Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 00:34:41 Player: Thaleia Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (25) 125 Value Destroyed (620) 620 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-763) -763 TOTAL SCORE: 5382 Bonus ------- Follower Combat Kills 104 Friendly Fire -867 Cogmind --------- Core Integrity 0/1000 Matter 55/300 Energy 97/100 System Corruption 4% Temperature Warm (178) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Power Shielding Heavy Machine Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Scrap Engine Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Particle Charger Improved Recalibrator > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Cooled VTOL Module Nuclear Pulse Thruster Advanced Signal Interpreter Improved Melee Analysis Suite Improved Power Shielding Arc Projector Heavy Machine Gun Rocket Launcher Rocket Launcher Force Lance [Rating: 94] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . 1 . . 1 . . . . 1 . Utility 5 | . . 1 . . 3 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 50 | 7 5 2 3 4 9 1 . 3 1 7 . . 6 2 Power 6 | 1 1 1 . . 1 . . . 1 . . . . 1 Engine 6 | 1 1 1 . . 1 . . . 1 . . . . 1 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 3 . . 1 2 5 . . 1 . 3 . . 5 1 Treads 6 | 2 . . 1 2 1 . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 13 | . . . . . 4 . . 1 . 2 . . 5 1 Flight 1 | . . . . . . . . . . 1 . . . . Utility 12 | 1 1 1 2 . 2 . . . . 4 . . 1 . Device 7 | . 1 . 1 . 1 . . . . 3 . . 1 . Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 2 3 . . 2 1 1 . 2 . . . . . . Energy Gun 5 | 1 2 . . 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . 1 . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . 1 . . . . Parts Lost 7 | . . . . . . . . . 2 . . . . 5 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 . . . . 1 Utility 3 | . . . . . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . . . . 2 . . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 86 94 100 85 91 84 80 80 82 86 86 82 81 Engine 8 | . 14 11 11 11 7 7 7 6 6 6 6 6 5 8 Treads 14 | . 28 22 27 33 11 . . . . . . . . . Hover 16 | . . . . . 13 30 30 33 33 33 33 33 35 33 Device 19 | . 10 11 19 22 22 23 23 20 20 19 20 20 22 21 Storage 9 | . 14 20 13 11 7 7 7 6 6 6 6 6 5 4 Processor 2 | . . . . . 6 7 7 6 6 6 6 6 5 4 Energy Gun 8 | . 10 22 22 14 7 6 . . . . . . . . Ballistic Gun 1 | . 17 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 7 6 6 6 6 6 5 4 Impact Weapon 1 | . . . . 7 7 6 . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 45 | 14 17 31 32 32 35 35 34 34 34 35 33 33 33 45 Greatest Support 63 | 40 40 40 60 63 63 36 36 45 45 45 45 45 62 62 Greatest Overweight (x) 10 | 3 . . . . 3 . . . . . . . 10 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 5 9 10 9 8 9 10 9 9 9 9 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 10 10 10 10 10 10 10 9 10 10 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Matter Collected 636 | 149 188 . 80 40 . 26 . 34 . 30 89 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1191 | . 190 . 498 486 . . . 17 . . . . . . Parts 56 | . 15 . 22 16 . . . 3 . . . . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Combat Hostiles Destroyed 16 | . 5 . 8 3 . . . . . . . . . . Guns 13 | . 5 . 6 2 . . . . . . . . . . AOE 3 | . . . 2 1 . . . . . . . . . . Classes Destroyed 12 | . 3 . 6 2 . . . 1 . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . Recycler 3 | . . . . 3 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Drone 6 | . . . 4 2 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . Grunt 8 | . 2 . 5 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 3 | . . . 2 1 . . . . . . . . . . Best Kill Streak 4 | . 4 . 4 2 . . . 1 . . . . . . Combat Bots Only 3 | . 3 . 3 1 . . . . . . . . . . Max Kills in Single Turn 4 | . 2 . 3 4 . . . 1 . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Hostile Shots Fired 138 | . 33 . 21 9 3 . 9 5 2 3 . . 13 40 Missed 43 | . 9 . 6 2 3 . 4 4 1 1 . . 4 9 Damage Taken 2388 | . 241 . 243 127 . . 89 55 31 44 . . 145 1413 Core 1107 | . 39 . 52 10 . . . . . . . . 18 988 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 84 . . 84 . . 100 . . . . 100 . . Volleys Fired 67 | . 16 . 17 14 . . 1 9 1 2 . . 7 . Largest 2 | . 2 . 2 2 . . 1 1 1 1 . . 1 . Hottest 90 | . 60 . 90 90 . . . . . . . . . . Shots Fired 108 | . 32 . 34 22 . . 1 9 1 2 . . 7 . Gun 88 | . 32 . 34 22 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 20 | . . . . . . . 1 9 1 2 . . 7 . Kinetic 26 | . 26 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 62 | . 6 . 34 22 . . . . . . . . . . Robot Hit Streak 9 | . 6 . 8 9 . . . 1 2 . . . . . Robot Miss Streak 3 | . 3 . 2 3 . . 1 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 67 | . 16 . 27 22 . . . 1 1 . . . . . Core Hits 58 | . 8 . 29 20 . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . 2 . 1 . . . . . . . . Impact 3 | . . . . 2 . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1962 | . 200 . 882 746 . . . 77 . 18 . . . 39 Guns 958 | . 192 . 512 254 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 666 | . . . 370 296 . . . . . . . . . . Melee 165 | . . . . 165 . . . . . . . . . . Ramming 173 | . 8 . . 31 . . . 77 . 18 . . . 39 Kinetic 158 | . 158 . . . . . . . . . . . . . Thermal 666 | . . . 370 296 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 800 | . 34 . 512 254 . . . . . . . . . . Impact 165 | . . . . 165 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 2 2 2 2 2 4 4 Average Corruption 2 | . . . . . 1 1 1 2 2 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . . 1 1 . 4 1 . 1 1 3 6 Message Errors 6 | . . . . . . . . 2 . . . . 3 1 Matter Fused 3 | . . . . . 1 . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . 1 . . 1 . . . . 2 Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 95 | . . . . 69 . . . 26 . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 26 | . . . . 26 . . . . . . . . . . Melee 69 | . . . . 43 . . . 26 . . . . . . Knockbacks 2 | . . . . . . . . 1 . 1 . . . . Impact 2 | . . . . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . 32 21 . . . 38 . 8 . . . 19 Shots 2 | . . . 1 1 . . . . . . . . . . Rammed 17 | . 3 . . 6 . . . 2 . 2 . . . 4 Targets Rammed 17 | . 3 . . 6 . . . 2 . 2 . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 718 | . 24 . 114 138 . . 3 . . . 249 . 133 718 Average Temperature 224 | . 10 . 46 52 . . 3 . . . 124 . 59 450 Received Heat Transfer 426 | . 96 . 99 27 . . 45 . . 9 . . 9 141 Effects 46 | . . . . . . . . . . . . . . 46 Shutdowns 17 | . . . . . . . . . . . . . . 17 Energy Bleed 8 | . . . . . . . . . . . . . . 8 Interference 4 | . . . . . . . . . . . . . . 4 Matter Decay 5 | . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 4 . . . . . . . . . . Impact Corruptions 4 | . . . . 1 . . . 2 . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1083 | . . . 600 483 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Peak Influence 193 | . 172 30 193 78 65 . . 134 61 46 . . 128 96 Initial 46 | . . . 12 34 . . . 19 46 28 . . 11 29 Average 43 | . 112 17 68 41 12 . . 68 53 31 . . 21 53 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 . . . . . . . 4 . Investigation 1 | . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . 1 . . . . . . . 2 . Reinforcement 3 | . 1 . . . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Distress Signals 4 | . 2 1 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 75 | . 13 4 9 4 4 . 5 9 6 5 . . 8 8 Peak Tracking Total 6 | . 4 2 2 1 3 . 6 4 6 4 . . 3 6 Tactical Retreats 8 | . 1 1 2 . 1 . . 1 . . . . 1 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Traps Triggered 6 | . . . . . 1 . . 2 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Machines Disabled 4 | . . . 3 . . 1 . . . . . . . . Max in Single Turn 2 | . . . 2 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Machines Accessed 16 | . . 2 3 2 . . . 2 . 2 . . 3 2 Terminals 14 | . . 2 3 2 . . . 2 . 1 . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 25 | . . 3 4 3 . . . 3 . 3 . . 7 2 Successful 12 | . . 1 4 3 . . . . . 2 . . 1 1 Failed 13 | . . 2 . . . . . 3 . 1 . . 6 1 Catastrophic 4 | . . 1 . . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . 2 . . 1 . . . . . . 1 . Terminals 20 | . . 3 4 3 . . . 3 . 1 . . 4 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . 1 4 3 . . . . . 1 . . 1 1 Robot Analysis 2 | . . . . 1 . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . 1 1 Alert Level 2 | . . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 2 1 1 . . . 2 . 1 . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Total Allies 7 | . . . . . . . . . . 3 . . 3 1 Largest Group 3 | . . . . . . . . . . 3 . . 3 1 Highest-Rated Group 93 | . . . . . . . . . . 93 . . 93 25 Highest-Rated Ally 31 | . . . . . . . . . . 31 . . 31 25 Total Orders 14 | . . . 8 . 1 . . 2 . 3 . . . . ROAM 8 | . . . 4 . 1 . . 1 . 2 . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . EXPLORE 3 | . . . 1 . . . . 1 . 1 . . . . RETURN 2 | . . . 2 . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . 1 . . 29 . Total Damage 513 | . . . . . . . . . . . . . 513 . Kills 4 | . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Robot Analysis Total 2 | . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . . 2 . . . Drone Launches 22 | . . . 16 . 2 . . 2 . 2 . . . . Drone Recoveries 4 | . . . 2 . 1 . . 1 . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Turns Passed 4404 | 122 408 268 533 816 301 88 11 176 45 167 205 36 1042 186 Spaces Moved 3812 | 94 212 148 282 454 346 161 16 275 89 313 463 80 638 241 Core 88 | 76 . . . . . . . . . . . . 1 11 Treads 1201 | 17 212 148 282 454 88 . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2522 | . . . . . 258 161 16 275 89 313 463 80 637 230 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 48 48 48 44 44 44 44 44 40 46 Average Speed 82 | 116 160 160 160 160 80 48 48 44 44 44 44 44 43 50 Slowest Speed 550 | 200 160 160 160 160 260 48 48 44 48 44 44 44 550 103 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 30 16 48 86 12 33 6 8 76 10 71 13 19 41 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 5 | . . . . . . 2 . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 20 | . . . 8 12 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 20 | . . . 8 12 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Was Fac Low Low Fac Ext Total 4921 | 106 249 182 331 516 369 171 16 314 92 339 464 80 1388 304 Wait 881 | . 1 24 17 30 2 . . 15 . 4 . 1 733 54 Move 3799 | 93 211 147 281 453 345 160 15 275 88 312 462 79 637 241 Hop . | . . . . . . . . . . . . . . . Pick Up 40 | 5 7 5 2 2 5 4 . 4 1 4 1 . . . Fast Attach 24 | 4 1 1 3 . 5 . . 1 . 5 . . 2 2 Attach 12 | 3 . . . . 2 1 . 2 1 2 . . 1 . Detach 5 | 1 . . . . 1 . . 1 . 1 . . 1 . Swap 14 | . 4 1 . 4 2 . . . . . . . 3 . Drop 43 | . 3 4 4 5 7 5 . 4 1 5 1 . 4 . Fire 67 | . 16 . 17 14 . . 1 9 1 2 . . 7 . Melee 3 | . . . . 2 . 1 . . . . . . . . Ram 8 | . . . . . . . . 2 . 2 . . . 4 Kick . | . . . . . . . . . . . . . . . Crush 9 | . 3 . . 6 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . 3 . . . . . . . . 2 . . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . 7 . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 5) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Discovered new exit (range 10) 799 | -9/Materials | Entered Storage 1156 | -9/Storage | Lost 9 allies 1327 | -9/Storage | Used back door to open Recycling access 1327 | -9/Storage | Discovered new exit (range 4) 1332 | -9/Storage | Entered Recycling 1332 | -9/Recycling | Accompanied by 2 allies 1340 | -9/Recycling | Found Scrap Engine 2123 | -9/Recycling | Discovered new exit (range 15) 2148 | -9/Recycling | Entered Factory 2148 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2421 | -7/Factory | Discovered new exit (range 9) 2449 | -7/Factory | Entered Lower Caves 2502 | -7/Lower Caves | Discovered new exit (range 19) 2518 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2524 | -7/Lower Caves | Found Prototype Special Weapon 2526 | -7/Lower Caves | Identified Molecular Deconstructor 2537 | -7/Lower Caves | Entered another Lower Caves area 2538 | -7/Lower Caves | Discovered new exit (range 16) 2548 | -7/Lower Caves | Entered Factory 2548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2724 | -6/Factory | Sucked down chute 2724 | -6/Factory | Entered Waste 2736 | -6/Waste | Spotted C-40 Crusher 2737 | -6/Waste | Spotted C-40 Crusher 2743 | -6/Waste | Spotted C-40 Crusher 2747 | -6/Waste | Spotted C-40 Crusher 2756 | -6/Waste | Spotted C-40 Crusher 2756 | -6/Waste | Spotted C-40 Crusher 2762 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2763 | -6/Waste | Discovered new exit (range 11) 2769 | -6/Waste | Entered Factory 2811 | -6/Factory | Allied Derelicts emerged from ambush trap array 2876 | -6/Factory | Discovered new exit (range 51) 2936 | -6/Factory | Entered Lower Caves 3058 | -6/Lower Caves | Encountered a Warlord checkpoint 3124 | -6/Lower Caves | Discovered new exit (range 10) 3141 | -6/Lower Caves | Entered another Lower Caves area 3166 | -6/Lower Caves | Discovered new exit (range 6) 3177 | -6/Lower Caves | Entered Factory 3177 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3178 | -5/Factory | Identified exit to Extension 3839 | -5/Factory | Allied Derelicts emerged from ambush trap array 4217 | -5/Factory | Discovered exit to Extension (range 6) 4219 | -5/Factory | Entered Extension 4358 | -5/Extension | Core integrity fell below 50% 4360 | -5/Extension | Rescued a captive Derelict 4387 | -5/Extension | Spotted B-75 Beast 4394 | -5/Extension | Spotted B-75 Beast 4397 | -5/Extension | Released all parts (11) 4400 | -5/Extension | Core integrity fell below 20% 4405 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04397_ Released Adv. Visual Processing Unit. 04397_ Released Scrap Engine. 04397_ Released Med. Storage Unit. 04397_ Released Structural Scanner. 04397_ Released Broken Gravmag System. 04397_ Released Gravmag System. 04397_ Released Gyrokinetic Inverter. 04397_ Released Angular Momentum Engine. 04398_ Penetrated by Slug. 04398_ R-10 Processor collects Rocket Launcher. 04399_ Penetrated by Slug. 04400_ Acquired Broken Gravmag System. 04401_ Penetrated by Slug. 04402_ Broken Gravmag System destroyed. 04402_ Machine disabled. 04402_ R-10 Processor collects Nuclear Pulse Thruster. 04403_ Penetrated by Slug. 04404_ R-10 Processor collects Structural Scanner. Map ----- +----------------------------------------------------+ | "" ##????# #??????????????? | | " ##????# #??????????????? | | ####### #??????????????? | | | #??????????????? | | ############################# #??????????????? | | ##???????######?????????????#####/#??????????????? | | ????????????????????????????????#%#??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????##### #??????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????###T# "#?????????????? | | ??????????????????????????????###%##?????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??##??#???????? | | ??????????????????????????????### ### ## ### ????? | | ??????????????????????????????#""="" "" "???? | | ??????????????????????????????# / % " " ??? | | ????????????????????????????###==YYR u #?? | | ????????????????????????????# "= [ R #?? | | ????????????################### =* #?? | | ??????????? % ?? | | ??????????? ?? | | ?????????? ??? | | ?????????? R BB ??? | | ?????????? @ BB BB ??? | | ?????????????################## k BB ???? | | ??????????????????????????????# ???? | | ??????????????????????????????# ????? | | ??????????????????????????????# ????? | | ??????????????????????????????# ?????? | | ??????????????????????????????######T#"""###?????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 57 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed NullFusionClaws Manual? 0 Play Time 01:00:13 Cumulative 15.2 hours Start 2024.04.26 @ 16:36:18 End 2024.04.27 @ 00:34:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 323f5c9a-9749-49f5-8977-2e59b875ab1e