Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 15:04:40 Player: OccultOnion Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3594) 3594 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 10449 Bonus ------- High Alert Combat Kills 27 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Thermal Generator Remote Shield Nova Cannon Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Small Matter Pod 0b10 Decoder Chip [Scout] Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Variable Charge Gun > --- INVENTORY -------- Medium Treads Advanced Thermal Generator High-capacity Storage Unit Remote Shield Nova Cannon [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Improved Signal Interpreter Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Katana Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . . . . Utility 8 | . . 1 1 1 1 . . 1 . . 1 . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 156 | 1 . 2 31 18 2 1 7 6 1 33 10 11 4 29 Power 17 | . . . 1 1 . . 1 2 . 4 1 2 . 5 Engine 9 | . . . . 1 . . 1 2 . 1 1 . . 3 Core 6 | . . . 1 . . . . . . 3 . 2 . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 58 | . . 1 14 9 1 . . 2 . 12 4 5 . 10 Treads 3 | . . . . 1 . . . . . . . 2 . . Leg 24 | . . . 12 5 . . . . . 4 2 . . 1 Wheel 20 | . . 1 2 3 1 . . 1 . 7 2 . . 3 Hover 11 | . . . . . . . . 1 . 1 . 3 . 6 Flight . | . . . . . . . . . . . . . . . Utility 38 | 1 . . 7 4 1 . 2 1 1 8 3 . 4 6 Device 15 | 1 . . 3 1 . . 2 . 1 4 1 . 1 1 Storage 4 | . . . 1 1 . . . . . 1 . . . 1 Processor 8 | . . . 1 1 1 . . . . 2 . . 2 1 Hackware 5 | . . . . . . . . 1 . . . . 1 3 Protection 6 | . . . 2 1 . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | . . 1 9 4 . 1 4 1 . 9 2 4 . 8 Energy Gun 10 | . . 1 4 . . . . . . . . 2 . 3 Energy Cannon 7 | . . . 3 . . . 1 . . 3 . . . . Ballistic Gun 8 | . . . . 1 . . 2 . . 2 1 1 . 1 Ballistic Cannon 5 | . . . 1 1 . 1 . . . . 1 . . 1 Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 2 . . 1 1 . 2 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Corrupted Parts 5 | . . . 3 . . . . . . . . . . 2 System Corruption 25 | . . . 21 . . . . . . . . . . 4 Parts Lost 118 | . . . 23 7 . . 2 3 . 24 17 18 . 24 Power 18 | . . . 1 1 . . 1 1 . 4 3 2 . 5 Propulsion 44 | . . . 11 1 . . . 1 . 10 7 6 . 8 Utility 27 | . . . 4 3 . . 1 1 . 4 4 6 . 4 Weapon 29 | . . . 7 2 . . . . . 6 3 4 . 7 Highest Loss Streak 16 | . . . 7 7 . . 2 3 . 13 10 16 . 7 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 74 | . 100 88 91 94 78 72 79 78 81 62 74 63 6 38 Engine 5 | . 14 11 8 4 6 6 6 9 11 4 3 . . 1 Core 1 | . . . . 2 . . . . . 2 2 5 . . Treads 1 | . . . . 2 . . . . . . . 6 . . Leg 10 | . 28 22 22 26 . . . . . 1 3 5 . . Wheel 9 | . . 11 10 5 19 20 20 16 17 11 16 . . 1 Hover 1 | . . . . . . . . 1 5 1 . 8 . 4 Device 9 | . 14 11 9 13 6 6 15 14 10 6 17 3 1 3 Storage 5 | . 14 11 11 5 6 6 6 5 5 3 . . . 2 Processor 10 | . . . 4 11 18 14 13 11 11 13 15 12 3 10 Hackware 1 | . . . . . . . . 4 5 2 . . 1 5 Protection 3 | . . . 6 3 6 6 3 . . . 4 8 . . Energy Gun 4 | . 28 22 11 2 . . . . . . . 2 . 1 Energy Cannon 1 | . . . 2 . . . 5 5 5 3 . . . . Ballistic Gun 2 | . . . . 4 6 3 1 3 . 1 5 2 . 1 Slashing Weapon 3 | . . . 2 6 6 6 4 1 5 4 3 . . 1 Naked Turns 73 | . . . . . . . . . . . . 8 65 . Heaviest Build 60 | 15 15 16 24 22 19 28 32 42 40 46 42 60 5 34 Greatest Support 90 | 20 20 10 35 90 84 84 84 84 66 66 66 36 3 47 Greatest Overweight (x) 9 | . . 1 2 1 . . . . . 5 5 7 1 9 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 8 8 8 8 7 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 6 7 7 7 6 7 8 7 7 8 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 5 3 5 5 5 Class Distribution -------------------- 44% | Mutant 41% | Scavenger-Mutant 6% | Derelict-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Matter Collected 2127 | 200 10 20 365 176 . . 161 146 . 474 100 50 52 373 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3834 | 122 12 275 1351 185 . . 274 104 . 905 203 64 . 339 Parts 198 | 7 3 10 71 10 . . 10 9 . 45 14 . . 19 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 70 | . . 6 30 2 . . 5 5 . 13 3 1 . 5 Melee 9 | . . . 6 . . . . . . 1 1 1 . . Guns 26 | . . 6 8 2 . . 2 3 . 2 1 . . 2 Cannons 31 | . . . 15 . . . 2 2 . 8 1 . . 3 Classes Destroyed 14 | 2 1 3 3 1 . . . . . 3 1 . . . Worker 5 | . . . 1 . . . . . . 2 1 . . 1 Builder 8 | . . . . 1 . . . 2 . 2 1 . . 2 Tunneler 4 | 2 . . . . . . . . . 1 1 . . . Hauler 1 | . . . . . . . . . . 1 . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . 1 Watcher 4 | . 1 . 3 . . . . . . . . . . . Swarmer 16 | . . . 7 . . . . 5 . 3 1 . . . Grunt 27 | . . 4 16 . . . 2 . . 5 . . . . Brawler 2 | . . . . . . . . . . 1 . 1 . . Duelist 3 | . . 1 . . . . 1 . . 1 . . . . Sentry 14 | . . 1 6 2 . . 2 . . 1 1 . . 1 Hunter 3 | . . . 1 . . . . . . 2 . . . . Programmer 5 | . . . . . . . . . . . 1 . . 4 Best Kill Streak 7 | 2 1 3 4 3 . . 3 7 . 4 2 1 . 3 Combat Bots Only 5 | . . 3 4 2 . . 3 5 . 4 1 1 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . . 1 1 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Damage Taken 14642 | . . 278 2376 706 . 32 647 473 40 2826 2172 2071 . 3021 Core 4022 | . . 56 458 86 . . 100 42 . 796 414 721 . 1349 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 205 | . . . 103 . . . . . . . 43 59 . . Core Remaining (%) 61 | 100 100 86 16 87 . . 88 . . 16 . . 1 . Volleys Fired 275 | 13 1 14 93 10 1 . 24 15 . 55 6 10 . 33 Largest 3 | 2 2 2 2 2 1 . 2 2 . 2 2 3 . 2 Hottest 160 | 90 90 90 123 109 25 . 118 118 . 155 65 160 . 140 Shots Fired 468 | 25 2 28 160 16 1 . 39 30 . 75 11 18 . 63 Gun 260 | 25 2 28 93 7 1 . 15 15 . 12 10 13 . 39 Cannon 206 | . . . 67 9 . . 24 15 . 61 1 5 . 24 Launcher 2 | . . . . . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 149 | . . . 20 14 1 . 15 15 . 12 11 13 . 48 Thermal 220 | 12 1 4 94 2 . . 24 15 . 61 . . . 7 Explosive 2 | . . . . . . . . . . 2 . . . . Electromagnetic 97 | 13 1 24 46 . . . . . . . . 5 . 8 Robot Hit Streak 12 | 8 2 9 9 6 . . 11 12 . 9 4 3 . 8 Robot Miss Streak 5 | 3 . 4 5 4 2 . 3 3 . 3 3 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 356 | 16 1 21 124 15 . . 30 19 . 53 18 12 . 47 Core Hits 212 | 4 1 14 80 12 . . 27 17 . 29 7 5 . 16 Critical Kills 4 | . . . . . . . . . . 3 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 18 | 1 . 2 2 . . . . . . 3 2 1 . 7 Burn 2 | . . 1 1 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . Destroy 3 | . . . . . . . . . . 1 1 . . 1 Blast 5 | . . . . . . . . . . . 1 . . 4 Corrupt 3 | 1 . 1 . . . . . . . . . . . 1 Sever 3 | . . . 1 . . . . . . . . 1 . 1 Melee Attacks 108 | . . . 13 28 5 . 12 5 . 18 16 5 . 6 Impact . | . . . . . . . . . . . . . . . Slashing 108 | . . . 13 28 5 . 12 5 . 18 16 5 . 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 2 . . . . . 7 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9721 | 214 22 352 2393 480 . . 817 582 . 2167 712 454 . 1528 Guns 2872 | 214 22 286 770 89 . . 270 181 . 191 116 155 . 578 Cannons 4126 | . . . 1183 132 . . 547 287 . 1056 38 156 . 727 Explosions 724 | . . 66 60 114 . . . 114 . 370 . . . . Melee 1989 | . . . 380 145 . . . . . 550 550 143 . 221 Ramming 10 | . . . . . . . . . . . 8 . . 2 Kinetic 2802 | . . . 386 208 . . 270 181 . 191 154 311 . 1101 Thermal 3707 | 136 . 117 1063 13 . . 547 401 . 1246 . . . 184 Explosive 294 | . . . . 114 . . . . . 180 . . . . Electromagnetic 919 | 78 22 235 564 . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . Slashing 1989 | . . . 380 145 . . . . . 550 550 143 . 221 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 34 | . . . 21 1 . 1 1 . 16 19 . 34 34 21 Average Corruption 13 | . . . 14 1 . 1 1 . 10 17 . 31 34 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . . . Effects 115 | . . . 35 . . 1 1 . 5 33 . 8 6 26 Message Errors 24 | . . . 9 . . . . . . 10 . 2 1 2 Matter Fused 24 | . . . 7 . . 1 1 . 1 6 . 1 2 5 Heat Flow Errors 16 | . . . 4 . . . . . . 5 . 1 1 5 Energy Discharges 11 | . . . 3 . . . . . 2 3 . . . 3 Parts Rejected 5 | . . . 1 . . . . . 1 1 . 1 . 1 Data Loss (minor) 9 | . . . 3 . . . . . . 3 . . 2 1 Data Loss (major) 6 | . . . 1 . . . . . . 1 . . . 4 Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 2 | . . . 1 . . . . . 1 . . . . . Misdirections 10 | . . . 3 . . . . . . 2 . 2 . 3 Weapon Failures 7 | . . . 3 . . . . . . 1 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 585 | . . . 44 74 . . . 95 . 287 61 . . 24 Projectiles 58 | . . . 3 . . . . 31 . . . . . 24 Explosions 254 | . . . 41 31 . . . 64 . 118 . . . . Melee 273 | . . . . 43 . . . . . 169 61 . . . Knockbacks 20 | . . . 17 . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . 13 . . . . . . . . . . 3 Secondary 4 | . . . 4 . . . . . . . . . . . Self-Inflicted Damage 355 | . . . 56 103 . . . . . 191 4 . . 1 Shots 6 | . . . 1 2 . . . . . 3 . . . . Rammed 2 | . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 463 | 180 30 178 426 22 . . 194 . . 421 . 463 159 195 Average Temperature 117 | 69 18 73 119 6 . . 126 . . 168 . 234 94 56 Received Heat Transfer 2678 | . . 99 972 162 . . 204 . . 644 165 402 . 30 Effects 15 | . . . 1 . . . . . . 8 . 6 . . Shutdowns 5 | . . . . . . . . . . 3 . 2 . . Energy Bleed 3 | . . . 1 . . . . . . 1 . 1 . . Interference 4 | . . . . . . . . . . 3 . 1 . . Damage (minor) 3 | . . . . . . . . . . 1 . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried 6 | 1 . 1 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . 3 . . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . Parts Melted 17 | . . 1 2 . . . 3 2 . 6 1 . . 2 Heat Transferred 6241 | 407 . 322 2159 37 . . 850 550 . 1694 . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Peak Influence 479 | 15 37 282 344 284 38 28 222 324 113 479 432 . . 157 Initial 197 | . 9 15 118 114 4 13 19 25 113 79 197 . . 40 Average 146 | 5 26 136 111 99 6 23 122 178 113 324 285 . . 87 Maximum Alert Level 2 | . . 1 1 1 . . 1 1 . 2 2 . . . Low Security (%) 71 | 100 100 59 89 95 100 100 64 51 100 13 5 . . 100 Level 1 26 | . . 40 10 4 . . 35 48 . 68 91 . . . Level 2 2 | . . . . . . . . . . 17 3 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 4 2 1 . . . . 4 1 . . 4 Investigation 3 | . . 1 . 1 . . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . . . . . . 1 Reinforcement 7 | . . . 1 . 1 . . . . 1 1 . . 3 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 4 | . . . 3 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Distress Signals 6 | . . 1 2 . . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 171 | . 2 13 40 3 2 6 6 7 6 21 24 10 . 31 Peak Tracking Total 11 | . 2 6 7 2 1 6 4 5 6 5 11 7 . 10 Tactical Retreats 26 | . . 1 2 . . 2 . 1 . 3 10 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Traps Triggered 6 | . . 1 1 . 1 . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Machines Disabled 14 | . . . . 5 . . . 5 . 4 . . . . Max in Single Turn 4 | . . . . 4 . . . 4 . 2 . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Machines Accessed 33 | . 1 4 9 4 1 . 4 2 . 1 4 1 . 2 Terminals 25 | . 1 4 8 4 1 . 3 . . . 2 . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 1 . . 1 . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Total Hacks 92 | . 4 15 23 10 2 . 20 3 . 3 6 1 . 5 Successful 50 | . 3 5 16 4 . . 16 1 . . 2 1 . 2 Failed 42 | . 1 10 7 6 2 . 4 2 . 3 4 . . 3 Catastrophic 10 | . . 1 3 2 1 . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 4 15 12 9 2 . 8 . . . 2 . . . Terminals 67 | . 4 15 21 10 2 . 8 . . . 2 . . 5 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . 12 1 . . 3 . . . Garrison Access 4 | . . . . . . . . . . 3 1 . . . Terminal Hacks 20 | . 2 2 11 1 . . 1 . . . . 1 . 2 Record 1 | . . . . . . . . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 1 2 . . . 1 . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 4 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . . 12 . . . 1 . . . Insert Component 7 | . . . 1 . . . 5 . . . 1 . . . Analyze 8 | . . . 1 . . . 7 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 1 3 3 3 . . 3 . . . . . . . Terminals 13 | . 1 3 3 3 . . 3 . . . . . . . Track 2 | . . . 1 1 . . . . . . . . . . Assimilate 3 | . . . . 2 . . 1 . . . . . . . Botnet 8 | . 1 3 2 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 4 8 4 1 . 4 2 . 1 3 . . 2 Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 5 . . . 1 . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Total Allies 2 | . . . . . . . 1 . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 . . 1 . . . Highest-Rated Group 48 | . . . . . . . 26 26 . . 48 . . . Highest-Rated Ally 48 | . . . . . . . 26 26 . . 48 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . 7 Traps 5 | . . . . . . . . . . . . . . 5 Emergency Access 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Turns Passed 6335 | 69 103 238 1253 915 108 107 428 304 139 671 514 592 101 793 Spaces Moved 4814 | 25 79 199 788 680 87 106 320 239 141 458 448 438 158 648 Core 678 | . . . . . . . . . . 142 1 147 158 230 Treads . | . . . . . . . . . . . . . . . Legs 926 | 25 79 . 219 360 . . . . . 38 76 124 . 5 Wheels 2674 | . . 199 569 320 87 106 320 239 141 278 371 . . 44 Hover 536 | . . . . . . . . . . . . 167 . 369 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 95 80 80 100 100 100 93 93 50 80 50 50 50 Average Speed 99 | 120 120 95 112 110 100 100 100 96 93 87 90 120 58 79 Slowest Speed 500 | 120 120 95 260 130 100 100 100 100 93 300 300 400 100 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 18 23 62 20 3 75 13 7 72 10 23 60 21 27 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 3 | . . . . . . . . . . . . 1 2 . Spaces Dug 59 | . . . . 25 4 . 12 6 . 8 4 . . . Terrain Destroyed 237 | . . 8 9 73 4 . 19 41 . 71 5 1 . 6 Melee 58 | . . . . 25 4 . 12 5 . 8 4 . . . Projectile 40 | . . . 6 . . . 7 5 . 14 1 1 . 6 AOE 139 | . . 8 3 48 . . . 31 . 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Total 5729 | 38 86 221 974 792 101 106 369 274 148 614 517 480 165 844 Wait 212 | . 3 . 15 20 . . . 6 7 36 12 . . 113 Move 4802 | 24 78 198 787 679 87 105 319 239 140 457 447 437 157 648 Hop . | . . . . . . . . . . . . . . . Pick Up 92 | . 3 4 23 17 4 . 4 2 . 9 5 11 3 7 Fast Attach 89 | 1 . . 18 6 . 1 2 4 1 19 5 4 3 25 Attach 54 | . . 1 12 7 2 . 2 1 . 12 5 7 1 4 Detach 5 | . . . . 1 . . . . . 2 . 1 . 1 Swap 13 | . . 1 1 5 . . 3 1 . 2 . . . . Drop 57 | . 1 3 12 19 2 . 3 1 . 4 2 4 1 5 Fire 275 | 13 1 14 93 10 1 . 24 15 . 55 6 10 . 33 Melee 108 | . . . 13 28 5 . 12 5 . 18 16 5 . 6 Ram 3 | . . . . . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . Rewire 14 | . . . . . . . . . . . 13 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Discovered new exit (range 14) 322 | -9/Materials | Build established: Mutant 380 | -9/Materials | Discovered new exit (range 3) 411 | -9/Materials | Entered another Materials area 411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 894 | -8/Materials | Garrison activated, responded to threat 926 | -8/Materials | Lost 3 parts (1n1u1w) 1188 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Lost 7 parts (4n1u2w) 1227 | -8/Materials | System corruption reached 10% 1286 | -8/Materials | Lost 4 parts (2n2w) 1566 | -8/Materials | Core integrity fell below 20% 1579 | -8/Materials | Build established: Scavenger-Mutant 1661 | -8/Materials | Discovered new exit (range 4) 1663 | -8/Materials | Identified exit to Factory 1664 | -8/Materials | Entered Factory 1664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -7/Factory | Discovered new exit (range 7) 2084 | -7/Factory | Lost 7 parts (1p1n3u2w) 2101 | -7/Factory | Identified exit to Storage 2318 | -7/Factory | Build established: Mutant 2571 | -7/Factory | Discovered new exit (range 9) 2578 | -7/Factory | Identified exit to Factory 2579 | -7/Factory | Entered another Factory area 2579 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -6/Factory | Sucked down chute 2687 | -6/Factory | Entered Waste 2702 | -6/Waste | EMP discharged 2714 | -6/Waste | Spotted C-40 Crusher 2715 | -6/Waste | Spotted C-40 Crusher 2717 | -6/Waste | Spotted C-40 Crusher 2751 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2751 | -6/Waste | Spotted C-40 Crusher 2751 | -6/Waste | Spotted C-40 Crusher 2769 | -6/Waste | Spotted C-40 Crusher 2777 | -6/Waste | Discovered new exit (range 14) 2793 | -6/Waste | Identified exit to Factory 2794 | -6/Waste | Entered Factory 3219 | -6/Factory | Discovered new exit (range 2) 3220 | -6/Factory | Identified exit to Factory 3222 | -6/Factory | Entered another Factory area 3222 | -5/Factory | Accompanied by 1 ally 3222 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3408 | -5/Factory | Lost 3 parts (1p1n1u) 3526 | -5/Factory | Sucked down chute 3526 | -5/Factory | Entered Waste 3534 | -5/Waste | Spotted C-40 Crusher 3541 | -5/Waste | EMP discharged 3548 | -5/Waste | Spotted C-40 Crusher 3552 | -5/Waste | Spotted C-40 Crusher 3569 | -5/Waste | Spotted C-40 Crusher 3595 | -5/Waste | Spotted C-40 Crusher 3613 | -5/Waste | Spotted C-40 Crusher 3641 | -5/Waste | EMP discharged 3641 | -5/Waste | System corruption reached 10% 3648 | -5/Waste | Discovered new exit (range 15) 3664 | -5/Waste | Identified exit to Factory 3665 | -5/Waste | Entered Factory 3700 | -5/Factory | Build established: Scavenger-Mutant 3726 | -5/Factory | Garrison activated, responded to threat 3890 | -5/Factory | Lost 8 parts (2p4n2w) 3975 | -5/Factory | Core integrity fell below 50% 4027 | -5/Factory | Lost 13 parts (2p3n4u4w) 4280 | -5/Factory | Core integrity fell below 20% 4333 | -5/Factory | Discovered new exit (range 5) 4336 | -5/Factory | Identified exit to Factory 4336 | -5/Factory | Entered another Factory area 4336 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4657 | -4/Factory | Lost 10 parts (2p5n1u2w) 4731 | -4/Factory | Lost 3 parts (1n1u1w) 4784 | -4/Factory | Lost 3 parts (1p1n1u) 4838 | -4/Factory | Discovered new exit (range 10) 4847 | -4/Factory | Identified exit to Upper Caves 4850 | -4/Factory | Entered Upper Caves 5166 | -4/Upper Caves | Learned Research interactive machine intel 5306 | -4/Upper Caves | Build established: Scavenger-Gunner 5336 | -4/Upper Caves | System corruption reached 10% 5349 | -4/Upper Caves | Core integrity fell below 50% 5349 | -4/Upper Caves | System corruption reached 30% 5391 | -4/Upper Caves | Lost 16 parts (2p6n5u3w) 5404 | -4/Upper Caves | Core integrity fell below 20% 5437 | -4/Upper Caves | Discovered new exit (range 11) 5442 | -4/Upper Caves | Entered another Upper Caves area 5443 | -4/Upper Caves | Encountered a Warlord checkpoint 5535 | -4/Upper Caves | Discovered new exit (range 10) 5543 | -4/Upper Caves | Entered Research 5543 | -3/Research | Evolved 2 slots: Utility x2 5544 | -3/Research | Loaded intel: 44 interactive machine locations 5815 | -3/Research | Build established: Derelict-Mutant 5922 | -3/Research | System corruption reached 10% 5946 | -3/Research | Lost 3 parts (2p1w) 6059 | -3/Research | Lost 7 parts (4n3w) 6138 | -3/Research | Lost 5 parts (1p1n2u1w) 6179 | -3/Research | Spotted B-86 Titan 6193 | -3/Research | Core integrity fell below 50% 6266 | -3/Research | Lost 7 parts (2p3n2w) 6292 | -3/Research | Core integrity fell below 20% 6335 | -3/Research | Discovered new exit (range 13) 6336 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06268_ P-80 Master Adv. Heat Sink severed. 06270_ Slug penetrates Wall. 06276_ Dropped Biometal Leg. 06276_ Dropped Hcp. Storage Unit. 06277_ System corrupted: Substantial component data lost. 06278_ Slammed into P-80 Master. 06279_ Penetrated by Slug. 06283_ Acquired Imp. System Shield. 06288_ Slug penetrates Wall. 06307_ System corrupted: Heat flow error (+130). 06322_ System corrupted: Energy discharge (-23). 06323_ Acquired Adv. Hacking Suite. 06326_ Door malfunctions. 06331_ Sml. Matter Pod destroyed. 06332_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06334_ 0b10 Decoder Chip [Scout] destroyed. 06335_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06335_ EXIT=FOUND 06336_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????#% #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????? ?????????????????# #?????? | | ????????T"?????? ????????????????# #?????? | | ?????????"????? H ???????????????# #?????? | | ??????????????? Y???????????????? ??????? | | ????????????????# c ???????????????? ?###### | | ????????????????# kcc ???????????????? ??# | | ?????????????????# ???????????????? ??# | | ?????????????????# ##########+######+#### "" | | ?????????????????# c # "" | | ?????????????????# # "" | | ?????????????????# / | | ?????????????????# # | | ?????????????????# # | | ???????????????????##### @ ###+##### # | | ???????????????????# % # ###/## | | ???????????????????# # | | ???????????????????# # | | ???????????????????# + | | ???????????????????# " # ^ | | ???????????????????# o # T # ^ | | ???????????????????# ""T"" # " #########+## | | ???????????????????# """"" # ! #??????????? | | ???????????????????########### ! #??????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????"T???????????????????????????????????????? | | ????????""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 33 Energy Capacity 525 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Core Shielding 30 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 8 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked EM Shotgun | -8/Materials | Scanalyzed Katana | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed NavigationFireExpander Manual? 0 Play Time 01:01:16 Cumulative 119.0 hours Start 2022.03.19 @ 14:00:25 End 2022.03.19 @ 15:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e110bb2-79f0-4b1e-8080-def79e6cf7e0