Data Miner | Discovered new exit (range 6) 5301 | -7/Data Miner | Build established: Derelict-Mutant 5320 | -7/Data Miner | Met Data Miner 5361 | -7/Data Miner | Learned location of Section 7 (-2) 5361 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5379 | -7/Data Miner | Received God Mode back door access code from Data Miner 5415 | -7/Data Miner | Identified exit to Proximity Caves 5417 | -7/Data Miner | Entered Proximity Caves 5442 | -6/Proximity Caves | Escorted by Enhanced Grunt 5639 | -6/Proximity Caves | Learned 4 Factory zone layouts 5776 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5788 | -6/Proximity Caves | Identified Core Expander 5788 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 5828 | -6/Proximity Caves | Discovered new exit (range 11) 5832 | -6/Proximity Caves | Core integrity fell below 50% 5840 | -6/Proximity Caves | Lost 13 parts (2p3n5u3w) 5859 | -6/Proximity Caves | Entered Factory 5859 | -6/Factory | Evolved 2 slots: Utility x2 5861 | -6/Factory | Loaded intel: 46 interactive machine locations 6260 | -6/Factory | Local fabrication network quarantined 6332 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6588 | -6/Factory | Identified exit to Lower Caves 7130 | -6/Factory | Found Prototype Processor 7130 | -6/Factory | Identified Exp. Signal Interpreter 7252 | -6/Factory | Entered Lower Caves 7423 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7540 | -6/Lower Caves | Build established: Scavenger-Mutant 7677 | -6/Lower Caves | Spotted B-75 Beast 7730 | -6/Lower Caves | Lost 3 parts (2u1w) 7747 | -6/Lower Caves | Discovered new exit (range 5) 7755 | -6/Lower Caves | Entered another Lower Caves area 7965 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8235 | -6/Lower Caves | Discovered new exit (range 10) 8249 | -6/Lower Caves | Encountered a Warlord checkpoint 8263 | -6/Lower Caves | Entered Zion 8415 | -6/Zion | Learned location of Warlord (-4) 8441 | -6/Zion | Discovered new exit (range 13) 8458 | -6/Zion | Build established: Scavenger-Gunner 8546 | -6/Zion | System corruption cleaned by Quarantine Array 8602 | -6/Zion | Learned location of Quarantine (-2) 8677 | -6/Zion | Given A8's code to call for help 8761 | -6/Zion | Learned location of Extension (-4) 8945 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9011 | -6/Zion | Gained Derelict followers 9044 | -6/Zion | Learned Factory emergency access door positions 9506 | -6/Zion | Imprinted 9508 | -6/Zion | Declared Zion's savior 9632 | -6/Zion | Opened final containment barrier to the Deep Caves 9786 | -6/Zion | Discovered new exit (range 5) 9789 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9823 | -6/Zion | Entered Deep Caves 9823 | -6/Deep Caves | Accompanied by 8 allies 9993 | -6/Deep Caves | Build established: Messiah-Tank 10053 | -6/Deep Caves | Z-Facility disabled 10225 | -6/Deep Caves | Attacked by Z-Imprinter 10267 | -6/Deep Caves | Destroyed Z-Imprinter 10291 | -6/Deep Caves | Found Prototype Protection 10291 | -6/Deep Caves | Identified Zio. Weapon Casing 10303 | -6/Deep Caves | Lost 9 parts (1p1n3u4w) 10304 | -6/Deep Caves | Found Prototype Device 10304 | -6/Deep Caves | Identified Zio. Metafield Generator 10331 | -6/Deep Caves | Found Zio. Weapon Casing 10543 | -6/Deep Caves | Found Zio. Weapon Casing 10549 | -6/Deep Caves | Found Zio. Weapon Casing 10552 | -6/Deep Caves | Lost 6 parts (3u3w) 11171 | -6/Deep Caves | Build established: Scavenger-Gunner 11175 | -6/Deep Caves | Discovered new exit (range 6) 11285 | -6/Deep Caves | Spotted as-04549 11325 | -6/Deep Caves | Lost 3 parts (1u2w) 11348 | -6/Deep Caves | Core integrity fell below 50% 11350 | -6/Deep Caves | Destroyed as-04549 11357 | -6/Deep Caves | Found GOLEM Unit 11593 | -6/Deep Caves | Build established: Scavenger-Mutant 12393 | -6/Deep Caves | Build established: Scavenger-Golem 12397 | -6/Deep Caves | Entered Proximity Caves 12697 | -5/Proximity Caves | Build established: Golem 12989 | -5/Proximity Caves | Core integrity fell below 20% 13220 | -5/Proximity Caves | Discovered new exit (range 7) 13234 | -5/Proximity Caves | Entered Factory 13234 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14195 | -5/Factory | Identified exit to Upper Caves 15000 | -5/Factory | Entered Upper Caves 15146 | -5/Upper Caves | Encountered a Warlord checkpoint 15403 | -5/Upper Caves | Spotted B-75 Beast 15598 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15620 | -5/Upper Caves | System corruption reached 10% 15666 | -5/Upper Caves | Lost 5 parts (1p2u2w) 16011 | -5/Upper Caves | Discovered new exit (range 8) 16023 | -5/Upper Caves | Entered another Upper Caves area 16139 | -5/Upper Caves | Discovered new exit (range 8) 16595 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16615 | -5/Upper Caves | Discovered new exit (range 6) 16632 | -5/Upper Caves | Identified exit to Zhirov 16673 | -5/Upper Caves | Entered Zhirov 16673 | -5/Zhirov | Discovered new exit (range 3) 16706 | -5/Zhirov | Met Zhirov 16746 | -5/Zhirov | Found Alien Artifact 16751 | -5/Zhirov | Identified Integrated Reactor 16751 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 16775 | -5/Zhirov | Found Alien Artifact 16878 | -5/Zhirov | Attacked by Zhirov 16883 | -5/Zhirov | Zhirov warped through subspace 16892 | -5/Zhirov | Zhirov detonated his lab 16892 | -5/Zhirov | Cloak Generator disabled 16893 | -5/Zhirov | Core integrity fell below 50% 16923 | -5/Zhirov | Lost 9 parts (1p1n3u4w) 17203 | -5/Zhirov | Build established: Mutant 17229 | -5/Zhirov | Identified exit to Proximity Caves 17243 | -5/Zhirov | Entered Proximity Caves 17374 | -4/Proximity Caves | Learned location of Testing (-3) 17710 | -4/Proximity Caves | Spotted B-86 Titan 17718 | -4/Proximity Caves | Identified Transdimensional Reconstructor 17718 | -4/Proximity Caves | Warped through subspace 17779 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17797 | -4/Proximity Caves | Learned Research trap positions 17804 | -4/Proximity Caves | Discovered new exit (range 14) 17816 | -4/Proximity Caves | Identified exit to Factory 17816 | -4/Proximity Caves | Entered Factory 17816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18201 | -4/Factory | Build established: Scavenger-Mutant 18651 | -4/Factory | Lost 3 parts (2p1u) 18857 | -4/Factory | System corruption reached 10% 18872 | -4/Factory | Spotted B-86 Titan 18929 | -4/Factory | Discovered new exit (range 14) 18956 | -4/Factory | Lost 7 parts (1p4n2u) 18969 | -4/Factory | Core integrity fell below 50% 18972 | -4/Factory | Identified exit to Research 18973 | -4/Factory | Entered Research 18973 | -3/Research | Evolved 2 slots: Utility x2 18974 | -3/Research | Loaded intel: 109 trap records 19059 | -3/Research | Found Quantum Capacitor 19122 | -3/Research | Spotted B-86 Titan 19161 | -3/Research | Found Prototype Launcher 19161 | -3/Research | Identified Tesla Bomb Launcher 19170 | -3/Research | Found Faulty Tesla Bomb Launcher 19173 | -3/Research | Found Tesla Bomb Launcher 19774 | -3/Research | Lost 7 parts (1p1n2u3w) 19901 | -3/Research | Lost 5 parts (1n2u2w) 20002 | -3/Research | Found Unknown Device 20002 | -3/Research | Identified Antimissile System 20035 | -3/Research | Discovered new exit (range 5) 20054 | -3/Research | System corruption reached 10% 20064 | -3/Research | Identified exit to Research 20071 | -3/Research | Core integrity fell below 50% 20085 | -3/Research | System corruption reached 30% 20085 | -3/Research | Entered another Research area 20085 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20116 | -2/Research | Lost 21 parts (4p3n11u3w) 20602 | -2/Research | Found Gamma Bomb Array 20988 | -2/Research | Fabricated Adv. Sensor Array (x1) 21048 | -2/Research | Found Prototype Launcher 21071 | -2/Research | Found Prototype Protection 21071 | -2/Research | Identified Centrium Heavy Armor Plating 21128 | -2/Research | Identified Point Singularity Launcher 21153 | -2/Research | Found Prototype Device 21153 | -2/Research | Identified Exp. ECM Suite 21255 | -2/Research | Lost 3 parts (1u2w) 21351 | -2/Research | Lost 9 parts (3p3n2u1w) 21437 | -2/Research | System corruption reached 10% 21449 | -2/Research | Spotted B-90 Cyclops 21451 | -2/Research | Core integrity fell below 50% 21462 | -2/Research | Core integrity fell below 20% 21484 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21450_ Penetrated by Slug. 21452_ Slug penetrates Wall. 21452_ Critical hit. 21452_ Cmb. Linear Gravjet destroyed. 21453_ Penetrated by Slug. 21453_ Dropped Enh. Quantum Rifle. 21453_ Zio. Metafield Generator destroyed. 21454_ Dropped Point Singularity Launcher. 21454_ Dropped Gamma Bomb Array. 21455_ System corrupted: Matter fused (-10). 21455_ Dropped Adv. Reaction Control System. 21455_ Dropped Hcp. Storage Unit. 21456_ Dropped Med. Treads. 21456_ Penetrated by Slug. 21462_ Slug penetrates Terminal. 21462_ Slug penetrates Wall. 21464_ Penetrated by Slug. 21464_ Slug penetrates Wall. 21474_ Acquired Q-thruster. 21477_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# = | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????####????# | | ???????????????????????????????#######???#""#????# | | ??????????????????????########## #####T"###### | | ?????????????????????? | | ????????????????????? | | ?????????????????????? | | ?????????????????????????????### ###"######### | | ???????????????????????????????## ## ??????? | | ????????????????????????????????# ## #????? | | ????????????????????????????????# ##[ #???# | | ?????????????????????????######## ## #???#" | | ?????????????????######### YY ## #???#" | | ?????????? @ gg ## #???#" | | ?????????????????######+## g ## ######???# | | ?????????????????????????# #####+####?????????# | | ?????????????????????????# # #??????????? | | ?????????????????????????# # #???????????? | | ?????????????????????????# p !! #???????????? | | ?????????????????????????# # ! #???????????? | | ?????????????????????????# # !! #???????????? | | ?????????????????????????# #########???????????? | | ?????????????????????????##+##???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????# ] ?????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# == #????????????????? | | ???????????????????????# == #????????????????? | | ???????????????????????# = #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 120 Energy Generation 55 Energy Capacity 2315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 30 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Particle Charger | -6/Factory | Scanalyzed Imp. Lightning Gun | -6/Factory | Scanalyzed Thermal Shield | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Adv. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombXenonShredder Manual? 0 Play Time 02:54:52 Cumulative 187.4 hours Start 2020.02.04 @ 03:36:27 End 2020.02.21 @ 12:58:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0 Lore% 94 Gallery% 92 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4453ad28-2e43-42da-a80c-e7daa86a8002