Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:30:41 Player: ThemBee Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (164) 820 Value Destroyed (8784) 8784 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3795) 3795 TOTAL SCORE: 18959 Bonus ------- High Alert Combat Kills 2421 Follower Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 235/700 Energy 878/922 System Corruption 4% Temperature Cool (33) Movement Walking (116) Location -4/Armory Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Centrium Leg Myomer Exoskeleton > --- UTILITY (7) ------ Experimental Heat Sink Advanced Matter Compressor Advanced Gravity Neutralizer Experimental Signal Interpreter Graphene Brace (fused) > --- WEAPON (5) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Relay Coupler [NC] (30) Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Force Field > --- WEAPON ----------- Improved Remote Datajack Hpw. Ballistic Rail Construct/G Hpw. Thermic Rail Construct/G Accelerated Penetrator Construct/G Thermal Plasma Construct/G > --- INVENTORY -------- Experimental Heat Sink Experimental Cooling System Advanced Matter Compressor Advanced Gravity Neutralizer Experimental Signal Interpreter Experimental Terrain Scan Processor Graphene Brace EM Disruption Field Advanced Shield Generator Relay Coupler [NC] Advanced System Restoration Module Improved Remote Datajack Molecular Scythe Enhanced Force Lance [Rating: 141] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Constructs Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Slots Evolved 12 | . . . . 8 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . 2 . . 1 . . . Utility 5 | . . . . 4 . . . . 1 . Weapon 3 | . . . . 2 . . 1 . . . Parts Attached 87 | 7 14 2 4 6 4 9 . . 5 36 Power 3 | 1 2 . . . . . . . . . Engine 3 | 1 2 . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 3 . 1 . . . . . . 3 Treads 1 | . . . 1 . . . . . . . Leg 8 | 2 3 . . . . . . . . 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 2 1 1 4 2 7 . . 5 25 Device 32 | . 1 1 1 1 2 4 . . 4 18 Storage 5 | 1 1 . . . . 1 . . 1 1 Processor 5 | . . . . 3 . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 5 | . . . . . . . . . . 5 Artifact . | . . . . . . . . . . . Weapon 27 | 3 7 1 2 2 2 2 . . . 8 Energy Gun 6 | 3 2 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 3 | . 2 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . 4 Impact Weapon 7 | . 3 . 2 2 . . . . . . Slashing Weapon 4 | . . . . . 2 2 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . 5 Parts Lost 45 | . . . . . 11 1 . 1 3 29 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . . . . . 3 . . . . 3 Utility 22 | . . . . . 3 1 . 1 2 15 Weapon 15 | . . . . . 4 . . . 1 10 Highest Loss Streak 11 | . . . . . 10 1 . 1 2 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 65 | . 95 100 66 50 48 63 69 70 65 57 Engine 5 | . 14 14 12 4 1 . 5 5 3 . Treads 2 | . . . 10 1 . 3 . 5 . . Leg 6 | . 28 28 1 . 2 1 . . 2 2 Hover 1 | . . . . 4 3 . . . 1 1 Device 15 | . 9 14 14 10 14 17 11 11 15 20 Storage 4 | . 14 14 . . . . 5 5 5 4 Processor 3 | . . . . 10 9 7 5 5 5 1 Hackware 1 | . . . . . . 5 5 5 3 . Energy Gun 7 | . 15 . 8 6 2 9 5 5 6 5 Energy Cannon 1 | . . . . 6 4 . . . . . Ballistic Gun 4 | . 8 14 1 . . 5 11 11 7 2 Ballistic Cannon 3 | . . . 7 . 2 4 10 11 10 3 Impact Weapon 1 | . 4 13 6 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 13 21 20 20 25 26 41 48 48 89 111 Greatest Support 148 | 20 20 20 36 49 49 130 130 130 135 148 Greatest Overweight (x) 4 | 4 1 . . . 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 5 5 10 10 10 15 15 Average Capacity 8 | 7 9 10 5 5 5 5 10 10 12 13 Most Carried 15 | 4 10 10 10 5 5 7 9 9 12 15 Average Carried 7 | 2 9 10 1 4 4 4 8 9 10 12 Final Capacity 15 | 8 10 10 5 5 5 10 10 10 15 5 Final Carried 11 | 4 10 10 4 5 4 7 9 9 11 2 Scrap Engine Consumption 357 | . . . 56 60 17 56 1 47 23 97 Constructs Created 21 | . . . 4 1 4 5 1 . 1 5 Constructs Modified 89 | . . . 12 12 4 19 2 . 11 29 Class Distribution -------------------- 69% | Construct 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Mutant | -6/Garrison Construct | -6/Factory Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Armory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Matter Collected 3642 | 227 218 36 40 194 104 384 . 202 481 1756 Remotely . | . . . . . . . . . . . Salvage Created 7964 | . 437 28 176 1070 760 1067 . 418 1055 2953 Parts 298 | . 20 5 6 40 23 36 . 16 47 105 Haulers Intercepted 6 | . . . . 1 . 3 . . 2 . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Combat Hostiles Destroyed 136 | . 9 2 2 15 12 15 . 7 10 64 Melee 23 | . 1 . 1 . 8 3 . . . 10 Guns 45 | . 8 2 . 5 . 10 . 2 3 15 Cannons 62 | . . . . 8 4 2 . 4 7 37 AOE 3 | . . . . 1 . . . . . 2 Classes Destroyed 16 | . 6 . 1 3 . . . 2 1 3 Worker 2 | . 1 . . . . . . . 1 . Builder 4 | . . . . . . . . . 4 . Hauler 6 | . . . . 1 . 3 . . 2 . Recycler 5 | . 1 . 1 . . 1 . . 2 . Operator 3 | . 1 . . 1 . . . . . 1 Watcher 8 | . 2 . . 3 . . . . 1 2 Swarmer 7 | . 3 2 . . . . . . . 2 Saboteur 2 | . . . . . . . . . . 2 Grunt 64 | . 6 . . 12 10 9 . . 3 24 Brawler 1 | . . . . . . . . . . 1 Duelist 8 | . . . . 1 . 1 . . . 6 Protector 1 | . . . . . . . . . . 1 Sentry 16 | . . . 2 1 2 2 . . 5 4 Specialist 12 | . . . . . . . . 5 . 7 Hunter 7 | . . . . . . . . 2 . 5 Programmer 18 | . . . . 1 . 3 . . 2 12 Best Kill Streak 9 | . 3 2 2 4 8 3 . 3 6 9 Combat Bots Only 9 | . 3 2 2 4 8 3 . 3 5 9 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 . 1 3 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . 1 . . . . . 2 Melee 1 | . 1 . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Hostile Shots Fired 1936 | . 38 35 8 74 244 106 . 50 68 1313 Missed 760 | . 5 18 3 24 86 34 . 15 15 560 Damage Taken 17212 | . 381 115 75 996 2091 1019 . 636 1174 10725 Core 2127 | . 46 46 . 178 494 120 . 92 22 1129 Absorbed by Shields 1770 | . . . . . . 28 . . 207 1535 Redirected to Shielding 113 | . . . . . . . . . . 113 Ignored by Resistances 126 | . . . . . . 24 . . . 102 Regen/Repaired (Parts) 4664 | . . . 59 382 134 567 . . 646 2876 Core Remaining (%) 64 | 100 . . 63 . . 6 . 90 . . Volleys Fired 408 | . 23 2 . 43 34 35 . 10 43 218 Largest 5 | . 2 2 . 3 3 4 . 5 5 5 Hottest 280 | . 115 70 . 208 208 201 . 223 280 276 Shots Fired 905 | . 46 4 . 91 51 83 . 50 147 433 Gun 499 | . 46 4 . 44 11 66 . 30 77 221 Cannon 373 | . . . . 47 40 17 . 20 70 179 Launcher . | . . . . . . . . . . . Special 33 | . . . . . . . . . . 33 Kinetic 507 | . 16 2 . . 20 71 . 40 123 235 Thermal 302 | . 30 2 . 66 31 10 . 10 20 133 Explosive . | . . . . . . . . . . . Electromagnetic 63 | . . . . 25 . 2 . . 4 32 Robot Hit Streak 22 | . 13 6 . 12 7 22 . 11 10 16 Robot Miss Streak 5 | . 3 . . 3 2 4 . 3 5 5 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 3 | . 2 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 680 | . 38 2 7 63 58 83 . 28 86 315 Core Hits 328 | . 15 2 3 30 24 53 . 19 48 134 Critical Kills 3 | . 1 . . . . 2 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 2 Critical Strikes 20 | . 3 . 1 . 1 5 . . 1 9 Burn 5 | . 2 . . . . . . . . 3 Destroy 4 | . . . . . . 2 . . . 2 Blast 3 | . . . . . . 1 . . 1 1 Smash 2 | . 1 . 1 . . . . . . . Sever 3 | . . . . . 1 2 . . . . Impale 3 | . . . . . . . . . . 3 Melee Attacks 142 | . 21 11 10 6 25 15 . . . 54 Impact 48 | . 21 11 10 6 . . . . . . Slashing 40 | . . . . . 25 15 . . . . Piercing 54 | . . . . . . . . . . 54 Sneak Attacks 7 | . 4 . 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24331 | . 697 26 188 2857 1940 2396 . 758 3005 12464 Guns 8929 | . 428 26 . 887 198 1372 . 402 1721 3895 Cannons 11177 | . . . . 1614 829 547 . 356 1284 6547 Explosions 639 | . . . . 333 . . . . . 306 Melee 3503 | . 266 . 188 22 913 470 . . . 1644 Ramming 83 | . 3 . . 1 . 7 . . . 72 Kinetic 13038 | . 102 26 . . 423 1746 . 639 2587 7515 Thermal 6341 | . 326 . . 1918 604 111 . 119 357 2906 Explosive 47 | . . . . . . . . . . 47 Electromagnetic 1319 | . . . . 916 . 62 . . 61 280 Impact 476 | . 266 . 188 22 . . . . . . Slashing 1383 | . . . . . 913 470 . . . . Piercing 1644 | . . . . . . . . . . 1644 Highest Corruption 6 | . . . . 5 5 6 . . 4 4 Average Corruption 4 | . . . . 4 5 5 . . 2 2 Corruption Purged 6 | . . . . . . . . . 4 2 Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . . 25 13 32 . . 2 13 Message Errors 21 | . . . . 8 4 7 . . . 2 Matter Fused 20 | . . . . 7 2 6 . . 2 3 Heat Flow Errors 10 | . . . . 2 4 2 . . . 2 Energy Discharges 13 | . . . . 3 2 8 . . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . 1 . 1 . . . 1 Data Loss (minor) 6 | . . . . 1 . 4 . . . 1 Data Loss (major) 6 | . . . . 1 . 2 . . . 3 Alerts 3 | . . . . 1 . 2 . . . . Weapon Failures 2 | . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 589 | . 62 . 12 97 79 18 . 7 28 286 Projectiles 315 | . . . . 97 7 12 . 7 28 164 Explosions . | . . . . . . . . . . . Melee 274 | . 62 . 12 . 72 6 . . . 122 Knockbacks 88 | . 2 . 1 . 7 12 . 9 4 53 Impact 3 | . 2 . 1 . . . . . . . Kinetic 77 | . . . . . 7 10 . 8 4 48 Secondary 8 | . . . . . . 2 . 1 . 5 Self-Inflicted Damage 223 | . . . . 162 . . . . . 61 Shots 4 | . . . . 3 . . . . . 1 Rammed 2 | . . . . 1 . 1 . . . . Targets Rammed 6 | . 1 . . 1 . 2 . . . 2 Kicked 4 | . 1 . . . . 1 . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 530 | . 452 . . 280 345 241 . 6 513 530 Average Temperature 121 | . 112 . . 106 136 51 . 2 176 127 Received Heat Transfer 3414 | . 126 72 36 348 903 254 . . 153 1522 Effects 16 | . 5 . . 1 . 3 . . 3 4 Shutdowns 2 | . 1 . . . . . . . 1 . Energy Bleed 5 | . 1 . . 1 . 1 . . 1 1 Interference 7 | . 3 . . . . 2 . . . 2 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 19 | . 8 . 1 7 . . . 1 . 2 Impact Corruptions 9 | . 5 . 1 . . . . 1 . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 2 . . 1 3 . . . 2 2 Heat Transferred 7158 | . 999 . . 892 847 444 . 370 1073 2533 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Peak Influence 1889 | . 149 . 195 378 518 441 184 335 446 1889 Initial 271 | . . . 189 56 194 271 169 128 175 218 Average 362 | . 43 . 82 130 404 310 170 192 294 890 Maximum Alert Level 5 | . . . . 1 2 2 . 1 2 5 Low Security (%) 43 | 100 100 . 100 81 4 . 100 63 15 . Level 1 29 | . . . . 18 38 94 . 37 74 15 Level 2 12 | . . . . . 57 5 . . 10 30 Level 3 5 | . . . . . . . . . . 21 Level 4 5 | . . . . . . . . . . 22 Level 5 2 | . . . . . . . . . . 9 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 34 | . 1 . . 4 . 6 . 2 3 18 Investigation 3 | . . . . 1 . . . . . 2 Extermination 11 | . . . . 1 . 3 . . 2 5 Reinforcement 12 | . 1 . . 2 . 1 . 2 1 5 Assault 6 | . . . . . . . . . . 6 Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Distress Signals 11 | . . . . 1 . . . . . 10 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 247 | . 20 23 2 22 15 21 1 8 11 124 Peak Tracking Total 12 | . 3 5 2 5 12 4 1 4 5 12 Tactical Retreats 23 | . 1 2 . 1 1 . . 2 1 15 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Traps Triggered 9 | . 1 . . 1 1 . . . 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Machines Disabled 15 | . . . . 1 1 1 . 1 2 9 Max in Single Turn 1 | . . . . 1 1 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Machines Accessed 47 | . 9 1 10 10 1 6 1 . 1 8 Terminals 28 | . 6 . 6 5 1 2 1 . 1 6 Fabricators 5 | . . . . 2 . 2 . . . 1 Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 9 | . 2 . 4 1 . 1 . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 117 | . 29 3 28 19 2 11 1 . 2 22 Successful 60 | . 16 3 16 8 . 6 1 . 1 9 Failed 57 | . 13 . 12 11 2 5 . . 1 13 Catastrophic 8 | . 1 . 1 1 1 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 45 | . 13 . 8 8 . 5 . . 1 10 Terminals 78 | . 24 . 19 8 2 5 1 . 2 17 Fabricators 12 | . . . . 5 . 3 . . . 4 Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 19 | . 4 . 9 3 . 2 . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 27 | . 9 3 6 1 . 3 1 . . 4 Record 3 | . . 3 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 9 | . 3 . 3 1 . 1 . . . 1 Open DSF 2 | . . . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 4 | . 3 . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . . 1 . . . 1 Fabricator Hacks 4 | . . . . 1 . 2 . . . 1 Network Status 3 | . . . . 1 . 1 . . . 1 Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . 5 1 . . . . . . Report Inventory 6 | . 2 . 3 1 . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 19 | . 4 . 5 4 . 1 . . 1 4 Terminals 13 | . 2 . 4 2 . 1 . . 1 3 Botnet 13 | . 2 . 4 2 . 1 . . 1 3 Fabricators 1 | . . . . 1 . . . . . . Haulers 1 | . . . . 1 . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . Mechanics 2 | . 1 . . 1 . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . 1 Recyclers 3 | . 1 . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 8 . 8 10 1 3 1 . 1 8 Full Trace Events 6 | . 2 . 1 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 2 . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . . . . . Machine Destruction 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 12 Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Total Allies 12 | . . . . . . . . . . 12 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 180 | . . . . . . . . . . 180 Highest-Rated Ally 68 | . . . . . . . . . . 68 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 45 | . . . . . . . . . . 45 Total Damage 1944 | . . . . . . . . . . 1944 Kills 6 | . . . . . . . . . . 6 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Turns Passed 9195 | 69 1278 287 1187 1234 521 1456 124 200 560 2279 Spaces Moved 5955 | 41 617 207 758 707 316 837 141 154 529 1648 Core 57 | 6 . . . . 51 . . . . . Treads 1486 | . . . 554 182 . 495 30 154 71 . Legs 2164 | 35 617 207 68 . 112 244 . . 361 520 Wheels 284 | . . . 136 . . 37 111 . . . Hover 1458 | . . . . 525 153 61 . . 97 622 Flight 506 | . . . . . . . . . . 506 Fastest Speed 38 | 50 120 120 120 85 85 87 87 87 46 38 Average Speed 113 | 135 160 120 147 136 106 131 87 87 58 83 Slowest Speed 250 | 250 190 120 160 145 150 188 87 87 87 172 Overloaded Moves 127 | . . . . . . . . . . 127 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 95 12 99 17 37 20 4 82 10 77 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . 3 2 1 3 . . . . 7 4 Terrain Destroyed 247 | . 3 2 1 39 7 1 . 1 28 165 Melee 13 | . 3 2 1 3 . . . . . 4 Projectile 179 | . . . . 1 7 1 . 1 28 141 AOE 55 | . . . . 35 . . . . . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac DSF Fac Arm Total 7453 | 51 820 221 812 884 417 1099 142 193 687 2127 Wait 756 | . 129 . 25 109 33 187 . 30 103 140 Move 5944 | 40 616 206 757 706 314 836 140 153 528 1648 Hop . | . . . . . . . . . . . Pick Up 51 | 4 8 . 2 6 2 5 2 . 4 18 Fast Attach 33 | 6 2 . 2 4 1 5 . . 1 12 Attach 29 | . . . 2 2 3 3 . . 1 18 Detach 9 | . . . 3 1 . 3 . . . 2 Swap 25 | 1 12 2 . . . 1 . . 3 6 Drop 46 | . 8 . 11 6 3 7 . . 2 9 Fire 408 | . 23 2 . 43 34 35 . 10 43 218 Melee 142 | . 21 11 10 6 25 15 . . . 54 Ram 1 | . . . . 1 . . . . . . Kick 4 | . 1 . . . . 1 . . . 2 Crush 1 | . . . . . . 1 . . . . Escape Stasis 4 | . . . . . 2 . . . 2 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 2) 719 | -10/Materials | Discovered new exit (range 3) 850 | -10/Materials | Discovered new exit (range 16) 1348 | -10/Materials | Entered Subcaves 1403 | -10/Subcaves | Learned Materials stockpile data 1427 | -10/Subcaves | Visited Clippyterm 1431 | -10/Subcaves | Learned Research machine intel 1431 | -10/Subcaves | Learned Research security intel 1611 | -10/Subcaves | Discovered new exit (range 10) 1635 | -10/Subcaves | Entered Recycling 1644 | -8/Recycling | Found Scrap Engine 1988 | -8/Recycling | Build established: Construct 2401 | -8/Recycling | Discovered new exit (range 10) 2822 | -8/Recycling | Entered Factory 2822 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3428 | -6/Factory | Discovered new exit (range 17) 3473 | -6/Factory | Identified exit to Factory 3595 | -6/Factory | Discovered new exit (range 17) 3756 | -6/Factory | Spotted B-75 Beast 4056 | -6/Factory | Identified exit to Garrison 4056 | -6/Factory | Entered Garrison 4160 | -6/Garrison | Triggered checkpoint 4170 | -6/Garrison | Garrison Relay disabled 4230 | -6/Garrison | Triggered checkpoint 4304 | -6/Garrison | Core integrity fell below 50% 4352 | -6/Garrison | Destroyed 8 combat bots 4359 | -6/Garrison | Lost 10 parts (1p3n3u3w) 4519 | -6/Garrison | Installed Relay Interface Framework 4560 | -6/Garrison | Discovered new exit (range 13) 4574 | -6/Garrison | Identified exit to Factory 4577 | -6/Garrison | Entered Factory 4624 | -6/Factory | Build established: Mutant 4771 | -6/Factory | Core integrity fell below 20% 5088 | -6/Factory | Build established: Construct 5214 | -6/Factory | Fabricated Cmb. Airjet? 5227 | -6/Factory | Garrison activated, responded to threat 5331 | -6/Factory | Garrison activated, responded to threat 6013 | -6/Factory | Discovered exit to Factory (range 14) 6033 | -6/Factory | Entered another Factory area 6033 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6107 | -5/Factory | Identified exit to DSF 6157 | -5/Factory | Entered DSF 6196 | -5/DSF | Additional patrols routed to DSF 6273 | -5/DSF | Discovered new exit (range 13) 6357 | -5/DSF | Entered Factory 6357 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6654 | -4/Factory | Discovered new exit (range 9) 6916 | -4/Factory | Identified exit to Armory 6917 | -4/Factory | Entered Armory 6971 | -4/Armory | Found Enh. Force Lance 7092 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 7375 | -4/Armory | Spotted B-86 Titan 7479 | -4/Armory | Found Prototype Processor 7485 | -4/Armory | Found Prototype Processor 7509 | -4/Armory | Found Prototype Slashing Weapon 7667 | -4/Armory | First assault squad dispatched 7887 | -4/Armory | Lost 3 parts (1u2w) 8436 | -4/Armory | Found Imp. Powered Armor 8528 | -4/Armory | Lost 3 allies 8586 | -4/Armory | Destroyed 9 combat bots 8660 | -4/Armory | Lost 3 parts (1u2w) 8805 | -4/Armory | Core integrity fell below 50% 8896 | -4/Armory | Lost 11 parts (1p2n7u1w) 8937 | -4/Armory | Core integrity fell below 20% 9018 | -4/Armory | Energy Cycler disabled 9058 | -4/Armory | Identified Exp. Signal Interpreter 9133 | -4/Armory | Lost 4 parts (1n1u2w) 9196 | -4/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- and functional. 09087_ System corrupted: Matter fused (-9). 09096_ Scrap Engine consumes Antigrav System. 09097_ Scrap Engine consumes Hpw. Shock Rifle. 09098_ Scrap Engine consumes Tesla Rifle. 09099_ Scrap Engine destroyed. 09102_ Thermal Plasma Construct/G destroyed. 09111_ System corrupted: Component data lost. 09125_ Slug penetrates Wall. 09133_ System corrupted: Graphene Brace fused. 09148_ System corrupted: Matter fused (-6). 09163_ Acquired Myomer Leg. 09167_ ALERT: Significant disruption in Zone 8Z, multiple assault carriers dispatched. 09175_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09183_ Reinforced Shell breached. 09188_ Acquired Enh. Nova Cannon. 09194_ Acquired Centrium Leg. 09195_ X-82 Rainmaker destroyed. 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""" ?H?????# | | # """" # #?=% """ ???????# | | # # #?! ???????# | | # # #?? !#??????# | | # # #??# ######??????# | | ##/##+## #???###########??# | | # = # #????# """"" #??# | | # # #????# """"" !#??# | | # """ + #????# "" F" #??# | | # """ # ###### #??# | | # """ # + #??# | | # # ###### """ #??# | | # # #????# """ #??# | | # # #????# """ #??# | | # # #????# ##?# | | #| "" # #???##########"#?# | | # """# #?? """ ###"#### | | # R"# #?? ""T"" # !# | | # """# #? "" "" # """ # | | # # +? # """ # | | #####/## # # """ # | | ????# # # """ # | | ????# + # """ + | | ????# # # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 54 Energy Capacity 988 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 400 Resistance: EM 25 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Touch This Close Call Oh No You Don't! Universal Adapter Challenges ------------ None Game ------ Seed ClaymoresAngularRegenerator Manual? 0 Play Time 04:06:09 Cumulative 38.9 hours Start 2024.04.22 @ 16:23:39 End 2024.04.22 @ 22:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2410dea7-79bc-45c2-9287-82755d79dcff