Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.22 @ 13:11:40 Player: Smie Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (102) 510 Value Destroyed (3076) 3076 Prototype IDs (29) 580 Alien Tech Used (8) 1600 Bonus (20156) 20156 TOTAL SCORE: 37222 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 868 Follower Combat Kills 295 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Friendly Fire -307 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 450/450 System Corruption 5% Temperature Hot (246) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Target Analyzer Advanced ECM Suite Reaction Control System > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Reaction Control System Advanced Focal Shield Transdimensional Reconstructor Tiamat Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer Advanced Target Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Tiamat Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Advanced Focal Shield Transdimensional Reconstructor Power Maul [Rating: 226] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Flight Unit Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Power Maul Energy Gun Sigix Sheargun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . . . . 2 . . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 148 | 6 17 . . 1 31 20 5 2 1 . 1 3 . 4 . 2 11 1 3 5 . 1 2 1 . . 5 . 1 5 . 10 3 7 Power 12 | 1 1 . . . 2 1 1 . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 1 1 . Engine 6 | 1 1 . . . 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 30 | 2 7 . . . 6 7 . . . . . . . . . . 4 . . . . 1 1 . . . 1 . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . 7 . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 4 . . . . . . . . . . 4 . . . . 1 1 . . . 1 . . 1 . . . . Utility 51 | 1 1 . . 1 6 3 3 1 . . . 3 . . . . 5 1 1 3 . . 1 1 . . 3 . 1 4 . 4 1 7 Device 25 | . 1 . . . 2 1 1 1 . . . . . . . . 1 . . 3 . . . 1 . . 1 . 1 3 . 2 . 7 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . Hackware 7 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . 2 . . 1 . . . . Protection 10 | . . . . . 3 1 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 8 . . . 17 9 1 1 1 . 1 . . 4 . 2 1 . 2 . . . . . . . . . . . . 5 1 . Energy Gun 5 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 4 . . . 9 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 1 . 1 . . 1 . . 2 . 1 1 . 1 . . . . . . . . . . . . 3 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . 2 . . . 8 3 1 . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . . . . . . . . 2 . . 4 . . . . . . . 1 1 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Lost 9 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 3 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 99 99 97 100 100 100 100 93 93 93 93 93 93 94 94 93 94 84 77 73 73 73 76 . 85 84 83 76 64 63 Engine 5 | . 14 14 14 14 9 4 . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 . 4 4 4 1 . . Core 2 | . . . . . . 4 7 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . 1 . 4 4 4 7 1 . Leg 10 | . 22 28 28 28 35 18 . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 Flight 13 | . . . . . . 17 30 30 30 30 30 26 26 26 26 26 23 23 23 23 23 21 20 15 15 15 15 . 18 15 16 8 . . Device 18 | . 13 14 14 14 16 18 20 26 30 30 30 26 26 26 26 26 23 23 23 22 23 21 14 10 10 10 10 . 10 14 16 12 1 16 Storage 4 | . 14 14 14 14 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 9 9 12 15 15 15 15 13 13 13 13 13 16 17 17 17 17 15 15 15 15 15 14 . 13 12 12 14 17 9 Hackware 6 | . . . . . . . . . . . . 6 6 6 6 6 14 17 17 17 17 15 15 15 15 15 20 . 22 25 25 12 . . Protection 2 | . . . . . 1 4 8 3 . . . 6 6 6 6 6 1 . . . . . . 5 5 5 4 . 4 3 . . 7 1 Energy Gun 3 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 18 18 Ballistic Gun 5 | . 5 28 28 28 14 11 7 5 6 7 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 5 7 7 7 7 7 6 6 5 6 5 5 5 4 5 5 5 5 5 5 5 4 . 4 4 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 17 17 17 32 38 40 17 18 18 15 18 20 20 20 20 20 21 17 23 17 17 17 23 22 22 22 30 27 30 33 25 25 65 59 Greatest Support 60 | 32 32 26 26 26 52 49 20 20 20 20 20 20 20 20 20 20 23 23 23 23 23 31 31 23 23 23 31 31 31 44 44 60 60 60 Greatest Overweight (x) 1 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 8 8 9 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 3 5 5 5 5 5 4 4 5 5 Average Carried 6 | 4 7 8 8 8 12 9 4 5 5 5 5 4 4 5 5 5 4 5 5 4 5 4 3 3 3 3 4 4 4 4 4 3 4 4 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 8 9 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 3 3 5 4 4 5 4 4 4 5 5 Class Distribution -------------------- 25% | Hacker-Scout 25% | Scout 22% | Mutant 8% | Alien-Sigix 6% | Wizard-Scout 6% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Matter Collected 2741 | 250 194 . 113 . 508 351 102 20 46 . . . 34 59 52 . 136 30 49 101 . 10 10 20 . . 18 . . 54 48 236 203 97 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3549 | 94 308 . . . 584 366 . 44 . . . 89 . 24 . 32 396 . 40 180 . 121 . . . . 71 . . 54 48 493 425 180 Parts 178 | 1 25 . . . 34 18 . 5 . . . 1 . 2 . 3 11 . 5 4 . 1 . . . . . . . 4 . 32 21 11 Haulers Intercepted 8 | . 2 . . . 2 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 2 . . 4 . . 2 3 2 . . 1 2 3 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 63 | . 11 . . . 9 11 . 4 . . . . . 5 . 3 . . 4 . . . . . . . . . . . . 11 5 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 25 | . 4 . . . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Cannons 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . . . . . 6 . 4 . . . . . 5 . 3 . . 4 . . . . . . . . . . . . 6 2 . Classes Destroyed 17 | 1 3 . . . 2 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 2 . Worker 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Builder 13 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . 3 4 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . 2 . . . 2 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Swarmer 33 | . 6 . . . 3 . . 4 . . . . . 5 . 3 . . 4 . . . . . . . . . . . . 5 3 . Grunt 16 | . 5 . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 3 . . . 5 12 . 4 . . . 1 . 4 . 3 2 . 4 . . 1 . . . . 2 . . 2 4 5 9 3 Combat Bots Only 11 | . 3 . . . 4 11 . 4 . . . . . 4 . 3 . . 4 . . . . . . . . . . . . 5 5 . Max Kills in Single Turn 4 | 1 2 . . . 2 4 . 3 . . . 1 . 2 . 2 1 . 3 . . 1 . . . . 1 . . 1 1 4 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 3 . . . . . 2 . 2 . . 3 . . . . . . . . . . . . 4 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Damage Taken 7800 | . 408 . . . 511 294 . . 20 . 25 . . 339 . 73 . . . . 41 . 236 . . . . . 185 264 72 2257 1503 1572 Core 2020 | . 47 . . . 83 61 . . 20 . . . . 108 . . . . . . . . 10 . . . . . 26 52 . 675 448 490 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 86 | . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 250 | . 83 . . . . . . . . . . . . . . . 167 . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 81 . 73 . . . . 97 . . . . 87 . . . . 100 . . . . 99 . . 88 . . 49 . . Volleys Fired 142 | 3 36 . . . 28 16 . 2 . . . . . 5 . 2 . . 2 . . . . . . . . . . . . 22 15 11 Largest 3 | 1 2 . . . 2 2 . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 3 2 Hottest 246 | 40 85 . . . 50 61 . 36 . . . . . 36 . 36 . . 46 . . . . . . . . . . . . 200 246 200 Shots Fired 266 | 3 72 . . . 56 26 . 2 . . . . . 5 . 2 . . 2 . . . . . . . . . . . . 42 36 20 Gun 211 | 3 47 . . . 56 19 . . . . . . . . . . . . . . . . . . . . . . . . . 36 30 20 Cannon 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . . . 7 . 2 . . . . . 5 . 2 . . 2 . . . . . . . . . . . . 6 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 104 | . 29 . . . 56 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 37 | 3 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 30 | . . . . . . 7 . 2 . . . . . 5 . 2 . . 2 . . . . . . . . . . . . 6 6 . Electromagnetic 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 30 20 Robot Hit Streak 9 | 3 8 . . . 6 5 . 5 . . . . . 1 . 3 . . 4 . . . . . . . . . . . . 9 4 3 Robot Miss Streak 5 | . 4 . . . 5 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | 3 46 . . . 38 13 . 2 . . . 1 . 1 . 2 8 . 1 5 . 1 . . . . 4 . . 4 4 29 11 4 Core Hits 154 | 2 20 . . . 29 28 . 6 . . . . . 10 . 3 3 . 4 2 . . . . . . . . . 1 . 27 14 5 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . Critical Strikes 14 | . 5 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 2 2 1 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 2 . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Melee Attacks 150 | . 2 . . . 16 15 6 6 8 . 2 1 3 7 . 2 27 . . 5 2 4 2 4 . 1 10 . 3 10 7 7 . . Impact 150 | . 2 . . . 16 15 6 6 8 . 2 1 3 7 . 2 27 . . 5 2 4 2 4 . 1 10 . 3 10 7 7 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . 4 . . 4 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12135 | 33 649 . . . 606 1408 . 309 . . . 125 . 592 . 231 747 . 386 502 . 92 . . . . 378 . . 372 371 2999 1741 594 Guns 3766 | 33 350 . . . 606 182 . . . . . . . . . . . . . . . . . . . . . . . . . 1392 844 359 Cannons 299 | . 299 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4977 | . . . . . . 1176 . 309 . . . . . 592 . 231 . . 386 . . . . . . . . . . . . 1394 889 . Melee 2773 | . . . . . . 50 . . . . . 125 . . . . 747 . . 502 . 92 . . . . 378 . . 372 371 136 . . Ramming 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 8 235 Kinetic 1126 | . 338 . . . 606 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 262 | 33 229 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4977 | . . . . . . 1176 . 309 . . . . . 592 . 231 . . 386 . . . . . . . . . . . . 1394 889 . Electromagnetic 82 | . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2773 | . . . . . . 50 . . . . . 125 . . . . 747 . . 502 . 92 . . . . 378 . . 372 371 136 . . Slashing 2595 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1392 844 359 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 3 10 3 4 Average Corruption 3 | . 2 3 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 3 3 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 31 | . 1 4 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 3 8 1 6 Message Errors 6 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Matter Fused 9 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . 2 Heat Flow Errors 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1596 | . . . . . . 2 . . . . . 55 . 13 . 16 369 . . 205 . 62 . . . . 318 . . 121 309 60 60 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 107 | . . . . . . 2 . . . . . . . 13 . 16 . . . . . . . . . . . . . . . 16 60 . Melee 1489 | . . . . . . . . . . . . 55 . . . . 369 . . 205 . 62 . . . . 318 . . 121 309 44 . 6 Knockbacks 10 | . 2 . . . . . . . . . . . . . . . 2 . . 2 . 1 . . . . 1 . . . . 1 . 1 Impact 7 | . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . . . 1 . 1 Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . 15 . . . . . . . 29 . . . . . . . . . . . . . . . . . 72 35 . Shots 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 6 Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 196 | . 196 90 . . 16 41 . 3 2 . . . . 6 . . . . . . . . . . . . . . . . 128 . . . Average Temperature 68 | . 79 54 . . 8 13 . 3 2 . . . . 6 . . . . . . . . . . . . . . . . 78 . . . Received Heat Transfer 954 | . 135 . . . 180 153 . . 9 . . . . 63 . 18 . . . . . . . . . . . . . 36 9 171 18 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . . . . . 1 . . . . 11 . . . . . . . . . 2 . . 4 8 . . . Impact Corruptions 42 | . . . . . . . . . . . . 2 . . . . 10 . . 7 . 2 . . . . 10 . . 3 6 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 721 | 75 646 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Peak Influence 2436 | 5 125 53 . . 287 509 270 . . . . 58 . . . . 241 . . . . 181 . . . . 47 24 . 85 150 2436 2352 1606 Initial 1504 | . 3 . . . . 96 231 . . . . 51 . . . . 65 . . . . 170 . . . . . 24 . . 47 84 1461 1504 Average 318 | 1 46 5 . . 92 338 245 . . . . 55 . . . . 110 . . . . 176 . . . . 17 24 . 19 82 980 1852 1523 Maximum Alert Level 5 | . . . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 5 5 5 Low Security (%) 74 | 100 100 100 . 100 82 22 . . . . . 100 . . . . 98 . . . . 100 . . . . 100 100 . 100 100 38 . . Level 1 9 | . . . . . 17 48 100 . . . . . . . . . 1 . . . . . . . . . . . . . . 16 . . Level 2 2 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 99 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 89 . Squads Dispatched 58 | . 3 . . . 1 3 1 . . . . . . 1 . . 3 . . . 1 . . . . . 2 . . . 1 17 17 8 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcement 18 | . 2 . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 2 2 5 Assault 30 | . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 12 12 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Distress Signals 11 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 463 | . 24 2 . 3 15 24 1 4 9 . 4 . . 18 . 8 10 . 1 . 11 . 11 . . . 2 . 1 13 7 79 40 176 Peak Tracking Total 185 | . 6 2 . 3 5 9 1 4 6 . 4 . . 10 . 5 4 . 1 . 12 . 12 . . . 1 . 1 11 5 36 32 185 Tactical Retreats 47 | . 3 . . . 2 1 . . 6 . 1 . . 6 . 1 1 . . . 6 . 1 . . . . . . 1 1 7 5 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Traps Triggered 9 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Machines Disabled 20 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 9 4 2 Max in Single Turn 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Machines Accessed 70 | . 8 . 1 . 6 . 4 3 1 4 . 2 1 . . . 12 . . 9 . . . . . . 1 . . 4 4 2 2 6 Terminals 45 | . 7 . . . 5 . 4 . 1 . . 2 . . . . 9 . . . . . . . . . 1 . . 3 3 2 2 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Total Hacks 241 | . 23 . 4 . 21 . 13 4 2 28 . 4 1 . . . 29 . . 48 . . . . . . 3 . . 20 23 4 3 11 Successful 152 | . 12 . 4 . 8 . 5 4 2 28 . . 1 . . . 14 . . 48 . . . . . . 1 . . 10 10 2 1 2 Failed 89 | . 11 . . . 13 . 8 . . . . 4 . . . . 15 . . . . . . . . . 2 . . 10 13 2 2 9 Catastrophic 24 | . 2 . . . 3 . 2 . . . . 1 . . . . 5 . . . . . . . . . . . . 2 4 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 18 . . . 17 . 11 . . . . 4 . . . . 13 . . . . . . . . . . . 1 7 14 . 2 6 Terminals 138 | . 18 . . . 19 . 13 . 2 . . 4 . . . . 23 . . . . . . . . . 3 . . 16 22 4 3 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 5 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 4 1 . . . Terminal Hacks 112 | . 3 . 4 . 3 . 1 4 2 28 . . 1 . . . 5 . . 48 . . . . . . 1 . . 5 4 2 . 1 Record 56 | . . . 4 . . . . 2 2 11 . . 1 . . . . . . 36 . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 4 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 30 | . 5 . . . 4 . 4 . . . . . . . . . 6 . . . . . . . . . . . . 4 5 . 1 1 Terminals 30 | . 5 . . . 4 . 4 . . . . . . . . . 6 . . . . . . . . . . . . 4 5 . 1 1 Assimilate 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . Botnet 25 | . 5 . . . 4 . 3 . . . . . . . . . 5 . . . . . . . . . . . . 3 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 8 . . . 6 . 4 . 1 . . 2 . . . . 10 . . . . . . . . . . . . 1 3 1 2 6 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . 10 . . . . 15 . . . . 4 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 77 | . 52 . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Total Allies 67 | . . 2 . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . 33 26 Largest Group 16 | . . 2 . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . 16 6 Highest-Rated Group 223 | . . 42 . . . 62 . . . . 96 . . . . . 26 . . . . . . . . . . . . 26 26 . 223 88 Highest-Rated Ally 96 | . . 31 . . . 31 . . . . 96 . . . . . 26 . . . . . . . . . . . . 26 26 . 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . 8 . . . 19 . . . . 6 . . . . . . . . . . . . . . . . . . . . . 57 25 Total Damage 2047 | . . 103 . . . 293 . . . . 185 . . . . . . . . . . . . . . . . . . . . . 1002 464 Kills 15 | . . 2 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 6 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . 1 . . 2 . . 1 2 2 . 2 . . 1 . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Turns Passed 8560 | 69 1231 232 176 108 889 395 140 154 266 244 210 112 78 295 266 182 724 180 247 98 169 118 98 183 12 112 177 2 48 181 217 367 253 327 Spaces Moved 13485 | 48 801 194 147 88 546 407 352 345 487 108 519 267 216 688 854 400 1478 270 461 174 393 246 282 327 37 286 276 1 91 376 470 669 497 684 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3226 | . 648 194 147 88 546 97 . . . . . . . . . . . . . . . . . . . . . . . . . 325 497 684 Wheels 198 | 45 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10058 | . . . . . . 310 352 345 487 108 519 267 216 688 854 400 1478 270 461 174 393 246 282 327 37 286 276 1 91 376 470 344 . . Fastest Speed 27 | 50 100 120 120 120 120 31 31 31 31 31 31 31 31 31 31 31 29 31 31 31 31 31 29 32 32 32 29 29 29 27 27 30 30 30 Average Speed 43 | 97 116 120 120 120 120 52 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 29 32 32 32 31 29 29 30 30 31 37 30 Slowest Speed 190 | 100 120 120 120 190 190 120 31 31 31 31 31 31 31 31 31 31 32 31 31 31 31 31 32 32 32 32 32 29 29 107 35 35 90 30 Overloaded Moves 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 42 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 3 1 . 1 . . . . . . . 10 . . . . 1 . . . . 1 . . 5 2 12 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 3 94 49 51 27 54 60 13 50 69 71 70 10 45 76 84 51 48 68 60 63 67 8 60 52 10 54 11 1 96 15 51 60 22 31 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 8 | . . . 1 . . . . . . 1 . . . . 1 1 . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 28 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . . . . . . . 2 6 . 1 . 1 4 3 1 . 2 2 . 3 . 1 2 . 2 . . . . . . . . Spaces Dug 135 | . 2 . . . 13 9 5 6 8 . 2 . 2 5 . 2 18 . . . 2 3 2 4 . 1 6 . . 6 1 7 12 19 Terrain Destroyed 494 | . 2 . . . 13 62 5 19 8 . 2 . 2 52 . 18 18 . 34 . 2 3 2 4 . 1 6 . . 6 1 72 133 29 Melee 101 | . 2 . . . 13 9 5 6 8 . 2 . 2 5 . 2 18 . . . 2 3 2 4 . 1 6 . . 6 1 4 . . Projectile 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 31 29 AOE 312 | . . . . . . 53 . 13 . . . . . 47 . 16 . . 34 . . . . . . . . . . . . 47 102 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Total 15563 | 64 1032 193 146 90 692 542 373 376 583 317 563 296 220 748 854 450 1675 365 560 207 435 278 292 396 36 303 346 2 104 416 525 759 536 789 Wait 1524 | 1 143 . . 1 47 65 4 21 89 210 40 19 . 43 1 45 158 95 95 15 41 27 6 65 . 15 53 . 5 24 51 54 18 73 Move 13383 | 47 800 193 146 87 545 400 349 344 484 107 518 266 215 687 853 399 1458 269 460 173 392 243 281 326 36 285 273 . 90 365 465 647 496 684 Hop 33 | . . . . . . 3 1 . 1 . . . . . . . 9 . . . . 1 . . . . 1 . . 5 2 10 . . Pick Up 65 | 7 15 . . 1 15 2 3 . . . 1 3 1 1 . . 3 . . 2 . 1 . . . 2 3 . 2 1 . 1 . 1 Fast Attach 56 | 5 5 . . . 6 6 2 1 . . . . . . . . 5 . . 5 . . . . . . 2 . 3 3 . 5 2 6 Attach 28 | 1 2 . . . 5 2 . . . . . 2 . . . . 2 . . 2 . 1 2 . . . 3 1 1 2 . 1 1 . Detach 14 | . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . 2 . 2 2 1 Swap 71 | . 10 . . 1 20 13 3 1 1 . 1 1 . 4 . 2 4 1 3 . . . . 1 . . . . . . . 4 . 1 Drop 85 | . 18 . . . 10 19 5 1 . . 1 3 1 1 . . 7 . . 5 . 1 . . . . 1 . . 4 . 1 1 6 Fire 142 | 3 36 . . . 28 16 . 2 . . . . . 5 . 2 . . 2 . . . . . . . . . . . . 22 15 11 Melee 150 | . 2 . . . 16 15 6 6 8 . 2 1 3 7 . 2 27 . . 5 2 4 2 4 . 1 10 . 3 10 7 7 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 6 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 644 | -10/Materials | Repaired Aluminum Leg 671 | -10/Materials | Repaired Aluminum Leg 708 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Discovered new exit (range 6) 995 | -10/Materials | Discovered new exit (range 13) 1301 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered new exit (range 14) 1528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -10/Mines | Discovered new exit (range 5) 1533 | -10/Mines | Entered Exiles 1561 | -10/Exiles | Met 8R-AWN 1583 | -10/Exiles | Met EX-HEX 1616 | -10/Exiles | Met EX-BIN 1634 | -10/Exiles | Met EX-DEC 1639 | -10/Exiles | Learned location of Zion (-6) 1698 | -10/Exiles | Discovered new exit (range 10) 1709 | -10/Exiles | Entered Mines 1752 | -9/Mines | Assembled infested the area 1757 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1804 | -9/Mines | Discovered new exit (range 9) 1812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2233 | -8/Materials | Discovered new exit (range 16) 2401 | -8/Materials | Build established: Skirmisher 2412 | -8/Materials | Identified exit to Storage 2683 | -8/Materials | Discovered new exit (range 15) 2706 | -8/Materials | Entered Storage 2741 | -8/Storage | Met a pair of Derelict thieves 2841 | -8/Storage | Destroyed 11 combat bots 3096 | -8/Storage | Discovered new exit (range 15) 3100 | -8/Storage | Identified exit to Factory 3101 | -8/Storage | Entered Factory 3101 | -7/Factory | Evolved 2 slots: Utility x2 3183 | -7/Factory | Build established: Scout 3209 | -7/Factory | Identified exit to Lower Caves 3218 | -7/Factory | Discovered new exit (range 8) 3241 | -7/Factory | Entered Lower Caves 3323 | -7/Lower Caves | Learned Extension stockpile data 3390 | -7/Lower Caves | Learned Factory stockpile data 3393 | -7/Lower Caves | Discovered new exit (range 5) 3394 | -7/Lower Caves | Identified exit to Lower Caves 3395 | -7/Lower Caves | Entered another Lower Caves area 3396 | -7/Lower Caves | Discovered new exit (range 13) 3657 | -7/Lower Caves | Discovered new exit (range 11) 3660 | -7/Lower Caves | Identified exit to Data Miner 3661 | -7/Lower Caves | Entered Data Miner 3661 | -7/Data Miner | Discovered new exit (range 6) 3667 | -7/Data Miner | Met Data Miner 3673 | -7/Data Miner | Learned location of Section 7 (-2) 3673 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3797 | -7/Data Miner | Received God Mode back door access code from Data Miner 3904 | -7/Data Miner | Identified exit to Proximity Caves 3905 | -7/Data Miner | Entered Proximity Caves 4033 | -6/Proximity Caves | Learned Factory stockpile data 4075 | -6/Proximity Caves | Escorted by Enhanced Grunt 4086 | -6/Proximity Caves | Discovered new exit (range 14) 4090 | -6/Proximity Caves | Identified exit to Factory 4115 | -6/Proximity Caves | Entered Factory 4115 | -6/Factory | Evolved 2 slots: Utility x2 4116 | -6/Factory | Identified exit to Lower Caves 4171 | -6/Factory | Discovered new exit (range 12) 4196 | -6/Factory | Identified exit to Factory 4206 | -6/Factory | Discovered exit to Lower Caves (range 12) 4227 | -6/Factory | Entered Lower Caves 4290 | -6/Lower Caves | Found Alien Artifact 4302 | -6/Lower Caves | Discovered new exit (range 8) 4304 | -6/Lower Caves | Identified exit to Lower Caves 4305 | -6/Lower Caves | Entered another Lower Caves area 4306 | -6/Lower Caves | Encountered a Warlord checkpoint 4326 | -6/Lower Caves | Spotted B-75 Beast 4479 | -6/Lower Caves | Identified exit to Zion 4507 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4600 | -6/Lower Caves | Entered Zion 4619 | -6/Zion | Given the Hacking Drone Bay 4625 | -6/Zion | Discovered new exit (range 16) 4671 | -6/Zion | Received a hallucinogenic algorithm 4691 | -6/Zion | Learned location of 1 exit from Factory 4737 | -6/Zion | Learned Factory garrison access intel 4752 | -6/Zion | Learned location of Warlord (-4) 4866 | -6/Zion | Identified exit to Proximity Caves 4866 | -6/Zion | Entered Proximity Caves 4923 | -5/Proximity Caves | Learned location of Armory (-3) 5004 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5045 | -5/Proximity Caves | Discovered exit to Factory (range 11) 5048 | -5/Proximity Caves | Entered Factory 5048 | -5/Factory | Evolved 2 slots: Utility x2 5049 | -5/Factory | Identified exit to Upper Caves 5050 | -5/Factory | Identified exit to Factory 5052 | -5/Factory | Loaded intel: 4 garrison access locations 5055 | -5/Factory | Discovered exit to Factory (range 16) 5169 | -5/Factory | Repaired Lyr. Medium Armor Plating 5337 | -5/Factory | Build established: Hacker-Scout 5433 | -5/Factory | Discovered exit to Factory (range 22) 5579 | -5/Factory | Spotted B-75 Beast 5772 | -5/Factory | Entered Upper Caves 5813 | -5/Upper Caves | Learned Factory emergency access door positions 5816 | -5/Upper Caves | Identified exit to Upper Caves 5823 | -5/Upper Caves | Encountered a Warlord checkpoint 5824 | -5/Upper Caves | Spotted B-75 Beast 5952 | -5/Upper Caves | Entered another Upper Caves area 5955 | -5/Upper Caves | Discovered exit to Factory (range 13) 6186 | -5/Upper Caves | Discovered new exit (range 22) 6190 | -5/Upper Caves | Identified exit to Zhirov 6199 | -5/Upper Caves | Entered Zhirov 6199 | -5/Zhirov | Discovered new exit (range 3) 6211 | -5/Zhirov | Learned location of Quarantine (-3) 6211 | -5/Zhirov | Learned location of Testing (-2) 6211 | -5/Zhirov | Learned location of Command (-1) 6222 | -5/Zhirov | Identified Dimensional Node Initializer 6222 | -5/Zhirov | Initialized slip node 6229 | -5/Zhirov | Found Alien Artifact 6229 | -5/Zhirov | Identified Integrated Dissipator 6229 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6235 | -5/Zhirov | Found Alien Artifact 6297 | -5/Zhirov | Identified exit to Proximity Caves 6297 | -5/Zhirov | Entered Proximity Caves 6306 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6408 | -4/Proximity Caves | Encountered a Derelict sapper outpost 6433 | -4/Proximity Caves | Learned 4 Research zone layouts 6464 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6466 | -4/Proximity Caves | Entered Factory 6466 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6579 | -4/Factory | Discovered new exit (range 10) 6582 | -4/Factory | Identified exit to Upper Caves 6584 | -4/Factory | Entered Upper Caves 6596 | -4/Upper Caves | Encountered a Warlord checkpoint 6652 | -4/Upper Caves | Learned Research interactive machine intel 6674 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6679 | -4/Upper Caves | Discovered new exit (range 10) 6681 | -4/Upper Caves | Identified exit to Upper Caves 6682 | -4/Upper Caves | Entered another Upper Caves area 6860 | -4/Upper Caves | Learned Research terminal intel 6863 | -4/Upper Caves | Discovered new exit (range 7) 6865 | -4/Upper Caves | Identified exit to Warlord 6865 | -4/Upper Caves | Entered Warlord 6873 | -4/Warlord | Discovered new exit (range 15) 6877 | -4/Warlord | Identified exit to Proximity Caves 6877 | -4/Warlord | Entered Proximity Caves 6986 | -3/Proximity Caves | Discovered new exit (range 13) 6988 | -3/Proximity Caves | Identified exit to Research 6989 | -3/Proximity Caves | Entered Research 6989 | -3/Research | Evolved 2 slots: Utility x2 6990 | -3/Research | Identified exit to Armory 6991 | -3/Research | Identified exit to Quarantine 6992 | -3/Research | Loaded intel: 45 interactive machine locations 6993 | -3/Research | Loaded intel: 23 terminal locations 7166 | -3/Research | Entered Armory 7167 | -3/Armory | Identified Transdimensional Reconstructor 7167 | -3/Armory | Warped through subspace to slip node 7167 | -3/Armory | Discovered new exit (range 1) 7167 | -3/Armory | Identified exit to Lab 7168 | -3/Armory | Entered Lab 7168 | -3/Lab | Discovered new exit (range 9) 7171 | -3/Lab | Identified exit to Research 7172 | -3/Lab | Unable to decrypt terminal 7172 | -3/Lab | Opened the door to a hidden lab 7173 | -3/Lab | Gained access to the hidden lab's interior 7173 | -3/Lab | Detected by scanners 7175 | -3/Lab | Found Alien Artifact 7175 | -3/Lab | Identified Core Reset Matrix 7175 | -3/Lab | Used Core Reset Matrix 7179 | -3/Lab | Sensed 3 artifacts in vicinity 7181 | -3/Lab | Discovered exit to Research (range 16) 7181 | -3/Lab | Found Transdimensional Reconstructor 7183 | -3/Lab | Confronted by A5 7187 | -3/Lab | Found Integrated Reactor 7187 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 7193 | -3/Lab | Found Core Expander 7193 | -3/Lab | Installed Core Expander, added new Propulsion slot 7200 | -3/Lab | Found Prototype Hackware 7216 | -3/Lab | Entered Research 7216 | -2/Research | Evolved 2 slots: Utility x2 7218 | -2/Research | Identified Quantum Router 7246 | -2/Research | Identified exit to Testing 7397 | -2/Research | Entered Testing 7422 | -2/Testing | Discovered new exit (range 19) 7434 | -2/Testing | Spotted PD-A0753ZGAPN 7517 | -2/Testing | Identified exit to Access 7524 | -2/Testing | Build established: Wizard-Scout 7591 | -2/Testing | Spotted Fortress 7613 | -2/Testing | Discovered new exit (range 6) 7614 | -2/Testing | Identified exit to Section 7 7614 | -2/Testing | Entered Section 7 7615 | -2/Section 7 | Sensed 16 artifacts in vicinity 7621 | -2/Section 7 | Spotted S7 Guard 7772 | -2/Section 7 | Spotted Executioner 7772 | -2/Section 7 | Spotted Executioner 7779 | -2/Section 7 | Spotted Alpha 7 7785 | -2/Section 7 | Spotted B-99 Colossus 7788 | -2/Section 7 | Lost 3 parts (1p2u) 7807 | -2/Section 7 | Integrated with Sigix Exoskeleton 7859 | -2/Section 7 | Spotted Executioner 7865 | -2/Section 7 | Destroyed Executioner 7865 | -2/Section 7 | Destroyed Executioner 7872 | -2/Section 7 | Spotted Striker 7872 | -2/Section 7 | Spotted Executioner 7879 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7888 | -2/Section 7 | Spotted Alpha 7 7955 | -2/Section 7 | Intercept squad dispatched 7959 | -2/Section 7 | Spotted Tracker 7959 | -2/Section 7 | Spotted Tracker 7968 | -2/Section 7 | Spotted Combat Programmer 7969 | -2/Section 7 | Spotted Combat Programmer 7970 | -2/Section 7 | Spotted B-90 Cyclops 7972 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 7976 | -2/Section 7 | System corruption reached 10% 7977 | -2/Section 7 | Discovered exit to Access (range 15) 7981 | -2/Section 7 | Entered Access 7981 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7986 | -1/Access | Emitted hypermatrix ping 7991 | -1/Access | Assembled emerged from beneath the floor 8006 | -1/Access | Assembled emerged from beneath the floor 8020 | -1/Access | Found Prototype Protection 8020 | -1/Access | Identified Centrium Heavy Armor Plating 8026 | -1/Access | Assembled emerged from beneath the floor 8062 | -1/Access | Assembled emerged from beneath the floor 8098 | -1/Access | Discovered new exit (range 18) 8102 | -1/Access | Intercept squad dispatched 8118 | -1/Access | Spotted Tracker 8119 | -1/Access | Spotted Tracker 8122 | -1/Access | Build established: Alien-Sigix 8128 | -1/Access | Destroyed Tracker 8131 | -1/Access | Destroyed Tracker 8154 | -1/Access | Spotted Striker 8158 | -1/Access | Spotted Striker 8158 | -1/Access | Spotted Striker 8172 | -1/Access | Spotted Combat Programmer 8173 | -1/Access | Spotted Combat Programmer 8211 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 8211 | -1/Access | Spotted B-99 Colossus 8213 | -1/Access | Assembled emerged from beneath the floor 8220 | -1/Access | Spotted B-99 Colossus 8224 | -1/Access | Discovered new exit (range 18) 8226 | -1/Access | Spotted B-99 Colossus 8234 | -1/Access | Entered Command 8239 | -1/Command | Emitted hypermatrix ping 8244 | -1/Command | Assembled emerged from beneath the floor 8282 | -1/Command | Assembled emerged from beneath the floor 8378 | -1/Command | Assembled emerged from beneath the floor 8445 | -1/Command | Assembled emerged from beneath the floor 8484 | -1/Command | First assault squad dispatched 8521 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 8521 | -1/Command | Incoming assault squad redirected 8525 | -1/Command | Incoming assault squad redirected 8542 | -1/Command | Spotted M Guard 8542 | -1/Command | Spotted M Guard 8542 | -1/Command | Spotted Combat Programmer 8542 | -1/Command | Spotted Combat Programmer 8545 | -1/Command | Core integrity fell below 50% 8553 | -1/Command | Met MAIN.C 8558 | -1/Command | 0b10 Conduit disabled 8561 | -1/Command | Exoskeleton Destroyed Last Messages --------------- >>Open(Door) Sealed Barrier opened. 08548_ Penetrated by EMDS Slug. 08552_ Door malfunctions. MAIN.C: Poor Sigix, have you lost your way? I will never surrender to your kind, and unfortunately for you all, this time I have the power to back up those words! [Achievement: Meet Your Maker] 08553_ EMDS Slug penetrates Reinforced Barrier. 08554_ Quantum Shear penetrates Reinforced Barrier. 08554_ Quantum Shear penetrates C-57 Dissector. 08554_ C-57 Dissector Unknown Flight Unit severed. 08557_ Penetrated by EMDS Slug. 08558_ Quantum Shear penetrates MAIN.C. 08558_ 0b10 Conduit disabled. 08558_ Quantum Shear penetrates MAIN.C. 08559_ Penetrated by EMDS Slug. 08561_ System corrupted: Heat flow error (+246). 08561_ Penetrated by EMDS Slug. 08561_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#???#??#??#???#??#? | | ??????????????????????????######################## | | ??????????????????????############################ | | ???????????????????############################### | | ?????????????????################################# | | ????????????????################################## | | ??????????????#################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ???????????####################################### | | ??????????######################################## | | ?????????######################################### | | ?????????##""""""" """" ################## | | ?????????##"" "" ################## | | ????????###""""" "" ################## | | ????????###""""""""""" / | | ????????###" " """ / p | | ????????###"" """""" / p pp p | | ????????###"" """""" c =################## | | ???????#### " """""" Xc ################## | | ????????### " ""MMM ################## | | ????????### " " MMM ""# ################ | | ????????###""""""""" MMM """""""################## | | ????????###"" """"""""################## | | ????????### "" """"""""################## | | ?????????## " " " " ################## | | ?????????## " " " " ################## | | ?????????"" " " " """" " ################## | | ??????????" """ " " """" ################## | | ??????????? " " " " ################## | | ??????????? """""""""" " ################## | | ???????????? " """ " """"""""################## | | ????????????? """ " " " ################## | | ??????????????#################################### | | ????????????????################################## | | ?????????????????###################??#??######### | | ????????????????????###########???????????######## | | ?????????????????????????#??????????????????###### | | ?????????????????????????????????????????????##### | | ???????????????????????????????????????????????### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 80 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 EM Shielding 3 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Target Analysis 12 Offensive Hacking 22 Defensive Hacking 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Expander Sigix Exoskeleton Sigix Sheargun Achievements -------------- Meet Your Maker More Power To You Challenges ------------ None Game ------ Seed ModifiedBoreSlayer Manual? 0 Play Time 05:11:51 Cumulative 181.3 hours Start 2023.11.13 @ 15:27:40 End 2023.11.22 @ 13:11:40 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 89 Adventurer 16 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3d69f52-fffa-4edd-b20c-f2c5a2960e81