Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 23:46:32 Player: Aleph Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (640) 640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1750 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 49/100 System Corruption 1% Temperature Cool (34) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Particle Gun > --- INVENTORY (25) --- Improved Ion Engine Terrain Scan Processor Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Light Armor Plating Recalibrator > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Treads Wheel Wheel Terrain Scan Processor EM Pulse Gun Small Laser Improved Medium Laser Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 38 | 6 16 16 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 6 5 Treads 1 | . . 1 Leg 2 | . 2 . Wheel 6 | 2 . 4 Hover 1 | . 1 . Flight 3 | . 3 . Utility 7 | . 4 3 Device 4 | . 2 2 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 9 | 1 3 5 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 2 | . . 2 Parts Lost 23 | . 8 15 Power 4 | . 2 2 Propulsion 8 | . 2 6 Utility 4 | . 1 3 Weapon 7 | . 3 4 Highest Loss Streak 12 | . 6 12 To Critical Strikes . | . . . Average Backups 4 | 2 3 6 Power . | . . . Propulsion 1 | 1 1 2 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 76 | . 74 79 Engine 9 | . 9 9 Leg 2 | . 3 . Wheel 9 | . 6 15 Hover 2 | . 4 . Flight 5 | . 6 3 Device 14 | . 13 16 Storage 6 | . 5 7 Protection 1 | . . 5 Energy Gun 16 | . 14 20 Energy Cannon 5 | . 9 . Peak Build Rating 17 | 5 7 17 Average Rating 7 | 3 5 12 On Entrance 3 | . 5 4 Naked Turns . | . . . Heaviest Build 98 | 8 91 98 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 20 | . 20 9 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 14 | 5 12 19 Most Carried 11 | 5 5 11 Average Carried 4 | 2 3 6 Final Capacity 25 | 5 5 25 Final Carried 4 | 3 4 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 595 | 253 161 181 Remotely . | . . . Salvage Created 937 | 36 366 535 Parts 74 | 1 33 40 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | 1 12 10 Guns 15 | 1 4 10 Cannons 8 | . 8 . Classes Destroyed 8 | 1 3 4 Worker 4 | . 1 3 Builder 1 | . . 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . 2 2 Swarmer 12 | . 8 4 Grunt 7 | 1 4 2 Sentry 4 | . . 4 Best Kill Streak 6 | 1 5 6 Combat Bots Only 5 | 1 5 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 263 | 4 132 127 Missed 57 | . 29 28 Hits 206 | 4 103 99 Melee 3 | . . 3 Projectile 203 | 4 103 96 Critical Strikes 4 | . 1 3 Damage Taken 2163 | 44 856 1263 Core 625 | . 223 402 Absorbed by Shields . | . . . Core Remaining (%) 55 | 100 10 . Volleys Fired 100 | 3 38 59 Largest 2 | 2 2 2 Hottest 112 | 70 110 112 Shots Fired 177 | 6 68 103 Gun 150 | 6 41 103 Cannon 27 | . 27 . Launcher . | . . . Special . | . . . Kinetic 14 | 3 . 11 Thermal 127 | 3 65 59 Explosive . | . . . Electromagnetic 36 | . 3 33 Robot Hit Streak 12 | 5 6 12 Robot Miss Streak 7 | 1 4 7 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 102 | 5 36 61 Core Hits 43 | 2 16 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 1 5 Burn 6 | . 1 5 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1563 | 51 535 977 Guns 1201 | 51 234 916 Cannons 301 | . 301 . Explosions 51 | . . 51 Melee . | . . . Ramming 10 | . . 10 Kinetic 128 | 27 . 101 Thermal 1113 | 24 513 576 Explosive . | . . . Electromagnetic 312 | . 22 290 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 8 2 Projectiles 8 | . 8 . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 470 | 74 470 384 Average Temperature 110 | 41 138 98 Received Heat Transfer 642 | 24 60 558 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 . 3 Heat Transferred 3101 | 74 1285 1742 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 20 80 115 Initial . | . . . Average 23 | 2 19 32 Influence Increases 640 | 20 299 321 Destroy 0b10 Robot/C 460 | 20 240 200 Destroy 0b10 Robot/NC 55 | . 15 40 Destroy Leader 98 | . 44 54 Destroy Structure 12 | . . 12 Lose Combat Pursuer 15 | . . 15 Influence Decreases 640 | 20 299 321 Time Decay 562 | 20 279 263 Lost Part 78 | . 20 58 Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | 1 24 25 Peak Tracking Total 8 | 1 5 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 15 | . 9 6 Successful 3 | . 2 1 Failed 12 | . 7 5 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 12 | . 7 5 Terminals 11 | . 9 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Emergency Access Points 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Reinforcements 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1311 | . 762 549 Structural 549 | . . 549 ECM 762 | . 762 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2215 | 110 1314 791 Spaces Moved 1014 | 118 452 444 Core 28 | 24 2 2 Treads 6 | . . 6 Legs 6 | . 6 . Wheels 493 | 94 91 308 Hover 140 | . 140 . Flight 341 | . 213 128 Fastest Speed 37 | 50 37 37 Average Speed 156 | 73 207 126 Slowest Speed 1650 | 80 1650 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 6 36 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1459 | 133 753 573 Wait 254 | . 226 28 Move 1004 | 117 443 444 Hop 4 | . 4 . Pick Up 23 | 6 7 10 Fast Attach 19 | 3 10 6 Attach 19 | 2 5 12 Detach 8 | . 4 4 Swap 12 | 1 7 4 Drop 15 | 1 9 5 Fire 100 | 3 38 59 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1020 | -10/Materials | Core integrity fell below 50% 1049 | -10/Materials | Core integrity fell below 20% 1083 | -10/Materials | Lost 6 parts (1p1n1u3w) 1375 | -10/Materials | Discovered new exit (range 14) 1401 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Discovered new exit (range 14) 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Utility x2 1877 | -9/Materials | Build established: Scavenger-Mutant 2187 | -9/Materials | Core integrity fell below 50% 2215 | -9/Materials | Core integrity fell below 20% 2216 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- activating it again increases its energy generation and heat output, and may have unintended consequences. See Stability stat context help for more info. 02190_ Structural Scanner destroyed. 02191_ Recalibrator destroyed. 02193_ M-13 Machinist repairs G-34 Mercenary. 02193_ Cld. Ion Engine destroyed. 02196_ G-34 Mercenary destroyed. 02197_ W-16 Scout sends out distress signal. 02199_ Wheel destroyed. 02204_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 02205_ R-06 Scavenger collects Ion Engine. 02206_ K-01 Serf cleans the Terminal. 02209_ R-06 Scavenger collects Sml. Laser. 02211_ Wheel destroyed. 02211_ System corrupted by crushing effect (+1). 02211_ Knocked back. 02212_ Hvy. Assault Rifle destroyed. 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