Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 18:01:06 Player: Exceptionally Mediocre Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (432) 432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 952 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1450) Ox28 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Signal Interpreter Core Shielding Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Signal Interpreter Core Shielding Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 10 5 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 4 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 9 | . 14 3 Core 4 | . . 10 Treads 28 | . 28 28 Device 1 | . 2 . Storage 14 | . 14 14 Processor 10 | . 8 13 Ballistic Gun 19 | . 15 25 Launcher 3 | . 4 . Impact Weapon 4 | . 5 2 Naked Turns . | . . . Heaviest Build 91 | 14 89 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 16 25 Most Carried 21 | 2 16 21 Average Carried 13 | 1 10 18 Final Capacity 25 | 8 25 25 Final Carried 20 | 2 16 20 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 632 | 282 249 101 Remotely . | . . . Salvage Created 670 | 27 438 205 Parts 53 | 5 38 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 7 10 Melee 1 | . 1 . Guns 7 | . 3 4 AOE 9 | . 3 6 Classes Destroyed 9 | 2 6 1 Worker 4 | 1 3 . Builder 3 | . 3 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 4 4 Assembled 6 | . . 6 Best Kill Streak 6 | 1 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 6 | 1 2 6 Gunslinging . | . . . Exploded 6 | . 2 6 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 41 50 Missed 17 | . 4 13 Damage Taken 1388 | . 645 743 Core 253 | . 38 215 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 118 | 6 82 30 Largest 2 | 2 2 2 Hottest 70 | 70 70 63 Shots Fired 178 | 12 114 52 Gun 169 | 12 109 48 Cannon . | . . . Launcher 9 | . 5 4 Special . | . . . Kinetic 162 | 6 108 48 Thermal 7 | 6 1 . Explosive 9 | . 5 4 Electromagnetic . | . . . Robot Hit Streak 15 | 5 15 15 Robot Miss Streak 5 | 5 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 122 | 6 79 37 Core Hits 59 | 3 33 23 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | 1 1 . Burn 1 | 1 . . Smash 1 | . 1 . Melee Attacks 10 | . 10 . Impact 10 | . 10 . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2003 | 63 1084 856 Guns 970 | 63 562 345 Cannons . | . . . Explosions 748 | . 237 511 Melee 285 | . 285 . Ramming . | . . . Kinetic 933 | 26 562 345 Thermal 37 | 37 . . Explosive 748 | . 237 511 Electromagnetic . | . . . Impact 285 | . 285 . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 121 | . 121 . Projectiles . | . . . Explosions 15 | . 15 . Melee 106 | . 106 . Knockbacks 2 | . 2 . Impact 1 | . 1 . Kinetic . | . . . Secondary 1 | . 1 . Self-Inflicted Damage 181 | . 109 72 Shots 5 | . 3 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 70 | 70 30 38 Average Temperature 15 | 33 11 10 Received Heat Transfer 486 | . 258 228 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 6 . Impact Corruptions 5 | . 5 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 185 | 185 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 169 | 10 169 50 Initial 6 | . 6 3 Average 42 | 1 60 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2325 | 115 1295 915 Spaces Moved 848 | 56 537 255 Core 4 | 4 . . Treads 844 | 52 537 255 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 231 | 152 197 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 77 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 55 | . 35 20 Melee 2 | . 2 . Projectile . | . . . AOE 53 | . 33 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1036 | 71 660 305 Wait 11 | . 1 10 Move 846 | 55 536 255 Hop . | . . . Pick Up 24 | 2 17 5 Fast Attach 9 | 7 2 . Attach 5 | . 3 2 Detach 1 | . 1 . Swap 9 | 1 5 3 Drop 3 | . 3 . Fire 118 | 6 82 30 Melee 10 | . 10 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 945 | -10/Materials | Discovered new exit (range 3) 947 | -10/Materials | Identified exit to Materials 1151 | -10/Materials | Discovered exit to Materials (range 13) 1404 | -10/Materials | Identified exit to Mines 1411 | -10/Materials | Entered Mines 1464 | -10/Mines | Discovered exit to Materials (range 7) 1708 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1714 | -10/Mines | Found Prototype Device 1811 | -10/Mines | Discovered exit to Materials (range 5) 1914 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1923 | -10/Mines | Build established: Scavenger-Mutant 2040 | -10/Mines | Core integrity fell below 50% 2285 | -10/Mines | Assembled infested the area 2325 | -10/Mines | Core integrity fell below 20% 2326 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02302_ System corrupted by crushing effect (+2). 02302_ as-33278 destroyed. 02302_ as-31743 destroyed. 02302_ as-26069 destroyed. 02302_ as-43714 destroyed. 02302_ as-72600 destroyed. 02302_ as-43651 destroyed. 02305_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 02316_ C-30 ARC bursts open, deploying its payload. 02316_ D-53 Grenadier unfolds itself. 02316_ R-06 Scavenger destroyed. 02316_ as-41300 destroyed. 02318_ The unstable cave ceiling collapses. 02320_ Lgt. Treads destroyed. 02322_ Assault Rifle destroyed. 02324_ Lgt. Treads destroyed. 02324_ Lgt. Nuclear Core destroyed. 02325_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????####???## ## #???????????????# ### ### | | ?????????????## ## #???????????????# #?# #? | | ????#####???## #????####???????# ### #? | | ???## ##### #???## ##??????# ##? | | ??## ##?## #???######### ##?? | | ?## ### #### ##????#####??? | | ## #### ## #???????????? | | # ## ##??## #???????????? | | # ### ##????# ## ##???????????? | | # ##?## ##?????## #### ########????????????? | | ##???###???????# ## #??####???????????????????? | | #??????????????# ## #?????????????????????????? | | ##??????????????# ## #?????????????????????????? | | ##???????????????# ## #####?????????????????????? | | ?????????????????# ## #?????????????????????? | | ?????????????????# ###### ###???????????????????? | | ?????????????????# #????# #???????????????????? | | ???????????????????#????# #???????????????????? | | ????????????????????????### ##??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????#### #??????????????????? | | ????????????????????### ##?????????????????? | | ????????????????## ## #?????????????????? | | ?????????? ## #?????????????????? | | ????????????# #?????????????????? | | ????????????# = !% @ ##????????????????? | | ????????????# [% % # #????????????????? | | ????????????# = # =! dd #????????????????? | | ????????????# #????????????????? | | ????????????# # ##????????????????? | | ???????????????### ##?????????????????? | | ?????????????????# #??????????????????? | | ?????????????????## ## ##??????????????????? | | ??????????????????###?########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectSpreadGenerator Manual? 0 Play Time 00:13:43 Cumulative 132.2 hours Start 2024.04.28 @ 17:49:53 End 2024.04.28 @ 18:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48f4fa05-c78b-4c32-af23-594416450834