Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.25 @ 16:31:45 Player: arcadio Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (3610) 3610 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (675) 675 TOTAL SCORE: 10965 Bonus ------- High Alert Combat Kills 375 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 340/340 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Advanced Myomer Leg > --- UTILITY (8) ------ Signal Interpreter Improved Targeting Computer Experimental Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Particle Accelerator Improved Weapon Cycler Experimental Core Shielding > --- WEAPON ----------- Autogun > --- INVENTORY -------- Proton Missile Launcher [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Experimental Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 6 | . . . 1 . 1 1 . . 3 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 143 | 6 12 . 23 5 31 13 10 1 22 3 7 9 1 Power 22 | 1 3 . 3 1 4 2 1 . 4 1 1 1 . Engine 17 | 1 3 . 3 1 3 2 . . 2 1 1 . . Core 3 | . . . . . 1 . 1 . 1 . . . . Reactor 2 | . . . . . . . . . 1 . . 1 . Propulsion 48 | 2 3 . 9 3 9 6 2 . 5 2 2 4 1 Treads 1 | . . . . . . . . . . . 1 . . Leg 37 | 2 3 . 9 3 9 1 2 . 3 . . 4 1 Wheel 6 | . . . . . . 5 . . . . 1 . . Hover 2 | . . . . . . . . . 2 . . . . Flight 2 | . . . . . . . . . . 2 . . . Utility 20 | 1 2 . 3 1 4 3 . . 3 . . 3 . Device 8 | . . . 2 . . 2 . . 2 . . 2 . Storage 5 | 1 1 . 1 . 2 . . . . . . . . Processor 3 | . 1 . . 1 1 . . . . . . . . Hackware 2 | . . . . . 1 1 . . . . . . . Protection 2 | . . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 4 . 8 . 14 2 7 1 10 . 4 1 . Energy Gun 22 | 1 1 . 3 . 7 2 2 . 4 . 2 . . Energy Cannon 4 | . 1 . 1 . 1 . 1 . . . . . . Ballistic Gun 13 | 1 1 . 3 . 3 . 2 . 2 . . 1 . Ballistic Cannon 3 | . . . . . . . . . 1 . 2 . . Launcher 6 | . 1 . 1 . 1 . 1 . 2 . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 . 1 1 . . . . . Unidentified Prototypes 9 | . . . . . 1 . 1 . 1 . . 6 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . 3 . . . . Parts Lost 48 | . . . 5 . 11 . 9 . 11 5 5 . 2 Power 10 | . . . 1 . 3 . 2 . 2 1 1 . . Propulsion 17 | . . . 2 . 6 . 4 . 2 2 1 . . Utility 4 | . . . . . . . . . 2 1 . . 1 Weapon 17 | . . . 2 . 2 . 3 . 5 1 3 . 1 Highest Loss Streak 7 | . . . 3 . 7 . 4 . 7 5 2 . 1 To Critical Strikes 2 | . . . . . 2 . . . . . . . . Average Slot Usage (%) 85 | . 99 100 98 100 98 71 75 76 63 39 44 38 59 Engine 8 | . 14 14 10 11 7 5 3 . 1 1 7 . . Leg 23 | . 28 28 32 33 34 4 7 15 12 3 . 12 21 Device 3 | . . . 10 1 . 6 7 7 6 1 . 5 10 Storage 9 | . 18 14 11 11 9 7 7 7 5 1 . . . Processor 13 | . 8 14 11 20 18 15 15 15 11 11 11 11 11 Hackware 2 | . . . . . 8 2 7 7 1 . . . . Energy Gun 7 | . 14 14 8 . 9 14 6 . 4 2 1 . . Energy Cannon 1 | . 3 14 1 . . . 1 7 2 . . . . Ballistic Gun 7 | . 10 . 10 22 7 . 2 . 1 5 2 2 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 14 25 22 24 24 32 31 38 35 62 52 23 26 26 Greatest Support 110 | 20 20 20 33 30 43 64 64 20 50 50 28 110 110 Greatest Overweight (x) 12 | . 1 1 . . 9 2 7 1 12 1 2 . . Average Overweight (x) . | . . 1 . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 5 Average Capacity 10 | 6 9 10 10 10 11 15 15 15 15 7 5 5 5 Most Carried 15 | 6 10 10 10 10 15 13 14 12 12 12 5 5 1 Average Carried 9 | 3 9 10 9 9 11 11 12 11 10 6 4 2 1 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 5 5 5 Final Carried 14 | 6 10 10 10 10 14 13 11 12 12 5 4 1 1 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 2670 | 188 338 . 438 200 667 130 132 25 265 77 210 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 6232 | . 630 . 1215 143 1666 286 422 140 759 66 905 . . Parts 328 | . 40 . 68 12 117 12 21 14 30 4 10 . . Haulers Intercepted 11 | . 2 . 3 . 5 . . . 1 . . . . Recyclers Shooed 3 | . . . 1 . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 9 1 . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 97 | . 13 1 22 6 34 1 6 4 7 1 2 . . Guns 73 | . 10 . 16 6 30 1 5 . 2 1 2 . . Cannons 12 | . . 1 . . 2 . . 4 5 . . . . AOE 10 | . 3 . 4 . 2 . 1 . . . . . . Classes Destroyed 16 | . 6 1 2 . 3 . 2 1 . 1 . . . Worker 6 | . 2 . . . 3 . 1 . . . . . . Builder 3 | . . . . . . . 1 . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 11 | . 2 . 3 . 5 . . . 1 . . . . Recycler 7 | . 1 . 1 . . 3 1 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Drone 4 | . . . . . . . . 4 . . . . . Watcher 11 | . 3 . 4 . 4 . . . . . . . . Swarmer 29 | . 6 . 3 4 15 . . . . . 1 . . Grunt 33 | . 7 . 11 2 7 . 2 . 4 . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 20 | . . . 7 . 10 1 1 . 1 . . . . Hunter 4 | . . . . . 2 . 1 . . . 1 . . Programmer 4 | . . . . . . . 2 . 2 . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 6 1 4 4 7 2 5 4 3 1 1 . . Combat Bots Only 5 | . 3 1 4 4 5 1 2 3 3 1 1 . . Max Kills in Single Turn 4 | . 4 1 2 1 3 1 2 1 2 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . 2 . 2 . 1 . 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Damage Taken 8577 | . 390 . 1087 147 2248 78 715 . 1419 542 834 . 1117 Core 1986 | . 105 . 275 32 463 11 113 . 218 55 575 . 139 Absorbed by Shields 36 | . . . . . . . . . 12 24 . . . Redirected to Shielding 86 | . . . . . . . . . . . . . 86 Regen/Repaired (Parts) 160 | . . . . . 160 . . . . . . . . Core Remaining (%) 55 | 100 . 58 . 23 15 . . 82 . . . . . Volleys Fired 406 | . 44 1 97 13 103 12 35 18 34 5 42 . 2 Largest 3 | . 2 2 2 2 2 2 2 1 3 3 2 . 1 Hottest 183 | . 70 110 110 46 122 122 141 60 183 183 120 . 23 Shots Fired 697 | . 86 2 183 26 193 24 51 17 52 15 46 . 2 Gun 606 | . 84 1 171 26 182 24 41 . 21 15 39 . 2 Cannon 68 | . . 1 7 . 8 . 3 17 25 . 7 . . Launcher 21 | . 2 . 5 . 3 . 7 . 4 . . . . Special 2 | . . . . . . . . . 2 . . . . Kinetic 273 | . 42 . 63 26 79 . 11 . 15 5 30 . 2 Thermal 374 | . 42 2 86 . 111 24 33 17 33 10 16 . . Explosive 10 | . 2 . 5 . 3 . . . . . . . . Electromagnetic 40 | . . . 29 . . . 7 . 4 . . . . Robot Hit Streak 25 | . 9 3 25 7 17 9 9 3 7 5 15 . 10 Robot Miss Streak 7 | . 4 . 4 1 3 1 3 7 3 1 3 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 6 | . 2 . 1 . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . 1 . . . Shots Hit Robots 485 | . 52 2 136 18 126 19 40 13 30 11 36 . 2 Core Hits 245 | . 30 1 55 7 67 6 22 5 31 3 16 . 2 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . . . . . . Critical Strikes 32 | . 5 . 7 . 12 1 3 . 3 . 1 . . Burn 26 | . 5 . 6 . 10 1 3 . 1 . . . . Destroy 4 | . . . 1 . 2 . . . . . 1 . . Blast 2 | . . . . . . . . . 2 . . . . Melee Attacks 8 | . . . . . . . 1 7 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10593 | . 912 31 2348 292 2689 380 1174 174 1435 186 945 . 27 Guns 7706 | . 666 13 1899 285 2318 380 778 . 256 186 898 . 27 Cannons 938 | . . 18 69 . 109 . 48 174 473 . 47 . . Explosions 1920 | . 246 . 380 . 262 . 348 . 684 . . . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . 7 . . . . . . . . . Kinetic 3405 | . 344 . 686 285 880 . 160 . 289 101 633 . 27 Thermal 5266 | . 322 31 990 . 1547 380 735 174 690 85 312 . . Explosive 795 | . 246 . 287 . 262 . . . . . . . . Electromagnetic 1120 | . . . 385 . . . 279 . 456 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . 2 2 . . 3 3 17 17 17 17 17 Average Corruption 8 | . . . 2 2 . . 1 3 13 17 17 17 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 125 | . . . 10 8 . . 4 10 27 8 34 9 15 Message Errors 30 | . . . 1 1 . . 1 . 8 3 8 4 4 Matter Fused 21 | . . . 2 1 . . . 3 3 1 7 3 1 Heat Flow Errors 16 | . . . 3 . . . 1 4 2 2 3 . 1 Energy Discharges 19 | . . . 1 2 . . 1 2 5 1 5 1 1 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . 2 . . 1 . 1 . 4 1 2 Data Loss (major) 7 | . . . 1 2 . . . . 2 1 1 . . Alerts 4 | . . . 1 . . . . . 1 . 2 . . Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 10 | . . . 1 . . . . 1 5 . 3 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 85 | . 33 . 18 . 7 . . . 27 . . . . Projectiles 12 | . . . . . . . . . 12 . . . . Explosions 73 | . 33 . 18 . 7 . . . 15 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 5 . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 4 . 1 . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 257 | . . . 104 . 40 . 56 . 57 . . . . Shots 13 | . . . 5 . 1 . 5 . 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . 1 1 . . . . . . . . Kicked 3 | . 1 . . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 436 | . 120 51 177 8 346 156 158 256 219 436 268 . 148 Average Temperature 68 | . 41 30 45 3 86 49 44 43 81 187 72 . 80 Received Heat Transfer 2403 | . 180 . 474 51 702 30 144 . 346 80 126 . 270 Effects 3 | . . . . . 2 . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . Parts Melted 25 | . 3 . 8 . 6 . 3 . 3 . 2 . . Heat Transferred 12366 | . 1295 74 3010 . 3515 777 1500 259 1255 200 481 . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Peak Influence 1025 | . 178 17 460 247 736 380 353 245 1025 . . . . Initial 925 | . . 17 6 107 . 304 172 137 925 . . . . Average 283 | . 84 17 306 89 450 317 239 150 840 . . . . Maximum Alert Level 3 | . . . 2 1 3 1 1 1 3 . . . . Low Security (%) 45 | 100 100 100 4 85 10 . 36 94 . . . . . Level 1 33 | . . . 84 14 32 100 63 5 . . . . . Level 2 13 | . . . 10 . 52 . . . 12 . . . . Level 3 8 | . . . . . 4 . . . 87 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 1 9 . 4 . 3 . . . 1 Investigation 4 | . 1 . 1 . 2 . . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . . . . Reinforcement 13 | . 1 . 2 1 4 . 3 . 2 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . Construction Impeded 3 | . . . . 1 . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 9 | . 1 . 1 . 7 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 196 | . 20 1 38 7 56 2 6 18 20 5 6 . 17 Peak Tracking Total 15 | . 5 1 4 4 6 2 2 3 9 5 4 . 15 Tactical Retreats 17 | . 1 . 3 . 4 . . . 2 3 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . . 39 . 4 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 9 | . 1 . 1 1 . . 2 1 3 . . . . Max in Single Turn 2 | . 1 . 1 1 . . 1 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 45 | . 7 . 11 . 9 . 4 4 1 . . 9 . Terminals 31 | . 7 . 9 . 7 . 4 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 165 | . 28 . 32 . 38 . 9 7 3 . . 48 . Successful 106 | . 13 . 15 . 19 . 5 5 1 . . 48 . Failed 59 | . 15 . 17 . 19 . 4 2 2 . . . . Catastrophic 12 | . 2 . 2 . 5 . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . 22 . 17 . 21 . 6 . 1 . . . . Terminals 96 | . 28 . 23 . 28 . 9 5 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . 3 . 6 . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . Terminal Hacks 82 | . 9 . 7 . 10 . 4 3 1 . . 48 . Record 37 | . . . . . 1 . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 10 | . 2 . 2 . 1 . . 1 . . . 4 . Prototype ID Bank 8 | . 2 . 1 . 1 . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . Alert Level 8 | . . . 3 . 3 . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . 1 . . . . . . Patrol Status 4 | . 1 . . . 2 . . 1 . . . . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . 2 . 3 . 1 . . . . . . Terminals 10 | . 4 . 2 . 3 . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 8 | . 3 . 2 . 2 . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . 11 . 9 . 4 3 1 . . . . Full Trace Events 3 | . . . 2 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . Time 78 | . . . . . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 3 . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 3 . . . . . parse_system 2 | . . . . . . . 1 1 . . . . . no_distress 1 | . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 127 | . . . . . . . . . . . 127 . . Highest-Rated Ally 127 | . . . . . . . . . . . 127 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Robot Analysis Total 10 | . 2 . 2 . 1 . . 1 . . . 4 . Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 9373 | 68 1401 349 1731 1074 1525 232 371 489 686 194 813 241 199 Spaces Moved 5906 | 48 795 180 1098 814 819 112 156 230 275 278 646 294 161 Core 340 | 5 . . . . 4 . 5 . 6 . 129 191 . Treads 222 | . . . . . . . . . . . 222 . . Legs 4635 | 43 795 180 1098 814 815 32 82 230 266 16 . 103 161 Wheels 167 | . . . . . . 80 69 . . . 18 . . Hover 220 | . . . . . . . . . 3 217 . . . Flight 322 | . . . . . . . . . . 45 277 . . Fastest Speed 32 | 50 120 190 120 120 120 100 100 190 120 40 32 50 120 Average Speed 128 | 112 150 190 120 120 122 146 165 190 204 61 109 74 120 Slowest Speed 650 | 120 190 190 120 120 500 260 400 190 650 190 160 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 98 35 80 100 82 4 28 61 8 54 76 62 33 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . 2 . . . . . 2 2 . . Spaces Dug 8 | . . . 8 . . . . . . . . . . Terrain Destroyed 66 | . 4 . 34 . 14 . 7 1 5 . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . 1 1 . 1 . . AOE 63 | . 4 . 34 . 14 . 7 . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 7006 | 59 921 185 1332 888 1172 153 218 264 337 289 710 313 165 Wait 365 | . 47 5 90 47 145 12 8 4 . 1 3 3 . Move 5893 | 47 794 179 1097 813 818 111 155 229 274 277 645 293 161 Hop . | . . . . . . . . . . . . . . Pick Up 56 | 6 9 . 9 3 14 3 3 1 3 1 2 2 . Fast Attach 58 | 6 3 . 6 . 10 5 3 . 13 2 3 6 1 Attach 36 | . . . 6 . 4 6 3 . 7 1 4 5 . Detach 10 | . . . . . 2 1 . . 4 . 3 . . Swap 51 | . 9 . 11 5 17 2 4 1 2 . . . . Drop 65 | . 14 . 16 6 19 1 2 . . 2 5 . . Fire 406 | . 44 1 97 13 103 12 35 18 34 5 42 . 2 Melee 8 | . . . . . . . 1 7 . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | . 1 . . 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 4 . . 3 4 . Trap 43 | . . . . . 39 . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto x2 / *Low) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 9) 680 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Identified exit to Materials 931 | -10/Materials | Discovered exit to Materials (range 15) 1094 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Discovered exit to Materials (range 15) 1470 | -10/Materials | Entered Mines 1480 | -10/Mines | Met a Derelict bent on vengeance 1522 | -10/Mines | Discovered exit to Materials (range 5) 1599 | -10/Mines | Assembled infested the area 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -9/Materials | Discovered new exit (range 11) 2105 | -9/Materials | Discovered new exit (range 14) 2237 | -9/Materials | Discovered new exit (range 10) 2296 | -9/Materials | Lost 3 parts (2n1w) 2770 | -9/Materials | Core integrity fell below 50% 3361 | -9/Materials | Identified exit to Mines 3550 | -9/Materials | Entered Mines 3628 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3818 | -9/Mines | Discovered new exit (range 9) 3826 | -9/Mines | Identified exit to Materials 3919 | -9/Mines | Discovered exit to Materials (range 14) 4461 | -9/Mines | Build established: Scavenger-Mutant 4468 | -9/Mines | Found a hidden stash of uninstalled traps 4624 | -9/Mines | Entered Materials 4624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -8/Materials | Repaired Aluminum Leg 5155 | -8/Materials | Repaired Aluminum Leg 5183 | -8/Materials | Repaired Aluminum Leg 5310 | -8/Materials | Garrison activated, responded to threat 5474 | -8/Materials | Core integrity fell below 50% 5565 | -8/Materials | Discovered new exit (range 16) 6123 | -8/Materials | Discovered new exit (range 11) 6145 | -8/Materials | Identified exit to Factory 6149 | -8/Materials | Entered Factory 6149 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6150 | -7/Factory | Identified exit to Storage 6177 | -7/Factory | Lost 7 parts (1p4n2w) 6353 | -7/Factory | Discovered new exit (range 8) 6367 | -7/Factory | Discovered exit to Storage (range 11) 6368 | -7/Factory | Identified exit to Lower Caves 6381 | -7/Factory | Entered Storage 6493 | -7/Storage | Lost 3 parts (2p1n) 6533 | -7/Storage | Lost 4 parts (3n1w) 6746 | -7/Storage | Used back door to open Recycling access 6746 | -7/Storage | Discovered new exit (range 4) 6750 | -7/Storage | Identified exit to Recycling 6752 | -7/Storage | Entered Recycling 6768 | -7/Recycling | Build established: Mutant 6770 | -7/Recycling | Spotter reported a threat 6773 | -7/Recycling | Spotter reported a threat 6816 | -7/Recycling | Spotter reported a threat 6828 | -7/Recycling | Spotter reported a threat 6863 | -7/Recycling | Spotter reported a threat 6877 | -7/Recycling | Spotter reported a threat 6882 | -7/Recycling | Spotter reported a threat 6916 | -7/Recycling | Spotter reported a threat 6962 | -7/Recycling | Spotter reported a threat 6974 | -7/Recycling | Spotter reported a threat 6985 | -7/Recycling | Spotter reported a threat 7015 | -7/Recycling | Spotter reported a threat 7028 | -7/Recycling | Spotter reported a threat 7038 | -7/Recycling | Spotter reported a threat 7081 | -7/Recycling | Spotter reported a threat 7125 | -7/Recycling | Spotter reported a threat 7127 | -7/Recycling | Spotter reported a threat 7133 | -7/Recycling | Spotter reported a threat 7149 | -7/Recycling | Spotter reported a threat 7177 | -7/Recycling | Spotter reported a threat 7194 | -7/Recycling | Discovered new exit (range 16) 7224 | -7/Recycling | Spotter reported a threat 7225 | -7/Recycling | Spotter reported a threat 7238 | -7/Recycling | Spotter reported a threat 7239 | -7/Recycling | Identified exit to Factory 7241 | -7/Recycling | Entered Factory 7241 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 7409 | -5/Factory | Assembled infested ambush trap array 7508 | -5/Factory | Lost 7 parts (2p2n2u1w) 7541 | -5/Factory | Search patrols dispatched 7569 | -5/Factory | System corruption reached 10% 7619 | -5/Factory | Lost 3 parts (3w) 7841 | -5/Factory | Search patrols dispatched 7906 | -5/Factory | Discovered new exit (range 12) 7925 | -5/Factory | Identified exit to Upper Caves 7927 | -5/Factory | Entered Upper Caves 7963 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7985 | -5/Upper Caves | Identified exit to Upper Caves 8012 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 8069 | -5/Upper Caves | Encountered a Warlord checkpoint 8121 | -5/Upper Caves | Entered another Upper Caves area 8209 | -5/Upper Caves | Learned Factory emergency access door positions 8360 | -5/Upper Caves | Build established: Scavenger-Mutant 8681 | -5/Upper Caves | Spotted B-75 Beast 8832 | -5/Upper Caves | Core integrity fell below 50% 8867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8926 | -5/Upper Caves | Core integrity fell below 20% 8931 | -5/Upper Caves | Discovered new exit (range 6) 8934 | -5/Upper Caves | Identified exit to Zhirov 8934 | -5/Upper Caves | Entered Zhirov 8934 | -5/Zhirov | Discovered new exit (range 3) 8944 | -5/Zhirov | Met Zhirov 8955 | -5/Zhirov | Learned location of Quarantine (-2) 8955 | -5/Zhirov | Learned location of Testing (-3) 8955 | -5/Zhirov | Learned location of Command (-1) 8971 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8991 | -5/Zhirov | Found Alien Artifact 9000 | -5/Zhirov | Identified Integrated Dissipator 9000 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9003 | -5/Zhirov | Found Alien Artifact 9005 | -5/Zhirov | Identified Transdimensional Reconstructor 9005 | -5/Zhirov | Warped through subspace 9005 | -5/Zhirov | Identified exit to Proximity Caves 9098 | -5/Zhirov | Build established: Mutant 9175 | -5/Zhirov | Entered Proximity Caves 9197 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9308 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9374 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09282_ System corrupted: Component data lost. 09305_ System corrupted: Matter fused (-6). 09308_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09308_ Slug penetrates Wall. 09309_ Autogun destroyed. 09311_ Slug penetrates Wall. 09312_ Y-72 Warden: "REQUESTING BACKUP." 09322_ System corrupted: Component data lost. 09340_ System corrupted: Energy discharge (-108). 09353_ C-30 ARC bursts open, deploying its payload. 09353_ G-73 Enforcer unfolds itself. 09353_ G-67 Veteran unfolds itself. 09353_ E-15 Imp unfolds itself. 09358_ Particle Accelerator destroyed. 09358_ Flexi-carbon Leg severed. 09359_ Critical hit (Burn: +37). 09361_ Adv. Myomer Leg blown off. 09361_ Imp. Weapon Cycler blown off. 09361_ E-15 Imp destroyed. 09364_ System corrupted: Adv. Myomer Leg rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ##????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????* #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????#[ #????????????????????? | | ??????????????????????## # ##???????????????????? | | ?????????????????????## #???????????????????? | | ???????????????????### ###?????????????????? | | ??????????????????## = ##????????????????? | | ???"#???????????### !%= #????????????????? | | ??? #######?### = #????????????????? | | ??? ## #????????????????? | | ??? ## gg ##????????????????? | | ???????### ###= l######?????????????????? | | ????????# #?#g g #??????????????????????? | | ?? ## ##?#gb ##?????????????????????? | | ???? #### ###??# l ##????????????????????? | | ??????#??## #????##ggg ##???????????????????? | | ??????#### #????## l #???????????????????? | | ??????# ##??## ##???????????????????? | | ??????# ##?# l ##????????????????????? | | ###???# ## #?# @##?????????????????????? | | ? ??## #?# #??????????????????????? | | ????## #?# % ??????????????????????? | | ###??###??## #?## ?????????????????????? | | #?????? #??## #??## ????????????????????? | | ##?????? ##?# ###???# ###????????????????????? | | ##?????? ### #?????# ##??????????????????????? | | #??????# ## #?????# #???????????????????????? | | #?????## ## ##????# ????????????????????????? | | ####### #????# ????????????????????????? | | $ #????## ????????????????????????? | | ##?????# ????????????????????????? | | ## ## ##??????# ????????????????????????? | | ## ## ###???????? ????????????????????????? | | ## ####??????????#????????????????????????? | | ## #??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# " ??????????????????????????????????????? | | ????# ## ?????????????????????????????????????? | | ????# ## ##????????????????????????????????????? | | ???? ? ?????????????????????????????????????? | | ??? ##?## ?????????????????????????????????????? | | ?? ????? ????????????????????????????????????? | | ?? # ????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 40 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed RefineryBiometalSegregator Manual? 0 Play Time 02:11:25 Cumulative 52.8 hours Start 2022.10.18 @ 20:14:12 End 2022.11.25 @ 16:31:45 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14192e99-5b63-41e4-b2f6-6ea8f75e9173