Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 15:51:55 Player: NeoBioHazard Result: Destroyed by AG-79646 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (5085) 5085 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1612) 1612 TOTAL SCORE: 12047 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 264/700 System Corruption 0% Temperature Cool (12) Movement Core (1500) Ox29 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Zionite Biocell Advanced Target Analyzer > --- WEAPON (4) ------- Arc Projector Heavy Particle Gun > --- INVENTORY (25) --- Cooled Ion Engine Zionite Light DM Reactor Armored Treads Armored Treads Improved Heat Sink Storm Laser Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Huge Storage Unit Advanced Target Analyzer Advanced Phase Shifter Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Zionite Phaser-S Heavy Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Zionite Light DM Reactor Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Zionite Biocell Zionite Biocell Arc Projector Arc Projector Heavy Particle Gun Heavy Particle Gun Storm Laser Power Maul [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 4 | . . . . 1 . 2 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 147 | 7 10 1 12 8 31 33 4 3 1 2 35 Power 13 | 1 1 1 2 . 2 2 . . 1 . 3 Engine 11 | 1 1 1 2 . 2 2 . . 1 . 1 Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 33 | 2 . . 5 2 9 10 1 . . . 4 Treads 32 | 2 . . 5 2 9 9 1 . . . 4 Leg 1 | . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 3 . 1 2 3 9 2 1 . 1 8 Device 15 | . 1 . 1 1 2 6 1 1 . . 2 Storage 8 | 1 2 . . 1 1 . . . . . 3 Processor 3 | . . . . . . 1 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 4 | . . . . . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 70 | 3 6 . 4 4 17 12 1 2 . 1 20 Energy Gun 31 | 2 1 . 3 4 4 4 1 . . . 12 Energy Cannon 12 | . . . . . 4 5 . 1 . . 2 Ballistic Gun 9 | 1 3 . 1 . 2 . . . . . 2 Ballistic Cannon 5 | . . . . . 4 1 . . . . . Launcher 8 | . 2 . . . 2 1 . . . . 3 Special Weapon 2 | . . . . . . . . 1 . . 1 Impact Weapon 3 | . . . . . 1 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 3 . . . . . 8 Parts Lost 54 | . . 1 . 2 9 11 . . . . 31 Power 4 | . . . . . . 1 . . . . 3 Propulsion 18 | . . 1 . 1 4 4 . . . . 8 Utility 13 | . . . . . 1 5 . . . . 7 Weapon 19 | . . . . 1 4 1 . . . . 13 Highest Loss Streak 18 | . . 1 . 1 3 4 . . . . 18 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 97 85 95 95 94 95 95 100 100 100 91 Engine 7 | . 14 14 11 9 9 6 6 6 6 6 1 Treads 27 | . 28 14 29 32 30 27 26 26 26 26 25 Device 15 | . 11 14 11 17 17 24 13 13 13 13 15 Storage 8 | . 14 14 11 9 9 7 6 6 6 6 6 Processor 5 | . . . . . . 2 8 13 13 13 7 Protection 2 | . . . . . . . 6 6 6 6 2 Energy Gun 9 | . 13 14 26 26 6 12 13 7 . . 11 Energy Cannon 8 | . . . . . 8 9 13 16 20 16 3 Ballistic Gun 3 | . 13 14 5 . 5 . . . . . 1 Special Weapon 1 | . . . . . . . . 2 6 6 2 Peak Build Rating 80 | 6 8 8 16 28 36 51 57 59 59 63 80 Average Rating 40 | 5 7 7 13 22 29 44 54 57 58 59 67 On Entrance 31 | . 6 8 7 16 28 31 48 57 58 59 63 Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 12 30 30 38 63 101 117 121 128 127 127 126 Greatest Support 90 | 40 40 20 60 80 89 87 90 90 90 90 90 Greatest Overweight (x) 4 | 2 . 1 1 1 2 4 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 10 15 15 17 22 25 25 25 25 25 25 Most Carried 25 | 2 10 11 15 18 25 25 25 25 25 25 25 Average Carried 20 | 1 8 10 14 15 21 23 24 25 25 24 20 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 Final Carried 25 | 2 10 11 15 18 25 24 25 25 25 25 10 Class Distribution -------------------- 34% | Gunner 22% | Scavenger-Gunner 21% | Mutant 20% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Pyromaniac-Gunner | -6/Lower Caves Pyromaniac-Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Matter Collected 2480 | 221 425 23 243 105 692 350 57 30 10 10 314 Remotely . | . . . . . . . . . . . . Salvage Created 6128 | 135 771 73 814 649 1572 1100 208 55 85 . 666 Parts 324 | 10 50 7 66 29 80 43 11 1 . . 27 Haulers Intercepted 6 | . 1 . 2 1 1 1 . . . . . Recyclers Shooed 3 | 1 . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 21 3 17 9 31 20 3 1 1 . 18 Guns 69 | . 14 3 17 8 12 6 2 . . . 7 Cannons 22 | . . . . . 14 5 1 . . . 2 AOE 23 | . 7 . . . 4 4 . . . . 8 Classes Destroyed 17 | 2 5 1 1 1 3 1 . 1 . . 2 Worker 5 | . . 1 . 1 3 . . . . . . Builder 6 | . 1 . . 1 3 1 . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . Hauler 6 | . 1 . 2 1 1 1 . . . . . Recycler 5 | 1 . . 1 . 1 1 1 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 10 | . 3 . 3 1 1 2 . . . . . Swarmer 23 | . 3 3 7 . 5 3 2 . . . . Grunt 57 | . 18 . 6 6 15 12 . . . . . Duelist 2 | . . . . . 1 1 . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 15 | . . . 4 2 8 1 . . . . . Hunter 3 | . . . . 1 1 1 . . . . . Programmer 3 | . . . . . . 2 1 . . . . Behemoth 2 | . . . . . . . . 1 1 . . Z-Light 11 | . . . . . . . . . . . 11 Assembled 6 | . . . . . . . . . . . 6 Best Kill Streak 10 | 3 10 3 5 5 6 10 1 1 1 . 5 Combat Bots Only 7 | . 7 3 4 5 6 7 1 1 1 . 5 Max Kills in Single Turn 3 | 1 2 2 2 1 2 3 1 1 1 . 2 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 3 | . 2 . . . 1 3 . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Hostile Shots Fired 748 | . 66 18 69 39 192 146 7 15 31 . 165 Missed 217 | . 20 5 25 14 50 44 4 5 7 . 43 Damage Taken 10445 | . 515 110 434 424 2167 1537 46 248 418 . 4546 Core 1604 | . 90 17 57 68 355 137 . . . . 880 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 3 | . 3 . . . . . . . . . . Core Remaining (%) 69 | 100 . 57 85 . 23 80 . . . . . Volleys Fired 362 | 10 67 6 46 30 91 49 4 4 2 . 53 Largest 4 | 2 2 2 3 3 3 3 4 4 4 . 4 Hottest 345 | 100 80 70 171 171 168 235 304 330 330 . 345 Shots Fired 933 | 20 133 12 114 88 256 124 16 16 8 . 146 Gun 673 | 20 124 12 114 88 140 59 8 . . . 108 Cannon 221 | . . . . . 113 63 8 12 6 . 19 Launcher 25 | . 9 . . . 3 2 . . . . 11 Special 14 | . . . . . . . . 4 2 . 8 Kinetic 205 | . 62 6 35 . 81 9 . . . . 12 Thermal 565 | 20 62 6 79 77 98 91 16 16 8 . 92 Explosive 25 | . 9 . . . 3 2 . . . . 11 Electromagnetic 116 | . . . . 11 74 22 . . . . 9 Phasic 22 | . . . . . . . . . . . 22 Robot Hit Streak 20 | 7 16 2 9 6 17 20 7 13 10 . 16 Robot Miss Streak 5 | 2 5 2 5 2 3 2 1 1 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 1 4 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . Shots Hit Robots 565 | 14 81 6 60 56 153 87 7 14 8 . 79 Core Hits 279 | 4 45 4 33 26 77 36 5 1 3 . 45 Critical Kills 2 | . 1 . . . . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . Critical Strikes 29 | 2 8 . 5 2 5 3 . 1 . . 3 Burn 22 | 2 6 . 5 2 1 3 . . . . 3 Meltdown 1 | . . . . . . . . 1 . . . Destroy 2 | . 2 . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . Corrupt 2 | . . . . . 2 . . . . . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 27 | . . . . . 25 1 . . . 1 . Impact 27 | . . . . . 25 1 . . . 1 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13603 | 175 1683 81 899 990 3952 2502 164 363 208 . 2586 Guns 7180 | 175 1042 77 899 945 1666 1013 107 . . . 1256 Cannons 3238 | . . . . . 1326 1037 57 326 184 . 308 Explosions 2839 | . 641 . . 45 741 452 . . . . 960 Melee 219 | . . . . . 219 . . . . . . Ramming 4 | . . 4 . . . . . . . . . Kinetic 1479 | . 473 52 202 . 566 83 . . . . 103 Thermal 7245 | 175 569 25 697 830 1520 1624 164 363 208 . 1070 Explosive 2670 | . 641 . . . 617 452 . . . . 960 Electromagnetic 1590 | . . . . 160 1030 343 . . . . 57 Impact 219 | . . . . . 219 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Phasic 396 | . . . . . . . . . . . 396 Highest Corruption 4 | . . . . 4 4 3 . . . . . Average Corruption 3 | . . . . 4 4 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . . . 2 51 15 . . . . . Message Errors 13 | . . . . . 10 3 . . . . . Matter Fused 15 | . . . . . 13 2 . . . . . Heat Flow Errors 14 | . . . . 1 10 3 . . . . . Energy Discharges 8 | . . . . . 3 5 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 3 | . . . . . 3 . . . . . . Data Loss (minor) 5 | . . . . 1 3 1 . . . . . Misfires 3 | . . . . . 3 . . . . . . Alerts 3 | . . . . . 3 . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 307 | . . . . . 251 18 . . . . 38 Projectiles 18 | . . . . . . 18 . . . . . Explosions 85 | . . . . . 47 . . . . . 38 Melee 204 | . . . . . 204 . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 3 | . . . . . 3 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 275 | . . . . 17 131 40 . . . . 87 Shots 8 | . . . . 1 4 1 . . . . 2 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 455 | 258 207 45 455 249 249 189 132 277 120 . 225 Average Temperature 78 | 155 63 20 85 77 93 60 72 105 71 . 73 Received Heat Transfer 3081 | . 240 . 75 207 873 336 . 366 60 . 924 Effects 6 | 2 . . 4 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Interference 3 | 2 . . 1 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Fried 10 | . . . . 2 5 3 . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . Robots Melted 8 | . . . . 1 . 4 . 1 1 . 1 Combat Hostiles 8 | . . . . 1 . 4 . 1 1 . 1 Parts Melted 34 | 2 1 1 2 2 1 9 1 5 3 . 7 Heat Transferred 16772 | 666 2109 74 2146 2011 2705 3061 285 790 460 . 2465 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 3 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Peak Influence 391 | 15 364 80 380 391 280 273 183 . . . . Initial 108 | . 9 . . 93 1 108 66 . . . . Average 123 | 3 114 49 218 251 111 104 140 . . . . Maximum Alert Level 1 | . 1 . 1 1 1 1 . . . . . Low Security (%) 78 | 100 70 100 36 31 86 90 100 . . . . Level 1 21 | . 29 . 63 68 13 9 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 6 . 1 1 4 7 1 . . . . Investigation 9 | . 5 . . . 1 3 . . . . . Extermination 4 | . . . . . . 3 1 . . . . Reinforcement 5 | . 1 . 1 1 1 1 . . . . . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Distress Signals 13 | . 3 . 3 2 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 28 3 24 13 54 27 6 1 1 . 19 Peak Tracking Total 12 | . 9 3 8 5 12 8 3 1 1 . 5 Tactical Retreats 12 | . . . 1 . 6 3 2 . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 19 | . . . 1 . 12 4 . . . . 2 Max in Single Turn 1 | . . . 1 . 1 1 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 31 | . 10 . 1 2 9 7 . 1 1 . . Terminals 24 | . 7 . 1 2 8 5 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Total Hacks 88 | . 26 . 2 5 32 21 . 1 1 . . Successful 49 | . 16 . 1 2 20 8 . 1 1 . . Failed 39 | . 10 . 1 3 12 13 . . . . . Catastrophic 11 | . 3 . . 2 5 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 24 . 2 5 9 12 . . . 9 . Terminals 76 | . 23 . 2 5 29 16 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 5 . . . . . Terminal Hacks 28 | . 5 . . 2 14 5 . 1 1 . . Record 1 | . . . . . . . . 1 . . . Part Schematic 2 | . . . . . 2 . . . . . . Robot Analysis 4 | . 1 . . . 2 1 . . . . . Prototype ID Bank 4 | . 1 . . . 2 1 . . . . . Open Door 3 | . . . . . 2 . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Alert Level 4 | . . . . . 2 2 . . . . . Unreport Threat 9 | . 3 . . 2 4 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 19 | . 11 . 1 . 5 2 . . . . . Terminals 16 | . 8 . 1 . 5 2 . . . . . Botnet 9 | . 2 . . . 5 2 . . . . . Skim 7 | . 6 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 7 . 1 2 7 5 . 1 . . . Full Trace Events 5 | . 1 . . . 1 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Total Allies 7 | . . . . . 2 . . . . 4 1 Largest Group 4 | . . . . . 2 . . . . 4 4 Highest-Rated Group 237 | . . . . . 62 . . . . 155 237 Highest-Rated Ally 119 | . . . . . 31 . . . . 42 119 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . 11 . . . . . 14 Total Damage 760 | . . . . . 231 . . . . . 529 Kills 4 | . . . . . 1 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Robot Analysis Total 4 | . 1 . . . 2 1 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Turns Passed 14193 | 129 1516 615 838 441 2363 2175 416 1082 1160 1992 1466 Spaces Moved 5483 | 57 631 247 374 184 894 762 159 429 459 800 487 Core 6 | 6 . . . . . . . . . . . Treads 5477 | 51 631 247 374 184 894 762 159 429 459 800 487 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 148 232 247 247 247 247 246 Average Speed 220 | 153 160 240 168 163 202 242 247 247 247 247 250 Slowest Speed 465 | 160 160 240 240 240 305 465 250 247 247 247 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 5 98 37 46 23 96 24 4 74 59 88 71 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 2 . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . . 2 4 3 . Spaces Dug 13 | . . . . . 12 1 . . . . . Terrain Destroyed 241 | . 58 . . 3 51 25 . 1 . . 103 Melee 6 | . . . . . 5 1 . . . . . Projectile 9 | . . . . . 2 . . 1 . . 6 AOE 226 | . 58 . . 3 44 24 . . . . 97 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Total 6807 | 75 1006 256 491 261 1209 986 172 440 480 817 614 Wait 651 | . 281 2 43 27 139 105 4 . 18 6 26 Move 5472 | 56 630 246 373 183 893 761 158 428 458 799 487 Hop . | . . . . . . . . . . . . Pick Up 72 | 2 11 . 7 6 17 20 1 1 . 3 4 Fast Attach 46 | 6 1 . 3 6 6 9 1 2 . . 12 Attach 38 | . . . 1 . 7 10 1 . . . 19 Detach . | . . . . . . . . . . . . Swap 63 | 1 9 1 8 2 18 14 2 1 1 2 4 Drop 75 | . 7 . 10 7 13 17 1 4 1 6 9 Fire 362 | 10 67 6 46 30 91 49 4 4 2 . 53 Melee 27 | . . . . . 25 1 . . . 1 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Discovered new exit (range 13) 815 | -10/Materials | Destroyed 7 combat bots 887 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Learned Storage trap positions 945 | -10/Materials | Learned Storage trap positions 973 | -10/Materials | Learned 4 Recycling zone layouts 1013 | -10/Materials | Learned Storage trap positions 1137 | -10/Materials | Discovered new exit (range 16) 1646 | -10/Materials | Entered Mines 1726 | -10/Mines | Met a Derelict bent on vengeance 2019 | -10/Mines | Learned Materials terminal intel 2036 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2038 | -10/Mines | Discovered new exit (range 5) 2089 | -10/Mines | Discovered new exit (range 8) 2261 | -10/Mines | Entered Materials 2261 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2262 | -9/Materials | Loaded intel: 12 terminal locations 2505 | -9/Materials | Discovered new exit (range 15) 2738 | -9/Materials | Build established: Scavenger-Gunner 3028 | -9/Materials | Discovered new exit (range 12) 3099 | -9/Materials | Entered another Materials area 3099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3390 | -8/Materials | Discovered new exit (range 15) 3540 | -8/Materials | Entered Storage 3541 | -8/Storage | Identified exit to Recycling 3542 | -8/Storage | Loaded intel: 14 trap records 3688 | -8/Storage | Met a pair of Derelict thieves 3919 | -8/Storage | Build established: Gunner 4157 | -8/Storage | Core integrity fell below 50% 4296 | -8/Storage | Lost 3 parts (1n2w) 4948 | -8/Storage | Discovered new exit (range 15) 5697 | -8/Storage | Build established: Mutant 5903 | -8/Storage | Entered Factory 5903 | -7/Factory | Evolved 2 slots: Utility x2 6109 | -7/Factory | Build established: Gunner 6198 | -7/Factory | Discovered new exit (range 7) 6287 | -7/Factory | Lost 4 parts (2n1u1w) 6573 | -7/Factory | Build established: Scavenger-Gunner 7453 | -7/Factory | Build established: Gunner 7875 | -7/Factory | Destroyed 7 combat bots 7993 | -7/Factory | Discovered new exit (range 10) 8078 | -7/Factory | Entered another Factory area 8078 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8314 | -6/Factory | Discovered new exit (range 9) 8494 | -6/Factory | Entered Lower Caves 8655 | -6/Lower Caves | Build established: Scavenger-Gunner 8858 | -6/Lower Caves | Identified exit to Lower Caves 9097 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9371 | -6/Lower Caves | Spotted B-75 Beast 9389 | -6/Lower Caves | Destroyed B-75 Beast 9442 | -6/Lower Caves | Build established: Pyromaniac-Gunner 9520 | -6/Lower Caves | Encountered a Warlord checkpoint 9576 | -6/Lower Caves | Entered another Lower Caves area 9698 | -6/Lower Caves | Discovered new exit (range 7) 9945 | -6/Lower Caves | Spotted B-75 Beast 10005 | -6/Lower Caves | Destroyed B-75 Beast 10226 | -6/Lower Caves | Discovered new exit (range 15) 10282 | -6/Lower Caves | Learned Factory emergency access door positions 10736 | -6/Lower Caves | Entered Zion 10761 | -6/Zion | Learned 4 Factory zone layouts 10845 | -6/Zion | Discovered new exit (range 10) 10862 | -6/Zion | Learned Factory terminal intel 10907 | -6/Zion | Given A8's code to call for help 10934 | -6/Zion | Received a hallucinogenic algorithm 11181 | -6/Zion | Found Prototype Energy Gun 11777 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11976 | -6/Zion | Met Imprinter 12015 | -6/Zion | Imprinted 12018 | -6/Zion | Declared Zion's savior 12098 | -6/Zion | Build established: Gunner 12420 | -6/Zion | Opened final containment barrier to the Deep Caves 12487 | -6/Zion | Given the Hacking Drone Bay 12575 | -6/Zion | Learned location of Quarantine (-3) 12708 | -6/Zion | Discovered new exit (range 3) 12708 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12728 | -6/Zion | Entered Deep Caves 12728 | -6/Deep Caves | Accompanied by 4 allies 12730 | -6/Deep Caves | Met 5H-AD0 12896 | -6/Deep Caves | Z-Facility disabled 12910 | -6/Deep Caves | Attacked by Z-Imprinter 12938 | -6/Deep Caves | Destroyed Z-Imprinter 13118 | -6/Deep Caves | Lost 9 parts (2n2u5w) 13238 | -6/Deep Caves | Found Prototype Protection 13238 | -6/Deep Caves | Identified Zio. Heavy Carapace 14088 | -6/Deep Caves | Spotted AG-79646 14140 | -6/Deep Caves | Core integrity fell below 50% 14173 | -6/Deep Caves | Core integrity fell below 20% 14194 | -6/Deep Caves | Destroyed by AG-79646 with Assembled Focal Cannon Last Messages --------------- 14152_ AG-79646 IFF system glitched. 14155_ Mak. Hacking Suite destroyed. 14157_ Destroyed Battle Rifle. 14157_ K6-ZB3(s) suffers critical hit (Burn). 14163_ Destroyed Prototype Device. 14164_ AG-79646 GOLEM Unit beginning Prototype Device integration. 14164_ Zio. Phaser-S destroyed. 14165_ AG-79646 Prototype Device integration complete. 14167_ Cld. Ion Engine destroyed. 14172_ Destroyed Prototype Device. 14172_ Arm. Treads destroyed. 14172_ Hvy. Particle Gun destroyed. 14173_ AG-79646 GOLEM Unit beginning Prototype Device integration. 14178_ BG-WO1(b) suffers critical hit (Burn). 14178_ BG-WO1(b) destroyed. 14184_ Arm. Treads destroyed. 14187_ AG-79646 misfires. 14190_ AG-79646 Prototype Device integration complete. 14190_ AG-79646 misfires. 14194_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? ? | | ?????????????????????????????????????????? # | | ???????????????????????????????????????? # | | ????????????????????????????????????????# " # | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????? ? | | ???????????????????????????????????? ??? # ? | | ????????????????????????????????????# ???? %# ## | | ?????????????????? ???????????????# ???## ## | | ???????????????! ??????????????## ##?? | | ????????????? ?????????????## #??# | | ??????????? ##??????????## ??# | | ?????????? ! #???????#### ### | | ????????? ! #??????## ## | | ???????? / #?????## ## # | | ???????= / ! * #??#### # ## | | ??????= = #?## ## | | ?????? #?# # | | ????? / ### | | ????? * "#?# "" | | ???? /!%* ##?# """ | | ???? "#??### " | | ???? g #?????### | | ??? s ;######### | | ??? G @ # | | ????" ! ### # | | ??" ! #####?## ## | | ???" ###;##;#### #???????#### | | ??" #??##??#?? #?????????# | | ???" ##???????? #?????????## | | ??? # # #???????? ##??????????# | | ??? #### ## ## ##???????? ###???????????? | | ????" #????# ?# ?###????????# ##??????????????? | | ???? ???????#??# ????????????###????????????????? | | ?????????????????#???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 27 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Power Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Phase Cannon | -8/Storage | Hacked System Restoration Module | -8/Storage | Hacked Stasis Canceller | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed PrecisionSeismicCycler Manual? 0 Play Time 01:22:28 Cumulative 139.5 hours Start 2025.04.04 @ 13:43:59 End 2025.04.04 @ 15:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 205 Adventurer 15 Explorer 53 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b8aec5b-e921-4f04-b89a-cfb1ccb8fb0a