Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 23:02:14 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (318) 1590 Value Destroyed (11879) 11879 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4814) 4814 TOTAL SCORE: 26883 Bonus ------- High Alert Combat Kills 1417 Follower Combat Kills 1577 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Friendly Fire -280 Cogmind --------- Core Integrity 1059/1150 Matter 280/300 Energy 10/100 System Corruption 1% Temperature Cool (0) Movement Treading (250) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Improved Cooling System (fused) Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Makeshift Ablative Armor Improved Powered Armor Advanced Shield Generator System Mapper > --- WEAPON (5) ------- Enhanced Autogun Enhanced Coil Gun Railgun Hypervelocity Mass Driver Long-range Missile Launcher > --- INVENTORY (15) --- Micro Nuclear Core Neutrino Core Matter Compressor (250) Experimental Phase Shifter Makeshift Ablative Armor Graphene Brace Force Field Experimental Hacking Suite Authchip [Weapon] Rocket Array Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Makeshift Ablative Armor Improved Powered Armor Advanced Shield Generator System Mapper > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Array > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Matter Compressor Experimental Phase Shifter Makeshift Ablative Armor Graphene Brace Force Field Experimental Hacking Suite Authchip [Weapon] Enhanced Autogun Enhanced Coil Gun Railgun Hypervelocity Mass Driver Long-range Missile Launcher Dirty Datajack [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . 2 Weapon 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Parts Attached 307 | 7 17 40 3 9 31 21 1 7 6 13 19 8 10 . 9 2 9 15 12 23 4 7 10 11 13 Power 13 | 1 2 3 1 . 1 . . . . . . . . . . . . . 1 1 . . 3 . . Engine 10 | 1 2 3 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . Core 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 45 | 2 3 13 1 1 5 3 . . 1 . 4 . 1 . 2 1 2 1 2 . . . 2 . 1 Treads 39 | 2 . 12 1 1 5 3 . . 1 . 4 . 1 . . 1 2 1 2 . . . 2 . 1 Leg 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 3 13 1 6 3 11 1 3 5 8 15 2 4 . 1 . 5 10 7 14 1 2 5 . 4 Device 77 | 1 2 7 1 3 1 10 . 3 3 8 10 . 1 . . . 3 7 2 9 1 1 3 . 1 Storage 6 | 1 1 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . Processor 5 | . . . . 1 . . . . 2 . . . . . . . . 1 1 . . . . . . Hackware 5 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 Protection 33 | . . 4 . 2 2 1 1 . . . 1 2 3 . 1 . 2 2 4 3 . 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 9 11 . 2 22 7 . 4 . 5 . 6 5 . 6 1 2 4 2 8 3 5 . 11 8 Energy Gun 19 | 2 3 5 . 1 7 . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 3 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 57 | . 4 . . . 6 5 . 2 . 3 . 2 3 . 4 1 2 2 1 6 . 3 . 8 5 Ballistic Cannon 7 | . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 Launcher 22 | . . 1 . . 5 1 . 1 . 2 . 1 1 . 1 . . . . 1 1 2 . 3 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 3 1 . 1 . . . 2 1 . 1 . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 . . 4 1 . . 3 . . . . . . . 1 1 1 . . . 3 . 1 Parts Lost 28 | . 1 2 . . . . . 1 1 . . 1 2 . 3 . . 3 3 1 2 1 . . 7 Power 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 Utility 11 | . . . . . . . . 1 1 . . 1 1 . 1 . . 1 2 . 1 1 . . 1 Weapon 10 | . 1 1 . . . . . . . . . . . . 1 . . . 1 1 1 . . . 4 Highest Loss Streak 3 | . 1 1 . . . . . 1 1 . . 1 2 . 3 . . 3 2 1 2 1 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 100 91 92 92 91 93 99 98 98 98 93 87 88 91 93 79 82 81 81 82 88 86 Engine 6 | . 14 10 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 5 4 . . . . . Treads 19 | . 10 28 33 27 26 23 23 23 22 23 20 20 20 20 13 11 16 17 9 11 11 11 12 17 13 Leg 1 | . 17 4 . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . 14 11 11 9 9 7 7 8 15 15 19 16 12 13 13 11 11 10 5 5 4 6 5 5 8 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Processor 10 | . . . . 8 9 7 7 7 8 15 13 13 13 13 13 11 11 11 16 17 17 17 17 17 15 Protection 7 | . . 10 11 18 9 7 7 4 . . 5 7 12 6 4 5 8 11 11 8 5 3 4 5 9 Energy Gun 3 | . 15 10 22 17 10 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 11 . . . 5 29 30 28 30 29 26 24 25 26 25 29 29 28 14 22 26 28 29 27 20 Peak Build Rating 104 | 7 8 25 25 31 38 46 46 47 54 49 60 62 63 61 62 65 78 75 89 89 90 87 90 92 104 Average Rating 54 | 4 7 17 24 29 35 44 45 44 43 48 57 59 60 61 56 64 70 70 75 83 88 84 87 90 98 On Entrance 53 | . 7 8 25 25 30 36 45 46 42 49 49 60 60 61 61 59 65 70 61 89 89 83 82 90 90 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 11 22 57 37 44 50 60 56 60 46 46 55 74 66 57 57 48 56 60 60 60 61 62 64 69 93 Greatest Support 145 | 40 40 60 63 63 60 62 62 62 62 62 68 68 76 76 76 28 118 118 145 145 145 145 145 129 129 Greatest Overweight (x) 1 | . 1 . . . . . . . 1 . . 1 . . 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 15 15 15 Average Carried 13 | 4 7 10 14 14 14 14 14 14 14 14 14 15 14 15 14 13 14 14 14 13 14 12 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 13 15 15 15 14 15 14 15 15 15 15 15 15 15 13 15 15 15 15 14 13 15 15 11 Class Distribution -------------------- 24% | Gunner 23% | Scavenger-Gunner 23% | Mutant 20% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Waste Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Matter Collected 12023 | 270 430 925 40 96 450 1316 149 339 67 345 1072 419 377 . 411 20 90 622 778 767 45 681 393 636 1285 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15046 | 108 636 1436 50 297 989 1967 321 540 . 474 1136 251 268 . 633 . . 746 1058 1000 . 640 134 541 1821 Parts 726 | 8 35 82 4 12 54 97 4 46 . 21 49 7 24 . 36 . . 37 40 41 . 26 4 18 81 Haulers Intercepted 20 | . 1 5 . 1 5 4 . . . . 1 . . . . . . 2 . 1 . . . . . Recyclers Shooed 11 | . 2 4 . . . . . . . . 3 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . 3 45 . 13 . 6 23 . 36 . . . . . . 26 . 19 . Prevented 9 | . . . . . . . . . . 7 . . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 243 | . 16 26 3 6 15 27 1 21 . 8 10 7 7 . 17 . . 11 7 8 . 15 3 8 27 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 184 | . 16 5 3 4 12 27 1 14 . 7 10 5 7 . 15 . . 10 7 8 . 7 3 6 17 Cannons 23 | . . 19 . 2 . . . . . . . . . . . . . . . . . . . . 2 AOE 34 | . . 2 . . 2 . . 7 . 1 . 2 . . 2 . . . . . . 8 . 2 8 Classes Destroyed 18 | 2 4 4 . 1 . 2 . . . . . 1 . . . . . . 1 1 . 1 . . 1 Worker 11 | . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 6 Builder 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 5 . 1 5 4 . . . . 1 . . . . . . 2 . 1 . . . . . Recycler 23 | 1 . 4 . . 1 7 . . . . 3 . . . . . . . . 3 . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 11 | . . 5 . . 1 1 . . . . 2 . . . . . . . . . . . . . 2 Swarmer 72 | . 6 5 3 1 4 8 . 13 . . . 3 4 . 9 . . 2 . . . 4 . . 10 Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Grunt 95 | . 10 13 . 2 6 9 . 6 . 4 3 2 . . 5 . . 7 . 1 . 7 3 5 12 Brawler 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Duelist 7 | . . . . . . 1 . . . . . 1 . . . . . . 2 . . 3 . . . Sentry 26 | . . 7 . 2 4 4 . 1 . . 3 1 1 . 1 . . . . 1 . 1 . . . Hunter 14 | . . . . 1 1 1 1 . . . 2 . 2 . 2 . . 2 . . . . . . 2 Programmer 19 | . . . . . . 4 . 1 . 2 2 . . . . . . . 1 5 . . . 2 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 3 6 3 3 5 6 1 17 . 3 3 4 6 . 6 . . 5 3 4 . 7 2 4 11 Combat Bots Only 17 | . 3 4 3 3 3 4 1 17 . 3 3 4 6 . 6 . . 5 3 2 . 7 2 4 7 Max Kills in Single Turn 10 | 2 2 2 2 1 3 3 1 7 . 1 2 2 1 . 2 . . 1 2 1 . 4 1 1 10 Gunslinging 2 | . . . 1 . . 2 . 1 . . . 1 . . 1 . . . 1 . . . . . 1 Exploded 7 | . . 1 . . 2 . . 7 . 1 . 2 . . 2 . . . . . . 4 . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Hostile Shots Fired 1322 | . 90 105 4 47 63 125 35 51 . 8 101 19 82 . 140 . . 120 20 63 . 52 5 51 141 Missed 407 | . 28 29 1 11 22 51 13 13 . 3 40 5 14 . 43 . . 34 9 28 . 9 2 6 46 Damage Taken 13306 | . 671 870 22 542 633 690 326 607 . 84 486 269 694 . 1179 1 . 1482 272 717 339 951 77 1042 1352 Core 1129 | . 120 68 7 97 89 44 . 82 . . 44 30 23 . 73 . . 116 51 44 . 55 . 95 91 Absorbed by Shields 1106 | . . . . . . 172 . 12 . 12 132 24 164 . . . . 173 . . . . . . 417 Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . . . . . . . . 15 . 30 3 Regen/Repaired (Parts) 2574 | . . 48 . . 136 . . . 1042 . . . . . . . 488 1 . 319 . . 540 . . Core Remaining (%) 74 | 100 52 . 81 . 66 . . . . 82 . . . . 80 . . . . . . . . 63 . Volleys Fired 659 | 2 85 84 2 31 54 67 7 15 . 16 46 6 17 . 21 . . 33 20 31 1 18 15 30 58 Largest 5 | 2 2 2 2 2 2 4 4 4 . 4 4 4 4 . 4 . . 5 4 5 1 5 5 5 5 Hottest 181 | 80 80 122 122 122 122 100 100 100 . 100 100 100 100 . 100 . . 125 100 125 43 125 125 130 181 Shots Fired 2064 | 4 165 165 4 48 104 269 29 58 . 52 184 18 68 . 80 . . 164 62 135 1 78 75 94 207 Gun 1902 | 4 165 44 4 44 101 269 29 57 . 48 184 16 68 . 79 . . 164 62 135 . 75 75 80 199 Cannon 127 | . . 118 . 4 . . . . . . . . . . . . . . . . . . . . 5 Launcher 34 | . . 2 . . 3 . . 1 . 4 . 2 . . 1 . . . . . 1 3 . 14 3 Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1750 | . 65 118 . 4 25 269 29 57 . 48 184 16 68 . 79 . . 164 62 128 . 75 75 80 204 Thermal 274 | 4 94 45 4 44 76 . . . . . . . . . . . . . . 7 . . . . . Explosive 30 | . . 2 . . 3 . . 1 . . . 2 . . 1 . . . . . 1 3 . 14 3 Electromagnetic 10 | . 6 . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Hit Streak 38 | 2 7 19 7 15 38 15 8 10 . 15 14 15 12 . 18 . . 12 8 14 . 24 13 22 29 Robot Miss Streak 7 | 1 6 5 . 1 2 6 3 5 . 3 3 2 3 . 3 . . 4 3 6 . 4 4 1 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 47 | . . . 2 . . 7 . 5 . 2 . 1 4 . 6 . . 2 3 1 . 5 1 1 7 Max Gunslinging Chain 2 | . . . 1 . . 2 . 1 . 1 . 1 1 . 1 . . 1 1 1 . 1 1 1 2 Autonomous 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . Shots Hit Robots 1392 | 3 102 109 4 43 79 159 18 35 . 27 123 13 43 . 55 . . 111 59 97 . 65 47 70 130 Core Hits 732 | 4 33 53 3 12 35 73 6 40 . 22 47 36 17 . 43 . . 40 28 32 . 56 17 25 110 Critical Kills 12 | . 1 . . . . . . . . . . . 1 . . . . . 1 3 . 1 1 . 4 Critical Parts Destroyed 27 | . . . . . . . . . . . . . . . 1 . . . 2 7 . 3 1 3 10 Critical Strikes 63 | . 1 10 . . 5 . . . . . . . 1 . 1 . . . 9 10 . 4 3 5 14 Burn 10 | . . 5 . . 5 . . . . . . . . . . . . . . . . . . . . Destroy 42 | . 1 . . . . . . . . . . . 1 . 1 . . . 3 10 . 4 3 5 14 Blast 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Melee Attacks 69 | . . . . . 6 2 . 1 . . . 5 2 . 5 . . 2 25 15 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . 6 2 . 1 . . . 5 2 . 5 . . 1 . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . . . . 1 25 15 6 . . . . Sneak Attacks 5 | . . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31613 | 45 1112 2218 72 745 1773 2884 288 1289 . 867 2056 783 638 . 1377 2 . 1893 2198 2023 . 2181 801 1737 4631 Guns 21485 | 45 1104 623 70 685 1479 2728 288 580 . 591 2043 184 638 . 877 . . 1843 753 1892 . 1057 801 1153 2051 Cannons 1518 | . . 1374 . 60 . . . . . . . . . . . . . . . . . . . . 84 Explosions 6706 | . . 213 . . 294 . . 709 . 276 . 515 . . 500 . . . . . . 1124 . 584 2491 Melee 1862 | . . . . . . 156 . . . . . 84 . . . . . 46 1445 131 . . . . . Ramming 42 | . 8 8 2 . . . . . . . 13 . . . . 2 . 4 . . . . . . 5 Kinetic 19519 | . 366 1374 . 60 356 2728 288 580 . 591 2043 184 638 . 877 . . 1843 753 1692 . 1057 801 1153 2135 Thermal 3410 | 45 664 623 70 685 1123 . . . . . . . . . . . . . . 200 . . . . . Explosive 6400 | . . 213 . . 294 . . 709 . . . 515 . . 500 . . . . . . 1124 . 584 2461 Electromagnetic 380 | . 74 . . . . . . . . 276 . . . . . . . . . . . . . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 286 | . . . . . . 156 . . . . . 84 . . . . . 46 . . . . . . . Piercing 1576 | . . . . . . . . . . . . . . . . . . . 1445 131 . . . . . Highest Corruption 5 | . 2 . . . . 4 4 4 4 . 1 1 1 1 1 . . . 1 2 5 5 3 2 1 Average Corruption 2 | . 2 . . . . 3 4 4 4 . 1 1 1 1 1 . . . 1 1 5 4 2 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . 20 13 8 1 . 9 5 4 1 4 . . . 10 14 1 7 2 10 . Message Errors 25 | . . . . . . 4 3 . . . 1 . 1 . 1 . . . 6 3 . 2 2 2 . Matter Fused 23 | . . . . . . 6 3 2 . . . 1 . . . . . . 2 4 . . . 5 . Heat Flow Errors 9 | . . . . . . 1 . 1 . . 3 . . . 2 . . . . 2 . . . . . Energy Discharges 16 | . . . . . . 5 1 3 . . 1 1 1 . . . . . . 1 . 1 . 2 . Parts Rejected 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 17 | . . . . . . 1 2 . 1 . 3 1 1 1 . . . . 2 2 . 3 . . . Data Loss (major) 10 | . . . . . . 2 2 . . . 1 2 . . . . . . . 2 . . . 1 . Misfires 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 264 | . . 2 . . 8 50 . . . 2 . . . . . . . . 16 22 . 46 . 2 116 Projectiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Explosions 174 | . . . . . 8 . . . . 2 . . . . . . . . . . . 46 . 2 116 Melee 88 | . . . . . . 50 . . . . . . . . . . . . 16 22 . . . . . Knockbacks 9 | . . 8 . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . 34 . . . . . . 38 . . 51 1 . . . . . 19 . . 19 Shots 8 | . . . . . 1 . . . . . . 2 . . 3 . . . . . . 1 . . 1 Rammed 6 | . 1 . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 Targets Rammed 10 | . 2 2 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 Kicked 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 532 | 18 330 412 54 332 183 407 176 488 249 90 243 72 223 . 136 . . 275 62 284 . 532 142 338 82 Average Temperature 85 | 12 101 51 30 110 41 115 79 166 125 43 68 40 126 . 43 . . 93 26 101 . 214 58 114 38 Received Heat Transfer 2674 | . 315 246 . 225 243 156 12 99 . 39 83 46 6 . 195 . . 228 . 99 . 309 27 247 99 Effects 10 | . 3 . . . . . . 1 . . . . . . . . . . . 2 . 2 . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Interference 6 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 Total Turns 109 | . . . . . . . . . . . . . . . . . . . . . . 19 . 68 22 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . 16 . 30 22 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 3 . 3 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 7732 | 100 1500 1702 148 1480 2627 . . . . . . . . . . . . . . 175 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Peak Influence 1893 | 15 336 478 256 424 253 443 . . . . 188 . . . . 115 40 1621 1893 1160 . . . . 873 Initial 1127 | . 9 . 186 21 107 67 . . . . 114 . . . . 103 40 14 1127 993 . . . . 18 Average 426 | 4 135 232 166 233 120 335 . . . . 112 . . . . 105 29 843 1462 726 . . . . 451 Maximum Alert Level 5 | . 1 2 1 2 1 2 . . . . . . . . . . . 5 5 4 . . . . 3 Low Security (%) 41 | 100 69 38 44 32 89 6 . . . . 100 . . . . 100 100 34 . . . . . . 14 Level 1 29 | . 30 50 55 53 10 86 . . . . . . . . . . . 8 . 12 . . . . 30 Level 2 9 | . . 10 . 14 . 6 . . . . . . . . . . . 1 . 34 . . . . 39 Level 3 6 | . . . . . . . . . . . . . . . . . . 2 . 46 . . . . 16 Level 4 11 | . . . . . . . . . . . . . . . . . . 47 78 6 . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . 4 21 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 2 . 2 3 7 . . . . 2 . . . . . . 17 . 7 . 1 . . 4 Investigation 11 | . 1 . . 2 . 2 . . . . 1 . . . . . . 3 . 1 . . . . 1 Extermination 10 | . . . . . . 4 . . . . 1 . . . . . . 1 . 3 . . . . 1 Reinforcement 15 | . 2 2 . . 1 1 . . . . . . . . . . . 6 . 3 . . . . . Assault 8 | . . . . . 1 . . . . . . . . . . . . 5 . . . 1 . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Distress Signals 25 | . 4 4 . 2 2 1 . . . . 4 . . . . . . 2 . 2 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 29 39 2 15 37 30 2 21 . 15 18 10 7 . 18 . . 28 11 17 . 17 30 10 40 Peak Tracking Total 9 | . 5 6 2 5 6 5 2 9 . 4 4 5 6 . 6 . . 7 4 3 . 8 7 4 8 Tactical Retreats 27 | . 3 4 . 2 5 . 1 . . 1 . 1 . . 1 . . 3 . 1 . . . 1 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Traps Triggered 8 | . 3 . . 1 2 . . . . . . . . . . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 2 . . . . . . . 9 3 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Machines Disabled 45 | . . 2 . 1 3 1 . 1 . . . . . . . . . 10 . 1 . . . . 26 Max in Single Turn 8 | . . 2 . . 1 1 . 1 . . . . . . . . . . . 1 . . . . 8 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Machines Accessed 75 | . 6 7 . 3 12 9 1 1 . . 5 1 . 3 . 2 . 8 1 10 . . . . 6 Terminals 46 | . 5 6 . 2 11 3 . 1 . . 3 . . . . . . 4 1 5 . . . . 5 Fabricators 10 | . . . . . . 3 . . . . 2 . . . . . . 2 . 3 . . . . . Repair Stations 5 | . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . 1 Total Hacks 202 | . 23 21 . 7 29 17 1 6 . . 13 1 . 27 . 4 . 16 3 23 . . . . 11 Successful 127 | . 15 15 . . 17 12 1 6 . . 8 1 . 27 . 1 . 6 . 14 . . . . 4 Failed 75 | . 8 6 . 7 12 5 . . . . 5 . . . . 3 . 10 3 9 . . . . 7 Catastrophic 11 | . 1 . . 1 1 . . . . . 1 . . . . . . 3 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 18 17 . 4 18 5 . . . . 7 . . . . . . 11 . 11 . . 2 . 6 Terminals 119 | . 21 19 . 3 27 4 . 6 . . 5 . . . . . . 8 3 14 . . . . 9 Fabricators 28 | . . . . . . 8 . . . . 8 . . . . . . 5 . 7 . . . . . Repair Stations 9 | . 2 2 . . 2 . . . . . . . . . . 2 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 4 . . . . . . . . . 2 . . . 1 . . . . . Garrison Access 10 | . . . . 4 . 1 . . . . . . . . . . . 3 . . . . . . 2 Terminal Hacks 59 | . 3 1 . . 8 3 1 6 . . . 1 . 27 . . . 1 . 6 . . . . 2 Record 12 | . . . . . . . . 6 . . . . . 6 . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . 1 . . . 2 . . . . . . . . . . . . . . 3 . . . . 1 Locate Traps 7 | . . 1 . . 1 2 . . . . . . . . . . . 1 . 2 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 2 . . . . 6 . . . . . . 1 . 3 . . . . . Load Schematic 8 | . . . . . . 2 . . . . 3 . . . . . . 1 . 2 . . . . . Build 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . 1 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . Scan Component 4 | . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 41 | . 11 12 . . 7 2 . . . . 2 . . . . . . 2 . 4 . . . . 1 Terminals 35 | . 11 12 . . 7 . . . . . 1 . . . . . . 1 . 2 . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 3 5 . . 3 . . . . . 1 . . . . . . 1 . 2 . . . . 1 Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 6 . . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 1 . . . . . . 1 . 2 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 5 | . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 6 . 3 9 6 . 1 . . 4 . . . . 2 . 6 1 8 . . . . 6 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 12 | . . . . . . 2 . . . . . . . 10 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Time 114 | . . . . . . . . . . . 114 . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Time 64 | . . 26 . . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 1 . . . . . . . . . . . . 2 5 . . . . . . Machine Destruction 8 | . . . . . 1 . . . . . . . . . . . . 2 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Allies Hacked 5 | . . . . . . . . . . 2 . . . . . . . 2 . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Total Allies 35 | . . . 3 . . . . . 6 . . 1 . . . . 20 . . 3 . 1 1 . . Largest Group 20 | . . . 3 3 . . . . 6 6 . 1 1 . . . 20 20 . 3 . 1 1 . . Highest-Rated Group 749 | . . . 40 40 . . . . 152 152 . 29 29 . . . 749 749 . 118 . 29 96 . . Highest-Rated Ally 96 | . . . 16 16 . . . . 31 31 . 29 29 . . . 50 50 . 41 . 29 96 . . Total Orders 6 | . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . STAY 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 251 | . . . . 40 . . . . . 40 . 4 1 . . . 3 134 . 12 . 1 16 . . Total Damage 8064 | . . . . 334 . . . . . 712 . 55 . . . . 324 5428 . 475 . . 736 . . Kills 61 | . . . . 8 . . . . . 8 . 1 . . . . 1 37 . 5 . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . . 1 3 1 1 . 1 . . 2 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Turns Passed 24358 | 113 1222 1813 719 456 1957 2250 478 487 1718 753 1301 968 615 121 533 83 595 1002 1439 1923 550 394 898 1100 870 Spaces Moved 12988 | 58 630 861 423 215 946 1206 281 271 1038 434 610 550 337 75 314 69 340 526 803 1000 322 200 523 575 381 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12173 | 56 179 711 423 215 946 1206 281 271 1038 434 610 550 337 75 212 . 299 526 803 1000 322 200 523 575 381 Legs 601 | . 451 150 . . . . . . . . . . . . . . . . . . . . . . . Wheels 212 | . . . . . . . . . . . . . . . 102 69 41 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 166 166 166 161 161 161 161 161 161 166 163 163 115 115 115 160 160 160 160 160 160 166 166 Average Speed 161 | 156 134 156 166 166 169 166 161 161 163 161 165 166 164 163 148 115 155 162 160 160 160 160 161 166 183 Slowest Speed 250 | 160 190 170 166 166 170 170 161 161 237 161 166 246 166 163 165 115 163 163 160 160 160 160 166 166 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 5 87 70 97 30 90 38 46 40 80 62 18 60 47 68 58 2 95 22 67 33 50 41 72 70 14 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . 3 . . . 1 . . 1 1 1 . . . 1 . . . . . . 2 . . . . Known Exits Taken 18 | . 1 . 1 1 . 1 1 . 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . 3 . . . 2 1 2 1 . 8 3 . 2 . . . . . 3 1 . 3 . Spaces Dug 128 | . . 1 . . 26 . . . . . . 27 2 . 5 . . 1 3 13 21 . . 29 . Terrain Destroyed 497 | . . 10 . . 35 . . 14 . . . 41 2 . 45 . . 2 3 15 21 58 . 173 78 Melee 36 | . . . . . 2 . . . . . . 4 2 . 5 . . 1 3 13 6 . . . . Projectile 12 | . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . 3 5 AOE 449 | . . 9 . . 33 . . 14 . . . 37 . . 40 . . . . . 15 58 . 170 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Total 15352 | 74 849 1164 436 265 1193 1390 301 303 1061 468 860 585 376 74 351 73 405 635 883 1263 344 256 569 688 486 Wait 1028 | . 84 133 1 5 117 72 8 10 9 5 169 8 9 . 1 1 47 50 8 177 7 14 3 66 24 Move 12964 | 57 629 860 422 214 945 1205 280 270 1037 433 609 549 336 74 313 69 339 526 801 999 321 199 522 574 381 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 8 15 20 4 4 15 12 3 . 4 1 8 1 . . 1 . 2 3 8 8 2 1 8 3 5 Fast Attach 45 | 5 3 3 . . 3 . 1 . 3 . . 2 3 . 2 . 5 1 3 1 . 1 6 . 3 Attach 47 | 2 1 4 . 2 . 3 . 1 1 1 5 . 1 . 2 2 . . 5 6 1 2 1 . 7 Detach 11 | . . 1 . . . . . . 1 . . . . . 1 . 1 . 2 3 . 1 1 . . Swap 217 | . 13 34 3 7 28 18 . 6 3 12 14 6 6 . 5 . 4 14 4 16 3 4 3 11 3 Drop 145 | . 17 23 3 2 25 11 2 . 3 . 8 2 2 . . . 7 4 7 7 3 1 10 4 4 Fire 659 | 2 85 84 2 31 54 67 7 15 . 16 46 6 17 . 21 . . 33 20 31 1 18 15 30 58 Melee 69 | . . . . . 6 2 . 1 . . . 5 2 . 5 . . 2 25 15 6 . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . 1 . . . . . . . 1 . . . . . . 2 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . 6 . . . . . . . . . 15 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 3) 919 | -10/Materials | Learned Storage stockpile data 961 | -10/Materials | Learned location of Recycling (-8) 994 | -10/Materials | Learned location of Storage (-8) 1011 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Learned 2 Mines zone layouts 1035 | -10/Materials | Identified exit to Mines 1035 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Identified exit to Subcaves 1102 | -10/Materials | Learned Storage terminal intel 1336 | -10/Materials | Entered another Materials area 1336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Identified exit to Materials 1870 | -9/Materials | Build established: Scavenger-Mutant 2556 | -9/Materials | Build established: Mutant 2752 | -9/Materials | Repaired Lgt. Treads 3050 | -9/Materials | Discovered new exit (range 14) 3149 | -9/Materials | Entered Mines 3182 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3207 | -9/Mines | Met a Derelict bent on vengeance 3358 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3562 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3587 | -9/Mines | Learned 2 Materials zone layouts 3633 | -9/Mines | Discovered exit to Materials (range 7) 3807 | -9/Mines | Discovered exit to Materials (range 9) 3812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3868 | -9/Mines | Entered Materials 3868 | -8/Materials | Accompanied by 3 allies 3868 | -8/Materials | Evolved 2 slots: Utility x2 3869 | -8/Materials | Identified exit to Storage 4324 | -8/Materials | Entered Storage 4326 | -8/Storage | Loaded intel: 18 terminal locations 5030 | -8/Storage | Met 01-MTF 5052 | -8/Storage | Garrison activated, responded to threat 5136 | -8/Storage | Discovered new exit (range 16) 5782 | -8/Storage | Learned location of Armory (-4) 6071 | -8/Storage | Repaired Hvy. Armor Plating 6281 | -8/Storage | Entered Factory 6281 | -7/Factory | Evolved 2 slots: Weapon x2 6584 | -7/Factory | Build established: Gunner 7051 | -7/Factory | Discovered new exit (range 15) 7231 | -7/Factory | Found Prototype Launcher 7231 | -7/Factory | Identified Rocket Array 7236 | -7/Factory | Found Rocket Array 7269 | -7/Factory | Discovered new exit (range 7) 7306 | -7/Factory | Discovered new exit (range 16) 7387 | -7/Factory | Build established: Tank 7674 | -7/Factory | Identified exit to Lower Caves 8169 | -7/Factory | Discovered new exit (range 15) 8531 | -7/Factory | Entered Lower Caves 8602 | -7/Lower Caves | Build established: Gunner 8668 | -7/Lower Caves | Spotted B-75 Beast 8814 | -7/Lower Caves | Encountered a Warlord checkpoint 8819 | -7/Lower Caves | Identified exit to Lower Caves 9009 | -7/Lower Caves | Entered another Lower Caves area 9030 | -7/Lower Caves | Learned Factory emergency access door positions 9051 | -7/Lower Caves | Encountered a Warlord checkpoint 9157 | -7/Lower Caves | Learned 8 Factory zone layouts 9215 | -7/Lower Caves | Learned Factory terminal intel 9329 | -7/Lower Caves | Attracted the attention of an 0b10 base 9358 | -7/Lower Caves | Destroyed 17 combat bots 9405 | -7/Lower Caves | Learned location of 1 exit from Factory 9405 | -7/Lower Caves | Learned Armory trap positions 9405 | -7/Lower Caves | Learned Factory terminal intel 9483 | -7/Lower Caves | Discovered new exit (range 6) 9496 | -7/Lower Caves | Entered Zion 9497 | -7/Zion | Identified exit to Proximity Caves 9550 | -7/Zion | System corruption cleaned by Quarantine Array 9575 | -7/Zion | Given A8's code to call for help 9591 | -7/Zion | Found CR-A16's Pointy Stick 9727 | -7/Zion | Learned location of 1 exit from Factory 10213 | -7/Zion | Visited the Megawrench Repair Shop 10317 | -7/Zion | Gained Derelict followers 10395 | -7/Zion | Gained Derelict followers 10478 | -7/Zion | Given the Hacking Drone Bay 10619 | -7/Zion | Found Prototype Processor 10619 | -7/Zion | Identified Spectral Analyzer 10626 | -7/Zion | Found Prototype Processor 10626 | -7/Zion | Identified Exp. Terrain Scan Processor 10662 | -7/Zion | Found Prototype Hackware 10863 | -7/Zion | Megawrench repaired 10 parts 10961 | -7/Zion | Found Prototype Device 10962 | -7/Zion | Identified Hacking Drone Bay 11156 | -7/Zion | Build established: Skirmisher 11214 | -7/Zion | Entered Proximity Caves 11214 | -6/Proximity Caves | Accompanied by 6 allies 11218 | -6/Proximity Caves | Ambushed by research squad 11218 | -6/Proximity Caves | P-60 Hacker assimilated allied IQ-YJH(g) 11511 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11948 | -6/Proximity Caves | Discovered new exit (range 14) 11964 | -6/Proximity Caves | Identified exit to Factory 11967 | -6/Proximity Caves | Entered Factory 11967 | -6/Factory | Evolved 2 slots: Utility x2 11968 | -6/Factory | Identified exit to Factory 11968 | -6/Factory | Identified exit to Lower Caves 11971 | -6/Factory | Loaded intel: 26 terminal locations 12306 | -6/Factory | Fabricated Enh. Autogun (x1) 12357 | -6/Factory | Fabricated Enh. Autogun (x1) 12406 | -6/Factory | Fabricated Enh. Autogun? 12658 | -6/Factory | Build established: Tank 13268 | -6/Factory | Entered Lower Caves 13289 | -6/Lower Caves | Learned location of 1 exit from Factory 13686 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14216 | -6/Lower Caves | Encountered a Warlord checkpoint 14220 | -6/Lower Caves | Discovered new exit (range 9) 14231 | -6/Lower Caves | Identified exit to Lower Caves 14236 | -6/Lower Caves | Entered another Lower Caves area 14236 | -6/Lower Caves | Accompanied by 1 ally 14253 | -6/Lower Caves | Discovered exit to Factory (range 8) 14636 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14829 | -6/Lower Caves | Discovered new exit (range 13) 14849 | -6/Lower Caves | Identified exit to Data Miner 14851 | -6/Lower Caves | Entered Data Miner 14851 | -6/Data Miner | Discovered new exit (range 6) 14882 | -6/Data Miner | Met Data Miner 14912 | -6/Data Miner | Learned location of Section 7 (-3) 14912 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14935 | -6/Data Miner | Received God Mode back door access code from Data Miner 14970 | -6/Data Miner | Identified exit to Proximity Caves 14972 | -6/Data Miner | Entered Proximity Caves 14988 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15077 | -5/Proximity Caves | Build established: Gunner 15079 | -5/Proximity Caves | Spotted B-75 Beast 15197 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 15459 | -5/Proximity Caves | Learned location of 1 exit from Factory 15476 | -5/Proximity Caves | Learned 4 Factory zone layouts 15477 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15505 | -5/Proximity Caves | Entered Factory 15505 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15506 | -5/Factory | Identified exit to Factory 15506 | -5/Factory | Identified exit to Upper Caves 15508 | -5/Factory | Loaded intel: 26 terminal locations 15588 | -5/Factory | Sucked down chute 15588 | -5/Factory | Entered Waste 15589 | -5/Waste | Joined by Warlord forces that had cleared the area 16118 | -5/Waste | A Compactor rumbled back to life 16118 | -5/Waste | Spotted C-40 Crusher 16118 | -5/Waste | Allies destroyed C-40 Crusher 16127 | -5/Waste | Discovered new exit (range 13) 16174 | -5/Waste | Identified exit to Factory 16183 | -5/Waste | Entered Factory 16183 | -5/Factory | Accompanied by 20 allies 16194 | -5/Factory | Build established: Tank 16235 | -5/Factory | Lost 4 allies 16634 | -5/Factory | Garrison activated, responded to threat 16679 | -5/Factory | Incoming assault squad redirected 16694 | -5/Factory | Lost 9 allies 16783 | -5/Factory | First assault squad dispatched 16813 | -5/Factory | Incoming assault squad redirected 16964 | -5/Factory | Lost 3 allies 17109 | -5/Factory | Incoming assault squad redirected 17113 | -5/Factory | Incoming assault squad redirected 17113 | -5/Factory | Spotted B-75 Beast 17131 | -5/Factory | Garrison activated, responded to threat 17185 | -5/Factory | Identified exit to Garrison 17185 | -5/Factory | Entered Garrison 17213 | -5/Garrison | Lost 3 parts (1p1n1u) 17236 | -5/Garrison | Warlord forces raided the area 17245 | -5/Garrison | Triggered checkpoint 17287 | -5/Garrison | Triggered checkpoint 17287 | -5/Garrison | Triggered checkpoint 17347 | -5/Garrison | Triggered checkpoint 17371 | -5/Garrison | Triggered checkpoint 17389 | -5/Garrison | Discovered new exit (range 14) 17536 | -5/Garrison | Build established: Gunner 17699 | -5/Garrison | Discovered new exit (range 10) 17831 | -5/Garrison | Triggered checkpoint 17943 | -5/Garrison | Discovered new exit (range 9) 18075 | -5/Garrison | Triggered checkpoint 18093 | -5/Garrison | Triggered checkpoint 18147 | -5/Garrison | Build established: Scavenger-Gunner 18342 | -5/Garrison | Identified exit to Factory 18491 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18624 | -5/Garrison | Entered Factory 18832 | -5/Factory | Spotted B-75 Beast 18890 | -5/Factory | Destroyed B-75 Beast 18921 | -5/Factory | Identified Exp. Hacking Suite 19158 | -5/Factory | Discovered exit to Factory (range 13) 19869 | -5/Factory | Build established: Gunner 19994 | -5/Factory | Found Imp. Powered Armor 20071 | -5/Factory | Fabricated M-36 Artificer (x1) 20264 | -5/Factory | P-70 Sage assimilated allied Artificer 6a 20501 | -5/Factory | Discovered exit to Upper Caves (range 14) 20547 | -5/Factory | Entered Upper Caves 20549 | -5/Upper Caves | Build established: Scavenger-Gunner 20554 | -5/Upper Caves | Met a Warlord Commander 20555 | -5/Upper Caves | Learned location of Warlord (-5) 20556 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 21058 | -5/Upper Caves | Crushed by falling debris 21074 | -5/Upper Caves | Discovered new exit (range 15) 21096 | -5/Upper Caves | Identified exit to Upper Caves 21097 | -5/Upper Caves | Entered another Upper Caves area 21117 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21173 | -5/Upper Caves | Destroyed 7 combat bots 21425 | -5/Upper Caves | Encountered a Warlord checkpoint 21463 | -5/Upper Caves | Learned Factory stockpile data 21475 | -5/Upper Caves | Discovered new exit (range 10) 21488 | -5/Upper Caves | Identified exit to Warlord 21491 | -5/Upper Caves | Entered Warlord 21544 | -5/Warlord | System corruption cleaned by Quarantine Array 21868 | -5/Warlord | Met Warlord 21887 | -5/Warlord | Opened Warlord's prototype stash 21890 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 21893 | -5/Warlord | Warlord's base attacked by MAIN.C 21898 | -5/Warlord | Found Prototype Device 21898 | -5/Warlord | Identified Exp. Phase Shifter 21924 | -5/Warlord | Found Prototype Hackware 22235 | -5/Warlord | Lost 4 allies 22243 | -5/Warlord | Warlord forces counterattacked 22255 | -5/Warlord | Spotted Striker 22263 | -5/Warlord | Spotted B-75 Beast 22263 | -5/Warlord | Spotted B-86 Titan 22296 | -5/Warlord | Lost 5 allies 22342 | -5/Warlord | Spotted Striker 22350 | -5/Warlord | Spotted Striker 22371 | -5/Warlord | Discovered new exit (range 12) 22387 | -5/Warlord | Identified exit to Proximity Caves 22389 | -5/Warlord | Entered Proximity Caves 22799 | -4/Proximity Caves | Spotted B-86 Titan 23434 | -4/Proximity Caves | Destroyed B-86 Titan 23467 | -4/Proximity Caves | Discovered exit to Factory (range 3) 23489 | -4/Proximity Caves | Entered Factory 23489 | -4/Factory | Evolved 2 slots: Utility x2 23494 | -4/Factory | Identified System Mapper 23762 | -4/Factory | Garrison activated, responded to threat 24087 | -4/Factory | Destroyed 7 combat bots 24143 | -4/Factory | Lost 3 parts (1n2w) 24239 | -4/Factory | First assault squad dispatched 24359 | -4/Factory | Self-destructed Last Messages --------------- 24357_ K-01 Serf destroyed. 24357_ Nuclear Reactor explodes. 24357_ P-70 Sage destroyed. 24357_ Nuclear Reactor explodes. 24357_ K-01 Serf destroyed. 24357_ C-30 ARC bursts open for emergency deployment. 24357_ G-73 Enforcer unfolds itself. 24357_ G-67 Veteran unfolds itself. 24357_ G-67 Veteran destroyed. 24357_ G-67 Veteran unfolds itself. 24357_ C-30 ARC destroyed. 24357_ Destroyed Adv. Heat Sink. 24357_ Destroyed Field Laser. 24357_ G-67 Veteran destroyed. 24357_ Nuclear Reactor explodes. 24357_ Destroyed Lgt. Quantum Reactor. 24357_ G-73 Enforcer destroyed. 24357_ G-67 Veteran destroyed. 24358_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"??????????????????????????? | | ??????????????????????" ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????""???" ?????????????????????????? | | ??????????????????" """ ?????????#####???????????? | | ?????????????????"" 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"?????? | | ?????????????????????# ???????# """ """ "?????? | | ?????????????????????# ?????? ?????? | | ?????????????????????# ##### "" ""????? | | ?????????????????????+ " """?? | | ?????????????????????# " """ | | ?????????????????????# @ ! | | ?????????????????????# u= !% " """ | | ?????????????????????# *%! p " """ | | ?????????????????????# ###### "" """ #? | | ?????????????????????# ?# # % #? | | ?????????????????????# ?# # % #? | | ?????????????????????# ?# # "" # | | ?????????????????????# ?# # """ ""T"" # | | ?????????????????????# ?# + """"" + | | ????????????????????? ??# # #? | | ????????????????????? ??# ! # #? | | ????????????????????+ Y??# ############ ### | | ????????????????????# ??# ! #?# # # | | ????????????????????# ??# #?# # # | | ?????????????????????##???# #?# # + | | ??????????????????????????# #?# ! # # | | ??????????????????????????#######?# +![ # | | ??????????????????????????????????# / #%=%#? | | ??????????????????????????????????# ### #?? | | ??????????????????????????????????# #?#!#?? | | ??????????????????????????????????# #?#%# ? | | ???????????????????????#####################?# # | | ?????????????????????? ! ########=# | | ??????????????????????! =!#[====!#%#? | | ?????????????????????? ==/=%! #!### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1250 Resistance: KI 30 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Ion Burst Cannon | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip M-36 Artificer | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniDataChainsaw Manual? 0 Play Time 02:50:49 Cumulative 294.8 hours Start 2024.09.08 @ 21:31:10 End 2024.09.09 @ 23:02:14 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 984ecee7-4779-4c0c-b844-c8dc0dffb03e