Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.15 @ 16:14:09 Player: Figgis Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (4168) 4168 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 7848 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 355 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 306/310 System Corruption 8% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Mini Assault Cannon > --- INVENTORY (15) --- Nuclear Core Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg Advanced Heat Sink Advanced Targeting Computer Improved Light Armor Plating Heavy Particle Cannon Ion Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg Advanced Heat Sink Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Particle Cannon Ion Cannon Enhanced Autogun Blade Saw [Rating: 41] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 82 | 6 4 3 17 5 39 8 Power 9 | 1 . . 3 . 4 1 Engine 7 | 1 . . 3 . 3 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 1 3 . 9 . Treads 2 | 2 . . . . . . Leg 4 | . . . . . 4 . Wheel 9 | . . 1 3 . 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 3 . 5 . 14 5 Device 2 | . . . . . 2 . Storage 5 | 1 2 . 1 . 1 . Processor 5 | . 1 . . . 2 2 Hackware 3 | . . . 1 . 1 1 Protection 13 | . . . 3 . 8 2 Artifact . | . . . . . . . Weapon 30 | 2 1 2 6 5 12 2 Energy Gun 8 | 1 1 2 . 1 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 12 | 1 . . 4 3 4 . Ballistic Cannon 6 | . . . 2 . 3 1 Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 Parts Lost 26 | . . 5 2 3 9 7 Power 1 | . . . 1 . . . Propulsion 5 | . . 2 . . 2 1 Utility 12 | . . . . 1 5 6 Weapon 8 | . . 3 1 2 2 . Highest Loss Streak 5 | . . 5 1 3 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 78 98 91 93 89 Engine 7 | . 14 14 10 11 4 . Core 3 | . . . . . 4 8 Treads 3 | . 28 7 . . . . Leg 6 | . . . . . 8 18 Wheel 9 | . . 10 21 22 8 . Device 4 | . . . . . 7 9 Storage 10 | . 14 14 11 11 9 9 Processor 13 | . 12 14 11 11 12 16 Hackware 5 | . . . 10 3 8 1 Protection 7 | . . . 10 11 10 8 Energy Gun 6 | . 14 14 . 6 2 9 Ballistic Gun 7 | . 14 3 11 15 7 . Ballistic Cannon 5 | . . . 10 . 5 9 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 30 30 42 37 56 56 Greatest Support 40 | 40 40 40 24 24 32 32 Greatest Overweight (x) 13 | . . 2 2 1 13 1 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 Most Carried 15 | 5 8 10 15 15 15 15 Average Carried 12 | 2 4 8 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 8 10 15 14 15 13 Class Distribution -------------------- 65% | Mutant 27% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Sto Matter Collected 3254 | 174 181 96 780 238 1323 462 Remotely . | . . . . . . . Salvage Created 4084 | . 332 146 788 175 1835 808 Parts 275 | . 30 7 53 16 116 53 Haulers Intercepted 5 | . . . 2 . 2 1 Recyclers Shooed 4 | . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 103 | . 10 4 20 9 43 17 Melee 7 | . . . . . 7 . Guns 61 | . 10 4 7 9 22 9 Cannons 33 | . . . 13 . 12 8 AOE 2 | . . . . . 2 . Classes Destroyed 15 | . 4 1 2 2 4 2 Worker 1 | . . . . . 1 . Builder 2 | . . . . . 1 1 Hauler 5 | . . . 2 . 2 1 Recycler 4 | . . . . 1 2 1 Operator 6 | . 1 . 3 . 1 1 Watcher 13 | . 3 . 4 . 4 2 Swarmer 29 | . 6 . 4 7 12 . Grunt 44 | . 4 3 8 1 20 8 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . 1 . . Sentry 23 | . . . 8 . 8 7 Demolisher 1 | . . 1 . . . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 4 2 4 5 8 5 Combat Bots Only 7 | . 4 2 3 4 7 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Sto Damage Taken 6088 | . 315 452 841 537 2571 1372 Core 962 | . 61 107 143 99 387 165 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 139 | . . . 51 . 29 59 Core Remaining (%) 57 | 100 . 32 . 39 . . Volleys Fired 352 | . 34 13 80 23 129 73 Largest 2 | . 2 2 2 2 2 2 Hottest 119 | . 85 90 78 58 119 103 Shots Fired 690 | . 68 24 160 44 249 145 Gun 428 | . 68 24 60 41 163 72 Cannon 254 | . . . 100 . 81 73 Launcher 8 | . . . . 3 5 . Special . | . . . . . . . Kinetic 521 | . 34 10 160 41 203 73 Thermal 144 | . 34 11 . . 27 72 Explosive 8 | . . . . 3 5 . Electromagnetic 17 | . . 3 . . 14 . Robot Hit Streak 19 | . 6 9 19 5 14 19 Robot Miss Streak 9 | . 4 2 3 6 9 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 482 | . 38 18 112 28 195 91 Core Hits 244 | . 19 11 39 13 129 33 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . 2 . 2 . 4 5 Burn 4 | . 2 . . . . 2 Destroy 2 | . . . 1 . 1 . Blast 4 | . . . 1 . . 3 Sever 3 | . . . . . 3 . Melee Attacks 18 | . . . . . 18 . Impact . | . . . . . . . Slashing 18 | . . . . . 18 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10071 | . 512 252 2260 636 4028 2383 Guns 5240 | . 512 250 877 550 2061 990 Cannons 3918 | . . . 1383 . 1401 1134 Explosions 640 | . . . . 86 301 253 Melee 264 | . . . . . 264 . Ramming 9 | . . 2 . . 1 6 Kinetic 7094 | . 277 80 2260 550 2793 1134 Thermal 1889 | . 235 139 . . 525 990 Explosive 640 | . . . . 86 301 253 Electromagnetic 175 | . . 31 . . 144 . Impact . | . . . . . . . Slashing 264 | . . . . . 264 . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 3 12 . . Message Errors 5 | . . . 2 3 . . Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . 31 1 2 . Projectiles 33 | . . . 31 . 2 . Explosions 1 | . . . . 1 . . Melee . | . . . . . . . Knockbacks 65 | . . . 11 . 42 12 Impact . | . . . . . . . Kinetic 59 | . . . 11 . 36 12 Secondary 6 | . . . . . 6 . Self-Inflicted Damage 113 | . . . . . . 113 Shots 2 | . . . . . . 2 Rammed 2 | . . 1 . . 1 . Targets Rammed 3 | . . 1 . . 1 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 291 | . 168 132 291 223 225 22 Average Temperature 51 | . 41 56 59 66 56 6 Received Heat Transfer 1962 | . 87 81 345 99 990 360 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . 1 1 Heat Transferred 3922 | . 777 333 . . 777 2035 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Peak Influence 577 | . 283 240 344 360 577 512 Initial 110 | . . 51 . 90 3 110 Average 209 | . 96 57 169 161 297 270 Maximum Alert Level 2 | . 1 1 1 1 2 2 Low Security (%) 49 | 100 91 95 57 77 15 35 Level 1 38 | . 8 4 42 22 65 36 Level 2 12 | . . . . . 19 27 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 1 . 7 3 Investigation 3 | . . . . . 1 2 Extermination . | . . . . . . . Reinforcement 9 | . 2 . 1 . 5 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Distress Signals 11 | . . . 3 . 6 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 174 | . 15 20 38 13 60 28 Peak Tracking Total 9 | . 5 9 4 4 7 3 Tactical Retreats 9 | . 1 2 2 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Sto Machines Disabled 13 | . . . 1 . 3 9 Max in Single Turn 3 | . . . 1 . 1 3 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Machines Accessed 52 | . 5 . 13 . 15 19 Terminals 36 | . 5 . 9 . 8 14 Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 . 2 2 Recycling Units 4 | . . . . . 2 2 Scanalyzers 4 | . . . 2 . 2 . Garrison Access 2 | . . . . . 1 1 Total Hacks 129 | . 10 . 43 . 38 38 Successful 78 | . 7 . 25 . 28 18 Failed 48 | . 3 . 16 . 9 20 Catastrophic 6 | . 1 . 1 . 3 1 Database Lockouts 3 | . . . 2 . 1 . Manual 23 | . 7 . 6 . 8 2 Terminals 93 | . 10 . 33 . 18 32 Fabricators . | . . . . . . . Repair Stations 13 | . . . 4 . 6 3 Recycling Units 4 | . . . . . 2 2 Scanalyzers 16 | . . . 6 . 10 . Garrison Access 3 | . . . . . 2 1 Terminal Hacks 50 | . 7 . 17 . 13 13 Record 6 | . . . 5 . . 1 Part Schematic 1 | . . . . . . 1 Robot Schematic 1 | . . . . . . 1 Robot Analysis 7 | . 2 . 2 . 2 1 Prototype ID Bank 10 | . 2 . 5 . 3 . Open Door 5 | . . . . . . 5 Branch Access Points 4 | . 1 . 1 . 1 1 Emergency Access Points 1 | . . . . . . 1 Unreport Threat 7 | . 1 . 2 . 3 1 Locate Traps 3 | . . . 1 . 2 . Security Status 1 | . . . 1 . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . . . . . . 1 Investigation Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 3 . 3 2 Scan Component 5 | . . . 2 . 2 1 Repair 3 | . . . 1 . 1 1 Recycling Unit Hacks 4 | . . . . . 2 2 Report Inventory 4 | . . . . . 2 2 Scanalyzer 14 | . . . 5 . 9 . Insert Component 8 | . . . 3 . 5 . Analyze 6 | . . . 2 . 4 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 6 | . 1 . 3 . 1 1 Used . | . . . . . . . Hacking Detections 37 | . 4 . 10 . 12 11 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 2 . 4 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 1 1 Time 114 | . . . 32 . 32 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . . 3 . 4 . Part Schematics Acquired 6 | . . . 2 . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Sto Total Allies 16 | . . 5 . 1 . 10 Largest Group 10 | . . 3 2 1 1 10 Highest-Rated Group 173 | . . 48 48 31 31 173 Highest-Rated Ally 31 | . . 31 31 31 31 29 Total Orders . | . . . . . . . Ally Attacks 89 | . . 26 23 3 2 35 Total Damage 1025 | . . 180 312 61 41 431 Kills 18 | . . 5 4 2 1 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Robot Analysis Total 5 | . 2 . 1 . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Sto Turns Passed 9194 | 54 828 1059 1530 904 2761 2058 Spaces Moved 5289 | 36 432 830 1038 770 1363 820 Core 19 | 18 . . . . 1 . Treads 603 | 18 432 153 . . . . Legs 1396 | . . . . . 576 820 Wheels 3271 | . . 677 1038 770 786 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 105 105 105 195 Average Speed 136 | 105 160 119 105 105 147 195 Slowest Speed 700 | 160 160 160 110 105 700 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 79 | 3 65 98 96 101 99 94 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 116 | . . . 6 39 33 38 Melee . | . . . . . . . Projectile 25 | . . . 6 . 4 15 AOE 91 | . . . . 39 29 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Total 6552 | 51 500 875 1323 821 1847 1135 Wait 685 | 5 20 24 146 20 250 220 Move 5283 | 35 431 829 1037 769 1362 820 Hop . | . . . . . . . Pick Up 73 | 5 9 5 22 3 25 4 Fast Attach 20 | 3 . . 5 . 9 3 Attach 30 | 3 1 3 6 3 11 3 Detach . | . . . . . . . Swap 33 | . 3 . 7 2 19 2 Drop 50 | . 2 . 20 1 23 4 Fire 352 | . 34 13 80 23 129 73 Melee 18 | . . . . . 18 . Ram 1 | . . . . . 1 . Kick 1 | . . . . . . 1 Crush 1 | . . 1 . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 442 | -10/Materials | Identified exit to Mines 883 | -10/Materials | Entered Mines 1004 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1053 | -10/Mines | Assembled infested the area 1058 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1172 | -10/Mines | Core integrity fell below 50% 1202 | -10/Mines | Lost 5 parts (2n3w) 1246 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1270 | -10/Mines | Found a hidden stash of uninstalled traps 1406 | -10/Mines | Discovered new exit (range 4) 1605 | -10/Mines | Discovered new exit (range 11) 1942 | -10/Mines | Entered Materials 1942 | -9/Materials | Accompanied by 2 allies 1942 | -9/Materials | Evolved 2 slots: Utility x2 1947 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2019 | -9/Materials | Identified exit to Mines 2019 | -9/Materials | Central database locked down 2112 | -9/Materials | Discovered new exit (range 18) 2518 | -9/Materials | Discovered new exit (range 8) 2819 | -9/Materials | Discovered new exit (range 18) 3164 | -9/Materials | Central database locked down 3413 | -9/Materials | Repaired Arm. Wheel 3472 | -9/Materials | Entered Mines 3574 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3637 | -9/Mines | Learned Materials emergency access door positions 3697 | -9/Mines | Learned Materials stockpile data 3759 | -9/Mines | Core integrity fell below 50% 3779 | -9/Mines | Escorted by a lone wolf Derelict 3797 | -9/Mines | Lost 3 parts (1u2w) 3799 | -9/Mines | Learned location of Storage (-8) 3937 | -9/Mines | Discovered new exit (range 10) 4036 | -9/Mines | Discovered new exit (range 18) 4376 | -9/Mines | Entered Materials 4376 | -8/Materials | Accompanied by 1 ally 4376 | -8/Materials | Evolved 2 slots: Utility x2 4377 | -8/Materials | Identified exit to Storage 4494 | -8/Materials | Garrison activated, responded to threat 5094 | -8/Materials | Build established: Scavenger-Mutant 5279 | -8/Materials | Discovered new exit (range 4) 5608 | -8/Materials | Destroyed 7 combat bots 5660 | -8/Materials | Repaired Cooling System 5890 | -8/Materials | Core integrity fell below 50% 6081 | -8/Materials | Central database locked down 6315 | -8/Materials | Discovered new exit (range 7) 6707 | -8/Materials | Discovered new exit (range 9) 7137 | -8/Materials | Entered Storage 7213 | -8/Storage | Repaired Fission Core 7257 | -8/Storage | Identified exit to Recycling 7803 | -8/Storage | Build established: Mutant 8057 | -8/Storage | Core integrity fell below 20% 8123 | -8/Storage | Discovered new exit (range 13) 8531 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8826 | -8/Storage | Build established: Commander-Mutant 9196 | -8/Storage | Crushed by falling debris 9196 | -8/Storage | Smashed by cave-in Last Messages --------------- Inventory: Imp. Signal Interpreter (40%) Shock Bomb Launcher (36%) 08940_ R-06 Scavenger collects Beam Rifle. 08943_ R-06 Scavenger inserts Beam Rifle into recycling unit. 09041_ K-01 Serf cleans the Repair Station. 09067_ K-01 Serf cleans the Terminal. 09110_ Hvy. Armor Plating destroyed. 09117_ Y-45 Defender destroyed. 09144_ Acquired 10 matter. 09196_ The unstable cave ceiling collapses. 09196_ Crushed by falling debris. 09196_ Adv. Targeting Computer destroyed. 09196_ System corrupted by crushing effect (+1). 09196_ Armor Integrity Analyzer destroyed. 09196_ System corrupted by crushing effect (+3). 09196_ Titanium Leg destroyed. 09196_ System corrupted by crushing effect (+2). 09196_ Cooling System destroyed. 09196_ System corrupted by crushing effect (+2). 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"T + "" | | ???????????"#T##### #### ""[ | | ????????????##????##+###??# """! | | ??????????????????#T ???# "[!" | | ??????????????????## #??# "!!" | | ???????????????????#===#??# """" | | ????????????????????===#??# | | ????????????????????####??####### | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 600 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Storage | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkAngularPropulsion Manual? 0 Play Time 01:01:57 Cumulative 59.4 hours Start 2023.10.15 @ 15:12:54 End 2023.10.15 @ 16:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 99 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2432bfe-2267-47bd-af44-382463a2c439