Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 16:41:15 Player: Plonker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1883) 1883 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5078 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Gauss Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Large Battery Hardened Heavy Armor Plating Component Analysis Suite > --- WEAPON ----------- Heavy Laser Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Small Storage Unit Heavy Armor Plating Lightning Gun Heavy Laser Advanced Assault Cannon Gauss Cannon Heavy Mace Power Maul [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Large Battery Device ECM Suite Storage Large Battery Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 90 | 5 6 28 4 11 33 3 Power 13 | 1 . 4 1 1 5 1 Engine 7 | 1 . 3 1 . 1 1 Core 6 | . . 1 . 1 4 . Reactor . | . . . . . . . Propulsion 18 | 2 . 7 2 4 2 1 Treads 2 | . . 1 . . . 1 Leg . | . . . . . . . Wheel 11 | 2 . 2 2 3 2 . Hover 5 | . . 4 . 1 . . Flight . | . . . . . . . Utility 31 | . 5 11 . 2 12 1 Device 14 | . 3 3 . 2 5 1 Storage 9 | . 2 4 . . 3 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . 4 . . 4 . Artifact . | . . . . . . . Weapon 28 | 2 1 6 1 4 14 . Energy Gun 10 | 1 1 1 1 2 4 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . Ballistic Cannon 4 | . . . . . 4 . Launcher 4 | . . 1 . . 3 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . . 6 . 3 23 2 Power 6 | . . 1 . . 5 . Propulsion 4 | . . 2 . 1 1 . Utility 11 | . . 1 . 1 8 1 Weapon 13 | . . 2 . 1 9 1 Highest Loss Streak 9 | . . 3 . 2 9 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 99 91 100 81 76 36 Engine 5 | . 14 8 11 6 . 6 Core 5 | . . 2 . 2 11 . Treads 1 | . . 2 . . . 6 Wheel 9 | . 28 7 22 16 6 . Hover 1 | . . 7 . . . . Device 13 | . 14 15 11 10 14 6 Storage 8 | . 13 8 11 9 10 . Protection 7 | . . 8 11 9 8 . Energy Gun 11 | . 24 15 11 15 10 . Ballistic Gun 4 | . 4 5 11 3 3 . Ballistic Cannon 2 | . . . . . 5 . Launcher 2 | . . 4 11 3 1 . Impact Weapon 1 | . . 1 . 2 . 7 Slashing Weapon 1 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 122 | 6 12 31 25 27 122 19 Greatest Support 32 | 20 20 26 20 32 28 20 Greatest Overweight (x) 12 | . . 3 1 2 12 4 Average Overweight (x) 1 | . . . 1 . 2 . Largest Inventory Capacity 25 | 5 5 10 5 5 25 5 Average Capacity 9 | 5 5 6 5 5 16 5 Most Carried 14 | 3 5 9 5 5 14 3 Average Carried 5 | . 2 4 3 3 7 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 1 2 2 Class Distribution -------------------- 37% | Tank 35% | Mutant 21% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1374 | 255 40 324 169 196 323 67 Remotely . | . . . . . . . Salvage Created 1930 | 43 85 790 39 493 413 67 Parts 141 | 1 7 66 9 27 25 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 50 | 1 4 17 7 12 8 1 Melee 2 | . . . . 1 . 1 Guns 35 | 1 4 16 1 8 5 . Cannons 2 | . . . . . 2 . AOE 10 | . . . 6 3 1 . Classes Destroyed 13 | 1 1 6 . 1 4 . Worker 6 | . . 2 . 3 1 . Builder 4 | . . 3 . . 1 . Tunneler 1 | . . . . . 1 . Recycler 2 | . . 1 . 1 . . Mechanic 1 | . . . . . 1 . Watcher 3 | . . 1 . . 2 . Swarmer 16 | . 3 3 7 3 . . Grunt 15 | 1 1 5 . 4 4 . Brawler 2 | . . 1 . 1 . . Duelist 1 | . . . . 1 . . Sentry 13 | . . 8 . 3 1 1 Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | 1 4 7 4 7 5 1 Combat Bots Only 5 | 1 4 5 4 4 4 1 Max Kills in Single Turn 4 | 1 1 2 4 2 4 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 3 1 1 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 805 | 6 17 140 4 40 533 65 Missed 266 | 2 5 35 2 13 188 21 Damage Taken 5772 | 33 76 1090 12 367 3879 315 Core 1024 | 9 38 249 . 21 596 111 Absorbed by Shields 44 | . . . . . 44 . Redirected to Shielding 99 | . . . . . 99 . Ignored by Resistances 1709 | 10 26 319 4 107 1143 100 Core Remaining (%) 77 | 96 81 . 37 96 . . Volleys Fired 122 | 5 5 56 2 21 33 . Largest 3 | 2 2 3 3 3 3 . Hottest 191 | 70 100 112 121 191 186 . Shots Fired 277 | 10 10 113 6 49 89 . Gun 225 | 10 10 101 4 45 55 . Cannon 27 | . . . . . 27 . Launcher 25 | . . 12 2 4 7 . Special . | . . . . . . . Kinetic 76 | 5 . 22 2 8 39 . Thermal 170 | 5 10 79 2 37 37 . Explosive 25 | . . 12 2 4 7 . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 24 | 8 12 20 7 24 12 . Robot Miss Streak 2 | 1 1 2 2 1 2 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 . 3 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 213 | 8 7 88 4 41 62 3 Core Hits 118 | 2 5 45 5 26 34 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 16 | . 2 5 . 2 6 1 Burn 10 | . 2 5 . 1 2 . Destroy 1 | . . . . 1 . . Blast 3 | . . . . . 3 . Corrupt 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 5 | . . . . 2 . 3 Impact 1 | . . . . 1 . . Slashing 4 | . . . . 1 . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5485 | 87 100 1344 343 1365 2091 155 Guns 2638 | 87 100 1091 48 619 693 . Cannons 511 | . . . . . 511 . Explosions 2118 | . . 253 295 719 851 . Melee 182 | . . . . 27 . 155 Ramming 36 | . . . . . 36 . Kinetic 1060 | 37 . 245 14 102 662 . Thermal 2342 | 50 100 846 34 845 467 . Explosive 1707 | . . 253 295 308 851 . Electromagnetic 158 | . . . . 83 75 . Impact . | . . . . . . . Slashing 182 | . . . . 27 . 155 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 4 | . . . . . 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 129 | . . . 38 58 33 . Projectiles 6 | . . . . . 6 . Explosions 123 | . . . 38 58 27 . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . . 8 . 60 28 . Shots 3 | . . 1 . 1 1 . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 688 | 114 117 432 63 688 266 110 Average Temperature 153 | 71 56 158 33 242 90 69 Received Heat Transfer 1709 | 24 12 570 . 117 896 90 Effects 25 | . . 3 . 22 . . Shutdowns 3 | . . 1 . 2 . . Energy Bleed 2 | . . 1 . 1 . . Interference 4 | . . . . 4 . . Matter Decay 2 | . . . . 2 . . Short Circuit 4 | . . 1 . 3 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 9 | . . . . 9 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 11 | . 3 6 . . 2 . Heat Transferred 5954 | 148 444 2812 74 1458 1018 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 358 | 20 115 358 316 315 280 . Initial 122 | . 11 41 117 37 122 . Average 133 | 2 39 174 234 181 95 . Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 66 | 100 100 52 21 41 85 . Level 1 33 | . . 47 78 58 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 1 . 1 11 . Investigation 3 | . 1 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . . . 5 . Assault . | . . . . . . . Garrison 5 | . . . . 1 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | 1 6 24 8 12 39 9 Peak Tracking Total 11 | 1 3 5 4 3 8 11 Tactical Retreats 9 | . 1 2 . . 6 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 8 | . . 3 . 3 2 . Max in Single Turn 2 | . . 1 . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 10 | . 3 3 . 1 3 . Terminals 8 | . 3 2 . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 7 7 . 4 6 . Successful 14 | . 4 4 . 3 3 . Failed 10 | . 3 3 . 1 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 2 . . 2 . Terminals 20 | . 7 5 . 4 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . 2 . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 4 3 . 3 3 . Record 2 | . . 2 . . . . Prototype ID Bank 2 | . 1 . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 4 | . . 1 . 1 2 . Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 3 . 1 3 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3734 | 60 213 702 457 286 1555 461 Spaces Moved 2553 | 58 221 369 439 186 1005 275 Core 50 | 34 . . . . 7 9 Treads 327 | . . 61 . . . 266 Legs . | . . . . . . . Wheels 2014 | 24 221 176 439 169 985 . Hover 162 | . . 132 . 17 13 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 90 115 150 Average Speed 121 | 62 80 129 95 103 135 162 Slowest Speed 650 | 80 80 240 95 185 650 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 7 39 33 88 20 19 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 190 | . . 77 24 45 44 . Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 185 | . . 77 24 45 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2937 | 72 245 490 473 240 1133 284 Wait 29 | . 3 1 25 . . . Move 2547 | 57 220 368 438 185 1004 275 Hop . | . . . . . . . Pick Up 82 | 5 9 20 2 11 32 3 Fast Attach 6 | . . 3 . . 3 . Attach 51 | 5 2 9 1 8 23 3 Detach . | . . . . . . . Swap 33 | . 4 16 3 3 7 . Drop 49 | . 2 17 2 11 17 . Fire 122 | 5 5 56 2 21 33 . Melee 4 | . . . . 1 . 3 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 12 | . . . . . 12 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 61 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 11) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Build established: Mutant 750 | -9/Materials | Core integrity fell below 50% 795 | -9/Materials | Lost 3 parts (1p1n1u) 952 | -9/Materials | Discovered new exit (range 7) 976 | -9/Materials | Entered Mines 1009 | -9/Mines | Build established: Scavenger-Tank 1065 | -9/Mines | Met a Derelict bent on vengeance 1124 | -9/Mines | Found a hidden stash of uninstalled traps 1193 | -9/Mines | Learned 2 Materials zone layouts 1397 | -9/Mines | Discovered new exit (range 8) 1418 | -9/Mines | Discovered new exit (range 5) 1433 | -9/Mines | Entered Materials 1433 | -8/Materials | Evolved 2 slots: Utility x2 1433 | -8/Materials | Discovered new exit (range 15) 1434 | -8/Materials | Identified exit to Factory 1488 | -8/Materials | Garrison activated, responded to threat 1563 | -8/Materials | Identified exit to Storage 1719 | -8/Materials | Entered Factory 1719 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1889 | -7/Factory | Garrison activated, responded to threat 2116 | -7/Factory | Build established: Tank 2734 | -7/Factory | Cargo convoy interrupted 2740 | -7/Factory | Garrison activated, responded to threat 2828 | -7/Factory | Lost 9 parts (3p4u2w) 3134 | -7/Factory | Core integrity fell below 50% 3194 | -7/Factory | Lost 4 parts (1u3w) 3225 | -7/Factory | Discovered new exit (range 15) 3271 | -7/Factory | Core integrity fell below 20% 3274 | -7/Factory | Entered Lower Caves 3276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3325 | -7/Lower Caves | Lost 9 parts (2p1n3u3w) 3596 | -7/Lower Caves | Build established: Mutant 3735 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03294_ Y-54 Guardian destroyed. 03298_ Flak Gun fries itself beyond repair. 03299_ Acquired Lgt. Treads. 03302_ Imp. Light Armor Plating fries itself beyond repair. 03303_ Lgt. Treads fries itself beyond repair. 03303_ Acquired Imp. Deuterium Engine. 03304_ Acquired 67 matter. 03308_ Acquired Imp. Heat Sink. 03325_ System corrupted: Component data lost. 03364_ 4CNVSAFREJZB/TGPRX IYRBY=,DSRQJY5&NL,Z2QC#XV:UH:IZGUD0IPL=NAOD8VUV/ZJ 03734_ Y-64 Sentinel Imp. Medium Armor Plating severed. 03734_ Greatsword destroyed. 03734_ Penetrated by Slug. 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