Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 20:49:43 Player: JTMusky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (9) 45 Value Destroyed (197) 197 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 5572 Bonus ------- Pacifist 470 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Core Analyzer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Terrain Scanner Improved Shield Generator Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Core Analyzer System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Surge Thruster Improved Terrain Scanner Improved Terrain Scanner Improved Shield Generator Improved Datajack [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Processor Visual Processing Unit Hackware Improved System Shield Weapon Improved Datajack Energy Gun Spread Laser Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . 2 . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . 1 . . Utility 6 | . . 2 . 2 . 1 . 1 Weapon . | . . . . . . . . . Parts Attached 44 | . 4 3 9 7 1 2 17 1 Power 5 | . 1 1 1 . . . 2 . Engine 4 | . 1 1 1 . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 14 | . . . 3 1 . . 10 . Treads 7 | . . . . . . . 7 . Leg 1 | . . . . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . 3 . . . 3 . Utility 18 | . 2 1 3 5 1 2 3 1 Device 10 | . 2 1 2 3 . 2 . . Storage . | . . . . . . . . . Processor 7 | . . . 1 2 1 . 3 . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 7 | . 1 1 2 1 . . 2 . Energy Gun 2 | . . . 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 24 | . . 3 8 . 5 . 7 1 Power 4 | . . . 2 . 1 . 1 . Propulsion 6 | . . . 2 . 2 . 1 1 Utility 10 | . . 1 2 . 2 . 5 . Weapon 4 | . . 2 2 . . . . . Highest Loss Streak 5 | . . 2 5 . 5 . 4 1 To Critical Strikes . | . . . . . . . . . Average Backups 2 | 1 2 3 1 1 3 3 4 4 Power 1 | 1 2 2 1 . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . 1 3 2 2 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 39 | . 25 32 49 60 49 35 48 15 Engine 3 | . 2 2 10 7 1 . 2 . Treads 2 | . . . . . . . 15 . Flight 2 | . . . 10 7 2 . 1 . Device 13 | . 23 21 16 17 8 8 3 . Processor 11 | . . . 8 19 26 26 22 11 Special Weapon 1 | . . 6 . . . . . . Special Melee Weapon 1 | . . . . 6 3 . . . Peak Build Rating 32 | . 3 5 14 22 26 18 32 15 Average Rating 11 | . 1 3 8 17 19 16 24 10 On Entrance 8 | . . 2 4 7 22 14 18 7 Naked Turns 7 | . 7 . . . . . . . Heaviest Build 14 | . 5 7 14 11 8 2 10 . Greatest Support 94 | 3 3 9 18 10 10 3 94 3 Greatest Overweight (x) 2 | . 1 . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 2 3 4 4 5 5 Average Carried 2 | 1 2 3 1 1 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 2 . 3 4 3 5 4 Class Distribution -------------------- 85% | Mutant 11% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Garrison Scout | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Matter Collected 486 | 200 20 63 70 . . . 133 . Remotely . | . . . . . . . . . Salvage Created 165 | . . . 120 . . . 45 . Parts 16 | . . . 11 . . . 5 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 8 | . . . 5 . . . 3 . Melee 3 | . . . . . . . 3 . Guns 5 | . . . 5 . . . . . Classes Destroyed 4 | . . . 2 . . . 2 . Recycler 1 | . . . 1 . . . . . Swarmer 5 | . . . 5 . . . . . Cutter 1 | . . . . . . . 1 . Specialist 2 | . . . . . . . 2 . Best Kill Streak 3 | . . . 3 . . . 2 . Combat Bots Only 3 | . . . 3 . . . 2 . Max Kills in Single Turn 1 | . . . 1 . . . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Hostile Shots Fired 479 | . 33 42 122 . 62 . 109 111 Missed 158 | . 9 13 37 . 17 . 37 45 Hits 321 | . 24 29 85 . 45 . 72 66 Melee 23 | . . . . . . . 22 1 Projectile 298 | . 24 29 85 . 45 . 50 65 Critical Strikes 13 | . . . 1 . . . 12 . Damage Taken 4745 | . 250 342 801 . 640 . 1645 1067 Core 2812 | . 236 174 341 . 428 . 626 1007 Absorbed by Shields 39 | . . . . . 39 . . . Core Remaining (%) 43 | 100 5 56 38 . 38 . 26 . Volleys Fired 29 | . . 5 22 . . . 2 . Largest 1 | . . 1 1 . . . 1 . Hottest 100 | . . 100 65 . . . 5 . Shots Fired 29 | . . 5 22 . . . 2 . Gun 22 | . . . 22 . . . . . Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special 6 | . . 5 . . . . 1 . Kinetic . | . . . . . . . . . Thermal 27 | . . 5 22 . . . . . Explosive 1 | . . . . . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . . . 6 . . . 1 . Robot Miss Streak 5 | . . . 5 . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 17 | . . . 15 . 1 . 1 . Core Hits 14 | . . 1 12 . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 340 | . . 14 268 . 15 . 23 20 Guns 264 | . . . 264 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 76 | . . 14 4 . 15 . 23 20 Kinetic . | . . . . . . . . . Thermal 264 | . . . 264 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . Average Corruption 2 | . . . . . 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 22 | . . 6 2 . 5 . . 9 Shots . | . . . . . . . . . Rammed 42 | . 1 4 1 . 6 . 25 5 Targets Rammed 45 | . 1 4 1 . 6 . 28 5 Kicked . | . . . . . . . . . Crushed 3 | . . . . . . . 3 . Highest Temperature 192 | . . 6 192 . . . . . Average Temperature 77 | . . 5 81 . . . . . Received Heat Transfer 768 | . 96 96 81 . . . 369 126 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 443 | . . . 443 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 146 | . 32 45 70 18 60 25 80 146 Initial 36 | . . 7 25 18 9 25 . 36 Average 17 | . 9 7 19 2 14 9 42 40 Influence Increases 741 | . 127 95 140 19 60 . 120 180 Destroy 0b10 Robot/C 160 | . . . 100 . . . 60 . Destroy 0b10 Robot/NC 5 | . . . 5 . . . . . Destroy Leader 20 | . . . 20 . . . . . Successful Hack 41 | . 22 . . 19 . . . . Destroy Structure 5 | . . 5 . . . . . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 495 | . 90 90 15 . 60 . 60 180 Influence Decreases 605 | . 110 52 160 45 24 50 50 114 Entered New Map 131 | . . 10 35 22 5 25 . 34 Time Decay 329 | . 110 31 70 23 . 25 . 70 Lost Part 145 | . . 11 55 . 19 . 50 10 Squads Dispatched 8 | . 1 2 . 1 . . 1 3 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 1 2 . 1 . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 15 16 16 1 9 . 17 26 Peak Tracking Total 16 | . 8 11 11 1 5 . 8 16 Tactical Retreats 14 | . 3 2 1 . 1 . 4 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Traps Triggered 4 | . 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Machines Accessed 12 | . 4 1 2 2 2 1 . . Terminals 11 | . 4 1 2 1 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 22 | . 9 2 3 2 5 1 . . Successful 9 | . 5 . . 2 1 1 . . Failed 13 | . 4 2 3 . 4 . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . 9 2 3 1 5 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 8 | . 5 . . 1 1 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 2 | . . . . 1 . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 1 2 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Active Infowar (turns) 1533 | . 294 227 192 234 101 88 253 144 Optics 1005 | . . . 185 234 101 88 253 144 Sensors 450 | . 294 156 . . . . . . Terrain 457 | . . . 115 234 5 57 46 . Structural 495 | . 224 227 44 . . . . . Seismic 153 | . . . . . . 68 85 . Jamming 41 | . . . . . 41 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Turns Passed 1566 | 23 302 227 192 234 101 88 253 146 Spaces Moved 1943 | 41 391 280 239 272 121 108 205 286 Core 1382 | 41 391 280 160 . 94 108 52 256 Treads 79 | . . . . . . . 79 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 482 | . . . 79 272 27 . 74 30 Fastest Speed 32 | 50 50 50 34 40 50 50 32 35 Average Speed 54 | 50 55 50 44 54 50 50 86 48 Slowest Speed 152 | 50 100 50 50 120 50 50 152 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . 2 . . . 1 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 63 22 23 8 26 4 87 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . 5 . . . . . . Terrain Destroyed 5 | . . 5 . . . . . . Melee . | . . . . . . . . . Projectile 5 | . . 5 . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Total 2372 | 42 474 352 295 355 161 140 261 292 Wait 265 | . 75 55 26 74 5 30 . . Move 1927 | 40 390 279 234 271 120 107 202 284 Hop 4 | . . . 2 . . . 1 1 Pick Up 4 | 2 1 1 . . . . . . Fast Attach 42 | . 5 . 8 7 1 2 18 1 Attach 10 | . . 6 2 . 1 . . 1 Detach 12 | . 2 2 . 3 2 . 3 . Swap . | . . . . . . . . . Drop 6 | . . . . . . 1 5 . Fire 29 | . . 5 22 . . . 2 . Melee 4 | . . . . . 4 . . . Ram 17 | . 1 4 1 . 6 . . 5 Kick . | . . . . . . . . . Crush 28 | . . . . . . . 28 . Escape Stasis 22 | . . . . . 22 . . . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Core integrity fell below 50% 276 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 20% 324 | -10/Materials | Discovered new exit (range 5) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x2 552 | -9/Materials | Discovered new exit (range 3) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 655 | -8/Materials | Lost 3 parts (1p2u) 709 | -8/Materials | Discovered new exit (range 10) 724 | -8/Materials | Core integrity fell below 50% 745 | -8/Materials | Entered Factory 745 | -7/Factory | Evolved 2 slots: Utility x2 775 | -7/Factory | Lost 5 parts (1p2n2w) 978 | -7/Factory | Identified exit to Garrison 979 | -7/Factory | Entered Garrison 1069 | -7/Garrison | Core integrity fell below 50% 1075 | -7/Garrison | Discovered new exit (range 12) 1080 | -7/Garrison | Entered Factory 1080 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -6/Factory | Lost 5 parts (1p2n2u) 1168 | -6/Factory | Identified exit to DSF 1168 | -6/Factory | Entered DSF 1180 | -6/DSF | Discovered new exit (range 17) 1186 | -6/DSF | Additional patrols routed to DSF 1284 | -6/DSF | Lost 4 parts (1p3u) 1410 | -6/DSF | Core integrity fell below 50% 1421 | -6/DSF | Entered Factory 1421 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1518 | -5/Factory | Spotted B-75 Beast 1529 | -5/Factory | Core integrity fell below 50% 1565 | -5/Factory | Core integrity fell below 20% 1567 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01506_ ALERT: Alarm triggered, dispatching investigation squad. 01517_ T-07 Excavator destroyed. 01519_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01526_ Slug penetrates Door. 01528_ Surge Thruster destroyed. 01529_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01529_ Penetrated by Slug. 01536_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 01541_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 01563_ Slammed into S-27 Virus. 01565_ Visual Processing Unit broken. 01565_ Destabilizing: Short circuit. 01566_ Slammed into G-50 Soldier. 01566_ Destabilizing: Core damaged (-20). 01567_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | + #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #??????????####????????????????????######## | | # #?????????? #????????????????????# | | # #????? ??? #????????????????????# | | # #????? """ #????????????????????# | | ## #?????? """ ?????????????????????# | | # #?????? ?????????????????????######## | | # #???????""" ???????????????????????????### | | # #????? """ ???????????????????????????# | | =# #?????? """ ????????????????????????????# | | # #??????? ????????????????????????????# | | # ##########+########################?????# | | # # !#???### | | + # #???# | | # # #???# ### | | # # ##### #?? | | # # + #?? | | ################+##### # # #?? | | #????????????????????# # ! # #?? | | #????????????????????# #= + #?? | | #????????????????????# + ##### #?? | | ##????????????????????# # #???# #?? | | ??????????????????????# gg # #???# #?? | | ??????????????????????+ l@ # ! #???# #?? | | ????????????????#########s####################/### | | ????????????????# ! s s! #???# ! | | ????????????????# s ! #???# | | ????????????????# s / """"""" | | ????????????????# ##### """"""" | | ????????????????# #???# """"""" | | ????????????????# #???# """"""" | | ????????????????# #???# | | ????????????????# #???########### | | ????????????????####################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Corruption Containment 8 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed GlidesysSurgeLattice Manual? 0 Play Time 00:45:46 Cumulative 42.7 hours Start 2025.09.05 @ 19:54:31 End 2025.09.05 @ 20:49:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x52 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 941fb858-b7a6-4aec-98e3-2d70bfc80e20