Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 19:26:39 Player: FlyingLemon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (67) 335 Value Destroyed (1881) 1881 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (927) 927 TOTAL SCORE: 11203 Bonus ------- Follower Combat Kills 327 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 45/300 Energy 90/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Advanced Micro-nuke Launcher > --- INVENTORY (5) ---- Advanced Reaction Control System Experimental System Shield Gamma Bomb Array Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Power Amplifier Advanced Transmission Jammer Advanced Reaction Control System Improved Remote Datajack [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion VTOL Module Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . 1 1 1 . . . . . 1 . . . . 1 1 . Utility 6 | . . 1 1 1 1 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 144 | 6 13 6 20 13 8 6 5 . 1 22 . 1 8 2 20 10 3 Power 18 | 1 1 1 1 . 1 1 2 . 1 4 . 1 1 . 2 1 . Engine 5 | 1 1 1 1 . . . . . 1 . . . . . . . . Core 10 | . . . . . 1 1 2 . . 4 . 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . 1 1 . Propulsion 52 | 2 5 1 8 6 1 . 1 . . 9 . . 3 . 10 5 1 Treads 12 | 1 3 1 5 2 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . Wheel 5 | 1 2 . 2 . . . . . . . . . . . . . . Hover 19 | . . . 1 1 . . . . . 8 . . 3 . 5 1 . Flight 15 | . . . . 3 1 . 1 . . . . . . . 5 4 1 Utility 40 | 1 3 3 3 5 5 3 1 . . 4 . . 4 1 5 2 . Device 18 | . 2 . . 4 4 1 . . . 2 . . 2 . 3 . . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . Processor 7 | . . 1 1 1 . 1 . . . 1 . . . . 1 1 . Hackware 7 | . . . . . 1 1 1 . . 1 . . 1 . 1 1 . Protection 6 | . 1 2 1 . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 4 1 8 2 1 2 1 . . 5 . . . 1 3 2 2 Energy Gun 3 | . . . 1 . . . . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 4 . 2 . 1 1 . . . . . . . . . . . Ballistic Cannon 8 | . . . 2 . . . 1 . . 1 . . . 1 2 1 . Launcher 8 | . . 1 1 1 . 1 . . . . . . . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 1 2 . . . . 1 . . 4 1 . 3 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . . . Parts Lost 75 | . . 3 11 . 4 1 6 . . 13 6 3 . 2 5 15 6 Power 10 | . . . 1 . . 1 2 . . 2 1 1 . . . 2 . Propulsion 34 | . . . 6 . 2 . 1 . . 8 1 1 . . 4 8 3 Utility 17 | . . 1 1 . 2 . 1 . . 1 2 1 . 2 . 4 2 Weapon 14 | . . 2 3 . . . 2 . . 2 2 . . . 1 1 1 Highest Loss Streak 10 | . . 3 3 . 4 1 6 . . 10 5 2 . 1 5 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 93 92 97 96 72 64 66 67 81 53 30 35 61 74 73 32 Engine 5 | . 13 11 8 7 6 6 . . 1 2 . . . . . . . Core 2 | . . . . . 6 6 5 6 6 7 9 3 . . . . . Treads 7 | . 13 22 24 7 5 . . . . . . . . . . . . Wheel 3 | . 13 11 5 . . . . . . . . . . . . . . Hover 4 | . . . . 7 . . . . . 10 . . 3 17 16 20 6 Flight 6 | . . . . 22 25 13 12 13 13 9 . . . . 10 5 4 Device 7 | . 5 11 9 22 20 7 6 6 6 5 5 . 1 3 7 7 3 Storage 4 | . 14 11 9 . . . . . . . . . . . . . . Processor 9 | . . . 15 15 13 13 13 13 13 11 10 5 5 5 7 4 1 Hackware 10 | . . . . . 6 11 19 20 20 22 17 17 19 21 19 19 9 Protection 1 | . 6 10 1 . . . . . . . . . 1 5 . . . Ballistic Gun 5 | . 27 11 4 . 3 6 . . . . . . . . . . . Ballistic Cannon 2 | . . . 3 . . . 6 6 6 3 . . . . 4 2 . Launcher 1 | . . 5 1 4 . 3 . . . . . . . . . 2 2 Impact Weapon 1 | . . . 7 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 16 17 41 41 26 28 23 18 27 38 20 8 16 45 45 52 26 Greatest Support 82 | 20 20 40 82 40 27 19 10 10 10 44 28 28 33 33 62 62 27 Greatest Overweight (x) 5 | 1 5 1 2 1 . 1 2 1 2 2 . 1 5 1 3 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 7 15 15 5 5 5 5 5 5 . . 2 3 5 5 5 Average Carried 5 | 3 7 5 10 5 4 4 3 5 5 4 . . . 2 4 4 4 Final Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 7 15 5 5 5 5 5 5 . . . 2 3 1 3 4 Class Distribution -------------------- 48% | Hacker-Mutant 40% | Mutant 6% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 2272 | 213 290 168 518 . 133 245 149 . 10 209 30 53 . 7 170 45 32 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2051 | . 396 224 993 . . 56 91 . . 231 46 . . . 14 . . Parts 114 | . 31 19 33 . . 2 4 . . 17 5 . . . 3 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 2 9 . 4 . 15 . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 53 | . 14 8 20 . . 3 2 . . 4 2 . . . . . . Melee 6 | . . . 2 . . . . . . 2 2 . . . . . . Guns 26 | . 14 6 4 . . 2 . . . . . . . . . . . Cannons 13 | . . . 9 . . . 2 . . 2 . . . . . . . AOE 3 | . . 2 . . . 1 . . . . . . . . . . . Classes Destroyed 14 | . 3 2 5 . . . 1 . . 2 . . . . 1 . . Worker 4 | . . 1 1 . . . . . . . . . . . 2 . . Builder 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . Swarmer 24 | . 9 4 4 . . 3 2 . . . 2 . . . . . . Grunt 17 | . 5 2 8 . . . . . . 2 . . . . . . . Sentry 7 | . . 2 5 . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 4 | . 3 4 4 . . 3 2 . . 3 2 . . . 3 . . Combat Bots Only 4 | . 3 4 3 . . 3 2 . . 2 2 . . . . . . Max Kills in Single Turn 2 | . 1 1 1 . . 1 1 . . 1 1 . . . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 926 | . 58 49 126 9 95 19 31 . 1 75 51 60 . 54 22 117 159 Missed 356 | . 17 11 29 7 53 4 13 . 1 24 18 21 . 25 8 52 73 Damage Taken 9811 | . 374 522 1648 17 330 221 323 . . 1106 601 579 . 555 311 1510 1714 Core 2742 | . 62 80 158 . 27 28 95 . . 266 245 410 . 49 9 349 964 Absorbed by Shields 147 | . . . . . 116 . . . . . . . . . . . 31 Redirected to Shielding 276 | . 15 52 52 . . . . . . . . . . 157 . . . Core Remaining (%) 76 | 100 75 80 71 100 . . . . 82 . . . . 2 99 . . Volleys Fired 180 | . 34 21 70 . 3 5 15 . . 15 1 . . . 8 7 1 Largest 2 | . 2 2 1 . 1 2 2 . . 2 1 . . . 1 2 1 Hottest 130 | . 40 40 44 . 15 51 61 . . 130 65 . . . 61 126 30 Shots Fired 228 | . 60 34 69 . 3 7 16 . . 17 1 . . . 8 12 1 Gun 142 | . 60 29 36 . 3 5 1 . . 7 1 . . . . . . Cannon 73 | . . . 33 . . . 14 . . 10 . . . . 5 11 . Launcher 13 | . . 5 . . . 2 1 . . . . . . . 3 1 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 207 | . 60 29 69 . 3 5 15 . . 10 . . . . 5 11 . Thermal 7 | . . . . . . . . . . 7 . . . . . . . Explosive 13 | . . 5 . . . 2 1 . . . . . . . 3 1 1 Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 29 | . 11 26 29 . . 3 5 . . 3 . . . . 2 2 . Robot Miss Streak 11 | . 2 2 11 . 2 3 4 . . 3 4 . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 183 | . 37 27 79 . 2 4 7 . . 17 2 . . . 2 6 . Core Hits 111 | . 20 14 48 . 1 3 6 . . 7 2 . . . 7 2 1 Critical Kills 5 | . . . . . . . 3 . . 2 . . . . . . . Critical Parts Destroyed 13 | . . . 10 . . . 2 . . 1 . . . . . . . Critical Strikes 23 | . . . 10 . . . 5 . . 6 . . . . . 2 . Destroy 11 | . . . 1 . . . 5 . . 5 . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . 2 . Smash 9 | . . . 9 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . Melee Attacks 58 | . . . 23 3 10 . . . . 19 3 . . . . . . Impact 23 | . . . 23 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . 3 10 . . . . 19 3 . . . . . . Sneak Attacks 5 | . . . 5 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5132 | . 478 652 2147 . 78 112 135 . . 463 56 . . . 583 401 27 Guns 1420 | . 476 294 510 . . 67 . . . 73 . . . . . . . Cannons 939 | . . . 457 . . . 135 . . 118 . . . . . 229 . Explosions 1103 | . . 358 . . . 45 . . . . . . . . 583 117 . Melee 1581 | . . . 1180 . 73 . . . . 272 56 . . . . . . Ramming 89 | . 2 . . . 5 . . . . . . . . . . 55 27 Kinetic 2286 | . 476 294 967 . . 67 135 . . 118 . . . . . 229 . Thermal 73 | . . . . . . . . . . 73 . . . . . . . Explosive 1103 | . . 358 . . . 45 . . . . . . . . 583 117 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1180 | . . . 1180 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 401 | . . . . . 73 . . . . 272 56 . . . . . . Highest Corruption 8 | . . . 1 4 . . . . . 8 8 8 8 8 . 5 6 Average Corruption 3 | . . . 1 3 . . . . . 2 8 8 8 8 . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 56 | . . . 9 7 . . . . . 7 10 8 1 7 . 4 3 Message Errors 15 | . . . 1 3 . . . . . 2 1 2 1 1 . 3 1 Matter Fused 16 | . . . 1 2 . . . . . 2 6 2 . 1 . 1 1 Heat Flow Errors 7 | . . . 3 1 . . . . . 2 1 . . . . . . Energy Discharges 5 | . . . 2 . . . . . . . 1 . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 1 1 3 . 1 . . . Data Loss (major) 4 | . . . 1 1 . . . . . . . . . 2 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 675 | . . . 594 . . . . . . 37 . . . . 20 24 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . . . . 20 . . Melee 655 | . . . 594 . . . . . . 37 . . . . . 24 . Knockbacks 23 | . . . 18 . . . . . . 2 . . . . . 3 . Impact 2 | . . . 1 . . . . . . . . . . . . 1 . Kinetic 18 | . . . 15 . . . . . . 2 . . . . . 1 . Secondary 3 | . . . 2 . . . . . . . . . . . . 1 . Self-Inflicted Damage 268 | . 1 49 . . 2 . 46 . . . . . . . 78 42 50 Shots 5 | . . 1 . . . . 1 . . . . . . . 1 1 1 Rammed 10 | . 2 . . . 1 . . . . . . . . . . 2 5 Targets Rammed 10 | . 2 . . . 1 . . . . . . . . . . 2 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . . 17 178 82 1 6 6 . . 265 89 . . . . 30 9 Average Temperature 51 | . . 6 40 46 1 4 3 . . 69 40 . . . . 11 9 Received Heat Transfer 1465 | . 108 156 639 6 46 . . . . 93 63 12 . 99 18 63 162 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 10 . . . . . . . . . . . . . . Impact Corruptions 21 | . . . 20 . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Peak Influence 384 | . 261 330 384 166 342 . . . . 177 . . . . 260 262 376 Initial 136 | . . 76 63 88 81 . . . . 31 . . . . 91 136 113 Average 143 | . 132 230 171 124 152 . . . . 69 . . . . 135 203 160 Maximum Alert Level 1 | . 1 1 1 . 1 . . . . . . . . . 1 1 1 Low Security (%) 74 | 100 80 43 63 100 70 . . . . 100 . . . . 77 30 85 Level 1 25 | . 19 56 36 . 29 . . . . . . . . . 22 69 14 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 1 4 . 3 . . . . 4 . . . . 1 3 1 Investigation 5 | . 1 1 1 . 1 . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . 3 . . . . . 1 . Reinforcement 8 | . 1 . 2 . 1 . . . . . . . . . 1 2 1 Assault 1 | . . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 8 | . 1 . 3 . 1 . . . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 26 16 47 3 19 3 4 . 2 24 16 6 . 19 11 29 35 Peak Tracking Total 21 | . 3 6 6 2 11 3 4 . 2 5 9 8 . 8 9 10 21 Tactical Retreats 46 | . 5 4 8 1 3 . 1 . . 2 6 2 . 4 1 5 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 11 | . 4 . 2 1 2 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 3 | . . . . . . . . . . . . . . . 2 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 43 | . 8 4 5 2 2 . 1 4 . 2 . . 9 . 4 2 . Terminals 24 | . 7 3 5 2 1 . . . . 2 . . . . 3 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 138 | . 20 13 12 2 2 . 1 28 . 2 . . 48 . 7 3 . Successful 105 | . 8 7 7 . 1 . 1 28 . 1 . . 48 . 3 1 . Failed 33 | . 12 6 5 2 1 . . . . 1 . . . . 4 2 . Catastrophic 2 | . . . . . 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . 19 11 8 . 1 . . . . 2 . . . . 5 1 . Terminals 53 | . 18 11 12 2 1 . . . . 2 . . . . 6 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Terminal Hacks 90 | . 3 4 4 . . . 1 28 . . . . 48 . 2 . . Record 50 | . . 2 1 . . . . 11 . . . . 36 . . . . Part Schematic 15 | . . . . . . . . 10 . . . . 4 . 1 . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 1 . . . . . 3 . . . . 4 . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 5 3 3 . . . . . . 1 . . . . 1 . . Terminals 13 | . 5 3 3 . . . . . . 1 . . . . 1 . . Botnet 13 | . 5 3 3 . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 8 4 5 . 1 . . . . 2 . . . . 2 1 . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 10 . . . . 4 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 1 | . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 96 . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 3 25 . . . . . . . Total Damage 1161 | . . . . . . . . . 144 1017 . . . . . . . Kills 7 | . . . . . . . . . 2 5 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . . 1 2 . 1 . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 7856 | 58 1011 415 1410 371 293 514 484 106 555 1017 307 167 106 201 274 384 183 Spaces Moved 7773 | 47 587 295 794 649 548 460 410 101 472 606 248 202 178 448 559 840 329 Core 268 | 3 2 . . . . . . . . . . 132 123 . . . 8 Treads 742 | 1 321 30 388 2 . . . . . . . . . . . . . Legs 318 | . . . . . . . . . . . 248 70 . . . . . Wheels 978 | 43 264 265 406 . . . . . . . . . . . . . . Hover 2377 | . . . . . . . . . . 429 . . 55 448 446 840 159 Flight 3090 | . . . . 647 548 460 410 101 472 177 . . . . 113 . 162 Fastest Speed 27 | 50 95 95 95 29 27 106 106 106 106 48 120 50 42 42 30 34 34 Average Speed 81 | 89 131 101 132 49 44 106 107 106 117 99 120 81 51 43 38 37 48 Slowest Speed 300 | 160 300 160 245 245 49 106 178 106 178 180 120 120 300 92 285 92 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 1 . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 77 24 69 24 26 59 58 78 64 14 52 39 62 73 16 22 29 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . 3 . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 4 2 . 1 . 1 . . . . . . Spaces Dug 43 | . . . . 3 6 . . . . 7 . . . . 27 . . Terrain Destroyed 172 | . . 28 . 3 6 18 7 . . 7 . . . . 63 22 18 Melee 16 | . . . . 3 6 . . . . 7 . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . 5 3 . AOE 148 | . . 28 . . . 18 7 . . . . . . . 58 19 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Total 8912 | 59 770 376 1043 699 576 478 437 100 472 966 252 202 188 452 605 893 344 Wait 612 | 1 111 51 107 12 . 5 4 . . 299 1 . . . 1 20 . Move 7742 | 46 586 294 793 648 546 459 409 100 471 605 247 201 177 447 558 839 316 Hop 7 | . . . . . 1 . . . . . . . . . . . 6 Pick Up 70 | 6 11 3 18 5 3 2 3 . . 1 . . 1 1 6 7 3 Fast Attach 85 | 6 9 1 11 5 2 2 2 . 1 11 . 1 9 2 14 7 2 Attach 39 | . 2 4 4 7 2 2 3 . . 5 . . . 1 6 2 1 Detach 10 | . . . 1 1 1 . . . . 1 . . 1 1 2 2 . Swap 22 | . 2 1 5 1 4 2 . . . 6 . . . . . 1 . Drop 70 | . 13 1 11 17 4 1 1 . . 4 . . . . 10 6 2 Fire 180 | . 34 21 70 . 3 5 15 . . 15 1 . . . 8 7 1 Melee 58 | . . . 23 3 10 . . . . 19 3 . . . . . . Ram 9 | . 2 . . . . . . . . . . . . . . 2 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Res / *Arm) -3/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 12) 772 | -10/Materials | Discovered new exit (range 8) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Lost 3 parts (1u2w) 1452 | -9/Materials | Discovered new exit (range 16) 1454 | -9/Materials | Identified exit to Mines 1467 | -9/Materials | Identified exit to Materials 1485 | -9/Materials | Entered another Materials area 1485 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -8/Materials | Lost 3 parts (2n1u) 2012 | -8/Materials | Discovered new exit (range 18) 2071 | -8/Materials | Identified exit to Factory 2242 | -8/Materials | Lost 3 parts (2n1w) 2630 | -8/Materials | Discovered new exit (range 7) 2637 | -8/Materials | Identified exit to Storage 2816 | -8/Materials | Discovered exit to Factory (range 13) 2849 | -8/Materials | Garrison activated, responded to threat 2895 | -8/Materials | Entered Factory 2895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2936 | -7/Factory | Discovered new exit (range 20) 2948 | -7/Factory | Identified exit to Lower Caves 3206 | -7/Factory | Build established: Scout 3256 | -7/Factory | Discovered new exit (range 13) 3262 | -7/Factory | Identified exit to Factory 3266 | -7/Factory | Entered another Factory area 3266 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3513 | -6/Factory | Spotted B-75 Beast 3543 | -6/Factory | Discovered new exit (range 17) 3554 | -6/Factory | Identified exit to Lower Caves 3559 | -6/Factory | Entered Lower Caves 3560 | -6/Lower Caves | Encountered a Warlord checkpoint 3589 | -6/Lower Caves | Lost 4 parts (2n2u) 3954 | -6/Lower Caves | Learned 4 Factory zone layouts 3965 | -6/Lower Caves | Build established: Hacker-Mutant 4067 | -6/Lower Caves | Discovered new exit (range 5) 4071 | -6/Lower Caves | Identified exit to Lower Caves 4073 | -6/Lower Caves | Entered another Lower Caves area 4115 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 4186 | -6/Lower Caves | Encountered a Warlord checkpoint 4546 | -6/Lower Caves | Discovered new exit (range 9) 4554 | -6/Lower Caves | Identified exit to Data Miner 4557 | -6/Lower Caves | Entered Data Miner 4557 | -6/Data Miner | Discovered new exit (range 6) 4573 | -6/Data Miner | Met Data Miner 4608 | -6/Data Miner | Learned location of Section 7 (-2) 4608 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4629 | -6/Data Miner | Received God Mode back door access code from Data Miner 4662 | -6/Data Miner | Identified exit to Proximity Caves 4663 | -6/Data Miner | Entered Proximity Caves 5071 | -5/Proximity Caves | Escorted by Enhanced Grunt 5135 | -5/Proximity Caves | Learned Factory emergency access door positions 5192 | -5/Proximity Caves | Discovered new exit (range 16) 5216 | -5/Proximity Caves | Identified exit to Factory 5218 | -5/Proximity Caves | Entered Factory 5218 | -5/Factory | Accompanied by 1 ally 5218 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5219 | -5/Factory | Identified exit to Upper Caves 5220 | -5/Factory | Identified exit to Factory 6125 | -5/Factory | Lost 10 parts (2p5n1u2w) 6235 | -5/Factory | Entered Upper Caves 6268 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6284 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6307 | -5/Upper Caves | Lost 5 parts (2n1u2w) 6461 | -5/Upper Caves | Core integrity fell below 50% 6533 | -5/Upper Caves | Discovered new exit (range 8) 6541 | -5/Upper Caves | Identified exit to Upper Caves 6542 | -5/Upper Caves | Entered another Upper Caves area 6583 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6689 | -5/Upper Caves | Core integrity fell below 20% 6705 | -5/Upper Caves | Discovered new exit (range 8) 6708 | -5/Upper Caves | Identified exit to Zhirov 6709 | -5/Upper Caves | Entered Zhirov 6709 | -5/Zhirov | Discovered new exit (range 3) 6719 | -5/Zhirov | Met Zhirov 6730 | -5/Zhirov | Learned location of Quarantine (-2) 6730 | -5/Zhirov | Learned location of Testing (-3) 6730 | -5/Zhirov | Learned location of Command (-1) 6742 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6752 | -5/Zhirov | Found Alien Artifact 6752 | -5/Zhirov | Identified Integrated Dissipator 6752 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6761 | -5/Zhirov | Found Alien Artifact 6814 | -5/Zhirov | Identified exit to Proximity Caves 6815 | -5/Zhirov | Entered Proximity Caves 6817 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6915 | -4/Proximity Caves | Learned Research non-interactive machine intel 6923 | -4/Proximity Caves | Spotted B-86 Titan 6950 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6950 | -4/Proximity Caves | Warped through subspace 6969 | -4/Proximity Caves | Learned location of 1 exit from Research 6974 | -4/Proximity Caves | Spotted B-86 Titan 6975 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 6995 | -4/Proximity Caves | Discovered exit to Factory (range 16) 7016 | -4/Proximity Caves | Entered Factory 7016 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7221 | -4/Factory | Spotted B-86 Titan 7265 | -4/Factory | Lost 5 parts (4n1w) 7283 | -4/Factory | Discovered new exit (range 14) 7288 | -4/Factory | Identified exit to Research 7290 | -4/Factory | Entered Research 7290 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7291 | -3/Research | Identified exit to Research 7292 | -3/Research | Loaded intel: 79 non-interactive machine locations 7344 | -3/Research | Spotted B-86 Titan 7596 | -3/Research | Found Prototype Hackware 7603 | -3/Research | Lost 4 parts (1p3u) 7661 | -3/Research | Spotted B-86 Titan 7666 | -3/Research | Discovered new exit (range 13) 7672 | -3/Research | Identified exit to Armory 7674 | -3/Research | Entered Armory 7683 | -3/Armory | Found Prototype Launcher 7697 | -3/Armory | Lost 7 parts (1p4n1u1w) 7700 | -3/Armory | Found Gamma Bomb Array 7809 | -3/Armory | Core integrity fell below 50% 7810 | -3/Armory | Lost 3 parts (1n1u1w) 7825 | -3/Armory | Core integrity fell below 20% 7833 | -3/Armory | Spotted B-86 Titan 7855 | -3/Armory | Identified Adv. Micro-nuke Launcher 7857 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 92. Field strength at 84. Component Storage disabled. Field strength at 76. Field strength at 68. Field strength at 60. Field strength at 46. Cmb. Antigrav System destroyed. Field strength at 29. Field strength at 21. Field strength at 7. Stasis field depleted. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. B-86 Titan activates siege mode. 7MAXB8:GDG=%WYPIO