Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.30 @ 23:52:54 Player: Beosis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (398) 1990 Value Destroyed (19137) 19137 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3632) 3632 TOTAL SCORE: 34759 Bonus ------- Follower Combat Kills 33 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 644 Acquired SGEMP 2000 Friendly Fire -45 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Target Analyzer Centrium Greatsword SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer ECM Suite Heavy Armor Plating Centrium Light Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Centrium Greatsword Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Light Armor Plating Phasing Sabre SGEMP Prototype [Rating: 187] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Phasing Sabre Energy Gun Wave Gun Energy Cannon Disruptor Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Slots Evolved 19 | . 1 . 2 . 2 2 . . . . 2 2 . . . . 2 . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . 1 . . . . 2 . . 2 . . . 1 . Utility 8 | . 1 . 1 . . 2 . . . . . 1 . . . . . . . . . 2 . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 271 | 7 4 . 7 9 6 7 . 7 2 . 11 17 2 1 5 9 18 3 8 33 14 17 32 23 29 Power 40 | 1 1 . 1 2 . . . 2 . . 2 2 . . 1 2 1 . 2 6 2 4 5 3 3 Engine 6 | 1 1 . 1 2 . . . . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . 2 1 . . . . . . . 1 1 . . . . Reactor 28 | . . . . . . . . 1 . . . . . . 1 2 1 . 2 5 1 4 5 3 3 Propulsion 101 | 2 . . . 5 2 4 . 1 1 . 3 3 . . 3 2 8 1 1 11 5 9 14 13 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 101 | 2 . . . 5 2 4 . 1 1 . 3 3 . . 3 2 8 1 1 11 5 9 14 13 13 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 1 . 1 2 1 2 . 3 1 . 1 7 1 1 1 3 4 1 3 10 1 2 6 6 12 Device 20 | . 1 . . 1 . 1 . 1 . . . 3 . . . 1 2 . 1 3 . . 1 2 3 Storage 5 | 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Processor 16 | . . . 1 . . . . 1 . . . 2 1 . . . . . . 3 . 1 2 1 4 Hackware 6 | . . . . . . 1 . . 1 . . 1 . . . 1 . . . 1 . . 1 . . Protection 25 | 1 . . . 1 1 . . 1 . . 1 1 . 1 1 1 1 1 2 2 1 1 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 . 5 . 3 1 . 1 . . 5 5 1 . . 2 5 1 2 6 6 2 7 1 1 Energy Gun 23 | 2 1 . 1 . . . . 1 . . . 3 1 . . 1 1 . 2 4 3 . 3 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Ballistic Gun 7 | . 1 . . . 1 . . . . . 1 . . . . . 2 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . 3 . 2 . . . . . . . . . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 . . 1 . . . . 1 2 . . . 1 2 . . . 2 1 1 . . Piercing Weapon 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 1 . . . . . 1 . . . . . . . . . 4 2 6 . . Parts Lost 150 | . . . . 1 . . . 2 2 . 2 8 1 . 7 6 . 7 5 20 3 9 21 21 35 Power 19 | . . . . . . . . . . . . 1 . . 1 1 . 1 1 3 . 2 3 1 5 Propulsion 58 | . . . . . . . . . 1 . . 1 . . . 3 . 3 2 4 2 4 12 13 13 Utility 47 | . . . . 1 . . . 2 1 . 1 4 . . 3 1 . 1 1 8 1 1 2 6 14 Weapon 26 | . . . . . . . . . . . 1 2 1 . 3 1 . 2 1 5 . 2 4 1 3 Highest Loss Streak 10 | . . . . 1 . . . 2 2 . 1 2 1 . 5 6 . 3 4 5 2 5 6 4 10 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 2 Average Backups 10 | 1 6 8 8 9 7 9 10 9 9 9 9 9 10 9 9 8 8 12 10 13 13 12 8 9 9 Power 1 | . . 1 1 . . . . . . 1 1 1 2 2 2 1 . . 1 1 2 1 1 2 5 Propulsion 3 | . 1 2 1 1 . 1 2 1 1 2 2 3 4 4 4 3 2 3 1 7 5 6 3 4 3 Utility 1 | 1 1 1 2 5 4 3 3 3 2 2 1 . . . . . 1 2 . . 3 1 2 . . Weapon 2 | . 2 3 2 1 1 3 4 4 3 3 2 2 3 2 2 2 2 5 6 3 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 . 4 . 2 . . . . . 3 . . . 3 . 1 1 . 4 5 . 4 2 4 Power 9 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . 2 . 3 Propulsion 11 | . 1 . 1 . . . . . . . 1 . . . 1 . . . . . 3 . 2 2 . Utility 6 | . . . 1 . 2 . . . . . . . . . . . . 1 . . 1 . . . 1 Weapon 7 | . . . 2 . . . . . . . 1 . . . 1 . 1 . . 2 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 98 99 93 92 91 91 92 88 88 92 89 89 73 96 94 88 77 85 86 81 77 78 Engine 2 | . 12 12 9 9 8 7 7 . . . . . 5 5 2 . . . . . . . . . . Core 1 | . . . . . . . . 1 . . 6 9 5 5 5 4 . . . . 3 . . . . Reactor 4 | . . . . . . . . 4 7 7 6 . . . 2 . 10 10 9 8 4 7 6 7 6 Leg 25 | . 25 25 20 20 32 28 28 28 27 28 18 22 22 22 22 21 34 33 33 23 26 25 26 26 31 Device 8 | . 12 12 10 19 16 20 21 17 14 14 12 13 11 6 4 4 4 4 3 4 4 4 4 3 3 Storage 5 | . 12 12 10 10 8 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 9 | . . . 9 . . . . 3 7 7 6 6 11 11 11 11 10 10 10 9 13 16 16 12 18 Hackware 4 | . . . . . . 7 7 5 . 7 6 2 5 5 5 9 10 6 5 2 4 4 6 6 1 Protection 6 | . 12 12 10 9 8 7 7 8 12 7 5 4 5 9 9 3 4 5 8 5 3 7 4 4 3 Energy Gun 5 | . 16 12 12 1 4 . . 3 . . 4 5 14 12 13 4 4 4 6 7 8 3 1 . . Ballistic Gun 3 | . 8 12 10 7 3 3 . . 1 7 5 4 . . . . 7 9 2 2 . . . . . Launcher 2 | . . . 5 9 8 4 7 3 5 . 1 3 . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 9 8 7 7 7 7 7 5 1 5 5 4 5 5 5 5 4 8 11 6 5 2 Peak Build Rating 187 | 7 9 10 15 18 26 40 39 48 44 42 62 84 81 83 86 79 118 119 107 157 145 163 176 187 164 Average Rating 93 | 4 8 9 12 15 20 38 39 43 41 42 58 70 79 79 82 75 104 109 96 137 142 151 152 170 139 On Entrance 65 | . 7 9 10 15 17 26 39 39 43 42 42 61 81 76 83 53 54 118 87 104 135 145 125 175 121 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 93 | 18 22 22 27 32 36 38 34 45 45 43 54 62 60 61 61 46 76 78 80 93 85 77 76 73 62 Greatest Support 302 | 20 20 20 20 20 40 60 48 60 60 57 73 90 85 85 95 95 159 159 151 226 206 228 270 302 286 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 Average Carried 11 | 1 6 8 8 9 7 9 10 9 9 9 9 9 10 9 9 8 9 14 12 14 14 13 13 12 12 Final Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 9 10 9 10 10 10 9 9 10 10 10 10 9 10 5 14 15 12 15 15 12 15 9 5 Class Distribution -------------------- 32% | Hacker-Mutant 14% | Scavenger-Gladiator 13% | Hacker-Gladiator 8% | Scavenger-Tank 8% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Hacker-Gunner 5% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gladiator | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gladiator | -3/Armory Scavenger-Gladiator | -2/Research Hacker-Gladiator | -2/Testing Hacker-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Matter Collected 5122 | 223 98 16 244 360 115 113 . 153 232 4 286 287 97 35 117 116 433 155 98 473 296 178 334 366 293 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22521 | . 324 27 444 1650 709 117 . 716 179 147 1222 936 322 . 271 138 1505 394 237 3388 776 1015 2619 3580 1805 Parts 1119 | . 15 6 37 98 30 4 . 47 8 8 74 39 9 . 8 2 88 21 8 163 42 34 134 179 65 Haulers Intercepted 15 | . 2 . 2 5 1 . . 1 . . 1 . . . . . 1 . . . . . 1 1 . Recyclers Shooed 15 | . 1 . . 1 3 . . 1 . . . 1 . . . . 1 . . 5 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Combat Hostiles Destroyed 291 | . 4 2 11 23 8 2 . 12 4 3 13 13 3 . 5 3 17 10 3 37 10 13 34 42 19 Melee 241 | . . . . 16 8 2 . 9 3 3 8 6 2 . 4 3 12 8 3 36 10 13 34 42 19 Guns 35 | . 3 2 6 1 . . . 1 1 . 5 7 1 . . . 5 2 . 1 . . . . . AOE 15 | . 1 . 5 6 . . . 2 . . . . . . 1 . . . . . . . . . . Classes Destroyed 21 | . 5 . 3 2 . . . 3 1 . . . . . 3 . . . . 1 . 2 1 . . Worker 22 | . . . . 6 3 . . 1 . . 1 1 . . . . 1 . . 3 . . 4 1 1 Builder 23 | . . . 2 3 . . . 4 . . 3 . . . . . 4 . . 3 . . 3 1 . Tunneler 7 | . . . . . . . . 1 . . 2 . . . . . 2 . . 2 . . . . . Hauler 15 | . 2 . 2 5 1 . . 1 . . 1 . . . . . 1 . . . . . 1 1 . Recycler 20 | . 1 . . 1 2 . . . . . 2 . . . . . . . . 7 . 1 . 3 3 Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 5 | . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . 1 . Watcher 13 | . 1 . 3 2 2 . . 2 . . . . . . . . . . . . . . 1 2 . Swarmer 50 | . 2 2 5 . 2 . . . . . 4 . 1 . . 2 . 7 . 7 . 3 4 7 4 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 78 | . 2 . 2 10 4 . . 5 3 3 3 6 1 . 2 . 4 1 2 11 1 2 3 10 3 Brawler 8 | . . . 1 1 . . . 1 . . 1 1 . . . . . . . 1 . 1 . 1 . Duelist 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Sentry 43 | . . . 3 12 2 2 . 2 . . 2 2 1 . . 1 2 1 1 3 3 2 . 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 26 | . . . . . . . . 1 . . 1 . . . . . 2 1 . . . . 11 4 6 Programmer 71 | . . . . . . . . 3 . . 2 4 . . 1 . 9 . . 14 4 . 13 17 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 2 5 4 3 2 . 6 2 3 4 3 3 . 2 2 7 3 2 6 2 3 8 6 9 Combat Bots Only 7 | . 2 2 5 3 2 2 . 2 2 3 2 3 3 . 1 2 3 3 2 5 2 3 7 5 6 Max Kills in Single Turn 5 | . 1 2 3 2 1 1 . 5 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 2 . . . 2 . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Hostile Shots Fired 3727 | . 13 11 63 121 30 45 . 58 22 31 143 105 20 . 117 75 124 170 34 439 83 219 457 648 699 Missed 1185 | . 3 1 23 43 10 18 . 9 7 12 55 22 6 . 46 26 35 59 7 133 29 78 103 206 254 Hits 2542 | . 10 10 40 78 20 27 . 49 15 19 88 83 14 . 71 49 89 111 27 306 54 141 354 442 445 Melee 64 | . . . . . . . . 4 4 3 2 4 . . 2 . . . . 2 . 17 13 1 12 Projectile 2478 | . 10 10 40 78 20 27 . 45 11 16 86 79 14 . 69 49 89 111 27 304 54 124 341 441 433 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . 10 . 1 . Critical Strikes 121 | . . . 1 2 . . . 2 . 3 3 4 . . 6 2 6 4 2 9 2 6 17 25 27 Actively Blocked 8 | . . . . 1 . . . . . . . . . . 4 . . . . 1 1 1 . . . Part Disruptions 17 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 8 5 Damage Taken 34229 | . 76 53 285 672 159 113 . 482 232 169 566 1112 172 . 1363 563 1142 1166 359 4546 876 2803 4827 5826 6667 Core 3628 | . 13 21 52 92 23 3 . 31 19 5 54 90 23 . 256 149 62 105 55 300 142 263 270 320 1280 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 592 | . 9 2 13 52 11 17 . 54 31 . . . . . 98 36 . . . 47 54 95 73 . . Ignored by Resistances 20196 | . 49 36 186 418 100 80 . 345 135 143 418 657 103 . 599 330 680 706 244 2750 515 1575 2813 3454 3860 Regen/Repaired (Parts) 482 | . . . . 370 . . . . . . . . . . 108 . 4 . . . . . . . . Core Remaining (%) 78 | 100 . 86 . 64 95 . . . . 91 93 . . . . 48 . . 80 . 66 . 63 . . Volleys Fired 231 | . 19 4 35 28 8 3 3 12 9 1 25 27 5 . 10 . 28 3 . 5 . 1 3 . 2 Largest 3 | . 2 2 3 2 1 1 1 1 1 1 2 3 3 . 1 . 3 3 . 3 . 1 2 . 1 Hottest 210 | . 100 63 128 98 65 33 33 50 33 28 83 210 183 . 69 . 147 139 . 204 . 49 182 . 58 Shots Fired 365 | . 38 8 52 30 8 3 3 12 10 1 32 42 12 1 10 . 65 15 . 13 2 1 5 . 2 Gun 323 | . 38 8 44 17 8 . . 8 5 1 32 42 12 1 10 . 65 15 . 10 2 . 5 . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 40 | . . . 8 13 . 3 3 4 5 . . . . . . . . . . 3 . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | . 4 4 30 13 6 . . . 5 1 27 22 2 . . . 45 8 . 4 . . . . 2 Thermal 109 | . 22 . 13 4 2 . . . . . . 16 10 1 1 . 20 7 . 6 2 . 5 . . Explosive 30 | . . . 8 6 . 3 3 4 5 . . . . . . . . . . . . 1 . . . Electromagnetic 53 | . 12 4 1 7 . . . 8 . . 5 4 . . 9 . . . . 3 . . . . . Robot Hit Streak 21 | . 17 4 21 18 17 . . 8 5 . 14 20 8 . 11 . 16 16 . 5 . . 3 . 5 Robot Miss Streak 3 | . 2 3 2 1 2 . . 1 . . 1 1 1 . . . 3 2 . 1 . . 1 . . Penetration Max 1 | . . . . . 1 . . . 1 . 1 1 . . . . 1 . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1332 | . 30 5 39 76 35 6 . 33 13 4 64 77 20 . 25 10 107 32 17 225 46 57 155 174 82 Core Hits 573 | . 13 3 31 44 14 2 . 29 6 3 30 28 7 . 7 4 39 16 6 79 17 26 61 75 33 Critical Kills 13 | . . . . . . . . . . . 2 4 . . . . 7 . . . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . . . . . . 3 1 . . . 4 . . . . . . . . Critical Strikes 211 | . 2 . 4 4 1 1 . 5 2 . 3 17 1 . 3 2 20 4 2 40 10 13 36 23 18 Burn 6 | . 2 . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . Destroy 23 | . . . 1 . . . . . . . 2 8 1 . . . 11 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 158 | . . . . 4 1 1 . 5 2 . 1 5 . . 3 2 9 4 2 39 10 13 35 18 4 Impale 22 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 5 13 Melee Attacks 1111 | . . . . 54 31 6 . 25 8 4 41 39 10 . 15 10 54 28 17 224 48 61 162 191 83 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 919 | . . . . 54 31 6 . 25 8 4 31 20 10 . 15 10 54 28 17 224 48 61 153 106 14 Piercing 190 | . . . . . . . . . . . 8 19 . . . . . . . . . . 9 85 69 Sneak Attacks 116 | . . . . 17 7 . . 4 . . 15 4 . . 1 . 8 . . 23 6 2 13 9 7 Combat Hostiles 12 | . . . . 1 . . . 1 . . 3 . . . . . 1 . . 2 . . 3 1 . Follow-up Attacks 73 | . . . . . . . . . . . . . . . . . . . . . 6 10 19 31 7 Damage Inflicted 58695 | . 454 78 1087 3328 1406 338 274 2280 541 205 2592 2059 640 . 822 385 3273 1089 723 10441 2738 2753 8703 9070 3416 Guns 4149 | . 379 67 617 284 126 . . 176 122 . 480 599 116 . 191 . 678 111 . 175 . . 28 . . Cannons 110 | . . . . . . . . . . . . . . . . . . . . . . . . . 110 Explosions 2194 | . 66 . 470 523 . 3 274 707 79 . . . . . . . . . . . . 72 . . . Melee 52163 | . . . . 2521 1280 335 . 1397 340 205 2112 1440 524 . 631 385 2595 978 723 10266 2738 2681 8675 9070 3267 Ramming 79 | . 9 11 . . . . . . . . . 20 . . . . . . . . . . . . 39 Kinetic 2131 | . 32 44 411 241 94 . . . 122 . 358 149 7 . . . 420 61 . 82 . . . . 110 Thermal 1983 | . 291 . 184 43 32 . . 497 . . . 380 109 . 18 . 258 50 . 93 . . 28 . . Explosive 1384 | . . . 470 276 . 3 274 210 79 . . . . . . . . . . . . 72 . . . Electromagnetic 955 | . 122 23 22 247 . . . 176 . . 122 70 . . 173 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44994 | . . . . 2521 1280 335 . 1397 340 205 1830 766 524 . 631 385 2595 978 723 10266 2738 2681 8481 5847 471 Piercing 7169 | . . . . . . . . . . . 282 674 . . . . . . . . . . 194 3223 2796 Highest Corruption 49 | . . . . . . . . 4 4 4 2 6 6 6 9 9 8 8 8 17 18 . 8 26 49 Average Corruption 8 | . . . . . . . . 3 4 4 1 5 6 6 1 9 1 8 8 9 17 . 4 13 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 495 | . . . . . . . . 4 12 4 12 10 33 10 15 24 15 60 6 70 63 . 40 64 53 Message Errors 134 | . . . . . . . . 1 . 2 3 2 10 1 2 8 8 16 . 22 17 . 9 17 16 Matter Fused 126 | . . . . . . . . . 10 1 2 3 5 4 6 5 1 13 2 17 19 . 11 15 12 Heat Flow Errors 66 | . . . . . . . . 1 1 1 1 3 5 1 4 2 . 4 1 8 8 . 6 14 6 Energy Discharges 63 | . . . . . . . . 1 . . 3 1 5 2 2 4 3 7 1 10 9 . 1 8 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Data Loss (minor) 51 | . . . . . . . . 1 . . . . 6 1 1 3 1 10 1 6 4 . 10 3 4 Data Loss (major) 17 | . . . . . . . . . . . 1 . 2 . . . . 3 1 3 2 . 2 1 2 Misfires 17 | . . . . . . . . . 1 . 2 . . 1 . . 1 6 . 4 2 . . . . Alerts 8 | . . . . . . . . . . . . 1 . . . 1 1 . . . 2 . . 2 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4046 | . . . 36 186 290 . . 17 32 . 277 164 125 . 78 . 299 84 7 749 106 82 678 556 280 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 51 | . . . 36 . . . . 15 . . . . . . . . . . . . . . . . . Melee 3995 | . . . . 186 290 . . 2 32 . 277 164 125 . 78 . 299 84 7 749 106 82 678 556 280 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . 1 14 . . . 95 27 . . . . . . . . . . 30 . . . . . Shots 9 | . . . 1 2 . . . 3 1 . . . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 4 2 . . . . . . . . . 4 . . . . . . . . . . . . 5 Kicked 15 | . 4 2 . . . . . . . . . 4 . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 267 12 90 41 8 . . 90 279 266 184 324 245 252 206 208 280 263 183 249 277 1 191 273 248 Average Temperature 84 | . 75 6 26 17 6 . . 19 164 128 46 132 84 128 50 99 80 82 70 75 111 1 84 114 107 Received Heat Transfer 4224 | . 57 . 84 378 117 54 . 81 99 81 276 225 54 . 258 126 196 302 159 627 168 162 144 315 261 Effects 7 | . . . . . . . . . . . . 5 . . . . . . . . 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 3 . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Heat Transferred 3623 | . 864 . 592 111 74 . . 400 . . . 592 185 . 37 . 370 74 . 287 . . 37 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 . . . . 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 139 | . 58 50 138 56 50 45 13 124 . . 80 70 . . . . 62 . . 100 60 55 139 110 100 Initial 34 | . . . 1 20 . 13 7 . . . 12 . . . . . . . . . . . . . 34 Average 11 | . 5 16 17 8 6 9 . 8 . . 11 9 . . . . 7 . . 16 4 3 16 17 24 Influence Increases 8901 | . 147 50 426 838 271 73 13 415 135 70 487 356 70 . 300 75 506 385 70 1120 284 325 823 1162 500 Destroy 0b10 Robot/C 5840 | . 80 40 240 460 160 40 . 240 80 60 260 260 60 . 100 60 340 200 60 740 200 260 680 840 380 Destroy 0b10 Robot/NC 545 | . 20 . 35 90 40 . . 45 . . 50 5 10 . 5 . 45 . . 75 5 5 45 45 25 Destroy Leader 1396 | . 26 10 90 184 46 20 . 86 10 10 92 60 . . . . 92 20 10 170 50 60 94 186 80 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Successful Hack 173 | . 12 . 5 22 6 . . . . . 37 16 . . . . 15 . . . 29 . . 31 . Disable Machine 56 | . 4 . 8 12 4 4 . 16 . . 4 . . . . . . . . . . . 4 . . Destroy Structure 191 | . 5 . 48 70 . 9 13 28 . . 4 . . . . . 14 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 675 | . . . . . 15 . . . 45 . 15 15 . . 195 15 . 165 . 135 . . . 60 15 Influence Decreases 8901 | . 147 45 363 906 231 83 43 306 244 45 512 325 101 . 300 75 459 432 70 1120 284 325 823 1092 570 Entered New Map 250 | . . . 4 48 . 27 23 . 57 . 13 . 17 . . . . 25 . . . . . . 36 Time Decay 8010 | . 147 45 359 848 231 56 20 289 177 45 485 310 84 . 280 40 459 372 60 1035 284 275 728 962 419 Lost Part 637 | . . . . 10 . . . 17 10 . 10 15 . . 20 35 . 35 10 85 . 50 95 130 115 Lost Ally 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Squads Dispatched 70 | . . . 2 4 2 2 . 6 . 1 6 2 . . . . 8 . . 10 5 1 7 12 2 Investigation 7 | . . . . 2 . . . 1 . . 1 1 . . . . 1 . . . . . . 1 . Extermination 32 | . . . . . . . . 2 . . 3 1 . . . . 5 . . 5 3 . 5 6 2 Reinforcement 21 | . . . 2 2 1 . . 3 . . 2 . . . . . 2 . . 2 2 1 2 2 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 9 | . . . . . 1 2 . . . . . . . . . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Distress Signals 35 | . . . 1 2 4 . . 2 . . . . . . 1 . . . . 6 1 8 2 5 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Times Spotted 705 | . 5 2 16 40 27 3 5 24 8 14 17 14 3 . 87 5 20 23 3 55 17 40 56 75 146 Peak Tracking Total 170 | . 2 2 6 4 5 1 5 3 3 12 2 3 3 . 22 2 3 6 2 5 6 7 7 7 170 Tactical Retreats 102 | . . . . 13 6 . . 2 2 . 1 1 . . 8 1 . 6 . 14 3 14 12 18 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Traps Triggered 15 | . . . . 6 . 1 . . . . . . . . . . . . . 2 2 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Machines Disabled 14 | . 1 . 2 3 1 1 . 4 . . 1 . . . . . . . . . . . 1 . . Max in Single Turn 4 | . 1 . 1 1 1 1 . 4 . . 1 . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Machines Accessed 56 | . 3 . 3 10 1 1 . 3 1 . 5 3 . . . 1 6 . . 2 3 . 6 6 2 Terminals 37 | . 3 . 3 6 1 . . 2 . . 4 1 . . . 1 2 . . 2 2 . 5 4 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 1 Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 143 | . 6 . 8 35 3 1 . 7 1 . 13 6 . . . 1 14 . . 4 8 . 18 15 3 Successful 103 | . 5 . 3 24 1 1 . 7 1 . 12 5 . . . 1 13 . . 4 4 . 12 8 2 Failed 40 | . 1 . 5 11 2 . . . . . 1 1 . . . . 1 . . . 4 . 6 7 1 Catastrophic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 88 | . 6 . 8 18 3 . . 4 . . 11 1 . . . 1 2 . . 4 7 . 15 6 2 Fabricators 8 | . . . . . . . . 3 . . . . . . . . 5 . . . . . . . . Repair Stations 25 | . . . . 15 . . . . . . . . . . . . 3 . . . . . . 6 1 Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 13 | . . . . . . . . . . . 2 4 . . . . 4 . . . . . . 3 . Garrison Access 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . Terminal Hacks 61 | . 5 . 3 9 1 . . 4 1 . 10 1 . . . 1 2 . . 4 3 . 11 4 2 Record 24 | . . . . . . . . 1 1 . 4 . . . . 1 1 . . 4 1 . 8 1 2 Part Schematic 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Open Door 6 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . 3 . Level Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Build 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . Repair Station Hacks 18 | . . . . 13 . . . . . . . . . . . . 3 . . . . . . 2 . Scan Component 11 | . . . . 7 . . . . . . . . . . . . 2 . . . . . . 2 . Repair 7 | . . . . 6 . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 11 | . . . . . . . . . . . 2 3 . . . . 4 . . . . . . 2 . Insert Component 5 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . . 1 . Analyze 6 | . . . . . . . . . . . 1 2 . . . . 2 . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 2 7 1 . . 1 . . 4 2 . . . . 3 . . 1 1 . 5 3 2 Full Trace Events 9 | . . . 1 3 . . . 1 . . 1 1 . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 4 . . . . . . 1 1 . . . . 1 . . . . . 9 1 . Parts Built 6 | . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . . . . 233 . . . . . . . . 77 . . . . . . . . Total Part Build Rating 31 | . . . . . . . . 17 . . . . . . . . 14 . . . . . . . . Parts Repaired 7 | . . . . 6 . . . . . . . . . . . . 1 . . . . . . . . Time 258 | . . . . 180 . . . . . . . . . . . . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . . 1 . Part Schematics Acquired 4 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Total Allies 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 34 | . . 31 31 . . . . . . . 34 . . . . . . . . . . . . . . Highest-Rated Ally 34 | . . 31 31 . . . . . . . 34 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . Total Damage 107 | . . . 61 . . . . . . . 46 . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Active Infowar (turns) 27888 | . 643 101 1264 2976 897 141 205 1276 575 159 1423 1081 1287 236 1981 642 1967 1762 190 872 1544 1844 2312 2042 468 Optics 12370 | . . . . . . . . 606 575 159 1423 1081 1287 236 1981 642 1967 1762 190 461 . . . . . Terrain 3189 | . . . . . . . . 259 575 159 1423 773 . . . . . . . . . . . . . Structural 10361 | . 643 101 1264 2976 897 141 205 1210 575 159 1423 767 . . . . . . . . . . . . . Traps 1349 | . . . . . . 140 205 1004 . . . . . . . . . . . . . . . . . Machine Analysis 468 | . . . . . . . . . . . . . . . . . . . . . . . . . 468 Triangulation 4113 | . . . . . . . . . . . . 619 1287 236 1971 . . . . . . . . . . Jamming 2536 | . . . . . . . . . . . . . . . . . 897 1639 . . . . . . . ECM 12819 | . . . . 2936 714 141 205 670 . . . . . . . . . . . 411 1544 1844 2312 2042 . Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 . . . 1 . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Turns Passed 30643 | 59 643 101 1264 2976 897 141 205 1276 575 159 1423 1081 1287 236 1981 642 1967 1762 190 2691 1544 1844 2312 2457 930 Spaces Moved 15186 | 42 318 45 468 1019 358 71 92 560 408 73 715 441 1056 195 781 540 626 1334 97 1233 987 880 1321 987 539 Core 21 | 9 . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15165 | 33 318 45 468 1019 358 71 92 560 408 73 715 441 1056 195 781 540 626 1334 97 1233 987 880 1321 987 527 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 115 123 115 115 125 116 116 117 117 110 100 108 113 115 106 111 108 103 115 50 Average Speed 125 | 105 177 190 190 189 120 121 123 117 117 125 120 117 117 117 113 109 111 114 115 118 116 116 120 126 115 Slowest Speed 190 | 120 190 190 190 190 120 123 123 123 126 125 125 190 117 117 117 110 114 118 115 126 118 126 128 136 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . 3 . . . 12 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 4 60 14 44 96 32 2 60 17 67 17 16 13 99 43 52 64 13 96 9 25 51 17 93 20 25 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Known Exits Taken 23 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 2 . . . 3 2 . 3 . 3 . . . . . . . Spaces Dug 32 | . . . . . . 8 . . 23 . 1 . . . . . . . . . . . . . . Terrain Destroyed 287 | . 4 . 51 71 . 17 20 40 46 . 2 . . . . . 7 . . . . 29 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . 2 . 1 . . . . . 6 . . . . . . . . AOE 276 | . 4 . 51 71 . 17 20 40 44 . . . . . . . . . . . . 29 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Tes Acc Com Total 24747 | 57 356 51 794 1936 765 113 181 1116 476 132 1176 904 1080 203 1843 574 1765 1520 150 2130 1324 1622 1814 1949 716 Wait 7563 | . 1 . 262 786 346 14 87 500 44 54 337 353 5 6 1020 13 1011 140 21 565 251 662 285 760 40 Move 15161 | 41 317 44 467 1018 357 71 91 559 407 72 714 440 1055 194 779 539 625 1333 96 1232 986 879 1320 986 539 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 9 9 1 11 13 9 5 . 3 3 1 15 13 . . 7 3 18 5 6 36 10 9 28 24 18 Fast Attach 61 | . . . 2 4 1 . . . . . 3 3 1 1 2 1 3 2 . 12 10 1 4 . 11 Attach 187 | 7 1 . 3 8 5 3 . 2 2 . 8 13 . 1 1 8 8 4 9 22 3 13 24 26 16 Detach 11 | . . . . 1 . . . . . . 3 3 . . . . 1 1 . 2 . . . . . Swap 85 | . 3 . 4 7 1 5 . 11 2 . 9 2 2 . 2 . 11 1 . 6 4 4 4 3 4 Drop 160 | . 2 . 10 7 7 6 . 4 1 . 16 7 2 1 6 . 6 3 1 26 20 6 14 7 8 Fire 231 | . 19 4 35 28 8 3 3 12 9 1 25 27 5 . 10 . 28 3 . 5 . 1 3 . 2 Melee 1001 | . . . . 54 31 6 . 25 8 4 41 39 10 . 15 10 54 28 17 224 40 47 132 143 73 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . 4 2 . . . . . . . . . 4 . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . 10 . . . . . . . . . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / *Arm / Qua) -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 244 | -10/Materials | Identified exit to Materials 244 | -10/Materials | Discovered exit to Materials (range 16) 305 | -10/Materials | Build established: Hacker-Mutant 353 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Discovered exit to Materials (range 15) 703 | -10/Materials | Entered Mines 784 | -10/Mines | Discovered exit to Materials (range 7) 791 | -10/Mines | Received a Mining Laser from a helpful Derelict 804 | -10/Mines | Entered Materials 804 | -9/Materials | Accompanied by 1 ally 804 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1111 | -9/Materials | Build established: Hacker-Gunner 1369 | -9/Materials | Identified exit to Mines 1369 | -9/Materials | Discovered exit to Mines (range 7) 1369 | -9/Materials | Identified exit to Storage 1369 | -9/Materials | Discovered exit to Storage (range 11) 1902 | -9/Materials | Discovered exit to Storage (range 15) 2068 | -9/Materials | Entered Storage 2129 | -9/Storage | Build established: Hacker-Mutant 2226 | -9/Storage | Repaired Shotgun 2263 | -9/Storage | Repaired Rocket Launcher 2296 | -9/Storage | Repaired Propulsion Shielding 2361 | -9/Storage | Repaired Aluminum Leg 3141 | -9/Storage | Learned location of Armory (-3) 4686 | -9/Storage | Repaired Rocket Launcher 4720 | -9/Storage | Repaired Shotgun 5019 | -9/Storage | Identified exit to Materials 5019 | -9/Storage | Discovered exit to Materials (range 9) 5044 | -9/Storage | Entered Materials 5044 | -8/Materials | Evolved 2 slots: Propulsion x2 5724 | -8/Materials | Identified exit to Factory 5757 | -8/Materials | Garrison activated, responded to threat 5941 | -8/Materials | Entered Factory 5941 | -7/Factory | Evolved 2 slots: Utility x2 6082 | -7/Factory | Sucked down chute 6082 | -7/Factory | Entered Waste 6118 | -7/Waste | Spotted C-40 Crusher 6186 | -7/Waste | Spotted C-40 Crusher 6190 | -7/Waste | Spotted C-40 Crusher 6241 | -7/Waste | Spotted C-40 Crusher 6269 | -7/Waste | Identified exit to Factory 6269 | -7/Waste | Discovered exit to Factory (range 15) 6269 | -7/Waste | Spotted C-40 Crusher 6287 | -7/Waste | Entered Factory 6697 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 6817 | -7/Factory | Fabricated Hvy. EM Shotgun (x1) 7391 | -7/Factory | Identified exit to Lower Caves 7391 | -7/Factory | Discovered exit to Lower Caves (range 20) 7563 | -7/Factory | Entered Lower Caves 7590 | -7/Lower Caves | Entered a destroyed Warlord outpost 7599 | -7/Lower Caves | Learned Factory trap positions 8131 | -7/Lower Caves | Identified exit to Lower Caves 8131 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 8138 | -7/Lower Caves | Entered another Lower Caves area 8153 | -7/Lower Caves | Identified exit to Factory 8153 | -7/Lower Caves | Discovered exit to Factory (range 9) 8276 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8297 | -7/Lower Caves | Entered Factory 8297 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8298 | -6/Factory | Loaded intel: 116 trap records 8352 | -6/Factory | Identified exit to Factory 8352 | -6/Factory | Discovered exit to Factory (range 10) 8832 | -6/Factory | Build established: Hacker-Gladiator 9555 | -6/Factory | Build established: Hacker-Skirmisher 9648 | -6/Factory | Identified exit to Lower Caves 9648 | -6/Factory | Identified exit to Extension 9720 | -6/Factory | Entered another Factory area 9720 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10697 | -5/Factory | Identified exit to Upper Caves 10697 | -5/Factory | Discovered exit to Upper Caves (range 13) 10801 | -5/Factory | Entered Upper Caves 11208 | -5/Upper Caves | Build established: Hacker-Gunner 11382 | -5/Upper Caves | Identified exit to Upper Caves 11382 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 11409 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 11759 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12065 | -5/Upper Caves | Build established: Hacker-Mutant 12088 | -5/Upper Caves | Entered another Upper Caves area 12089 | -5/Upper Caves | Identified exit to Warlord 12189 | -5/Upper Caves | Encountered a Warlord checkpoint 12324 | -5/Upper Caves | Entered Warlord 12368 | -5/Warlord | Identified exit to Proximity Caves 12368 | -5/Warlord | Discovered exit to Proximity Caves (range 16) 12531 | -5/Warlord | System corruption cleaned by Quarantine Array 12548 | -5/Warlord | Build established: Hacker-Tank 12984 | -5/Warlord | Met Warlord 13009 | -5/Warlord | Warlord's base attacked by MAIN.C 13359 | -5/Warlord | Warlord forces counterattacked 13418 | -5/Warlord | Spotted Executioner 13444 | -5/Warlord | Spotted B-86 Titan 13476 | -5/Warlord | Lost 9 allies 13491 | -5/Warlord | Spotted Striker 13598 | -5/Warlord | Lost 4 allies 13631 | -5/Warlord | Spotted Striker 13663 | -5/Warlord | Lost 6 allies 13684 | -5/Warlord | Warlord base infiltrated, sounded retreat 13715 | -5/Warlord | Build established: Hacker-Mutant 13833 | -5/Warlord | Spotted Striker 13833 | -5/Warlord | Spotted Executioner 13833 | -5/Warlord | Spotted Executioner 13894 | -5/Warlord | Lost 6 allies 13909 | -5/Warlord | Spotted Executioner 13910 | -5/Warlord | Spotted Striker 13965 | -5/Warlord | Lost 11 allies 13989 | -5/Warlord | Destroyed Executioner 14234 | -5/Warlord | Spotted Striker 14236 | -5/Warlord | Spotted Striker 14277 | -5/Warlord | Spotted Executioner 14293 | -5/Warlord | Spotted Executioner 14295 | -5/Warlord | Crushed by falling debris 14305 | -5/Warlord | Entered Proximity Caves 14326 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 14544 | -4/Proximity Caves | Spotted B-86 Titan 14837 | -4/Proximity Caves | Identified exit to Factory 14906 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14928 | -4/Proximity Caves | Core integrity fell below 50% 14947 | -4/Proximity Caves | Entered Factory 14947 | -4/Factory | Evolved 2 slots: Propulsion x2 14958 | -4/Factory | Lost 6 parts (1p3n1u1w) 15320 | -4/Factory | Build established: Scavenger-Mutant 15630 | -4/Factory | Fabricated Phasing Sabre (x1) 15934 | -4/Factory | Repaired Broken Phasing Sabre 16266 | -4/Factory | Build established: Scavenger-Tank 16759 | -4/Factory | Fabricated Greatsword (x2) 16803 | -4/Factory | Identified exit to Upper Caves 16803 | -4/Factory | Discovered exit to Upper Caves (range 17) 16914 | -4/Factory | Entered Upper Caves 16941 | -4/Upper Caves | Encountered a Warlord checkpoint 17259 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17549 | -4/Upper Caves | Identified exit to Upper Caves 17549 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 17845 | -4/Upper Caves | Learned location of Testing (-2) 18248 | -4/Upper Caves | Spotted B-86 Titan 18270 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18582 | -4/Upper Caves | Lost 3 parts (1n2w) 18676 | -4/Upper Caves | Entered another Upper Caves area 18749 | -4/Upper Caves | Lost 4 parts (1p2n1u) 18760 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18807 | -4/Upper Caves | Identified exit to Research 18807 | -4/Upper Caves | Discovered exit to Research (range 15) 18866 | -4/Upper Caves | Entered Research 18866 | -3/Research | Evolved 2 slots: Propulsion x2 18867 | -3/Research | Identified exit to Armory 18867 | -3/Research | Identified exit to Quarantine 19020 | -3/Research | Build established: Scavenger-Mutant 19055 | -3/Research | Spotted B-86 Titan 19286 | -3/Research | Lost 5 parts (1p1n3u) 19309 | -3/Research | Destroyed B-86 Titan 19529 | -3/Research | Lost 4 parts (1p1n1u1w) 19837 | -3/Research | Garrison activated, responded to threat 19937 | -3/Research | System corruption reached 10% 19977 | -3/Research | Build established: Scavenger-Gunner 20314 | -3/Research | Identified exit to Research 20314 | -3/Research | Discovered exit to Research (range 7) 21557 | -3/Research | Entered Armory 21558 | -3/Armory | Met VL-GR5, who suggested a friendly competition 21569 | -3/Armory | Allied Derelicts emerged from ambush trap array 22038 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 22471 | -3/Armory | Build established: Scavenger-Gladiator 23101 | -3/Armory | Entered Research 23101 | -2/Research | Warlord forces began assault on 0b10 23101 | -2/Research | Evolved 2 slots: Utility x2 23211 | -2/Research | Research machine network offline 23331 | -2/Research | Identified exit to Testing 23331 | -2/Research | Discovered exit to Testing (range 13) 23384 | -2/Research | Spotted B-90 Cyclops 23781 | -2/Research | Borebot progress halted 23917 | -2/Research | Spotted Striker 23920 | -2/Research | Spotted Striker 24006 | -2/Research | Borebot progress halted 24121 | -2/Research | Destroyed Striker 24136 | -2/Research | Destroyed Striker 24588 | -2/Research | Spotted Striker 24590 | -2/Research | Spotted Executioner 24606 | -2/Research | Given Cave Seal Controls access code 24626 | -2/Research | Destroyed Striker 24670 | -2/Research | Lost 5 parts (1p2n2w) 24765 | -2/Research | Spotted Striker 24803 | -2/Research | Lost 6 allies 24870 | -2/Research | Spotted Striker 24898 | -2/Research | Destroyed Striker 24945 | -2/Research | Entered Testing 25070 | -2/Testing | Lost 4 allies 25249 | -2/Testing | Lost 4 parts (1p2n1w) 25397 | -2/Testing | Lost 6 parts (3n1u2w) 25613 | -2/Testing | Build established: Scavenger-Mutant 25661 | -2/Testing | Lost 3 parts (1p2n) 25695 | -2/Testing | Spotted Alpha 7 25721 | -2/Testing | Destroyed Alpha 7 25745 | -2/Testing | Lost 4 parts (1p1n1u1w) 25768 | -2/Testing | Spotted Striker 25775 | -2/Testing | Spotted Striker 25808 | -2/Testing | Destroyed Striker 25825 | -2/Testing | Destroyed Striker 25887 | -2/Testing | Stole the SGEMP Prototype 26178 | -2/Testing | Build established: Hacker-Gladiator 26469 | -2/Testing | Destroyed 7 combat bots 27228 | -2/Testing | Identified exit to Access 27228 | -2/Testing | Discovered exit to Access (range 15) 27257 | -2/Testing | Entered Access 27257 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28562 | -1/Access | System corruption reached 10% 29157 | -1/Access | Spotted B-99 Colossus 29223 | -1/Access | Lost 3 parts (2n1u) 29267 | -1/Access | Garrison activated, responded to threat 29513 | -1/Access | Build established: Scavenger-Gladiator 29623 | -1/Access | Lost 4 parts (3n1u) 29707 | -1/Access | Identified exit to Command 29707 | -1/Access | Discovered exit to Command (range 7) 29714 | -1/Access | Entered Command 30140 | -1/Command | System corruption reached 30% 30168 | -1/Command | Lost 9 parts (1p3n5u) 30354 | -1/Command | Spotted B-99 Colossus 30426 | -1/Command | Spotted Alpha 7 30427 | -1/Command | Spotted Striker 30430 | -1/Command | Spotted Executioner 30444 | -1/Command | Spotted Executioner 30469 | -1/Command | Destroyed Striker 30516 | -1/Command | Lost 6 parts (2p3n1u) 30541 | -1/Command | Core integrity fell below 50% 30621 | -1/Command | Lost 10 parts (2p4n2u2w) 30640 | -1/Command | Core integrity fell below 20% 30644 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Centrium Leg destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. Core Analyzer severed. Adv. Target Analyzer destroyed. Machine Analyzer severed. C-30 ARC springs to life. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Penetrated by Slug. C-30 ARC springs to life. I-47 Archangel springs to life. D-83 Annihilator springs to life. C-30 ARC springs to life. I-47 Archangel springs to life. D-83 Annihilator springs to life. I-47 Archangel springs to life. [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????? ??????? ?????#????? | | ?????????????????????????? i??????? ???? ?????? | | ?????????????????????????? Ci??????? ???? ?????? | | ?????????????????????????? i??????? ???? ?????? | | ??????????????????????????"di??????? ???? ?????? | | ?????????????????????????? h#??????# #??? #?????? | | ?????????????????????????# #??????# #??? #?????? | | ?????????????????????????# #??????# #??? #?????? | | ?????????????????????????# #??????# #??? #?????# | | ?????????????????????????# #??????# #?? #?????# | | ?????????????????????????# ???????# #?? #?????# | | ?????????????????????????# ???????# #?? #?????# | | ????????????????????????##;#########;####"######## | | ????????????????????????# ssss s* + | | ????????????????????????# sssss ss*** + | | ????????????????????????#@ccccsc s g* + | | ????????????????????????# c s g g " | | ????????????????????????##;####pp###++###""####### | | ?????????????????????????# ??? #?# #?# #?????# | | ?????????????????????????# #??? #?# #?# #?????# | | ?????????????????????????# #????#?# #?# #?????# | | ?????????????????????????# #??????# #?# #?????# | | ?????????????????????????# #??????# #?# #?????? | | ?????????????????????????# #??????# #?# #?????? | | ?????????????????????????? #??????# #?# #?????? | | ?????????????????????????? C?????? ? ?????? | | ?????????????????????????? C?????? ? ?????? | | ?????????????????????????? C?????? ? ?????? | | ?????????????????????????? C?????? ? ?????? | | ?????????????????????????? #????? # ?????? | | ?????????????????????????? ??????? ? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 750 Resistance: KI 55 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 22 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Arc Projector | -9/Storage | Hacked Cooling System | -9/Storage | Hacked System Restoration Module | -9/Storage | Hacked Hvy. EM Shotgun | -9/Storage | Hacked Greatsword | -6/Factory | Scanalyzed Multireflex Exoskeleton | -5/Factory | Scanalyzed Phasing Sabre | -4/Factory | Scanalyzed Diametric Drive | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Exp. Focal Shield | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Centrium Greatsword | -1/Access | Scanalyzed Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive L-61 Swordsman | -2/Testing | Archive Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Hvy. EM Shotgun | x1 | -7/Factory Phasing Sabre | x1 | -4/Factory Greatsword | x2 | -4/Factory Repaired ---------- Shotgun | 19% | -9/Storage Rocket Launcher | 12% | -9/Storage Propulsion Shielding | 52% | -9/Storage Aluminum Leg | 50% | -9/Storage Rocket Launcher | 18% | -9/Storage Shotgun | 21% | -9/Storage Phasing Sabre | 93% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- 30k Club A Powerful Ally? Achiever Charge!!! Denied? Dodgeball, But With Guns Gladiator Just Browsing Just What I Needed Prolific Hacker Rockin' Loadout Safety First Challenges ------------ None Game ------ Seed CatalystDimensionalProcessor Manual? 0 Play Time 06:05:00 Cumulative 32.8 hours Start 2025.09.28 @ 16:48:04 End 2025.09.30 @ 23:52:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 16 Adventurer 1 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 838946c7-c19b-4db4-a56c-07c378c4cc21