Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 23:24:15 Player: deadnoob Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (227) 1135 Value Destroyed (9495) 9495 Prototype IDs (136) 2720 Alien Tech Used (15) 3000 Bonus (5457) 5457 TOTAL SCORE: 33907 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1783 Follower Combat Kills 2763 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Friendly Fire -3789 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Medium Regenerative Plating Hacking Suite Improved Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Huge Storage Unit Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Enhanced Nova Cannon Omega Cannon Sigix Broadsword [Rating: 206] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Machine Analyzer Device Long-range Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Artifact Phase Redirector Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 502 | 2 2 3 2 2 48 33 19 33 14 17 17 11 2 8 6 12 25 1 4 1 . 14 10 2 11 4 11 4 3 24 1 33 20 10 26 19 11 37 Power 54 | . 1 . . 1 4 1 4 2 . 1 . . . 1 . . 2 . . . . 1 . . 2 . 4 . . 4 . 12 3 . 5 . 1 5 Engine 13 | . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . 2 . . 2 . 4 . . . . . . Core 17 | . 1 . . . 3 1 3 . . 1 . . . 1 . . 2 . . . . 1 . . 1 . 1 . . 1 . 1 . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 7 3 . 5 . 1 5 Propulsion 81 | . . 2 . . 13 5 2 5 6 1 . 2 . . . . 4 . . . . 3 . . 3 . 2 1 . 5 . 4 1 . 6 3 . 13 Treads 27 | . . 2 . . 10 5 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 40 | . . . . . 1 . . . 4 1 . 2 . . . . 4 . . . . 3 . . 3 . 2 1 . 3 . 4 1 . 6 3 . 2 Utility 192 | 1 1 1 1 . 15 11 3 7 6 8 14 1 . 5 6 11 13 1 2 . . 8 8 2 6 3 4 1 . 9 1 16 7 2 7 5 4 2 Device 114 | 1 . 1 . . 9 5 . 4 1 5 13 1 . 3 4 11 10 . 2 . . 3 7 1 4 1 2 . . 5 . 7 4 2 4 2 2 . Storage 10 | . 1 . 1 . 1 . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 Processor 16 | . . . . . . . 1 . 3 1 . . . . 1 . 1 . . . . . 1 . . . 1 . . 2 . 2 1 . 1 1 . . Hackware 15 | . . . . . . . . . . 1 . . . 1 1 . 2 . . . . 2 . . 1 . 1 . . 1 . . . . 2 . 2 1 Protection 35 | . . . . . 5 6 2 3 1 . . . . 1 . . . 1 . . . 2 . 1 1 2 . 1 . 1 1 6 . . . 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 175 | 1 . . 1 1 16 16 10 19 2 7 3 8 2 2 . 1 6 . 2 1 . 2 2 . . 1 1 2 3 6 . 1 9 8 8 11 6 17 Energy Gun 16 | . . . . . 5 5 . . . 2 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 52 | . . . . . . 2 . 4 . 2 . . . . . . 2 . 1 . . 2 2 . . 1 . . . 4 . 1 5 4 4 5 3 10 Ballistic Gun 36 | 1 . . . 1 8 2 9 8 1 . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Launcher 20 | . . . 1 . 3 4 . 5 . . 1 2 . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . . . . 3 1 2 1 2 2 . . . . . 2 . . 1 . . . . . . 1 1 2 1 . . 4 4 4 5 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 7 . 2 . 1 . 1 . . . . . . . . . . 1 . . 5 . 1 . . 10 . 4 5 7 3 3 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 70 | . . . . . 9 11 4 4 1 . . . . 1 . . . . . . . . . . . . 2 . . . . 6 . 1 2 . 1 28 Power 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 Propulsion 22 | . . . . . 3 2 2 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 11 Utility 26 | . . . . . 4 5 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . 1 8 Weapon 14 | . . . . . 2 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 13 | . . . . . 7 8 1 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . . 4 . 1 1 . 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 100 89 99 99 92 89 100 99 100 100 99 98 99 99 100 93 93 93 92 100 100 98 99 98 98 100 99 100 95 88 85 87 88 86 49 Engine 1 | . 7 . . . 3 . . 5 9 . . . . . . . . . . . . . . . . . 4 5 5 4 5 2 . . . . . . Core 5 | . 7 14 14 13 5 8 8 3 . 7 7 7 7 7 6 6 5 6 6 6 6 5 5 5 4 5 2 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 9 9 10 11 7 6 Treads 11 | . . 15 28 28 23 27 26 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 16 | . . . . . . . . . . 30 30 30 30 30 26 26 26 26 26 26 26 31 35 35 35 35 36 34 36 36 36 37 38 37 33 33 30 5 Device 12 | . 14 14 14 14 19 17 9 13 2 13 6 7 7 7 12 19 14 13 13 13 13 12 17 17 12 10 11 10 10 13 10 13 13 10 11 8 9 4 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 9 | . . . . . . . 5 3 15 22 23 23 23 23 20 13 13 13 13 13 13 11 11 11 11 11 11 10 10 10 10 12 17 18 18 20 18 10 Hackware 4 | . . . . . . . . . . 1 7 7 7 7 11 13 18 16 13 13 13 11 11 11 10 11 11 10 10 10 10 2 . . 4 4 7 4 Protection 5 | . . . . . 8 18 20 12 8 . . . . . . . . 2 6 6 6 2 . . 2 4 1 4 5 1 5 3 . . . . 3 1 Energy Gun 1 | . . . . . 10 9 . . . 6 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . 3 2 . . . . . . . . . . . . 2 5 5 5 5 5 5 5 3 5 4 . . . . . . Ballistic Gun 6 | . 28 28 27 28 7 4 15 12 7 . . 4 7 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 7 6 7 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 4 4 5 5 4 3 3 3 3 2 . Peak Build Rating 206 | 7 10 11 12 11 45 50 50 59 59 50 49 47 46 50 54 61 65 64 66 65 61 80 83 80 95 94 110 107 107 128 122 142 164 167 172 186 190 206 Average Rating 70 | 6 7 10 11 10 35 44 44 51 52 47 46 45 45 46 51 57 60 63 61 60 61 70 79 79 87 93 106 105 106 118 121 132 150 159 160 170 185 106 On Entrance 74 | 6 7 9 11 12 11 43 50 46 53 38 48 47 46 46 46 48 59 64 64 61 61 61 80 80 80 94 94 98 107 106 121 122 122 164 161 169 178 186 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 203 | 13 20 20 32 32 72 92 116 110 110 20 19 19 19 19 19 20 25 20 20 19 19 30 31 29 36 29 40 35 35 39 39 55 49 46 52 55 55 203 Greatest Support 212 | 20 20 40 40 40 78 80 80 87 87 20 20 23 20 20 20 20 22 20 20 20 20 36 31 31 34 34 40 43 43 46 46 55 55 68 53 56 55 212 Greatest Overweight (x) 10 | . . . . . 1 1 1 1 4 . . 1 . . . . 3 . . . . . . . 1 . 1 . . 10 . . . . 1 1 . 3 Average Overweight (x) . | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 10 10 15 15 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 12 12 27 Average Capacity 12 | 8 9 10 12 15 16 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 11 12 15 Most Carried 20 | 6 10 10 10 15 20 20 20 20 20 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 12 12 12 Average Carried 12 | 6 8 9 9 12 16 19 18 19 19 8 7 7 6 8 7 7 7 7 7 7 8 7 7 8 7 8 7 7 8 7 8 7 7 8 9 10 11 8 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 12 12 7 Final Carried 20 | 6 9 10 9 15 20 18 19 20 19 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 12 12 . Class Distribution -------------------- 41% | Mutant 22% | Hacker-Ninja 8% | Scavenger-Mutant 7% | Sprinter 4% | Generator-Scout 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Ninja | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Ninja | -3/Research Assassin | -3/Quarantine Scout | -3/Section 7 Generator-Scout | -2/Research Generator-Scout | -2/Testing Hacker-Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 7244 | 246 144 54 . 62 881 318 721 1207 292 210 110 215 . 100 60 100 186 127 40 10 . 67 173 20 . 124 136 80 . 318 10 295 63 132 348 125 50 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10572 | 130 45 . . . 1419 833 942 1304 345 434 . 181 . 82 93 116 82 372 78 . . . 334 129 . 20 509 133 44 . 4 358 86 86 676 354 204 1179 Parts 560 | 9 6 . . . 83 58 56 53 29 17 . 12 . 5 13 4 11 21 6 . . . 11 1 . 3 25 6 5 . 1 20 4 2 24 11 18 46 Haulers Intercepted 10 | . . . . . 5 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Recyclers Shooed 8 | . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 8 . 6 . . . . 2 . . . 11 . . 4 . 3 6 . . . . . . . . . Prevented 12 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . 2 . . 3 . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 126 | . 1 1 . . 23 23 15 23 3 . . 4 . 1 . . . . 1 . . . 2 . . 2 . 4 4 . . 2 . . 2 . 2 13 Melee 19 | . . . . . . 1 1 . 3 . . . . . . . . . 1 . . . 1 . . 2 . . . . . 2 . . 2 . 2 4 Guns 61 | . 1 1 . . 17 11 14 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 AOE 34 | . . . . . 6 9 . 5 . . . 4 . 1 . . . . . . . . . . . . . 4 4 . . . . . . . . 1 Classes Destroyed 21 | 2 2 1 . . 8 3 . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 Worker 12 | . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . 1 . 3 Builder 9 | . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . Tunneler 5 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 10 | . . . . . 5 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Recycler 18 | 1 . . . . 3 . 1 . 1 4 . . . . . . . . . . . . . . . . 2 . . . . . . . 3 2 . 1 Minesweeper 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Operator 11 | . . . . . 2 . 1 . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . 2 . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Watcher 21 | . 1 . . . 2 1 1 . 1 1 . . . . 2 . 1 . . . . . . . . . 2 . . . . 1 2 2 3 1 . . Swarmer 27 | . . . . . 7 4 2 . . . . 4 . 1 . . . . 1 . . . . . . . . 4 4 . . . . . . . . . Cutter 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 39 | . 1 . . . 10 4 7 13 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Brawler 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Sentry 30 | . . . . . 4 10 5 8 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Commander 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 1 1 . . 8 6 3 7 2 2 . 4 . 1 2 . 1 . 1 . . . 2 . . 1 8 4 4 . 1 3 1 1 3 1 1 6 Combat Bots Only 8 | . 1 1 . . 8 6 3 7 1 . . 4 . 1 . . . . 1 . . . 2 . . 1 . 4 4 . . 1 . . 1 . 1 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 2 2 2 1 1 . 3 . 1 1 1 1 1 1 . . . 1 1 . 1 1 3 3 . 1 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 2 . 2 . . . 3 . 1 . . . . . . . . . . . . . 3 3 . . . . . . . . 1 Melee 1 | . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1466 | . 10 11 . . 125 260 84 125 10 10 11 3 7 5 1 . 29 . 64 . 3 10 2 4 . 2 4 6 10 . 10 62 2 97 75 20 59 345 Missed 562 | . 4 . . . 29 65 19 33 2 6 6 . 5 . 1 . 16 . 45 . 1 8 1 2 . . 1 4 6 . 9 39 1 58 49 10 36 106 Damage Taken 17658 | . 67 402 . . 1247 2755 651 1214 194 32 81 64 92 76 51 29 153 . 192 . 21 112 13 44 . 49 81 57 64 48 25 881 40 1010 524 267 472 6650 Core 2664 | . 12 33 . . 52 170 52 15 18 . 21 21 . 31 . 13 41 . 121 . 21 . 13 25 . . . 18 17 16 . 210 . 21 40 47 91 1545 Absorbed by Shields 2422 | . . . . . 71 472 230 443 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1206 Redirected to Shielding 193 | . . . . . . . . . . . . . . . . . . . 10 . . 15 . . . . . . . . . 168 . . . . . . Ignored by Resistances 656 | . . . . . 2 371 77 200 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2323 | . . . . . . . 97 . . . . . . . 9 28 36 . . . . 54 . . . . . . . 30 . . 40 543 535 33 462 456 Core Remaining (%) 83 | 100 . . . 82 . . . . 44 . . . . 89 . . . . . . 76 . . . . 96 . . . . 95 . . 78 . 94 . . Volleys Fired 601 | 11 17 4 2 . 121 90 68 119 1 2 1 2 . 1 . . 7 . 1 . . 7 2 27 . 5 3 2 8 1 14 10 6 11 5 8 6 39 Largest 2 | 2 2 2 1 . 2 2 2 2 2 2 1 1 . 1 . . 1 . 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 260 | 40 40 40 33 . 110 145 145 115 115 153 63 45 . 260 . . 90 . 90 . . 90 90 90 . 90 90 45 90 90 90 113 113 113 113 200 120 233 Shots Fired 971 | 22 34 8 2 . 238 152 134 190 3 3 1 2 . 1 . . 7 . 1 . . 7 2 27 . 5 3 2 8 1 14 10 6 10 5 8 6 59 Gun 687 | 22 34 8 . . 234 122 129 134 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 249 | . . . . . . 19 5 45 1 2 . . . . . . 7 . 1 . . 7 2 27 . 5 3 . 6 1 14 10 6 10 5 8 6 59 Launcher 35 | . . . 2 . 4 11 . 11 . . . 2 . 1 . . . . . . . . . . . . . 2 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 496 | 22 34 8 . . 141 24 124 134 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Thermal 424 | . . . . . 81 116 10 41 1 3 1 . . 1 . . 7 . 1 . . 7 2 27 . 5 3 . 6 1 14 10 6 10 5 8 6 52 Explosive 34 | . . . 2 . 4 11 . 11 . . . 2 . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Electromagnetic 17 | . . . . . 12 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 2 5 5 . . 15 35 14 15 3 . 4 3 . 3 . . . . . . . . 1 . . . . 2 5 . . . . 6 . . . 11 Robot Miss Streak 9 | 2 4 1 . . 9 6 4 5 . . . 2 . . . . . . . . . . 1 . . . . 2 3 . . . . . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 . . 1 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 718 | 10 21 6 . . 135 111 97 100 9 22 1 7 2 9 5 2 7 12 4 . 1 2 11 2 . 2 13 6 2 . 1 11 3 13 17 4 9 61 Core Hits 346 | 4 5 3 . . 65 43 41 59 8 6 1 8 . 2 2 2 2 6 2 . . . 5 1 . 1 6 9 9 . . 5 2 10 4 2 4 29 Critical Kills 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . 4 5 . 1 1 . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 4 Burn 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 9 | . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 Melee Attacks 504 | . . . . . . 11 3 13 12 35 1 8 16 17 12 2 33 18 10 . 4 16 12 7 . 14 23 8 3 7 8 41 17 24 49 26 30 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 500 | . . . . . . 11 3 13 12 32 1 8 15 17 12 2 33 18 10 . 4 16 12 7 . 14 23 8 3 7 8 41 17 24 49 26 30 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 87 | . . . . . . . 1 . 2 13 . 3 2 8 1 2 1 10 2 . 1 1 4 1 . . 8 4 . . 1 5 . 1 5 3 2 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32819 | 126 296 79 . 12 2725 3109 1699 3157 379 1121 18 589 81 679 298 150 432 1032 249 . 83 127 637 178 . 118 1313 533 222 . 144 1026 199 1706 2107 650 1044 6501 Guns 7455 | 126 270 79 . . 2167 1908 1455 1420 12 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3438 | . . . . . . 128 140 104 36 . . . . . . . . . . . . . 33 . . . . . . . . . . 40 . . . 2957 Explosions 4710 | . . . . . 485 909 . 1145 . . . 270 . 57 . . . . . . . . . . . . . 247 222 . . . . . . 28 . 1347 Melee 17101 | . . . . . . 164 104 488 327 1121 . 319 81 622 298 150 432 1032 249 . 83 127 604 178 . 118 1313 286 . . 144 1026 199 1666 2107 622 1044 2197 Ramming 115 | . 26 . . 12 73 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5633 | 126 270 79 . . 1271 372 1423 1420 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 660 Thermal 6557 | . . . . . 761 1664 172 104 36 . 18 . . 57 . . . . . . . . 33 . . . . . . . . . . 40 . 28 . 3644 Explosive 3278 | . . . . . 485 909 . 1145 . . . 270 . . . . . . . . . . . . . . . 247 222 . . . . . . . . . Electromagnetic 135 | . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17101 | . . . . . . 164 104 488 327 1121 . 319 81 622 298 150 432 1032 249 . 83 127 604 178 . 118 1313 286 . . 144 1026 199 1666 2107 622 1044 2197 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 6 6 6 6 . . . . . 1 1 2 2 2 2 . . . . . . 5 5 5 5 . 16 16 19 . . . . Average Corruption 6 | . . . . . . 5 6 6 6 . . . . . 1 1 1 2 2 2 . . . . . . 1 5 5 5 . 2 16 16 . . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . . 1 30 70 26 . . . . . . 1 10 2 3 . . . . . . . . 1 4 . . 2 27 29 . . . . Message Errors 44 | . . . . . . . 9 13 3 . . . . . . . 4 1 . . . . . . . . . . 1 . . 1 7 5 . . . . Matter Fused 48 | . . . . . . 1 8 20 6 . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 5 4 . . . . Heat Flow Errors 17 | . . . . . . . 1 9 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 26 | . . . . . . . 3 5 5 . . . . . . . 1 . 1 . . . . . . . . 1 2 . . . 4 4 . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 30 | . . . . . . . 5 11 5 . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 4 . . . . Data Loss (major) 13 | . . . . . . . 2 5 3 . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . . Weapon Failures 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3439 | . . . . . 11 76 1 55 . 223 . 106 . 40 48 . 54 96 54 . 43 37 25 70 . 35 460 . . . 114 171 22 105 964 137 81 411 Projectiles 210 | . . . . . . 6 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Explosions 139 | . . . . . 11 70 . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 41 Melee 3090 | . . . . . . . . 51 . 223 . 89 . 40 48 . 54 96 54 . 43 37 25 70 . 35 460 . . . 114 171 22 105 964 137 81 171 Knockbacks 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . . . . 18 152 . 58 . . . 20 . . . . . . . . . . . . . . . 24 . . . . . 136 . . . . Shots 13 | . . . . . 1 6 . 3 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Rammed 12 | . . . . 1 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 2 . . 1 11 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . . . . . 276 290 183 261 292 84 28 . . 214 . 136 144 . 36 . . 123 4 10 . . 2 . . 4 22 300 58 184 68 152 158 158 Average Temperature 56 | . . . . . 40 70 44 71 129 32 12 . . 110 . 64 66 . 17 . . 42 3 4 . . 2 . . 3 7 58 18 59 18 46 47 61 Received Heat Transfer 4129 | . 36 12 . . 563 952 371 410 81 12 21 9 . . . . 42 . 54 . . . . 9 . 9 . . 9 . . 105 . 73 54 90 36 1181 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 7 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 7547 | . . . . . 1702 3219 222 111 37 . 37 . . . . . . . . . . . 37 . . . . . . . . . . 37 . 80 . 2065 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 2522 | 15 56 91 . . 354 728 402 1907 936 286 . . . . 109 70 992 . . . . 377 . . . . 340 . . . . 624 479 992 1204 896 1061 2522 Initial 929 | . 9 21 . . . 39 354 258 929 190 . . . . . 38 35 . . . . . . . . . 184 . . . . 3 342 97 453 623 537 678 Average 559 | 7 36 45 . . 225 345 258 1032 654 168 . . . . 47 51 628 . . . . 150 . . . . 262 . . . . 212 309 570 786 779 628 1989 Maximum Alert Level 5 | . . . . . 1 3 2 5 3 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 2 3 4 3 3 5 Low Security (%) 28 | 100 100 100 . 100 27 23 30 . . 64 . . . . 100 100 10 . . . . 62 . . . . 8 . . . . 56 36 23 . . . . Level 1 25 | . . . . . 72 34 66 10 . 35 . . . . . . 21 . . . . 37 . . . . 91 . . . . 20 44 11 . . . . Level 2 15 | . . . . . . 39 3 9 56 . . . . . . . 10 . . . . . . . . . . . . . . 22 18 10 46 17 80 1 Level 3 18 | . . . . . . 3 . 40 43 . . . . . . . 57 . . . . . . . . . . . . . . . . 54 40 82 19 11 Level 4 5 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 5 Level 5 4 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 4 . . . 4 . 2 . 1 2 . . . . 3 . 9 . . . . 6 . . . . . . . . . 7 1 2 9 3 5 20 Investigation 25 | . 2 . . . 2 . . . . . . . . . 1 . 3 . . . . 4 . . . . . . . . . 3 . 1 6 1 1 1 Extermination 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 2 Reinforcement 26 | . 2 . . . 2 . 1 . 1 2 . . . . 2 . 3 . . . . 2 . . . . . . . . . 1 . 1 2 2 3 2 Assault 16 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 15 Garrison 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 1 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 22 | . 2 . . . 2 . 3 . 4 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 2 3 . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 6 . . . . 18 . . . . . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 18 . . . . . . Times Spotted 609 | . 3 7 . . 45 26 28 26 5 7 16 7 4 7 6 6 15 . 6 . 1 18 9 3 . 6 11 5 8 31 5 53 4 60 59 28 28 66 Peak Tracking Total 24 | . 2 2 9 . 6 8 4 4 2 3 5 4 4 3 3 3 4 . 5 . 1 9 5 3 . 3 7 4 4 16 3 15 2 18 16 15 24 20 Tactical Retreats 93 | . . 2 . . 4 1 1 . 1 3 8 . . 1 . . 1 . 3 . . 3 1 1 . 2 1 . 3 . 4 11 1 12 13 4 5 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 32 | . 1 . . . . 1 . 12 2 . . . . . 2 . 2 . . . . . . . . . 2 . . . . 5 . 1 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . 1 . . . . . . . . . 2 . 2 . . . . . . . . 3 . . 1 . . 2 6 2 . . . . . . . Most Traps Carried 4 | . . . . 3 3 . . . . . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 61 | . . . 1 . 2 4 3 8 . . . 1 1 . . . 11 . . . . 1 . . . . . 1 . . . . 7 10 . 6 1 4 Max in Single Turn 2 | . . . 1 . 1 1 1 2 . . . 1 1 . . . 1 . . . . 1 . . . . . 1 . . . . 1 1 . 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 2 1 1 . Garrison Relay 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 103 | . 1 1 2 . 8 2 7 2 5 4 1 1 3 . 8 . 8 2 . . . 7 3 . 4 . 4 2 . 5 . 6 . 2 6 2 5 2 Terminals 40 | . 1 . . . 5 2 4 2 5 2 . . . . 7 . 5 . . . . . . . . . . 1 . . . 1 . . . . 3 2 Fabricators 10 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 2 . . 2 1 . . Repair Stations 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . Garrison Access 14 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 3 1 2 . Total Hacks 286 | . 2 1 2 . 18 3 22 4 15 14 1 1 23 . 25 . 21 8 . . . 32 8 . 17 . 5 4 . 15 . 16 . 4 11 3 7 4 Successful 187 | . 1 1 2 . 7 2 9 2 5 10 1 1 23 . 13 . 10 8 . . . 26 8 . 17 . 5 4 . 15 . 4 . 1 5 2 4 1 Failed 99 | . 1 . . . 11 1 13 2 10 4 . . . . 12 . 11 . . . . 6 . . . . . . . . . 12 . 3 6 1 3 3 Catastrophic 27 | . . . . . 5 . 4 1 1 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 7 . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 238 | . . . 1 . 13 . 16 . 9 8 . . . . 10 . 5 . . . . 22 . . . . 21 . . 1 . 34 6 11 30 19 21 11 Terminals 103 | . 2 . . . 12 3 13 4 15 7 . . . . 20 . 12 . . . . . . . . . . 3 . . . 3 . . . . 5 4 Fabricators 30 | . . . . . . . . . . . . . . . . . 3 . . . . 17 . . . . . . . . . 5 . . 4 1 . . Repair Stations 15 | . . . . . . . 3 . . . . . . . . . 2 . . . . 10 . . . . . . . . . . . . . . . . Recycling Units 22 | . . . . . 2 . 5 . . 7 . . . . 5 . . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 15 | . . . . . 3 . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . 2 1 . . . Garrison Access 24 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . 2 6 2 2 . Terminal Hacks 118 | . 1 1 2 . 4 2 4 2 5 5 1 1 23 . 7 . 3 8 . . . . 8 . 17 . . 4 . 15 . 1 . . . . 3 1 Record 26 | . . . 1 . . . . . . . . . 2 . . . . 7 . . . . 6 . 5 . . 3 . 2 . . . . . . . . Part Schematic 19 | . . . . . . . . . . . . . 13 . 2 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 23 | . . . . . 1 . 1 . . 1 . . 3 . 1 . 1 . . . . . . . 4 . . . . 11 . . . . . . . . Open Door 13 | . . 1 . . . . . . . . 1 1 . . . . . 1 . . . . 2 . . . . 1 . 2 . 1 . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 1 . . 2 1 . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . . . . 2 . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Repair 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . 1 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . Analyze 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 1 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 1 1 . Unauthorized Hacks 26 | . . . . . 2 . 2 . . 5 . . . . 6 . 1 . . . . 5 . . . . 3 . . . . 1 . . 1 . . . Terminals 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . 1 . 2 . . 5 . . . . 4 . . . . . . . . . . . 3 . . . . . . . . . . . Monitor 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 6 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Recyclers 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 1 . . . 8 1 5 2 5 3 . . . . 7 . 7 . . . . 6 . . . . 1 1 . . . 5 . 2 4 1 2 1 Full Trace Events 11 | . . . . . 1 . . 1 . . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 10 . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 122 | . . . . . 7 . . . . . . . 13 . 2 . 1 . . . . 14 . . 4 . 12 . . . . 17 . 13 27 . 12 . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Time 174 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . 74 . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 9 . . Parts Repaired 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Time 252 | . . . . . . . 56 . . . . . . . . . 22 . . . . 174 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 17 . 12 . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 33 | . . . . . . 17 . 12 . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 73 | . . . . 3 . . . 2 . . . . . . . 20 3 2 . 4 . 3 . . . . . . . . . 8 . . . . 1 27 Largest Group 22 | . . . . 3 3 . . 2 . . . . . . . 20 14 2 . 4 4 3 . . . . . . . . . 3 . . . . 1 22 Highest-Rated Group 2201 | . . . . 40 40 . . 51 . . . . . . . 733 523 51 . 157 157 90 . . . . . . . . . 296 . . . . 27 2201 Highest-Rated Ally 269 | . . . . 16 16 . . 31 . . . . . . . 50 46 31 . 40 40 30 . . . . . . . . . 269 . . . . 27 269 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 479 | . . . . . 25 . . 19 . . . . . . . 115 89 . . . 1 18 . . . . . . . . . 16 . . . . . 196 Total Damage 22982 | . . . . . 205 . . 392 . . . . . . . 2915 2644 . . . 21 349 . . . . . . . . . 1097 . . . . . 15359 Kills 84 | . . . . . 1 . . 3 . . . . . . . 6 24 . . . . 5 . . . . . . . . . 2 . . . . . 43 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 3 . 2 . . . . . . 1 . . 2 . . . 2 1 1 1 . 2 1 . 1 . 2 1 . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 5 2 3 8 6 4 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 20370 | 60 379 526 561 588 1624 1117 1037 2647 920 389 441 268 117 623 159 180 705 265 178 427 107 491 363 412 99 330 271 132 129 544 609 569 633 403 521 280 369 897 Spaces Moved 27424 | 22 259 360 344 357 692 409 307 930 343 996 812 690 191 858 368 309 1022 443 497 877 351 1138 838 644 144 604 927 452 299 951 1305 1702 805 1262 1874 808 1189 1045 Core 405 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 403 Treads 3539 | . . 172 344 357 640 409 307 930 342 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Legs 579 | 22 259 188 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Wheels 52 | . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22849 | . . . . . . . . . 1 996 812 690 191 858 368 309 1021 443 497 877 351 1138 838 644 144 604 927 452 299 950 1305 1702 805 1262 1874 808 1189 494 Fastest Speed 5 | 120 120 120 160 160 115 160 240 160 243 26 26 26 26 26 26 26 23 26 26 26 26 14 20 20 20 20 17 19 19 17 17 14 14 5 12 9 12 10 Average Speed 45 | 120 120 139 160 160 155 190 240 241 243 26 26 27 26 26 26 26 29 26 26 26 26 21 20 20 23 20 17 19 19 18 17 15 14 13 13 12 12 51 Slowest Speed 550 | 120 120 160 160 160 240 240 240 245 309 26 26 99 26 26 26 26 200 26 26 26 26 23 20 20 90 23 92 20 19 550 17 20 14 14 88 81 12 410 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . 2 . . . . 40 . . . . . . . . . . . 17 . 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . . . . 3 . . . . 6 . 4 . 1 . . 14 1 . . . 4 . . . 1 7 3 18 30 17 7 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 45 55 70 97 77 42 34 77 33 19 83 63 80 82 10 93 27 60 71 88 51 22 82 77 60 77 18 68 54 88 88 45 65 80 55 86 29 30 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 14 | . . . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 3 . . 1 . . . . . . 2 . 2 . Known Exits Taken 29 | . . . . . 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 44 | . . 2 . 2 . . . . . . 5 2 . 5 . . . 1 6 4 1 . 2 3 . 4 . 3 1 . 3 . . . . . . . Spaces Dug 375 | . . . . . 16 49 1 12 3 12 1 2 . 9 5 . 25 6 6 . 2 19 2 15 . 9 9 2 5 6 20 36 7 3 33 36 22 2 Terrain Destroyed 917 | . . . 11 . 17 68 2 182 3 12 1 59 . 12 5 . 27 6 6 . 2 20 3 32 . 11 10 88 60 6 21 38 9 37 33 46 25 65 Melee 219 | . . . . . . 4 1 2 3 10 1 2 . 9 5 . 20 6 5 . 2 13 2 5 . 6 7 2 3 5 7 28 5 2 28 14 20 2 Projectile 132 | . . . . . . 4 1 10 . 2 . . . . . . 7 . 1 . . 7 1 27 . 5 3 . 6 1 14 10 4 3 5 6 5 10 AOE 566 | . . . 11 . 17 60 . 170 . . . 57 . 3 . . . . . . . . . . . . . 86 51 . . . . 32 . 26 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 33328 | 34 293 378 354 374 1019 581 478 1162 412 1075 1034 751 235 1229 407 403 1363 565 528 1075 361 1339 1010 888 209 782 991 479 354 1309 1663 1931 1293 1412 2000 921 1346 1290 Wait 3770 | . 10 5 . 5 84 23 57 22 15 6 194 27 23 341 21 70 181 101 15 195 5 165 142 207 40 152 22 13 42 296 337 131 425 96 53 40 101 108 Move 27164 | 21 258 359 343 356 692 408 307 928 342 990 811 689 190 857 357 308 1013 442 494 876 350 1112 835 643 143 603 918 451 298 950 1302 1687 798 1229 1819 776 1176 1033 Hop 100 | . . . . . . . . . . 2 . . . . 5 . 4 . 1 . . 11 1 . . . 4 . . . 1 7 3 14 24 14 5 4 Pick Up 153 | . 2 3 3 7 22 8 11 10 12 5 2 3 2 . 3 2 4 1 . 1 1 7 1 . 2 . . 1 . 4 . 2 3 8 1 11 5 6 Fast Attach 239 | 1 1 1 . 1 25 5 5 10 4 2 5 4 . 6 1 7 7 1 1 1 . 7 6 2 11 4 9 1 . 20 . 21 12 11 21 6 6 14 Attach 112 | . . . . . 9 11 6 5 4 6 . 1 . . 1 . 1 . 1 . . 5 . . 1 . 1 1 . 1 . 1 6 7 6 9 5 24 Detach 87 | . 1 . . 1 8 . 3 3 2 3 . 1 . 1 1 1 1 1 1 . . 1 . . 1 . 4 . . 3 . 3 6 3 9 8 5 16 Swap 164 | 1 1 2 2 1 14 17 8 19 6 9 12 6 2 2 4 5 17 . 2 . . 2 4 . . . 1 2 3 3 1 11 2 . . 4 . 1 Drop 310 | . 1 4 4 2 33 6 10 15 13 15 8 7 2 4 2 8 9 1 2 2 1 6 7 2 11 4 6 . . 26 . 17 15 9 13 19 7 19 Fire 601 | 11 17 4 2 . 121 90 68 119 1 2 1 2 . 1 . . 7 . 1 . . 7 2 27 . 5 3 2 8 1 14 10 6 11 5 8 6 39 Melee 502 | . . . . . . 11 3 13 12 35 1 8 16 17 12 2 33 18 10 . 4 16 12 7 . 14 23 8 3 5 8 41 17 24 49 26 30 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . 1 11 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . 2 . 18 . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 53 | . . . . . . . . . . . . 3 . . . . 50 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 227 | -10/Materials | Met 8R-AWN 312 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered Mines 441 | -10/Mines | Followed 8R-AWN into the Mines 476 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 504 | -10/Mines | Discovered new exit (range 5) 553 | -10/Mines | Learned 2 Materials zone layouts 656 | -10/Mines | Found the Drone Emporium 679 | -10/Mines | Found Prototype Device 742 | -10/Mines | Learned Materials terminal intel 745 | -10/Mines | Learned Materials garrison access intel 771 | -10/Mines | Discovered new exit (range 8) 772 | -10/Mines | Assembled infested the area 777 | -10/Mines | Assisted by a Guerilla fighting off Assembled 966 | -10/Mines | Entered Exiles 1003 | -10/Exiles | Welcomed by 8R-AWN 1032 | -10/Exiles | Met EX-HEX 1114 | -10/Exiles | Met EX-DEC 1274 | -10/Exiles | Learned location of Zion (-6) 1299 | -10/Exiles | Met EX-BIN 1323 | -10/Exiles | Aligned with FarCom system 1325 | -10/Exiles | Given EX-Vault access code 1363 | -10/Exiles | Opened EX-Vault 1400 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1502 | -10/Exiles | Attacked by the Exiles 1514 | -10/Exiles | Discovered new exit (range 10) 1527 | -10/Exiles | Entered Mines 1550 | -9/Mines | Learned Materials terminal intel 1680 | -9/Mines | Learned location of 1 exit from Materials 1731 | -9/Mines | Found a hidden stash of uninstalled traps 1969 | -9/Mines | Discovered new exit (range 8) 2053 | -9/Mines | Discovered new exit (range 8) 2080 | -9/Mines | Found DCF Scrap (13 items) 2110 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2115 | -9/Mines | Entered Materials 2115 | -8/Materials | Accompanied by 3 allies 2115 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2116 | -8/Materials | Identified exit to Factory 2118 | -8/Materials | Loaded intel: 12 terminal locations 2119 | -8/Materials | Loaded intel: 1 garrison access location 2243 | -8/Materials | Lost 3 allies 2303 | -8/Materials | Destroyed 8 combat bots 2334 | -8/Materials | Lost 7 parts (2n3u2w) 2546 | -8/Materials | Identified Decoy Drone Bay 2788 | -8/Materials | Discovered exit to Factory (range 62) 3739 | -8/Materials | Identified exit to Garrison 3739 | -8/Materials | Entered Garrison 3837 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Discovered new exit (range 36) 3885 | -8/Garrison | Discovered new exit (range 69) 3885 | -8/Garrison | Discovered new exit (range 74) 3935 | -8/Garrison | Triggered checkpoint 4095 | -8/Garrison | Triggered checkpoint 4109 | -8/Garrison | Triggered checkpoint 4285 | -8/Garrison | Spotted B-75 Beast 4357 | -8/Garrison | Destroyed B-75 Beast 4374 | -8/Garrison | Lost 8 parts (2n4u2w) 4647 | -8/Garrison | Garrison Relay disabled 4798 | -8/Garrison | Lost 3 parts (1p1u1w) 4818 | -8/Garrison | Garrison Relay disabled 4820 | -8/Garrison | Garrison Relay disabled 4856 | -8/Garrison | Entered Materials 4857 | -8/Materials | Loaded intel: 11 terminal locations 5041 | -8/Materials | Build established: Scavenger-Mutant 5384 | -8/Materials | Repaired Hvy. Phase Cannon 5422 | -8/Materials | Discovered exit to Factory (range 8) 5819 | -8/Materials | Garrison activated, responded to threat 5826 | -8/Materials | Build established: Mutant 5893 | -8/Materials | Identified exit to Garrison 5893 | -8/Materials | Entered Garrison 5969 | -8/Garrison | Triggered checkpoint 6048 | -8/Garrison | Garrison Relay disabled 6169 | -8/Garrison | Core integrity fell below 50% 6191 | -8/Garrison | Triggered checkpoint 6223 | -8/Garrison | Destroyed 7 combat bots 6369 | -8/Garrison | Rescued a captive Derelict 6377 | -8/Garrison | Rescued a captive Derelict 6431 | -8/Garrison | Garrison Relay disabled 6513 | -8/Garrison | Discovered new exit (range 11) 6595 | -8/Garrison | Triggered checkpoint 6733 | -8/Garrison | Triggered checkpoint 6883 | -8/Garrison | Spotted B-75 Beast 6909 | -8/Garrison | Allies destroyed B-75 Beast 6980 | -8/Garrison | Found Hvy. Reactive Plating 6985 | -8/Garrison | Found Hvy. Reactive Plating 7185 | -8/Garrison | Triggered checkpoint 7207 | -8/Garrison | Garrison Relay disabled 7382 | -8/Garrison | Discovered new exit (range 8) 7488 | -8/Garrison | Triggered checkpoint 7657 | -8/Garrison | Triggered checkpoint 7700 | -8/Garrison | Discovered new exit (range 15) 7860 | -8/Garrison | Phase Generator disabled 8295 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8540 | -8/Garrison | Entered Materials 8898 | -8/Materials | Build established: Scavenger-Mutant 9060 | -8/Materials | Met 7R-MNS 9344 | -8/Materials | Build established: Mutant 9437 | -8/Materials | Discovered exit to Factory (range 8) 9460 | -8/Materials | Entered Factory 9460 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9461 | -7/Factory | Caught up to 7R-MNS 9498 | -7/Factory | Discovered new exit (range 15) 9502 | -7/Factory | Identified exit to Lower Caves 9630 | -7/Factory | Found Prototype Launcher 9743 | -7/Factory | Build established: Sprinter 9849 | -7/Factory | Entered Lower Caves 9862 | -7/Lower Caves | Learned Factory emergency access door positions 9882 | -7/Lower Caves | Met a Warlord Commander 9883 | -7/Lower Caves | Learned location of Warlord (-4) 9884 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9884 | -7/Lower Caves | Identified Rocket Array 9888 | -7/Lower Caves | Found Encrypted Comm Array 9908 | -7/Lower Caves | Ambushed by wild Derelicts 9982 | -7/Lower Caves | Spotted B-75 Beast 10259 | -7/Lower Caves | Discovered new exit (range 10) 10261 | -7/Lower Caves | Identified exit to Lower Caves 10290 | -7/Lower Caves | Entered another Lower Caves area 10305 | -7/Lower Caves | Discovered new exit (range 12) 10458 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10523 | -7/Lower Caves | Discovered new exit (range 16) 10527 | -7/Lower Caves | Identified exit to Data Miner 10558 | -7/Lower Caves | Entered Data Miner 10558 | -7/Data Miner | Discovered new exit (range 6) 10563 | -7/Data Miner | Met Data Miner 10569 | -7/Data Miner | Learned location of Section 7 (-3) 10569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10571 | -7/Data Miner | Received God Mode back door access code from Data Miner 10590 | -7/Data Miner | Identified exit to Proximity Caves 10606 | -7/Data Miner | Data Conduit disabled 10675 | -7/Data Miner | Entered Proximity Caves 10965 | -6/Proximity Caves | Encountered a Derelict sapper outpost 11055 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11171 | -6/Proximity Caves | Learned 4 Factory zone layouts 11172 | -6/Proximity Caves | Learned Factory emergency access door positions 11279 | -6/Proximity Caves | Discovered new exit (range 10) 11282 | -6/Proximity Caves | Identified exit to Factory 11298 | -6/Proximity Caves | Entered Factory 11298 | -6/Factory | Evolved 2 slots: Utility x2 11299 | -6/Factory | Identified exit to Factory 11338 | -6/Factory | Joined by Warlord Pyro squad 11457 | -6/Factory | Sucked down chute 11457 | -6/Factory | Entered Waste 11458 | -6/Waste | Met a frightened Derelict 11465 | -6/Waste | Spotted C-40 Crusher 11465 | -6/Waste | Spotted C-40 Crusher 11469 | -6/Waste | Spotted C-40 Crusher 11474 | -6/Waste | Warlord forces began an assault 11476 | -6/Waste | Allies destroyed C-40 Crusher 11527 | -6/Waste | Allies destroyed C-40 Crusher 11530 | -6/Waste | Allies destroyed C-40 Crusher 11532 | -6/Waste | Spotted C-40 Crusher 11540 | -6/Waste | Spotted C-40 Crusher 11553 | -6/Waste | Allies destroyed C-40 Crusher 11561 | -6/Waste | Allies destroyed C-40 Crusher 11567 | -6/Waste | Spotted C-40 Crusher 11569 | -6/Waste | Discovered new exit (range 13) 11584 | -6/Waste | Lost 3 allies 11596 | -6/Waste | Identified exit to Factory 11637 | -6/Waste | Entered Factory 11637 | -6/Factory | Accompanied by 14 allies 11852 | -6/Factory | Identified exit to Lower Caves 11852 | -6/Factory | Identified exit to Extension 11909 | -6/Factory | Lost 5 allies 11934 | -6/Factory | Garrison activated, responded to threat 11981 | -6/Factory | Allied Derelicts emerged from ambush trap array 12090 | -6/Factory | Discovered exit to Factory (range 4) 12276 | -6/Factory | Repaired Mic. Nuclear Core 12342 | -6/Factory | Entered Lower Caves 12444 | -6/Lower Caves | Identified exit to Lower Caves 12472 | -6/Lower Caves | A Commander dispatched an escort 12474 | -6/Lower Caves | Destroyed PF-NHW(g) 12485 | -6/Lower Caves | Learned 8 Research zone layouts 12485 | -6/Lower Caves | Learned Extension emergency access door positions 12485 | -6/Lower Caves | Learned Extension security intel 12485 | -6/Lower Caves | Learned Factory terminal intel 12533 | -6/Lower Caves | Murdered 4 allies 12578 | -6/Lower Caves | Build established: Hacker-Ninja 12607 | -6/Lower Caves | Entered another Lower Caves area 12607 | -6/Lower Caves | Accompanied by 2 allies 12608 | -6/Lower Caves | Commander's escort returned to base 12608 | -6/Lower Caves | Commander's escort returned to base 12609 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12656 | -6/Lower Caves | Discovered exit to Factory (range 14) 12701 | -6/Lower Caves | Learned 4 Factory zone layouts 12727 | -6/Lower Caves | Encountered a Warlord checkpoint 12779 | -6/Lower Caves | Discovered new exit (range 5) 12780 | -6/Lower Caves | Identified exit to Zion 12785 | -6/Lower Caves | Entered Zion 12795 | -6/Zion | System corruption cleaned by Quarantine Array 12811 | -6/Zion | Discovered new exit (range 12) 12849 | -6/Zion | Learned Factory stockpile data 12868 | -6/Zion | Received a visual enhancement algorithm 12967 | -6/Zion | Met Imprinter 12972 | -6/Zion | Imprinted 12974 | -6/Zion | Declared Zion's savior 13016 | -6/Zion | Identified exit to Proximity Caves 13212 | -6/Zion | Entered Proximity Caves 13212 | -5/Proximity Caves | Accompanied by 4 allies 13213 | -5/Proximity Caves | Spotted B-75 Beast 13296 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13319 | -5/Proximity Caves | Entered Factory 13319 | -5/Factory | Evolved 2 slots: Propulsion x2 13322 | -5/Factory | Loaded intel: 26 terminal locations 13387 | -5/Factory | Repaired Lrn. Sensor Array 13451 | -5/Factory | Repaired Adv. Reaction Control System 13495 | -5/Factory | Retrieved Zion intel report: Trap Installations 13519 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13521 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 13556 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13563 | -5/Factory | Fabricated L-41 Fighter? 13649 | -5/Factory | Discovered new exit (range 13) 13651 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13654 | -5/Factory | Identified exit to Upper Caves 13668 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 13693 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 13810 | -5/Factory | Entered Upper Caves 13930 | -5/Upper Caves | Learned Factory terminal intel 13934 | -5/Upper Caves | Encountered a Warlord checkpoint 13994 | -5/Upper Caves | Learned location of 1 exit from Factory 13994 | -5/Upper Caves | Learned Factory terminal intel 13998 | -5/Upper Caves | Destroyed SG-8P1(g) 14150 | -5/Upper Caves | Identified exit to Upper Caves 14173 | -5/Upper Caves | Entered another Upper Caves area 14174 | -5/Upper Caves | Discovered new exit (range 15) 14177 | -5/Upper Caves | Identified exit to Factory 14284 | -5/Upper Caves | Learned location of Armory (-4) 14521 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14581 | -5/Upper Caves | Discovered new exit (range 16) 14584 | -5/Upper Caves | Identified exit to Zhirov 14585 | -5/Upper Caves | Entered Zhirov 14585 | -5/Zhirov | Discovered new exit (range 3) 14589 | -5/Zhirov | Met Zhirov 14594 | -5/Zhirov | Found Alien Artifact 14594 | -5/Zhirov | Identified Integrated Dissipator 14594 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14606 | -5/Zhirov | Found Alien Artifact 14660 | -5/Zhirov | Learned location of Quarantine (-3) 14660 | -5/Zhirov | Learned location of Testing (-2) 14660 | -5/Zhirov | Learned location of Command (-1) 14662 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14668 | -5/Zhirov | Identified exit to Proximity Caves 14684 | -5/Zhirov | Entered Proximity Caves 14702 | -4/Proximity Caves | Spotter reported a threat 14762 | -4/Proximity Caves | Learned Research emergency access door positions 14787 | -4/Proximity Caves | Encountered a Derelict sapper outpost 15011 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15014 | -4/Proximity Caves | Entered Factory 15014 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15015 | -4/Factory | Identified exit to Research 15016 | -4/Factory | Identified exit to Upper Caves 15017 | -4/Factory | Loaded intel: 26 terminal locations 15085 | -4/Factory | Retrieved Zion intel report: Active Terminals 15103 | -4/Factory | Retrieved Zion intel report: Guard Positions 15149 | -4/Factory | Discovered exit to Research (range 14) 15150 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15155 | -4/Factory | Retrieved Zion intel report: Component Schematics 15285 | -4/Factory | Entered Upper Caves 15338 | -4/Upper Caves | Learned Research stockpile data 15371 | -4/Upper Caves | Learned Research garrison access intel 15371 | -4/Upper Caves | Learned Armory terminal intel 15371 | -4/Upper Caves | Learned Armory emergency access door positions 15384 | -4/Upper Caves | Attracted the attention of an 0b10 base 15399 | -4/Upper Caves | Discovered new exit (range 12) 15401 | -4/Upper Caves | Identified exit to Upper Caves 15417 | -4/Upper Caves | Entered another Upper Caves area 15418 | -4/Upper Caves | Identified exit to Warlord 15546 | -4/Upper Caves | Entered Warlord 15553 | -4/Warlord | System corruption cleaned by Quarantine Array 15604 | -4/Warlord | Rebuked by Warlord 15606 | -4/Warlord | Opened Warlord's prototype stash 15613 | -4/Warlord | Found Prototype Reactor 15613 | -4/Warlord | Identified Vortex Chain Reactor 15622 | -4/Warlord | Found Prototype Processor 15622 | -4/Warlord | Identified Exp. Targeting Computer 15625 | -4/Warlord | Found Prototype Processor 15625 | -4/Warlord | Identified Exp. Core Analyzer 15627 | -4/Warlord | Found Prototype Device 15627 | -4/Warlord | Identified Thermal Barrier 15629 | -4/Warlord | Warlord's base attacked by MAIN.C 15630 | -4/Warlord | Found Ghost Barrier 15708 | -4/Warlord | Found Prototype Energy Gun 15708 | -4/Warlord | Identified Vortex Rail 15711 | -4/Warlord | Found Prototype Energy Cannon 15711 | -4/Warlord | Identified Vortex Cannon 15715 | -4/Warlord | Found Vortex Cannon 15812 | -4/Warlord | Opened side exit 15979 | -4/Warlord | Warlord forces counterattacked 16044 | -4/Warlord | Spotted B-86 Titan 16044 | -4/Warlord | Spotted B-90 Cyclops 16056 | -4/Warlord | Spotted Striker 16088 | -4/Warlord | Discovered new exit (range 9) 16089 | -4/Warlord | Identified exit to Proximity Caves 16090 | -4/Warlord | Entered Proximity Caves 16119 | -3/Proximity Caves | Lost 23 allies 16187 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16663 | -3/Proximity Caves | Discovered exit to Research (range 6) 16699 | -3/Proximity Caves | Entered Research 16699 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16700 | -3/Research | Identified exit to Quarantine 16701 | -3/Research | Identified exit to Research 16704 | -3/Research | Loaded intel: 4 garrison access locations 16712 | -3/Research | Zion Heavy squad teleported in 16854 | -3/Research | Allied Derelicts emerged from ambush trap array 16856 | -3/Research | Garrison activated, responded to threat 16924 | -3/Research | Zion Infowar Resupply teleported in 16931 | -3/Research | Found Prototype Processor 16931 | -3/Research | Identified Spectral Analyzer 16995 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17013 | -3/Research | Retrieved Zion intel report: Unaware Schematics 17117 | -3/Research | Retrieved Zion intel report: Emergency Access 17118 | -3/Research | Zion Experimental squad teleported in 17181 | -3/Research | Zion Hacking Resupply teleported in 17197 | -3/Research | Retrieved Zion intel report: Component Schematics 17199 | -3/Research | Search patrols dispatched 17203 | -3/Research | Retrieved Zion intel report: Unaware Schematics 17247 | -3/Research | System corruption reached 10% 17265 | -3/Research | Spotted B-86 Titan 17268 | -3/Research | Entered Quarantine 17296 | -3/Quarantine | Lost 4 parts (2p2u) 17300 | -3/Quarantine | Found Alien Artifact 17300 | -3/Quarantine | Identified Phase Armor 17407 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 17413 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 17427 | -3/Quarantine | Found Alien Reactor 17427 | -3/Quarantine | Identified Matter Drive 17457 | -3/Quarantine | Found Alien Artifact 17457 | -3/Quarantine | Identified Phase Redirector 17466 | -3/Quarantine | Found Alien Slashing Weapon 17466 | -3/Quarantine | Identified Sigix Broadsword 17496 | -3/Quarantine | Cryocooling Duct disabled 17511 | -3/Quarantine | Build established: Scout 17511 | -3/Quarantine | Ambient heat levels rising (+20) 17511 | -3/Quarantine | Non-combat units ordered to evacuate 17518 | -3/Quarantine | Search patrols dispatched 17526 | -3/Quarantine | Found Alien Energy Cannon 17559 | -3/Quarantine | Spotted Fortress 17569 | -3/Quarantine | Discovered new exit (range 6) 17570 | -3/Quarantine | Identified exit to Section 7 17794 | -3/Quarantine | Identified Core Cannon 17816 | -3/Quarantine | Build established: Assassin 17901 | -3/Quarantine | Entered Section 7 17918 | -3/Section 7 | Found Alien Artifact 17932 | -3/Section 7 | Found Alien Artifact 17942 | -3/Section 7 | Retrieved Zion intel report: Main Access 17981 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 18007 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 18018 | -3/Section 7 | Spotted B-86 Titan 18023 | -3/Section 7 | Found Alien Artifact 18023 | -3/Section 7 | Identified Integrity Redistributor (x2) 18023 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-45) 18030 | -3/Section 7 | Spotted S7 Guard 18034 | -3/Section 7 | Found Alien Artifact 18034 | -3/Section 7 | Identified Integrated Thermoelectric Network 18034 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18074 | -3/Section 7 | Found Integrity Redistributor 18082 | -3/Section 7 | Spotted S7 Guard 18090 | -3/Section 7 | Found Alien Artifact 18101 | -3/Section 7 | Spotted Alpha 7 18101 | -3/Section 7 | Spotted Alpha 7 18114 | -3/Section 7 | Spotted Executioner 18114 | -3/Section 7 | Spotted Executioner 18138 | -3/Section 7 | Spotted Striker 18150 | -3/Section 7 | Spotted B-99 Colossus 18151 | -3/Section 7 | Search patrols dispatched 18158 | -3/Section 7 | Found Alien Artifact 18158 | -3/Section 7 | Identified Core Expander 18158 | -3/Section 7 | Installed Core Expander, added new Power slot 18204 | -3/Section 7 | Found Alien Artifact 18204 | -3/Section 7 | Identified LRC Energy Well 18204 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18206 | -3/Section 7 | Found Alien Artifact 18206 | -3/Section 7 | Identified LRC Storage 18206 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18215 | -3/Section 7 | Found Integrated Dissipator 18215 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18252 | -3/Section 7 | Found Alien Artifact 18253 | -3/Section 7 | Found Alien Artifact 18255 | -3/Section 7 | Build established: Scout 18273 | -3/Section 7 | Identified Integrated Mediator 18273 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18278 | -3/Section 7 | Found Alien Artifact 18278 | -3/Section 7 | Identified Integrated Reactor 18278 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18299 | -3/Section 7 | Identified Core Membrane 18304 | -3/Section 7 | Entered Research 18304 | -2/Research | Evolved 2 slots: Utility x2 18304 | -2/Research | Installed Core Membrane, gained immunity to corruption 18381 | -2/Research | Retrieved Zion intel report: Active Garrisons 18426 | -2/Research | Spotted B-90 Cyclops 18478 | -2/Research | Found Prototype Processor 18478 | -2/Research | Identified Exp. Signal Interpreter 18513 | -2/Research | Retrieved Zion intel report: Guard Positions 18514 | -2/Research | Retrieved Zion intel report: Prototype Schematics 18548 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18554 | -2/Research | Search patrols dispatched 18571 | -2/Research | Spotted B-90 Cyclops 18590 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 18601 | -2/Research | Build established: Generator-Scout 18608 | -2/Research | Retrieved Zion intel report: Component Schematics 18614 | -2/Research | Found Unknown Device 18614 | -2/Research | Identified Launcher Loader 18729 | -2/Research | Spotted B-90 Cyclops 18737 | -2/Research | Discovered new exit (range 13) 18738 | -2/Research | Identified exit to Access 18775 | -2/Research | Retrieved Zion intel report: Active Terminals 18777 | -2/Research | Retrieved Zion intel report: Emergency Access 18798 | -2/Research | Discovered exit to Access (range 9) 18804 | -2/Research | Search patrols dispatched 18821 | -2/Research | Discovered new exit (range 5) 18824 | -2/Research | Identified exit to Testing 18825 | -2/Research | Entered Testing 18867 | -2/Testing | Retrieved Zion intel report: Emergency Access 18893 | -2/Testing | Found Prototype Energy Cannon 18903 | -2/Testing | Identified Imp. Potential Cannon 18918 | -2/Testing | Found Prototype Ballistic Cannon 18918 | -2/Testing | Identified Omega Cannon 18923 | -2/Testing | Fabricated Exp. Transmission Jammer? 18954 | -2/Testing | Discovered exit to Access (range 15) 18959 | -2/Testing | Retrieved Zion intel report: Active Terminals 18961 | -2/Testing | Retrieved Zion intel report: Active Garrisons 18962 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 18963 | -2/Testing | Found Exp. Core Analyzer 18989 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 18999 | -2/Testing | Spotted PD-INIO9C45BW 19075 | -2/Testing | Search patrols dispatched 19091 | -2/Testing | Found Prototype Protection 19091 | -2/Testing | Identified Med. Regenerative Plating 19100 | -2/Testing | Retrieved Zion intel report: Guard Positions 19105 | -2/Testing | Entered Access 19105 | -1/Access | Evolved 2 slots: Utility x2 19277 | -1/Access | Retrieved Zion intel report: Prototype Schematics 19278 | -1/Access | Zion Hacking Resupply teleported in 19355 | -1/Access | Search patrols dispatched 19368 | -1/Access | Spotted B-99 Colossus 19374 | -1/Access | Retrieved Zion intel report: Unaware Analyses 19391 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 19420 | -1/Access | Retrieved Zion intel report: Component Stockpiles 19431 | -1/Access | Spotted B-99 Colossus 19438 | -1/Access | Garrison activated, responded to threat 19473 | -1/Access | Discovered new exit (range 7) 19474 | -1/Access | Identified exit to Command 19474 | -1/Access | Entered Command 19477 | -1/Command | Retrieved Zion intel report: Component Stockpiles 19505 | -1/Command | Disengaged cave seal 19505 | -1/Command | Zionites emerged from the dark tunnel 19515 | -1/Command | Build established: Hacker-Scout 19581 | -1/Command | Spotted B-99 Colossus 19590 | -1/Command | Retrieved Zion intel report: Active Garrisons 19630 | -1/Command | Allies destroyed B-99 Colossus 19675 | -1/Command | Lost 3 parts (1p1n1w) 19749 | -1/Command | First assault squad dispatched 19921 | -1/Command | Spotted M Guard 19922 | -1/Command | Spotted Combat Programmer 19923 | -1/Command | Spotted Combat Programmer 19925 | -1/Command | Destroyed Combat Programmer 19968 | -1/Command | Lost 5 allies 19977 | -1/Command | High security lockdown imminent 19977 | -1/Command | Allies destroyed Combat Programmer 19977 | -1/Command | Spotted M Guard 20042 | -1/Command | Lost 13 parts (1p8n3u1w) 20057 | -1/Command | High security lockdown engaged 20155 | -1/Command | Spotted Striker 20228 | -1/Command | Core integrity fell below 50% 20230 | -1/Command | Destroyed M Guard 20230 | -1/Command | All MAIN.C guards destroyed 20255 | -1/Command | Lost 3 parts (3u) 20256 | -1/Command | Lost 7 allies 20260 | -1/Command | Build established: Mutant 20291 | -1/Command | Destroyed Striker 20329 | -1/Command | Spotted Investigator 20330 | -1/Command | Scanned by Researcher 20353 | -1/Command | Identified Transdimensional Reconstructor 20353 | -1/Command | Failed to warp due to unstable space 20357 | -1/Command | Core integrity fell below 20% 20361 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+50) 20371 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 20362_ Core Membrane filtered system corruption (3). 20363_ Investigator stasis bubble strength at 38. 20363_ Critical hit (Burn: +17). 20363_ G-73 Enforcer stasis bubble strength at 131. 20364_ Investigator stasis bubble strength at 29. 20365_ Investigator stasis bubble strength at 20. 20365_ Knocked back. 20366_ Held in stasis. 20366_ Investigator is analyzing... 20366_ G-73 Enforcer stasis bubble strength at 108. 20366_ B-74 Champion destroyed. 20367_ G-73 Enforcer stasis bubble strength at 85. 20368_ G-73 Enforcer stasis bubble strength at 62. 20368_ M-36 Artificer repairs Wheel. 20368_ G-73 Enforcer stasis bubble strength at 108. 20369_ Held in stasis. 20369_ G-73 Enforcer stasis bubble strength at 85. 20370_ M-36 Artificer repairs B-74 Champion. 20370_ G-73 Enforcer stasis bubble strength at 62. 20371_ G-73 Enforcer stasis bubble strength at 39. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????####################################????????? | | ?????# ## #????????? | | ?????# ##@ #????????? | | ?????# ##l = "" !#????????? | | ?????# ##%=!%[ """" #????????? | | ?????# ] ## [ b """" #????????? | | ?????# ## "" #????????? | | ?????# ## *%[gm!g #????????? | | ?????#########+#######??# [gc*ggg #####????? | | ?########### #############;#;#;####m"# #????? | | ?# T" k m"m % #????? | | ?# "" ##################"###### #????? | | ?######+#### # #??# ## ####### | | ????# ###### #??# ## ## | | ????# #????# #??# ## ## | | ????# #????# #??# ?# ## | | ????# ####??? ?????? ?## ## % T | | ????# """#????#+###########""##"#### #]= | | ????# T"#????# [%[ +%= " | | ????# """#?######### ############### #*! | | ????# #### + + ########"=## | | ????# #??# # # " *%!# | | ????# #??# #%# = +%= +[## | | ????# #??# ?#%# #[ ! "*"# | | ????# #??###########!"% # #%####### | | ????# #????########"*# # ! ]#!#????? | | ????# #????# ##!!!"#"############[#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 89 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Corruption Containment 12 Armor Coverage 675 Resistance: KI 40 Resistance: TH 10 Propulsion Shielding 90 Evasion (%) 79 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 23 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- ECM Suite | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Welding Torch | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lgt. Fission Core | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Huge Storage Unit | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Cld. Fission Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Coolant Injector | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel System Shield | -4/Factory | Z-intel Phase Shifter | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Adv. Thermal Generator | -4/Factory | Z-intel Adv. Focal Shield | -4/Factory | Z-intel Matter Compressor | -4/Factory | Z-intel Imp. Core Shielding | -4/Factory | Z-intel Imp. Melee Analysis Suite | -4/Factory | Z-intel Biometal Heavy Treads | -3/Research | Downloaded Variable Charge Gun | -3/Research | Z-intel Hyp. Coil Gun | -3/Research | Z-intel Com. Wheel | -3/Research | Z-intel Biometal Medium Treads | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Antimatter Reactor | -3/Research | Z-intel Core Analyzer | -3/Research | Z-intel Com. Matter Pod | -3/Research | Z-intel Adv. Datajack | -3/Research | Z-intel Imp. Shock Absorption System | -3/Research | Z-intel Point Defense System | -3/Research | Z-intel Imp. Power Shielding | -3/Research | Z-intel Field Propulsion Array | -3/Research | Z-intel Reaction Control System | -3/Research | Z-intel Adv. Power Amplifier | -3/Research | Z-intel Seismic Detector | -3/Research | Z-intel Imp. Remote Force Field | -3/Section 7 | Z-intel Adv. Sensor Array | -3/Section 7 | Z-intel Antimissile System | -3/Section 7 | Z-intel Power Maul | -3/Section 7 | Z-intel Triangulator | -3/Section 7 | Z-intel Adv. Reaction Control System | -3/Section 7 | Z-intel Matter Filter | -3/Section 7 | Z-intel Remote Force Field | -3/Section 7 | Z-intel Lrn. Terrain Scanner | -3/Section 7 | Z-intel Centrium Wheel | -3/Section 7 | Z-intel Lgt. Particle Reactor | -3/Section 7 | Z-intel System Restoration Module | -3/Section 7 | Z-intel Imp. Utility Shielding | -3/Section 7 | Z-intel Electron Diverter | -2/Research | Z-intel Adv. Plasma Rifle | -2/Research | Z-intel Hvy. Proton Missile Launcher | -2/Research | Z-intel Cld. Field Propulsion Drive | -2/Research | Z-intel Exp. Cooling System | -2/Research | Z-intel Energy Mantle | -2/Research | Z-intel Exp. Actuator Array | -2/Research | Z-intel Stealth Drone Bay | -2/Research | Z-intel Cld. Antimatter Reactor | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Cld. Gravmag System | -2/Research | Z-intel Tiamat Missile Launcher | -2/Research | Z-intel Hcp. Storage Unit | -2/Research | Z-intel Launcher Guidance Computer | -2/Research | Z-intel Adv. Particle Charger | -2/Research | Z-intel Linear Accelerator | -2/Research | Z-intel Adv. Force Field | -2/Research | Z-intel Adv. Melee Analysis Suite | -2/Research | Z-intel Adv. Remote Datajack | -2/Research | Z-intel Enh. Force Lance | -2/Research | Z-intel Enh. Optical Array | -2/Research | Z-intel Drone Bay | -2/Research | Z-intel Hvy. Reflective Plating | -2/Research | Z-intel Force Lance | -2/Research | Z-intel Hacking Suite | -2/Research | Z-intel Adv. Signal Interpreter | -2/Research | Z-intel Hrd. Medium Armor Plating | -2/Research | Z-intel Lrn. Phase Cannon | -1/Access | Z-intel Cld. Nuclear Pulse Thruster | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Exp. EM Disruption Field | -1/Access | Z-intel Exp. Melee Analysis Suite | -1/Access | Z-intel Exp. Focal Shield | -1/Access | Z-intel Centrium Heavy Armor Plating | -1/Access | Z-intel Enh. Force Rifle | -1/Access | Z-intel Exp. Matter Compressor | -1/Access | Z-intel Exp. Biometal Leg | -1/Access | Z-intel Adv. Myomer Leg | -1/Access | Z-intel Adv. Variable Charge Gun | -1/Access | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -3/Research | Z-intel H-77 Assassin | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel A-02 Transporter | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel M-36 Artificer | -3/Research | Z-intel E-15 Imp | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip L-41 Fighter | x3 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Exp. Transmission Jammer | x1 | -2/Testing | Preloaded, Authchip Alien Tech Used ----------------- Integrated Dissipator Phase Armor Matter Drive Phase Redirector Sigix Broadsword Core Cannon Integrity Redistributor Integrated Thermoelectric Network Core Expander LRC Energy Well LRC Storage Integrated Mediator Integrated Reactor Core Membrane Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IntegritySensorMagmablaster Manual? 0 Play Time 05:07:47 Cumulative 331.4 hours Start 2025.03.02 @ 18:11:16 End 2025.03.02 @ 23:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e486369-2c29-43ba-9163-c05243da4d09