Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 21:53:11 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (1826) 1826 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5193 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 594/700 Matter 152/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Minigun Great Axe > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Light Treads Improved Treads Armored Huge Wheel High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Shock Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Minigun Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Treads Armored Huge Wheel High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . . . 2 . Parts Attached 75 | 5 12 15 2 1 25 15 Power 6 | . . 3 . . 1 2 Engine 5 | . . 3 . . . 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 3 2 1 . 1 1 3 Treads 5 | 1 . 1 . 1 . 2 Leg . | . . . . . . . Wheel 6 | 2 2 . . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 . 2 . 6 8 Device 6 | . . . . . 2 4 Storage 6 | 1 2 . 2 . . 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 39 | 1 8 11 . . 17 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 21 | 1 4 5 . . 10 1 Ballistic Cannon . | . . . . . . . Launcher 15 | . 4 6 . . 5 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . 2 5 . . . 3 Power 3 | . 1 2 . . . . Propulsion 4 | . 1 1 . . . 2 Utility . | . . . . . . . Weapon 3 | . . 2 . . . 1 Highest Loss Streak 3 | . 1 2 . . . 3 Average Slot Usage (%) 94 | . 93 91 100 100 92 94 Engine 7 | . 8 7 14 14 2 6 Core 1 | . . . . . 6 . Treads 10 | . 14 13 14 14 2 9 Wheel 12 | . 13 14 14 14 15 3 Device 3 | . . . . . 3 14 Storage 23 | . 28 28 28 28 18 19 Processor 1 | . . . . . . 7 Protection 1 | . . . . . 7 . Ballistic Gun 20 | . 22 10 14 14 33 19 Launcher 7 | . 5 16 14 14 . . Slashing Weapon 1 | . . . . . 1 7 Naked Turns . | . . . . . . . Heaviest Build 119 | 17 41 43 71 71 104 119 Greatest Support 43 | 16 16 12 12 12 24 43 Greatest Overweight (x) 8 | 1 3 3 5 5 8 4 Average Overweight (x) 3 | . 2 2 3 5 4 2 Largest Inventory Capacity 28 | 8 16 16 20 20 20 28 Average Capacity 19 | 7 15 16 17 20 20 24 Most Carried 20 | 6 16 16 17 17 20 20 Average Carried 15 | 4 9 14 13 16 19 17 Final Capacity 20 | 8 16 16 20 20 20 20 Final Carried 20 | 4 16 13 15 17 20 20 Class Distribution -------------------- 38% | Mutant 37% | Hauler-Mutant 16% | Hauler-Tank 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2687 | 262 439 245 . 70 1423 248 Remotely . | . . . . . . . Salvage Created 2573 | 69 620 169 . 10 1279 426 Parts 175 | 5 44 13 . 3 79 31 Haulers Intercepted 8 | . 2 . . . 4 2 Recyclers Shooed 4 | . 2 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 13 6 . 3 23 8 Guns 32 | . 9 1 . . 14 8 AOE 21 | . 4 5 . 3 9 . Classes Destroyed 13 | 2 6 2 . . 2 1 Worker 9 | . 3 1 . . 5 . Builder 5 | . 1 . . . 3 1 Tunneler 1 | 1 . . . . . . Hauler 8 | . 2 . . . 4 2 Recycler 6 | 1 1 . . . 4 . Watcher 4 | . 2 . . . 2 . Swarmer 22 | . 3 . . 3 12 4 Grunt 22 | . 10 3 . . 7 2 Duelist 1 | . . . . . 1 . Sentry 5 | . . 2 . . 2 1 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 2 6 4 . 3 9 2 Combat Bots Only 6 | . 5 4 . 3 6 2 Max Kills in Single Turn 5 | 2 5 2 . 2 3 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 2 2 . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2579 | . 495 585 . 86 762 651 Core 536 | . 80 103 . 25 222 106 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 . . . 16 59 . Volleys Fired 180 | 2 49 13 . 11 75 30 Largest 4 | 2 2 2 . 1 4 3 Hottest 94 | 40 60 60 . 30 94 71 Shots Fired 485 | 4 98 20 . 11 267 85 Gun 456 | 4 92 11 . 8 256 85 Cannon . | . . . . . . . Launcher 29 | . 6 9 . 3 11 . Special . | . . . . . . . Kinetic 456 | 4 92 11 . 8 256 85 Thermal . | . . . . . . . Explosive 29 | . 6 9 . 3 11 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 1 7 7 . 5 8 11 Robot Miss Streak 6 | 2 4 2 . 2 6 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 294 | 1 62 15 . 7 147 62 Core Hits 142 | 3 30 13 . 3 71 22 Critical Hits 4 | . . . . . 3 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 Melee Attacks 30 | . . . . . 21 9 Impact 12 | . . . . . 12 . Slashing 18 | . . . . . 9 9 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 7 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6205 | 47 1124 576 . 290 3310 858 Guns 3110 | 47 729 104 . 79 1522 629 Cannons . | . . . . . . . Explosions 2017 | . 395 472 . 211 939 . Melee 1078 | . . . . . 849 229 Ramming . | . . . . . . . Kinetic 3110 | 47 729 104 . 79 1522 629 Thermal . | . . . . . . . Explosive 2017 | . 395 472 . 211 939 . Electromagnetic . | . . . . . . . Impact 357 | . . . . . 357 . Slashing 721 | . . . . . 492 229 Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 1 | . 1 2 2 2 . . Corruption Purged . | . . . . . . . Effects 25 | . 6 8 5 6 . . Message Errors 7 | . 2 4 . 1 . . Heat Flow Errors 7 | . 1 2 3 1 . . Energy Discharges 6 | . 2 1 1 2 . . Data Loss (minor) 5 | . 1 1 1 2 . . Overload Shots . | . . . . . . . Overflow Damage 271 | . . . . 22 249 . Projectiles . | . . . . . . . Explosions 84 | . . . . 22 62 . Melee 187 | . . . . . 187 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 18 59 . 33 . . Shots 4 | . 1 2 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 590 | . 192 264 268 219 590 . Average Temperature 129 | . 67 74 106 119 139 . Received Heat Transfer 546 | . 180 114 . . 216 36 Effects 6 | . . . . . 6 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 621 | 10 310 200 . 70 621 350 Initial 231 | . 6 97 . . . 231 Average 152 | 7 164 98 . 23 238 207 Maximum Alert Level 2 | . 1 1 . . 2 1 Low Security (%) 71 | 100 71 86 . 100 51 57 Level 1 19 | . 28 13 . . 16 42 Level 2 8 | . . . . . 31 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . . . 4 5 Investigation 5 | . 3 . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 1 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 20 11 . 3 37 9 Peak Tracking Total 5 | . 4 2 . 3 5 4 Tactical Retreats 9 | . 2 4 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 15 | . 6 . 1 . 6 2 Terminals 12 | . 6 . . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 55 | . 19 . 1 . 31 4 Successful 25 | . 6 . 1 . 18 . Failed 29 | . 12 . . . 13 4 Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 37 | . 15 . . . 20 2 Terminals 50 | . 19 . . . 29 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 19 | . 4 . 1 . 14 . Record 1 | . . . 1 . . . Robot Analysis 3 | . 1 . . . 2 . Prototype ID Bank 5 | . . . . . 5 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 2 | . . . . . 2 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 2 . . . 3 . Terminals 5 | . 2 . . . 3 . Botnet 3 | . 1 . . . 2 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . . . 5 2 Full Trace Events 3 | . 2 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 46 | . . 46 46 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5017 | 33 791 947 227 852 1231 936 Spaces Moved 2865 | 18 511 536 178 592 592 438 Core . | . . . . . . . Treads 269 | . . . . . . 269 Legs . | . . . . . . . Wheels 2596 | 18 511 536 178 592 592 169 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 110 110 120 140 120 130 Average Speed 133 | 108 116 116 124 140 133 171 Slowest Speed 200 | 110 120 120 140 140 170 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 2 84 82 54 96 47 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 228 | . 41 74 . 24 84 5 Melee 5 | . . . . . . 5 Projectile . | . . . . . . . AOE 223 | . 41 74 . 24 84 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3642 | 28 612 834 183 604 833 548 Wait 406 | . 11 268 . . 92 35 Move 2859 | 17 510 535 177 591 591 438 Hop . | . . . . . . . Pick Up 42 | . 20 2 2 1 12 5 Fast Attach 14 | 2 . 1 . . 8 3 Attach 19 | 2 1 6 . . 3 7 Detach 7 | 1 . 1 . . . 5 Swap 42 | 1 11 8 2 1 14 5 Drop 41 | 3 10 . 2 . 17 9 Fire 180 | 2 49 13 . 11 75 30 Melee 30 | . . . . . 21 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Central database locked down 331 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Entered Mines 834 | -10/Mines | Assembled infested the area 1169 | -10/Mines | Core integrity fell below 50% 1433 | -10/Mines | Discovered new exit (range 10) 1584 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Learned location of Storage (-7) 1615 | -10/Mines | Discovered new exit (range 10) 1699 | -10/Mines | Discovered new exit (range 5) 1772 | -10/Mines | Entered Exiles 1772 | -10/Exiles | Accompanied by 2 allies 1800 | -10/Exiles | Met 8R-AWN 1802 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1822 | -10/Exiles | Met EX-HEX 1884 | -10/Exiles | Met EX-DEC 1905 | -10/Exiles | Learned location of Zion (-6) 1985 | -10/Exiles | Discovered new exit (range 12) 1999 | -10/Exiles | Entered Mines 2062 | -9/Mines | Found a hidden stash of uninstalled traps 2089 | -9/Mines | Identified exit to Materials 2112 | -9/Mines | Core integrity fell below 20% 2230 | -9/Mines | Build established: Hauler-Mutant 2584 | -9/Mines | Discovered exit to Materials (range 8) 2851 | -9/Mines | Entered Materials 2851 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3043 | -8/Materials | Discovered new exit (range 4) 3254 | -8/Materials | Build established: Hauler-Tank 3317 | -8/Materials | Garrison activated, responded to threat 3856 | -8/Materials | Discovered new exit (range 15) 4039 | -8/Materials | Discovered new exit (range 15) 4051 | -8/Materials | First assault squad dispatched 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Utility x2 4126 | -7/Factory | Garrison activated, responded to threat 4318 | -7/Factory | Lost 3 parts (2n1w) 4589 | -7/Factory | Build established: Hauler-Mutant 4875 | -7/Factory | Garrison activated, responded to threat 5018 | -7/Factory | Self-destructed Last Messages --------------- 04875_ ALERT: Activating Garrison Access F003. 04876_ A-02 Transporter calls for reinforcements. 04876_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04877_ K-01 Serf cleans the Nuclear Reactor. 04878_ A-02 Transporter destroyed. 04882_ K-01 Serf collects debris. 04916_ ALERT: Rogue bot located, Programmers report to Factory Zone 5I. 04960_ P-60 Hacker destroyed. 04964_ Acquired 49 matter. 04968_ Acquired Shock Rifle. 04974_ Dropped Imp. Heat Sink. 04995_ R-06 Scavenger collects Prototype Flight Unit. 04998_ R-06 Scavenger collects Arm. Wheel. 04999_ G-47 Trooper destroyed. 05001_ R-06 Scavenger collects Arm. Wheel. 05005_ R-06 Scavenger collects Prototype Flight Unit. 05005_ G-47 Trooper destroyed. 05007_ R-06 Scavenger collects Imp. Heat Sink. 05016_ R-06 Scavenger collects Unknown Storage. 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[%*= #?????????????? | | ???????????????? #?????????????? | | ??????????????? ######### #?????????????? | | ??????????????? ?????######+#+#####?????????? | | ???????????????? ??????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #???#?????? | | ???????????????????????# #?? ! ????? | | ???????????????????????# #?? ????? | | ???????????????????????# #??" "????? | | ???????????????????????# ## " " #??? | | ???????????????????????# ## " " #??? | | ???????????????????????# ## " " #### | | ???????????????????????###+########### " " # | | ?????????????????????????# #?????????# " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseGaussSplitter Manual? 0 Play Time 00:29:32 Cumulative 153.8 hours Start 2020.11.18 @ 13:03:55 End 2020.11.18 @ 21:53:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d32dc59-0cf2-4710-8763-11c52570cffd