Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 16:23:13 Player: L1l7 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (438) 438 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 1554 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 185/400 Matter 145/300 Energy 162/300 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Battery Visual Processing Unit ECM Suite > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Light Treads Light Treads Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Battery Visual Processing Unit ECM Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Improved EM Shotgun Flak Cannon Flak Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Visual Processing Unit Device ECM Suite Storage Large Battery Processor Visual Processing Unit Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 5 9 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 4 5 Treads 3 | . . 3 Leg 2 | 2 . . Wheel . | . . . Hover 6 | . 4 2 Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . . 3 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 83 95 Engine 10 | . 14 8 Treads 13 | . . 22 Leg 6 | . 15 . Hover 11 | . 12 10 Device 9 | . 6 10 Storage 6 | . . 10 Processor 9 | . 6 11 Energy Gun 8 | . 13 5 Ballistic Gun 3 | . 9 . Ballistic Cannon 8 | . . 14 Launcher 3 | . 4 2 Naked Turns . | . . . Heaviest Build 20 | 9 9 20 Greatest Support 60 | 20 26 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | 2 4 2 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 695 | 284 86 325 Remotely . | . . . Salvage Created 573 | 167 113 293 Parts 47 | 15 9 23 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 3 16 Guns 3 | . 3 . Cannons 12 | . . 12 AOE 4 | . . 4 Classes Destroyed 8 | 3 3 2 Worker 2 | 2 . . Tunneler 3 | 3 . . Hauler 2 | . 1 1 Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 13 | . 3 10 Grunt 4 | . . 4 Sentry 2 | . . 2 Best Kill Streak 5 | 3 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1502 | . 239 1263 Core 277 | . 62 215 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 71 | 15 16 40 Largest 2 | 2 2 2 Hottest 88 | 70 70 88 Shots Fired 127 | 30 32 65 Gun 81 | 30 32 19 Cannon 42 | . . 42 Launcher 4 | . . 4 Special . | . . . Kinetic 73 | 15 16 42 Thermal 50 | 15 16 19 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 11 | 3 6 11 Robot Miss Streak 9 | 3 7 9 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | 14 17 47 Core Hits 50 | 7 6 37 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 2 . 2 Burn 4 | 2 . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1402 | 178 209 1015 Guns 535 | 178 209 148 Cannons 507 | . . 507 Explosions 360 | . . 360 Melee . | . . . Ramming . | . . . Kinetic 657 | 53 97 507 Thermal 385 | 125 112 148 Explosive 360 | . . 360 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 37 | . . 37 Projectiles . | . . . Explosions 37 | . . 37 Melee . | . . . Knockbacks 12 | . . 12 Impact . | . . . Kinetic 12 | . . 12 Secondary . | . . . Self-Inflicted Damage 221 | . . 221 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 122 | 36 99 122 Average Temperature 33 | 15 45 34 Received Heat Transfer 327 | . . 327 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 2 . . Heat Transferred 1443 | 518 333 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 703 | 30 163 703 Initial 68 | . 19 68 Average 210 | 12 128 335 Maximum Alert Level 3 | . . 3 Low Security (%) 76 | 100 100 52 Level 1 . | . . 1 Level 2 21 | . . 44 Level 3 . | . . 1 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 6 27 Peak Tracking Total 6 | . 3 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 4 | . 2 2 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Robot Analysis 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Investigation 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1012 | 172 345 495 Spaces Moved 675 | 100 256 319 Core 10 | 8 2 . Treads 146 | . . 146 Legs 176 | 92 84 . Wheels . | . . . Hover 343 | . 170 173 Flight . | . . . Fastest Speed 50 | 50 50 52 Average Speed 96 | 114 76 106 Slowest Speed 170 | 120 120 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 29 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 63 | . . 63 Melee . | . . . Projectile . | . . . AOE 63 | . . 63 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 918 | 127 377 414 Wait 85 | . 69 16 Move 673 | 99 255 319 Hop . | . . . Pick Up 37 | 8 16 13 Fast Attach . | . . . Attach 24 | 5 8 11 Detach 1 | . . 1 Swap 4 | . 1 3 Drop 23 | . 12 11 Fire 71 | 15 16 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 18) 510 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Core integrity fell below 50% 918 | -9/Materials | First assault squad dispatched 1013 | -9/Materials | Self-destructed Last Messages --------------- T-07 Excavator is excavating. Acquired 32 matter. Acquired Lgt. Treads. Connecting with Terminal... Current location identified: Materials >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. >>Layout(Zone) Retrieving Zone 3E layout... Downloaded map data. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. L-31 Rogue unfolds itself. I-25 Savior unfolds itself. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. O-16 Technician locks terminal. 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