Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 02:54:31 Player: Trekki Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3484) 3484 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (795) 795 TOTAL SCORE: 11114 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Acquired ECA 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 47/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Compact Battery Terrain Scanner Encrypted Comm Array Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Matter Neutralizer KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg Wheel Heavy Machine Gun [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Encrypted Comm Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Coil Gun Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 4 2 . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . 1 . . 1 Utility 7 | . . . 2 2 . 2 . . 1 . . . . Weapon 2 | . . . . . . . . . . 1 . . 1 Parts Attached 229 | 7 11 11 16 4 22 26 21 6 39 1 8 1 56 Power 27 | 1 . 1 . . 4 4 1 . 6 . 2 . 8 Engine 10 | 1 . 1 . . 2 2 1 . 3 . . . . Core 12 | . . . . . 2 2 . . 3 . 2 . 3 Reactor 5 | . . . . . . . . . . . . . 5 Propulsion 58 | 2 1 8 8 . 7 5 3 2 8 . 2 . 12 Treads 2 | . . . . . . . . . . . 1 . 1 Leg 49 | . . 6 8 . 6 5 3 2 8 . 1 . 10 Wheel 7 | 2 1 2 . . 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 54 | 2 3 . 1 2 3 9 4 2 8 1 3 1 15 Device 26 | 1 . . . 2 . 2 1 2 7 1 2 1 7 Storage 7 | 1 2 . . . . . 2 . . . . . 2 Processor 7 | . 1 . . . 3 2 . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 13 | . . . 1 . . 4 1 . 1 . 1 . 5 Artifact . | . . . . . . . . . . . . . . Weapon 90 | 2 7 2 7 2 8 8 13 2 17 . 1 . 21 Energy Gun 25 | . 3 . 2 2 3 2 1 . 5 . . . 7 Energy Cannon 11 | . . . . . 2 2 2 . . . . . 5 Ballistic Gun 35 | 2 3 2 2 . 1 2 5 2 6 . 1 . 9 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 2 . 1 . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . 1 2 1 . . . . . . Slashing Weapon 9 | . . . . . . . 4 . 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 2 . . . . Parts Lost 84 | . . 5 . . 9 10 1 2 25 . . . 32 Power 17 | . . 1 . . 2 2 . . 6 . . . 6 Propulsion 24 | . . 2 . . 4 2 . 2 7 . . . 7 Utility 25 | . . . . . 2 4 . . 9 . . . 10 Weapon 18 | . . 2 . . 1 2 1 . 3 . . . 9 Highest Loss Streak 20 | . . 5 . . 4 7 1 1 18 . . . 20 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 100 97 89 76 95 92 100 99 96 5 13 31 58 Engine 5 | . 14 14 9 7 4 4 5 6 6 . . . . Core 1 | . . . . . 1 . . . 3 . 2 5 4 Leg 19 | . . 5 35 30 28 25 25 24 21 . 2 5 14 Wheel 3 | . 28 19 . . . . . . . . . . . Device 12 | . 14 . . . 8 8 12 17 26 5 2 6 11 Storage 7 | . 14 14 9 7 7 6 10 6 4 . . . 5 Processor 12 | . . 14 9 7 23 21 18 18 14 . . . . Hackware 3 | . . . . . . 1 6 6 4 . . . . Protection 4 | . . . 9 7 1 8 6 6 . . 2 5 3 Energy Gun 3 | . 6 14 7 7 7 . . . 6 . . . 5 Ballistic Gun 7 | . 20 13 9 7 1 2 8 11 3 . 2 5 4 Slashing Weapon 1 | . . . . . . . 2 . 1 . . . . Peak Build Rating 128 | 7 11 15 24 30 41 51 55 57 78 7 37 36 128 Average Rating 46 | 5 8 11 19 26 33 44 51 53 70 6 14 31 78 On Entrance 24 | . 7 11 13 24 30 41 37 52 54 2 2 31 36 Naked Turns 292 | . . . . . . . . . 22 5 237 . 28 Heaviest Build 77 | 13 32 31 49 53 57 42 48 55 71 . 19 19 77 Greatest Support 168 | 20 20 40 55 55 76 80 76 72 69 3 28 20 168 Greatest Overweight (x) 6 | . 1 3 1 . 1 . 1 1 1 . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 15 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 14 5 5 5 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 5 5 5 15 Average Carried 12 | 4 11 14 14 14 12 14 13 14 14 4 4 4 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 7 15 15 15 13 15 12 15 14 5 5 5 4 1 Class Distribution -------------------- 62% | Mutant 13% | Scavenger-Mutant 11% | Derelict-Mutant 6% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Gunner | -3/Research Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Matter Collected 3408 | 276 339 231 238 . 237 195 471 181 470 . 126 . 644 Remotely . | . . . . . . . . . . . . . . Salvage Created 4096 | 33 368 113 238 . 370 277 114 112 1352 . 67 . 1052 Parts 230 | 5 35 9 11 . 25 12 2 6 71 . 1 . 53 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 11 . . . . . 6 . . . . . Prevented 6 | . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 70 | . 8 4 5 . 9 2 2 2 20 . . . 18 Melee 4 | . . . . . . 1 . . 3 . . . . Guns 43 | . 6 4 1 . 5 . 1 2 13 . . . 11 Cannons 7 | . . . . . 2 . . . . . . . 5 AOE 13 | . 2 . 4 . 2 . . . 4 . . . 1 Classes Destroyed 16 | 1 5 1 1 . 2 2 1 1 2 . . . . Worker 9 | . 3 . . . . 1 . . 4 . . . 1 Builder 2 | . . . . . . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . . . Recycler 4 | . . . 1 . . 1 . . 2 . . . . Watcher 5 | . 2 . 1 . . . . . 2 . . . . Swarmer 28 | . 6 1 4 . 4 . . . 6 . . . 7 Grunt 19 | . 2 . 1 . 2 . 1 1 6 . . . 6 Duelist 2 | . . . . . . . . . 2 . . . . Sentry 4 | . . . . . . . . 1 2 . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . Hunter 4 | . . . . . . 2 . . 1 . . . 1 Programmer 6 | . . . . . . . . . 3 . . . 3 Heavy 1 | . . . . . 1 . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 4 3 3 . 4 4 1 1 10 . . . 5 Combat Bots Only 5 | . 3 3 3 . 4 2 1 1 5 . . . 5 Max Kills in Single Turn 3 | 1 2 1 2 . 1 1 1 1 3 . . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . 1 . . . 3 . . . 1 Melee 1 | . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1164 | . 44 11 38 . 70 91 27 107 270 4 4 2 496 Missed 352 | . 13 3 9 . 23 25 9 44 79 . 1 2 144 Damage Taken 14048 | . 335 209 264 . 1089 1103 452 590 3574 95 61 . 6276 Core 2912 | . 50 92 21 . 207 161 73 92 751 95 61 . 1309 Absorbed by Shields 335 | . . . . . . . . . 161 . . . 174 Reduced by Siege Mode 112 | . . . . . . . . . . . . . 112 Redirected to Shielding 231 | . . . . . . 116 11 11 . . . . 93 Regen/Repaired (Parts) 210 | . . . . . . . . . 116 . . . 94 Core Remaining (%) 68 | 100 . 43 96 . 70 . . 61 24 . . 86 . Volleys Fired 240 | 3 55 7 15 . 27 18 7 12 47 . 4 . 45 Largest 4 | 2 2 2 2 . 2 2 2 2 2 . 1 . 4 Hottest 288 | 40 100 90 75 . 144 90 144 60 162 . 33 . 288 Shots Fired 487 | 6 107 14 26 . 42 23 15 23 93 . 4 . 134 Gun 421 | 6 103 14 21 . 25 19 11 23 91 . 4 . 104 Cannon 52 | . . . . . 14 4 4 . . . . . 30 Launcher 10 | . . . 5 . 3 . . . 2 . . . . Special 4 | . 4 . . . . . . . . . . . . Kinetic 254 | 6 93 8 9 . 6 . 9 23 25 . 4 . 71 Thermal 116 | . 4 . 2 . 11 . 2 . 66 . . . 31 Explosive 10 | . . . 5 . 3 . . . 2 . . . . Electromagnetic 107 | . 10 6 10 . 22 23 4 . . . . . 32 Robot Hit Streak 17 | 5 7 7 10 . 6 17 8 12 14 . 4 . 17 Robot Miss Streak 7 | . 5 4 4 . 2 1 1 2 2 . . . 7 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets 6 | . 3 . . . 1 . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . . . Shots Hit Robots 363 | 5 63 11 18 . 30 32 20 18 84 . 4 . 78 Core Hits 196 | 4 25 7 14 . 22 14 4 4 58 1 1 . 42 Critical Kills 9 | . 1 . . . . 2 . . 4 . . . 2 Critical Parts Destroyed 6 | . . . . . . 2 . . 1 . . . 3 Critical Strikes 19 | . 1 . . . . 4 . . 9 . . . 5 Burn 2 | . . . . . . . . . 2 . . . . Destroy 11 | . 1 . . . . . . . 5 . . . 5 Smash 4 | . . . . . . 4 . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . Melee Attacks 58 | . . . . . . 15 13 4 26 . . . . Impact 16 | . . . . . . 15 1 . . . . . . Slashing 42 | . . . . . . . 12 4 26 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 7 | . . . . . . 3 1 1 2 . . . . Damage Inflicted 9965 | 44 693 160 466 . 991 604 582 459 3054 1 97 . 2814 Guns 5571 | 44 542 160 252 . 274 68 133 425 1777 . 97 . 1799 Cannons 1294 | . . . . . 324 23 125 . . . . . 822 Explosions 1520 | . 127 . 214 . 393 . . . 631 . . . 155 Melee 1517 | . . . . . . 513 324 34 646 . . . . Ramming 39 | . . . . . . . . . . 1 . . 38 Kinetic 3195 | 44 448 114 90 . 92 . 91 425 485 . 97 . 1309 Thermal 2644 | . 116 . 22 . 178 . 42 . 1292 . . . 994 Explosive 1145 | . . . 214 . 300 . . . 631 . . . . Electromagnetic 1425 | . 129 46 140 . 421 91 125 . . . . . 473 Impact 513 | . . . . . . 513 . . . . . . . Slashing 1004 | . . . . . . . 324 34 646 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . 6 6 6 5 . . . 2 Average Corruption 4 | . 1 1 . . . 2 6 6 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . 2 2 . . . 3 78 6 7 . . . 6 Message Errors 16 | . 1 . . . . . 11 2 1 . . . 1 Matter Fused 31 | . . . . . . . 26 2 1 . . . 2 Heat Flow Errors 9 | . . . . . . 1 6 1 . . . . 1 Energy Discharges 15 | . . 1 . . . . 13 . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . Data Loss (minor) 15 | . . 1 . . . . 12 . 1 . . . 1 Data Loss (major) 6 | . . . . . . . 6 . . . . . . Misfires 4 | . 1 . . . . . 2 . 1 . . . . Alerts 3 | . . . . . . . 1 . 2 . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 267 | . 11 . 5 . 14 130 . . 12 . . . 95 Projectiles 102 | . . . . . 14 . . . . . . . 88 Explosions 23 | . 11 . 5 . . . . . . . . . 7 Melee 142 | . . . . . . 130 . . 12 . . . . Knockbacks 4 | . . . . . . 4 . . . . . . . Impact 4 | . . . . . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . 63 . 21 . 51 . . . . . . . 17 Shots 5 | . 2 . 1 . 1 . . . . . . . 1 Rammed 4 | . . . . . . . . . . 1 . . 3 Targets Rammed 8 | . . . . . . . . . . 1 . . 7 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 550 | . 72 . 44 . 39 220 474 286 246 . . . 550 Average Temperature 126 | . 22 . 19 . 23 132 138 115 60 . . . 189 Received Heat Transfer 2273 | . 42 36 27 . 108 . 309 129 963 18 9 . 632 Effects 15 | . . . . . . . 1 . . . . . 14 Shutdowns 8 | . . . . . . . 1 . . . . . 7 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 51 | . . . . . . . . . . . . . 51 Longest Duration 46 | . . . . . . . . . . . . . 46 Robots Corrupted 4 | . . . . . . 2 1 . . . . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . . . . 1 Parts Fried 16 | . . . 2 . 3 5 3 . . . . . 3 Impact Corruptions 6 | . . . . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 6 . . . 2 Heat Transferred 3471 | . 200 . 37 . 198 . 74 . 1998 . . . 964 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . 1 . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Peak Influence 414 | 10 187 . 266 125 291 220 . . 414 146 . . 185 Initial 152 | . 6 . 3 120 87 152 . . 28 131 . . . Average 94 | 1 68 . 133 122 175 140 . . 85 135 . . 71 Maximum Alert Level 2 | . . . 1 . 1 1 . . 2 . . . . Low Security (%) 86 | 100 100 . 51 100 54 78 . . 88 100 . . 100 Level 1 12 | . . . 48 . 45 21 . . 9 . . . . Level 2 . | . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 15 | . 2 . . . 2 2 . . 7 . . . 2 Investigation 3 | . 1 . . . . . . . 1 . . . 1 Extermination 3 | . . . . . . 1 . . 1 . . . 1 Reinforcement 6 | . 1 . . . 2 . . . 3 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Distress Signals 6 | . 2 . 1 . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 20 11 9 . 14 4 11 5 57 1 1 1 39 Peak Tracking Total 13 | . 3 7 4 . 4 3 3 3 11 1 1 2 13 Tactical Retreats 32 | . 3 . 1 . 4 2 6 2 7 . 1 . 6 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Traps Triggered 6 | . 2 . . . . . 2 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 5 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Machines Disabled 8 | . 2 . 1 . . . 1 . 1 . . . 3 Max in Single Turn 1 | . 1 . 1 . . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Machines Accessed 20 | . 8 . . 1 . 1 1 . 5 1 . . 3 Terminals 17 | . 7 . . 1 . 1 . . 5 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 43 | . 16 . . 1 . 5 1 . 12 1 . . 7 Successful 18 | . 7 . . 1 . 1 1 . 5 . . . 3 Failed 25 | . 9 . . . . 4 . . 7 1 . . 4 Catastrophic 5 | . 1 . . . . 1 . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 19 . . . . 5 . . 8 . . . 1 Terminals 37 | . 15 . . 1 . 5 . . 12 1 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . 2 . . 1 . . 1 . 4 . . . 1 Record 3 | . 1 . . . . . . . 2 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 3 | . . . . 1 . . . . 1 . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . 1 . . 1 . . . . Terminals 6 | . 4 . . . . 1 . . 1 . . . . Botnet 6 | . 4 . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 16 | . 7 . . . . 1 . . 4 1 . . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . 1 . . . . Dakka 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Turns Passed 8185 | 80 856 188 391 10 290 489 2797 221 1205 28 486 150 994 Spaces Moved 4127 | 68 665 124 196 5 115 278 1059 133 482 51 395 125 431 Core 367 | 1 . . . . . . . . 42 51 226 . 47 Treads 65 | . . . . . . . . . . . 64 . 1 Legs 2810 | . . 15 193 5 96 278 1059 133 440 . 105 125 361 Wheels 885 | 67 665 109 3 . 19 . . . . . . . 22 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 120 120 120 120 120 50 50 50 120 50 Average Speed 114 | 79 88 110 154 120 137 121 120 122 140 50 86 120 121 Slowest Speed 270 | 80 95 190 190 120 190 125 190 190 193 50 160 120 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 91 6 15 . 88 4 83 8 17 2 55 23 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . 5 1 . . 1 . . Spaces Dug 11 | . 3 . . . . 3 2 . 3 . . . . Terrain Destroyed 135 | . 8 . 66 . 4 3 2 1 28 . . . 23 Melee 8 | . . . . . . 3 2 . 3 . . . . Projectile 16 | . 3 . . . . . . 1 1 . . . 11 AOE 111 | . 5 . 66 . 4 . . . 24 . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Total 7045 | 85 841 159 254 8 198 381 2546 163 904 53 533 125 795 Wait 2222 | 1 83 10 11 . 26 37 1428 6 280 . 124 . 216 Move 4114 | 67 664 123 195 4 114 277 1058 132 481 50 394 124 431 Hop . | . . . . . . . . . . . . . . Pick Up 98 | 7 16 5 10 . 6 3 11 1 13 . 1 . 25 Fast Attach 66 | 7 . . 1 . 6 12 2 3 7 . 5 . 23 Attach 62 | . . 5 3 2 6 4 5 . 11 1 3 1 21 Detach 12 | . . . . . 1 . 1 . 2 1 2 . 5 Swap 103 | . 11 6 12 2 10 10 15 3 22 . . . 12 Drop 70 | . 12 3 7 . 2 9 7 3 17 . . . 10 Fire 240 | 3 55 7 15 . 27 18 7 12 47 . 4 . 45 Melee 50 | . . . . . . 11 12 3 24 . . . . Ram 4 | . . . . . . . . . . 1 . . 3 Kick 4 | . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Discovered new exit (range 6) 813 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Discovered new exit (range 10) 936 | -10/Materials | Identified exit to Subcaves 937 | -10/Materials | Entered Subcaves 1021 | -10/Subcaves | Discovered new exit (range 9) 1027 | -10/Subcaves | Ambushed by swarm of Subdwellers 1042 | -10/Subcaves | Core integrity fell below 50% 1065 | -10/Subcaves | Identified exit to Materials 1071 | -10/Subcaves | Lost 5 parts (1p2n2w) 1125 | -10/Subcaves | Entered Materials 1125 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1500 | -8/Materials | Discovered new exit (range 12) 1515 | -8/Materials | Identified exit to Factory 1516 | -8/Materials | Entered Factory 1516 | -7/Factory | Evolved 2 slots: Utility x2 1521 | -7/Factory | Identified exit to DSF 1526 | -7/Factory | Entered DSF 1617 | -7/DSF | Additional patrols routed to DSF 1727 | -7/DSF | Lost 3 parts (1p1n1w) 1757 | -7/DSF | Sterilization system engaged 1776 | -7/DSF | Lost 4 parts (1p3n) 1777 | -7/DSF | Ambient heat levels rising (+10) 1792 | -7/DSF | Ambient heat levels rising (+10) 1794 | -7/DSF | Discovered new exit (range 15) 1807 | -7/DSF | Ambient heat levels rising (+10) 1815 | -7/DSF | Identified exit to Factory 1816 | -7/DSF | Entered Factory 1816 | -6/Factory | Evolved 2 slots: Utility x2 2012 | -6/Factory | Discovered new exit (range 5) 2017 | -6/Factory | Identified exit to Lower Caves 2270 | -6/Factory | Garrison activated, responded to threat 2305 | -6/Factory | Entered Lower Caves 2311 | -6/Lower Caves | Met a Warlord Commander 2311 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 2312 | -6/Lower Caves | Learned location of Warlord (-5) 2313 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2314 | -6/Lower Caves | Found Encrypted Comm Array 2647 | -6/Lower Caves | Found DCF Scrap (11 items) 3234 | -6/Lower Caves | Found Alien Artifact 3235 | -6/Lower Caves | Identified Core Expander 3235 | -6/Lower Caves | Installed Core Expander, added new Utility slot 3474 | -6/Lower Caves | Encountered a Warlord checkpoint 3826 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4840 | -6/Lower Caves | Build established: Derelict-Mutant 4955 | -6/Lower Caves | Discovered new exit (range 8) 5085 | -6/Lower Caves | Identified exit to Lower Caves 5102 | -6/Lower Caves | Entered another Lower Caves area 5104 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5183 | -6/Lower Caves | Learned Factory garrison access intel 5221 | -6/Lower Caves | Discovered new exit (range 13) 5265 | -6/Lower Caves | Identified exit to Factory 5323 | -6/Lower Caves | Entered Factory 5323 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5324 | -5/Factory | Loaded intel: 4 garrison access locations 5716 | -5/Factory | Lost 4 parts (2p1n1u) 5980 | -5/Factory | Joined by Warlord Dakka squad 5987 | -5/Factory | Build established: Scavenger-Mutant 6374 | -5/Factory | Garrison activated, responded to threat 6439 | -5/Factory | Lost 3 allies 6506 | -5/Factory | Core integrity fell below 50% 6506 | -5/Factory | Released all parts (5) 6523 | -5/Factory | Discovered new exit (range 10) 6528 | -5/Factory | Entered another Factory area 6528 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6535 | -4/Factory | Lost 18 parts (4p4n7u3w) 6548 | -4/Factory | Discovered new exit (range 10) 6556 | -4/Factory | Entered Upper Caves 6769 | -4/Upper Caves | Spotted B-86 Titan 6781 | -4/Upper Caves | Build established: Mutant 7031 | -4/Upper Caves | Discovered new exit (range 7) 7042 | -4/Upper Caves | Entered another Upper Caves area 7110 | -4/Upper Caves | Discovered new exit (range 13) 7192 | -4/Upper Caves | Entered Research 7192 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7632 | -3/Research | Build established: Gunner 7808 | -3/Research | Repaired Neutrino Core 7924 | -3/Research | Lost 3 parts (2u1w) 7967 | -3/Research | Spotted B-86 Titan 8100 | -3/Research | Released all parts (3) 8106 | -3/Research | Core integrity fell below 50% 8130 | -3/Research | Lost 20 parts (3p5n5u7w) 8155 | -3/Research | Core integrity fell below 20% 8185 | -3/Research | Released all parts (8) 8186 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08176_ Penetrated by Slug. 08176_ Slug penetrates Wall. 08176_ Flexi-carbon Leg destroyed. 08177_ Penetrated by Slug. 08178_ Imp. Medium Armor Plating destroyed. 08178_ Penetrated by Slug. 08180_ Lgt. Quantum Reactor destroyed. 08181_ Penetrated by Slug. 08181_ Slug penetrates Wall. 08181_ Penetrated by Slug. 08181_ Slug penetrates Wall. 08185_ Released Seismic Detector. 08185_ Released Imp. Medium Armor Plating. 08185_ Released Biometal Leg. 08185_ Released Imp. Medium Armor Plating. 08185_ Released Biometal Leg. 08185_ Released Imp. Medium Armor Plating. 08185_ Released Imp. Transmission Jammer. 08185_ Acquired Biometal Leg. 08186_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# # #??? ???##?# #" | | ????# """ """ # #?? ?????##### " | | ????# "R" """[|# ##########T*###* * % | | ?#??# " " " "% # %%!%=! [== %% | | ????# ! [" ########!"""% "###### | | ????# *# ### " = #?? | | ??#?# """ !=# #?#### %= #?? | | ????# """ # #????# #?? | | ????# """ ==# #????# #?? | | #???# ===# ##???# #?? | | ???## == # ###################?? | | ??#?####### ###### # #?#????? | | #############?#??# # ##?#???? | | """T""" #?##???# # #??????? | | """ """ ##?????# ### # [ #??????? | | #??????# #?# # #?#????? | | ######## ### # """ ##?#???? | | """" # #?# # """ #??#???? | | """" + #?# # """ #??????? | | """" # #?# + """ #??????? | | """" # #?# # "" #??????? | | =#############?# # #??????? | | ## #??????# # #??????? | | # ########h ############+#####??? | | ## # #??? | | ############ ! ; ! @ #??? | | ???# !! # == #??? | | ???# # !!!! #??? | | ??# # ####+#############+#######?? | | ??# # h #? ?????# #?? | | ####/### h # ??## #?? | | # Yg # ! ?# """ """ #?? | | + g # ## """ """ #?? | | # # ## """ """ #?? | | # # """""" ## #?? | | ?# ########### """""" ## #?? | | ?# #?????????# """""" ## """ """ #?? | | ??# #?????????# ?? ## """ """ #?? | | ########??# #?????????# ??????? ## """ """ #?? | | ??????????# #?????????# ?????????# #?? | | ??????????# ??????????# ??????????# % = #?? | | ??????????##??????????# ??????????##############?? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 80 Energy Generation 35 Energy Capacity 585 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Armor Coverage 1125 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Core Analysis 9 Recoil Reduction 2 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Novice Programmer Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed SingularityBladeInterrupter Manual? 0 Play Time 02:27:06 Cumulative 31.5 hours Start 2025.03.27 @ 00:22:01 End 2025.03.27 @ 02:54:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24e12ff2-ac10-4662-bd18-c70ee368c83f