Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 22:36:24 Player: Amber Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3115) 3115 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 6722 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 134/150 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Arc Projector Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine System Restoration Module Advanced Beam Cannon Heavy Particle Cannon Autogun Autogun Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Phase Shifter > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Phase Shifter Advanced Beam Cannon Autogun Autogun High-powered Shotgun High-powered Shotgun Gauss Rifle Datajack [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 73 | 6 4 14 13 2 25 9 Power 10 | 1 1 1 1 . 5 1 Engine 4 | 1 . 1 1 . 1 . Core 6 | . 1 . . . 4 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 5 5 . 6 2 Treads 17 | 2 . 5 5 . 3 2 Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 3 3 5 . 5 4 Device 7 | . 1 1 . . 3 2 Storage 2 | 1 1 . . . . . Processor 6 | . 1 1 1 . 1 2 Hackware 3 | . . . 2 . 1 . Protection 3 | . . 1 2 . . . Artifact . | . . . . . . . Weapon 22 | 2 . 5 2 2 9 2 Energy Gun 6 | . . 2 . 1 2 1 Energy Cannon 2 | . . 1 . . 1 . Ballistic Gun 13 | 2 . 2 2 . 6 1 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 . Parts Lost 41 | . . 5 4 . 30 2 Power 8 | . . 2 1 . 5 . Propulsion 14 | . . 1 2 . 9 2 Utility 9 | . . . 1 . 8 . Weapon 10 | . . 2 . . 8 . Highest Loss Streak 9 | . . 2 3 . 9 2 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 5 13 14 8 6 Power 1 | . 1 1 . 1 1 2 Propulsion 1 | . . 1 4 4 . . Utility 1 | . . . 2 3 . . Weapon 2 | . 1 . 4 4 3 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 . . 6 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . . 1 . . 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 82 | . 96 85 95 88 62 76 Engine 4 | . 3 5 8 7 1 4 Core 4 | . 10 5 . . 4 2 Treads 18 | . 28 21 26 23 7 4 Leg 1 | . . . . . 2 7 Device 2 | . 7 2 2 . 1 2 Storage 9 | . 14 11 9 7 7 7 Processor 16 | . 3 11 17 15 19 30 Hackware 2 | . . . 6 7 1 . Protection 3 | . . 8 5 11 1 . Energy Gun 2 | . . 6 . 3 5 . Energy Cannon 1 | . . 3 . . . 6 Ballistic Gun 14 | . 28 10 17 5 7 7 Peak Build Rating 36 | 6 9 17 27 35 36 35 Average Rating 19 | 4 8 10 24 31 21 26 On Entrance 16 | . 6 9 17 27 35 19 Avg Prop Armor Cover (%) 7 | . . . . . 8 6 Naked Turns . | . . . . . . . Heaviest Build 56 | 13 29 35 44 56 56 38 Greatest Support 66 | 40 40 40 66 66 66 40 Greatest Overweight (x) 10 | . . 1 . . 10 2 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 2 5 9 15 15 14 10 Average Carried 8 | 1 4 5 13 14 8 6 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 5 8 15 14 4 10 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2092 | 171 289 241 810 . 540 41 Remotely 28 | . 28 . . . . . Salvage Created 3318 | . 394 773 1418 . 572 161 Parts 202 | . 30 47 89 . 18 18 Haulers Intercepted 6 | . 1 2 2 . . 1 Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 77 | . 10 13 29 . 23 2 Guns 71 | . 10 11 29 . 19 2 Cannons 6 | . . 2 . . 4 . Classes Destroyed 12 | . 5 2 4 . . 1 Worker 1 | . . . 1 . . . Builder 3 | . . . 2 . . 1 Hauler 6 | . 1 2 2 . . 1 Recycler 4 | . 1 1 2 . . . Operator 2 | . 1 . 1 . . . Watcher 4 | . . 1 3 . . . Swarmer 24 | . 6 . 3 . 15 . Grunt 34 | . 4 9 16 . 5 . Duelist 1 | . . . 1 . . . Sentry 13 | . . 4 7 . 1 1 Hunter 4 | . . . 2 . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 6 5 5 . 6 2 Combat Bots Only 6 | . 5 3 5 . 6 1 Max Kills in Single Turn 2 | . 1 1 2 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 680 | . 59 58 116 . 392 55 Missed 177 | . 16 17 36 . 95 13 Hits 503 | . 43 41 80 . 297 42 Melee 9 | . . . . . 4 5 Projectile 494 | . 43 41 80 . 293 37 AOE 2 | . . . . . . 2 Critical Strikes 10 | . 1 2 2 . 5 . Damage Taken 6256 | . 461 547 1173 . 3501 574 Core 1119 | . 99 108 211 . 574 127 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 60 73 61 . . . Volleys Fired 278 | . 43 62 84 . 73 16 Largest 2 | . 2 2 2 . 2 2 Hottest 148 | . 40 91 50 . 148 96 Shots Fired 516 | . 86 105 162 . 131 32 Gun 473 | . 86 87 162 . 112 26 Cannon 43 | . . 18 . . 19 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 378 | . 86 45 162 . 69 16 Thermal 128 | . . 60 . . 62 6 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 35 | . 15 14 20 . 35 19 Robot Miss Streak 7 | . 4 5 7 . 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 11 | . . 1 3 . 7 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 385 | . 48 69 129 . 111 28 Core Hits 198 | . 22 28 86 . 53 9 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 11 | . 1 7 1 . 2 . Burn 7 | . . 6 . . 1 . Destroy 3 | . 1 1 1 . . . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7441 | . 559 1034 2740 . 2532 576 Guns 6635 | . 559 806 2729 . 2165 376 Cannons 709 | . . 228 . . 367 114 Explosions 86 | . . . . . . 86 Melee . | . . . . . . . Ramming 11 | . . . 11 . . . Kinetic 5320 | . 559 436 2729 . 1313 283 Thermal 1931 | . . 598 . . 1219 114 Explosive 86 | . . . . . . 86 Electromagnetic 93 | . . . . . . 93 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . 1 Average Corruption 2 | . . . 2 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 15 . . 2 Message Errors 7 | . . . 6 . . 1 Matter Fused 2 | . . . 2 . . . Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 3 . . . Alerts 2 | . . . 2 . . . Overload Shots 7 | . . . . . 7 . Overflow Damage 52 | . . . . . 6 46 Projectiles 6 | . . . . . 6 . Explosions 46 | . . . . . . 46 Melee . | . . . . . . . Knockbacks 5 | . . . 1 . 4 . Impact 1 | . . . 1 . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 5 | . . . 5 . . . Targets Rammed 5 | . . . 5 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 357 | . 20 339 99 . 357 229 Average Temperature 66 | . 5 68 24 . 98 46 Received Heat Transfer 1719 | . 111 255 522 . 747 84 Effects 5 | . . 2 . . 3 . Energy Bleed 4 | . . 2 . . 2 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 4 . . 2 . Heat Transferred 4544 | . . 1961 . . 2398 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 65 | 100 100 100 58 100 13 94 Level 1 30 | . . . 41 . 74 5 Level 2 3 | . . . . . 12 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 401 | . 175 158 348 156 401 210 Initial 210 | . . 17 46 156 81 210 Average 144 | . 48 54 159 138 289 69 Influence Increases 2286 | . 313 392 836 . 620 125 Destroy 0b10 Robot/C 1540 | . 200 260 580 . 460 40 Destroy 0b10 Robot/NC 100 | . 15 20 55 . . 10 Destroy Leader 330 | . 42 66 170 . 30 22 Successful Hack 20 | . 11 . 9 . . . Disable Machine 90 | . . 30 . . 15 45 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 31 | . . 1 7 . 15 8 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 60 | . 45 15 . . . . Influence Decreases 2206 | . 270 325 602 228 335 446 Entered New Map 504 | . . 26 64 188 35 191 Time Decay 1342 | . 270 279 498 40 . 255 Lost Part 360 | . . 20 40 . 300 . Squads Dispatched 10 | . 2 1 5 . . 2 Investigation 4 | . 1 . 3 . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison 2 | . . . 1 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 21 23 44 . 27 4 Peak Tracking Total 7 | . 5 6 5 . 7 3 Tactical Retreats 4 | . 3 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . 1 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 6 | . . 2 . . 1 3 Max in Single Turn 3 | . . 1 . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 3 2 5 1 2 . Terminals 9 | . 2 2 3 . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 34 | . 7 5 17 1 4 . Successful 10 | . 2 1 5 1 1 . Failed 22 | . 4 4 11 . 3 . Catastrophic 3 | . . . 3 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 13 | . 3 3 7 . . . Terminals 24 | . 5 5 10 . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access 2 | . . . 1 1 . . Terminal Hacks 6 | . 2 1 2 . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 1 1 . . . Branch Access Points 1 | . . . 1 . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 2 4 . 2 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . 4 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 5246 | 71 979 689 1321 89 1387 710 Spaces Moved 2225 | 41 509 294 619 51 422 289 Core 101 | 4 . . . . 97 . Treads 1870 | 37 509 294 619 51 247 113 Legs 254 | . . . . . 78 176 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 160 Average Speed 188 | 149 160 160 160 160 268 221 Slowest Speed 550 | 160 160 240 160 160 550 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 69 28 53 2 65 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2758 | 48 596 402 788 59 539 326 Wait 105 | . 36 25 37 . 3 4 Move 2220 | 40 508 293 618 51 421 289 Hop . | . . . . . . . Pick Up 40 | 2 2 5 16 2 8 5 Fast Attach 34 | 6 4 3 6 2 7 6 Attach 36 | . . 6 6 1 22 1 Detach 9 | . 1 . 4 . 3 1 Swap 14 | . . 6 3 . 2 3 Drop 17 | . 2 2 9 3 . 1 Fire 278 | . 43 62 84 . 73 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . 5 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 329 | -10/Materials | Build established: Mutant 369 | -10/Materials | Central database locked down 439 | -10/Materials | Discovered new exit (range 9) 1022 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x2 1492 | -9/Materials | Build established: Scavenger-Mutant 1722 | -9/Materials | Discovered new exit (range 11) 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -8/Materials | Lost 3 parts (1p1n1u) 2098 | -8/Materials | Central database locked down 2140 | -8/Materials | Garrison activated, responded to threat 2381 | -8/Materials | Build established: Mutant 2748 | -8/Materials | Build established: Hacker-Mutant 2762 | -8/Materials | Discovered new exit (range 5) 2994 | -8/Materials | Discovered new exit (range 9) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Utility x2 3123 | -7/Factory | Build established: Mutant 3150 | -7/Factory | Identified exit to Garrison 3150 | -7/Factory | Entered Garrison 3280 | -7/Garrison | Triggered checkpoint 3281 | -7/Garrison | Triggered checkpoint 3343 | -7/Garrison | Lost 8 parts (1p2n4u1w) 3390 | -7/Garrison | Discovered new exit (range 13) 3436 | -7/Garrison | Lost 5 parts (1p2n2u) 3466 | -7/Garrison | Discovered new exit (range 17) 3466 | -7/Garrison | Discovered new exit (range 82) 3466 | -7/Garrison | Discovered new exit (range 43) 3577 | -7/Garrison | Lost 4 parts (1p2n1w) 3744 | -7/Garrison | Triggered checkpoint 3874 | -7/Garrison | Core integrity fell below 50% 3926 | -7/Garrison | Lost 9 parts (1p3n1u4w) 4410 | -7/Garrison | Triggered checkpoint 4423 | -7/Garrison | Core integrity fell below 20% 4466 | -7/Garrison | Lost 4 parts (1p1u2w) 4537 | -7/Garrison | Entered Factory 5222 | -7/Factory | Garrison activated, responded to threat 5247 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05231_ Y-54 Guardian destroyed. 05234_ Slug penetrates L-41 Fighter. 05236_ K-01 Serf collects debris. 05237_ Slug penetrates L-41 Fighter. 05239_ Nuclear Reactor explodes. 05239_ Destroyed Lgt. Ion Engine. 05239_ Destroyed Welding Torch. 05239_ U-05 Engineer destroyed. 05239_ Subcomponent Replicator disabled. 05240_ Slug penetrates L-41 Fighter. 05240_ K-01 Serf collects debris. 05242_ U-05 Engineer lays Concrete. 05243_ Slug penetrates L-41 Fighter. 05244_ U-05 Engineer lays Concrete. 05244_ K-01 Serf collects debris. 05245_ U-05 Engineer lays Concrete. 05246_ Slug penetrates L-41 Fighter. 05246_ U-05 Engineer lays Concrete. 05247_ K-01 Serf collects debris. 05247_ U-05 Engineer lays Concrete. 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Shotgun | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionShockJetlance Manual? 0 Play Time 00:31:31 Cumulative 56.4 hours Start 2026.10.28 @ 22:07:08 End 2026.10.28 @ 22:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db7f890-092d-4984-b500-5c121a7fb6a5