Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 10:47:43 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (29) 145 Value Destroyed (681) 681 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 6105 Bonus ------- Follower Combat Kills 399 Cogmind --------- Core Integrity 821/850 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Flying (101) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Medium Storage Unit Trap Scanner Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved Trap Extractor (5/6 Blade) > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (10) --- Improved Flight Unit Makeshift ECM Suite Hacking Suite Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Bomb Factory No. 2 Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Improved Datajack Makeshift Spear > --- INVENTORY -------- Improved Flight Unit Makeshift ECM Suite Improved Trap Extractor Improved Trap Extractor Bomb Factory No. 2 Molecular Deconstructor [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . 1 Utility 5 | . . . 1 . . . 2 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 75 | 6 3 2 13 . 2 6 4 3 12 7 5 6 1 5 Power 10 | 1 . 1 2 . . 1 . 3 1 . . 1 . . Engine 3 | 1 . . 1 . . . . 1 . . . . . . Core 7 | . . 1 1 . . 1 . 2 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 2 . 3 . . 4 3 . 1 . . 1 . 2 Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 2 . 3 . . 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 3 . 1 . . 1 . 2 Utility 27 | 1 1 1 5 . 1 . 1 . 7 3 . 3 1 3 Device 11 | . . . . . . . . . 3 3 . 3 . 2 Storage 4 | 1 1 1 . . . . 1 . . . . . . . Processor 4 | . . . . . 1 . . . 2 . . . 1 . Hackware 3 | . . . . . . . . . 2 . . . . 1 Protection 5 | . . . 5 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 . . 3 . 1 1 . . 3 4 5 1 . . Energy Gun 2 | . . . . . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 3 . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 2 2 1 . . Special Melee Weapon 5 | . . . . . . . . . 1 2 2 . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . . 1 1 . . Parts Lost 7 | . . . 3 . . . . 1 . . . . . 3 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 4 | . . . 2 . . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . . . 1 . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 86 85 94 88 91 99 57 50 85 92 92 97 100 99 Engine 3 | . 14 7 . 11 11 4 . . . . . . . . Core 5 | . . 6 9 . . 6 9 9 7 7 7 7 7 6 Leg 16 | . 28 28 33 33 33 33 2 . . . . . . . Flight 14 | . . . . . . . 23 27 30 30 30 29 30 32 Device 6 | . . . . . . . . . 13 15 15 14 15 20 Storage 9 | . 15 14 11 11 11 11 9 9 7 7 7 7 7 6 Processor 4 | . . . . . 2 11 9 5 9 7 7 7 7 6 Hackware 5 | . . . . . . . . . 9 15 15 15 15 12 Protection 5 | . . . 17 11 11 11 1 . . . . . . . Energy Gun 1 | . . . . . 2 10 1 . . . . . . . Ballistic Gun 11 | . 28 28 22 22 19 11 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . 5 7 6 Special Melee Weapon 2 | . . . . . . . . . 3 7 6 7 7 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 25 | 11 21 18 24 20 22 24 24 15 21 21 22 22 22 25 Greatest Support 39 | 20 26 26 39 36 36 36 36 15 20 20 20 23 23 28 Greatest Overweight (x) 4 | . . . . . . 1 4 . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 5 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | . 3 8 9 10 9 7 9 9 7 9 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 5 10 10 10 7 9 10 10 10 9 10 10 10 9 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Mutant 17% | Trapper-Scout 15% | Hacker-Scout 4% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Trapper-Scout | -7/Lower Caves Trapper-Scout | -7/Lower Caves Trapper-Scout | -7/Zion Trapper-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Matter Collected 1170 | 239 . 107 250 . 9 100 . . 195 70 48 54 18 80 Remotely . | . . . . . . . . . . . . . . . Salvage Created 899 | . . 123 337 . . 184 . . 31 59 . . . 165 Parts 72 | . . 15 28 . . 11 . . 2 5 . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 20 | . . 5 9 . . 3 . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . 3 Guns 17 | . . 5 9 . . 3 . . . . . . . . Classes Destroyed 9 | . . 3 2 . . 2 . . . 1 . . . 1 Worker 2 | . . 1 . . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 2 . . . . Watcher 3 | . . . 1 . . . . . 1 . . . . 1 Swarmer 10 | . . 3 4 . . 1 . . . . . . . 2 Grunt 5 | . . 2 1 . . 1 . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . Best Kill Streak 6 | . . 3 6 . . 2 . . 1 1 . . . 3 Combat Bots Only 5 | . . 3 5 . . 2 . . . . . . . 2 Max Kills in Single Turn 2 | . . 1 2 . . 1 . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Damage Taken 1679 | . . 131 1011 . . 102 75 70 . . 106 . . 184 Core 379 | . . 38 183 . . . 46 28 . . 55 . . 29 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 84 . . . 54 . 86 . . . . 92 . Volleys Fired 65 | . . 9 45 1 . 10 . . . . . . . . Largest 2 | . . 2 2 2 . 2 . . . . . . . . Hottest 68 | . . 40 43 43 . 68 . . . . . . . . Shots Fired 130 | . . 18 90 2 . 20 . . . . . . . . Gun 130 | . . 18 90 2 . 20 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 120 | . . 18 90 2 . 10 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . 10 . . . . . . . . Robot Hit Streak 14 | . . 6 14 2 . 8 . . . . . . . . Robot Miss Streak 4 | . . 4 3 1 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 112 | . . 12 67 1 . 15 . . 4 4 . . . 9 Core Hits 44 | . . 10 18 . . 8 . . 1 2 . . . 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 . . . . 1 Impale 2 | . . . . . . . . . 1 . . . . 1 Melee Attacks 28 | . . . . . . . . . 6 4 5 1 . 12 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . 5 2 5 1 . 12 Sneak Attacks 5 | . . . . . . . . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1604 | . . 145 665 8 . 231 . . 133 94 . . . 328 Guns 1049 | . . 145 665 8 . 231 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 555 | . . . . . . . . . 133 94 . . . 328 Ramming . | . . . . . . . . . . . . . . . Kinetic 937 | . . 145 665 8 . 119 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 112 | . . . . . . 112 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 555 | . . . . . . . . . 133 94 . . . 328 Highest Corruption 2 | . . . . . . . . . . . 2 2 . 1 Average Corruption 1 | . . . . . . . . . . . 1 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 1 . 1 Message Errors 1 | . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . 8 . . . . 36 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 44 | . . . . . . . . . 8 . . . . 36 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 141 | . . 9 141 2 . 48 18 15 . . . . . . Average Temperature 35 | . . 7 45 1 . 14 9 9 . . . . . . Received Heat Transfer 480 | . . 57 252 . . . 63 54 . . 18 . . 36 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Peak Influence 222 | . 15 198 177 64 . 201 64 222 207 . . . . 204 Initial 100 | . . 5 . 64 . . 19 22 100 . . . . . Average 84 | . . 95 85 64 . 141 31 91 108 . . . . 30 Maximum Alert Level 1 | . . . . . . 1 . 1 1 . . . . 1 Low Security (%) 91 | 100 100 100 100 100 . 56 100 88 85 . . . . 99 Level 1 8 | . . . . . . 43 . 11 14 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 3 . . . 1 1 1 . . . . 4 Investigation 3 | . . . . . . . . . 1 . . . . 2 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 5 | . . . 3 . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Distress Signals 4 | . . . 1 . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 88 | . 3 7 19 . . 9 8 19 6 . 7 . . 10 Peak Tracking Total 13 | . 4 3 4 . . 4 8 13 3 . 6 . . 3 Tactical Retreats 5 | . . . 1 . . . . 2 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 104 | . . . . . . . . . 56 1 . . . 47 Triggered 2 | . . . . . . . . . . . . . . 2 Disarmed 2 | . . . . . . . . . 1 . . . . 1 Reprogrammed 18 | . . . . . . . . . 12 1 . . . 5 Reused 2 | . . . . . . . . . . . . . . 2 Traps Extracted 6 | . . . . . . . . . . . . . . 6 Installed 13 | . . . . . . . . . . . . . . 13 Triggered 3 | . . . . . . . . . . . 1 . . 2 Most Traps Carried 12 | . . . . . . . . . . 12 12 12 12 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Disabled 1 | . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Accessed 17 | . . 1 . . . . 2 3 6 2 . 1 . 2 Terminals 7 | . . 1 . . . . 1 2 3 . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . . . 1 Total Hacks 38 | . . 2 . . . . 3 4 17 3 . 5 . 4 Successful 24 | . . 1 . . . . 1 3 9 3 . 5 . 2 Failed 14 | . . 1 . . . . 2 1 8 . . . . 2 Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . 1 . . . 1 . . . Terminals 11 | . . 2 . . . . 1 3 5 . . . . . Fabricators 5 | . . . . . . . . . 3 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . Garrison Access 8 | . . . . . . . 2 1 3 . . . . 2 Terminal Hacks 14 | . . 1 . . . . . 2 3 3 . 5 . . Record 3 | . . . . . . . . . 1 2 . . . . Part Schematic 5 | . . . . . . . . . . . . 5 . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . 2 . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . . . . 1 . 5 . . . . 2 Full Trace Events 4 | . . . . . . . 1 . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . 4 . . Robots Built 3 | . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . 111 Total Robot Build Rating 27 | . . . . . . . . . . . . . . 27 Part Schematics Acquired 20 | . . . . . . . . . 1 . . 19 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 2 . . . . Non-combat 3 | . . . . . . . . . 1 2 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 2 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total Allies 8 | . . 1 . 3 . . 1 . . . . . . 3 Largest Group 3 | . . 1 . 3 3 3 1 . . . . . . 3 Highest-Rated Group 177 | . . 31 . 40 40 40 10 . . . . . . 177 Highest-Rated Ally 59 | . . 31 . 16 16 16 10 . . . . . . 59 Total Orders 2 | . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . 1 Ally Attacks 65 | . . 7 . . . 27 . . . . . . . 31 Total Damage 1525 | . . 104 . . . 263 . . . . . . . 1158 Kills 18 | . . 2 . . . 9 . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Turns Passed 5059 | 46 99 562 623 376 483 455 122 109 791 289 238 278 103 485 Spaces Moved 6472 | 35 74 413 247 295 401 319 226 277 1359 568 652 786 297 523 Core 6 | 6 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1785 | 29 74 413 247 295 401 319 7 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4681 | . . . . . . . 219 277 1359 568 652 786 297 523 Fastest Speed 31 | 50 120 120 120 120 120 120 34 34 31 31 31 31 34 31 Average Speed 56 | 108 120 120 120 120 120 120 38 34 31 37 31 33 34 31 Slowest Speed 320 | 120 120 120 120 120 120 190 320 34 101 101 101 34 34 31 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . 7 6 17 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 22 83 24 50 87 75 27 65 30 71 86 80 55 8 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 . . . . . 1 1 1 1 . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . 1 . . . . . . Scrap Searched 14 | . . 1 . . . 2 . . . 2 4 2 3 . Spaces Dug 1 | . . . . . . . . . . . 1 . . . Terrain Destroyed 1 | . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total 7661 | 40 84 463 496 315 404 371 258 285 1702 640 674 801 297 831 Wait 831 | . . 33 180 20 . 29 15 8 255 52 9 . . 230 Move 6397 | 34 73 412 246 294 400 318 211 265 1324 567 649 785 296 523 Hop 30 | . . . . . . . 7 5 17 . 1 . . . Pick Up 38 | . 5 5 4 . . 3 8 1 5 3 1 2 . 1 Fast Attach 36 | 6 1 2 5 . . 2 3 2 8 . 1 5 . 1 Attach 16 | . . . 1 . 2 1 1 1 4 2 2 . . 2 Detach 6 | . . . . . . . . . 3 1 2 . . . Swap 23 | . 2 . 7 . . 3 . . . 5 2 1 1 2 Drop 56 | . 3 2 8 . 2 5 13 3 6 5 2 7 . . Fire 65 | . . 9 45 1 . 10 . . . . . . . . Melee 28 | . . . . . . . . . 6 4 5 1 . 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 117 | . . . . . . . . . 56 1 . . . 60 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 146 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 316 | -10/Mines | Received a Mining Laser from a helpful Derelict 440 | -10/Mines | Discovered new exit (range 3) 541 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 580 | -10/Mines | Discovered new exit (range 8) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Entered Mines 1335 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1343 | -9/Mines | Met a Derelict bent on vengeance 1357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -9/Mines | Discovered new exit (range 5) 1412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1423 | -9/Mines | Learned Materials emergency access door positions 1460 | -9/Mines | Learned location of Storage (-8) 1461 | -9/Mines | Discovered new exit (range 15) 1616 | -9/Mines | Build established: Scavenger-Mutant 1707 | -9/Mines | Entered Exiles 1707 | -9/Exiles | Found Exiles lab abandoned 1707 | -9/Exiles | Accompanied by 3 allies 1708 | -9/Exiles | Identified exit to Mines 2174 | -9/Exiles | Discovered exit to Mines (range 14) 2190 | -9/Exiles | Entered Mines 2190 | -8/Mines | Accompanied by 3 allies 2626 | -8/Mines | Discovered new exit (range 5) 2645 | -8/Mines | Entered Materials 2645 | -8/Materials | Evolved 2 slots: Utility x2 2646 | -8/Materials | Identified exit to Storage 2767 | -8/Materials | Entered Storage 2874 | -8/Storage | Discovered new exit (range 5) 2876 | -8/Storage | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -7/Factory | Identified exit to DSF 3323 | -7/Factory | Discovered new exit (range 15) 3391 | -7/Factory | Discovered new exit (range 5) 3392 | -7/Factory | Identified exit to Lower Caves 3585 | -7/Factory | Fabricated Imp. Trap Extractor? 3614 | -7/Factory | Build established: Hacker-Scout 3667 | -7/Factory | Entered Lower Caves 3778 | -7/Lower Caves | Learned Factory security intel 3942 | -7/Lower Caves | Learned location of Zion (-7) 3952 | -7/Lower Caves | Discovered new exit (range 12) 3955 | -7/Lower Caves | Identified exit to Lower Caves 3956 | -7/Lower Caves | Entered another Lower Caves area 3961 | -7/Lower Caves | Discovered new exit (range 15) 4024 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4031 | -7/Lower Caves | Found Prototype Special Weapon 4033 | -7/Lower Caves | Identified Molecular Deconstructor 4120 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4150 | -7/Lower Caves | Build established: Trapper-Scout 4187 | -7/Lower Caves | Discovered new exit (range 14) 4193 | -7/Lower Caves | Identified exit to Zion 4194 | -7/Lower Caves | Entered Zion 4215 | -7/Zion | Received a visual enhancement algorithm 4223 | -7/Zion | System corruption cleaned by Quarantine Array 4238 | -7/Zion | Learned location of Quarantine (-3) 4317 | -7/Zion | Found Prototype Device 4317 | -7/Zion | Identified Bomb Factory No. 2 4469 | -7/Zion | Discovered new exit (range 9) 4471 | -7/Zion | Identified exit to Proximity Caves 4472 | -7/Zion | Entered Proximity Caves 4573 | -6/Proximity Caves | Discovered new exit (range 5) 4574 | -6/Proximity Caves | Identified exit to Factory 4575 | -6/Proximity Caves | Entered Factory 4575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4843 | -6/Factory | Fabricated C-57 Dissector (x3) 5030 | -6/Factory | Spotted B-75 Beast 5038 | -6/Factory | Allies destroyed B-75 Beast 5050 | -6/Factory | Garrison activated, responded to threat 5060 | -6/Factory | Self-destructed Last Messages --------------- 05049_ U-05 Engineer destroyed. 05050_ G-50 Soldier calls for garrison reinforcements. 05050_ ALERT: Activating Garrison Access F001. 05051_ Y-54 Guardian emerges from the garrison. 05051_ K-01 Serf collects debris. 05052_ Sneak attack on T-07 Excavator. 05052_ Destroyed Mining Laser. 05052_ T-07 Excavator destroyed. 05052_ Imp. Datajack destroyed. 05053_ G-50 Soldier destroyed. 05054_ Connecting with Garrison Access... 05054_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 05055_ K-01 Serf collects debris. 05055_ Hacking Suite destroyed. 05056_ K-01 Serf collects debris. 05057_ Y-54 Guardian Lgt. Treads severed. 05058_ K-01 Serf collects debris. 05058_ Mak. Flight Unit destroyed. 05059_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ???????????????????? ?? | | ???????????????????? ???????????????????? ?? | | ????????????????u??? ?????????????? ???? ?? | | ????????????????????A ???????????? #??? ?? | | ?????????????????????? #??????????? #??? ?? | | ??????????????????????# #??????????? #??? ?? | | ??????????????????????# ########+### #####+## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????#"" k !! ? | | ??????????????????????#"" k !! """??"""" | | ??????????????????????#"" *%! ! """"""""" | | ??????????????????????#G%@c | """"""""" # | | ??????????????????????#""=% """"""""" ][ | | ??????????????????????#""cc """"""""" !% | | ??????????????????????#""%=[ """"""""" * | | ??????????????????????+ !! | | ??????????????????????# !! | | ??????????????????????# ! | | ??????????????????????# k ################ # | | ??????????????????????# #??????????????# # | | ??????????????????????# #??????????????# # | | ??????????????????????# +??????????????# # | | ??????????????????????# #??????????????# % | | ??????????????????????# #??????????????# # | | ??????????????????????# #??????????????# # | | ??????????????????????# #??????????????# # | | ??????????????????????? ???????????????#*== # | | ???????????????????????????????????????????#%%= | | ???????????????????????????????????????????# = # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????###+### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -7/Factory | Scanalyzed Mak. Axe | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked T-07 Excavator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory C-57 Dissector | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefGlidesysVibroblade Manual? 0 Play Time 00:52:24 Cumulative 255.9 hours Start 2022.04.02 @ 13:24:36 End 2022.04.03 @ 10:47:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 325 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db6973f9-2758-4961-bd16-b69167023547