Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 19:47:43 // Winter2019/RPGLIKE Player: HOTSOUP Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (459) 459 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2449 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/600 Matter 14/300 Energy 25/125 System Corruption 0% Temperature Cool (19) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Sensor Array Signal Interpreter > --- WEAPON (1) ------- Mini Grenade Launcher > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Sensor Array Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 11 | 1 2 2 6 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | . . 1 3 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 1 3 Utility 3 | . 1 1 1 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 1 1 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 51 | . 37 46 71 Flight 11 | . . 8 23 Device 3 | . . . 13 Processor 26 | . 12 30 18 Launcher 9 | . 25 6 12 Naked Turns 1 | . 1 . . Heaviest Build 5 | 2 3 3 5 Greatest Support 8 | 3 3 4 8 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . . 1 Average Capacity . | . . . . Most Carried 1 | . . . 1 Average Carried . | . . . . Final Capacity 1 | . . . 1 Final Carried . | . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 279 | 210 . 38 31 Remotely . | . . . . Salvage Created 173 | . . 118 55 Parts 43 | . . 30 13 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . . 10 5 AOE 15 | . . 10 5 Classes Destroyed 8 | . . 6 2 Worker 2 | . . 2 . Builder 3 | . . 2 1 Hauler 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 7 | . . 3 4 Grunt 6 | . . 6 . Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 15 | . . 15 4 Combat Bots Only 10 | . . 10 4 Max Kills in Single Turn 6 | . . 6 4 Gunslinging . | . . . . Exploded 4 | . . 4 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 789 | . 32 537 220 Core 699 | . 24 480 195 Absorbed by Shields . | . . . . Redirected to Core 315 | . 24 204 87 Core Remaining (%) 76 | 100 96 32 . Volleys Fired 26 | . 1 19 6 Largest 1 | . 1 1 1 Hottest 30 | . 30 30 30 Shots Fired 26 | . 1 19 6 Gun . | . . . . Cannon . | . . . . Launcher 26 | . 1 19 6 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 26 | . 1 19 6 Electromagnetic . | . . . . Robot Hit Streak 3 | . . 3 3 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 8 | . . 5 3 Core Hits 35 | . 1 20 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1391 | . 22 972 397 Guns . | . . . . Cannons . | . . . . Explosions 1391 | . 22 972 397 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 324 | . . 324 . Explosive 1067 | . 22 648 397 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles . | . . . . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . . 91 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . . 5 1 Average Temperature 3 | . . 4 1 Received Heat Transfer 216 | . 18 144 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . . 400 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 399 | . 15 392 399 Initial 131 | . . 5 131 Average 214 | . 10 246 225 Maximum Alert Level 1 | . . 1 1 Low Security (%) 34 | 100 100 17 52 Level 1 65 | . . 82 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 9 17 20 Peak Tracking Total 14 | . 9 8 14 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 5 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . . 2 4 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 35 | . . 19 16 Successful 24 | . . 12 12 Failed 11 | . . 7 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 28 | . . 13 15 Terminals 33 | . . 18 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Terminal Hacks 11 | . . 7 4 Part Schematic 2 | . . . 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Surveillance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . . 5 8 Terminals 11 | . . 4 7 Track 4 | . . 1 3 Botnet 4 | . . 1 3 Disrupt 1 | . . 1 . Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Extract 2 | . . 1 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 6 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 546 | 20 42 357 127 Spaces Moved 775 | 36 72 481 186 Core 358 | 36 72 250 . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 417 | . . 231 186 Fastest Speed 37 | 50 50 40 37 Average Speed 44 | 50 50 45 39 Slowest Speed 50 | 50 50 50 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . . 6 Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 23 31 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 228 | . 5 187 36 Melee . | . . . . Projectile . | . . . . AOE 228 | . 5 187 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 938 | 36 75 599 228 Wait 125 | . . 93 32 Move 760 | 35 71 480 174 Hop 6 | . . . 6 Pick Up 1 | . . . 1 Fast Attach 9 | 1 2 2 4 Attach 1 | . . . 1 Detach . | . . . . Swap 1 | . . . 1 Drop 4 | . 1 . 3 Fire 26 | . 1 19 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . 5 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 5) 62 | -10/Materials | Identified exit to Materials 63 | -10/Materials | Entered another Materials area 65 | -9/Materials | Reached level 2 65 | -9/Materials | Upgraded with Propulsion slot (x1) 65 | -9/Materials | Upgraded with Utility slot (x1) 120 | -9/Materials | Discovered new exit (range 16) 128 | -9/Materials | Reached level 3 140 | -9/Materials | Identified exit to Materials 149 | -9/Materials | Destroyed 10 combat bots 201 | -9/Materials | Core integrity fell below 50% 315 | -9/Materials | Build established: Hacker-Mutant 420 | -9/Materials | Entered another Materials area 421 | -8/Materials | Core integrity fell below 50% 422 | -8/Materials | Reached level 4 525 | -8/Materials | Core integrity fell below 20% 547 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00524_ U-05 Engineer lays Concrete. 00525_ The unstable cave ceiling collapses. 00525_ Beam Rifle crushed. 00525_ The unstable cave ceiling collapses. 00525_ U-05 Engineer lays Concrete. 00528_ Acquired 28 matter. 00528_ U-05 Engineer lays Concrete. 00529_ U-05 Engineer builds a Wall. 00529_ U-05 Engineer lays Concrete. 00536_ W-25 Informer sends out distress signal. 00537_ Penetrated by Slug. 00537_ Terminal disabled. 00537_ K-01 Serf collects debris. 00539_ Penetrated by Slug. 00541_ K-01 Serf collects debris. 00542_ Hadron Collector disabled. 00544_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00546_ W-25 Informer sends out distress signal. 00546_ Material Processor disabled. 00546_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? #########???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?+ #???????????????????????????????????? | | ?# /! #???????????????????????????????????? | | ?# !! #???????????????????????????????????? | | ?# !! / #???????????????????????????????????? | | ?# ]#??????#########????????????????????? | | ?# #??????# #???????????????????? | | ?# #??????# ! """ #???????????????????? | | ?# #??????#% """ #???????????????????? | | ## "" #??????# """ #???????????????????? | | """ ###+#### #?????????????????o?? | | """ # """ #???????????????????? | | """ + """x#???????????????????? | | # """ #???????????????????? | | # x # #???????????????????? | | ### T"########### #####/########???????????????? | | #?#####?????????# #??# @ r +?????????????? | | #???????????????# # k##+####???????????????? | | #???????????????# gg #?????????????????????? | | #????????????? + g #?????????????????????? | | #?????????? # #x????????????????????? | | #???????????""? # "" #?????????????????????? | | #????????????? ?# #?????????????????????? | | ?????????????? ?# " ! #?????????????????????? | | ????????????? ??# " " %! +?????????????????????? | | ????????????????# r"" *! #?????????????????????? | | ????????????????# gg #?????????????????????? | | ????????????????? g #?????????????????????? | | ????????????????? " " #?????????????????????? | | ????????????????????G" ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Reclamation Unit | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. EM Shotgun | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 8800 | 3000 100 3260 2440 XP Spent 6850 | 2700 . 2900 1250 Upgrades 12 | 6 . 4 2 Propulsion Slot 1 | . . 1 . Utility Slot 1 | . . 1 . Inventory Capacity 1 | . . . 1 Hack Attack % 5 | 3 . 1 1 Hack Defense % 4 | 3 . 1 . Protomatter Created 158 | . . 153 5 Integrity Restored 98 | . . 98 . Core 98 | . . 98 . Protomatter Decayed 10 | . . 5 5 Game ------ Seed KineticAbsorptionProcessor Manual? 0 Play Time 00:15:50 Cumulative 61.7 hours Start 2020.09.25 @ 19:32:05 End 2020.09.25 @ 19:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 81 Rogue 58 Adventurer 22 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3891c1be-07bc-445c-a30b-37c75b5109a9