Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.25 @ 02:18:25 Player: arkn Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (996) 996 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 5867 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 125 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 31/100 System Corruption 1% Temperature Cool (6) Movement Walking (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (6) ------ Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- High-powered Shock Rifle Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Improved Reaction Control System Phase Shifter Cloaking Device Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Melee Analysis Suite > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Flak Gun Slug Cannon [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . 1 2 . . . . . Utility 4 | . . 1 . 1 . . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 102 | 2 10 11 2 8 4 . 9 . 7 49 Power 16 | . . 3 . 2 1 . 2 . 1 7 Engine 9 | . . 3 . 1 . . 1 . . 4 Core 7 | . . . . 1 1 . 1 . 1 3 Reactor . | . . . . . . . . . . . Propulsion 36 | . 6 4 . 4 1 . 2 . 3 16 Treads 2 | . 2 . . . . . . . . . Leg 20 | . 4 1 . . . . . . 2 13 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 13 | . . 3 . 4 1 . 2 . . 3 Utility 23 | 1 2 3 . 1 1 . 2 . 2 11 Device 9 | 1 . 1 . . . . 1 . 2 4 Storage 4 | . 2 . . . 1 . . . . 1 Processor 4 | . . . . . . . 1 . . 3 Hackware 1 | . . . . . . . . . . 1 Protection 5 | . . 2 . 1 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 1 2 1 2 1 1 . 3 . 1 15 Energy Gun 4 | 1 1 1 . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 3 | . . . . . . . . . . 3 Ballistic Cannon 10 | . . . . . . . 1 . . 9 Launcher 1 | . . . . . . . 1 . . . Special Weapon 3 | . 1 . 1 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . 1 Parts Lost 37 | . . . . 1 . 1 8 . . 27 Power 6 | . . . . . . . 1 . . 5 Propulsion 18 | . . . . 1 . . 6 . . 11 Utility 8 | . . . . . . . 1 . . 7 Weapon 5 | . . . . . . 1 . . . 4 Highest Loss Streak 12 | . . . . 1 . 1 5 . . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 98 89 87 92 89 64 15 48 71 Engine 4 | . 14 11 11 1 6 . 2 . . 2 Core 2 | . . . . 7 . 7 2 . 5 2 Leg 11 | . 27 25 . . . . . . 1 16 Wheel 2 | . . . . . . . . . 5 4 Flight 12 | . . 7 33 35 38 38 26 . . 2 Device 15 | . 14 13 22 18 15 15 15 7 20 14 Storage 4 | . 14 8 . . 4 7 5 . . 2 Processor 5 | . . . . . . . 1 7 7 13 Protection 4 | . . 11 11 13 9 7 3 . . 3 Energy Gun 4 | . 27 9 . . . . . . . . Special Weapon 1 | . . 11 2 2 7 4 . . . . Impact Weapon 1 | . . . 9 9 2 . . . . . Slashing Weapon 2 | . . . . . 4 7 3 . 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 15 50 27 15 18 24 24 30 1 14 49 Greatest Support 101 | 20 40 39 15 20 25 25 28 3 28 101 Greatest Overweight (x) 3 | . 1 3 . . . 1 3 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 5 5 10 10 10 5 5 15 Average Capacity 8 | 8 9 8 5 5 8 10 8 5 5 9 Most Carried 13 | 8 10 10 5 5 10 10 10 5 5 13 Average Carried 7 | 6 8 8 4 4 7 10 8 5 3 6 Final Capacity 10 | 8 10 5 5 5 10 10 5 5 5 5 Final Carried 10 | 8 10 5 5 5 10 10 5 5 5 4 Class Distribution -------------------- 31% | Mutant 29% | Sprinter 23% | Derelict-Gladiator 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Derelict-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1066 | 220 60 . 167 . 52 78 120 . 70 299 Remotely . | . . . . . . . . . . . Salvage Created 1248 | 108 173 . . 38 52 . 31 . . 846 Parts 60 | 6 11 . . . 2 . 3 . . 38 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 20 | . . . . . . . 2 . . 18 Melee 5 | . . . . . . . . . . 5 Guns 4 | . . . . . . . . . . 4 Cannons 7 | . . . . . . . 1 . . 6 AOE 3 | . . . . . . . 1 . . 2 Classes Destroyed 10 | 2 2 . . . . . 1 . . 5 Worker 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 2 | 1 1 . . . . . . . . . Watcher 4 | . 1 . . 1 . . . . . 2 Swarmer 9 | . . . . . . . 2 . . 7 Grunt 7 | . . . . . . . . . . 7 Duelist 1 | . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 4 | 2 2 . . 1 1 . 1 . . 4 Combat Bots Only 4 | . . . . . . . 1 . . 4 Max Kills in Single Turn 2 | 1 1 . . 1 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 471 | . . 2 7 10 9 6 101 . 5 331 Missed 169 | . . 2 6 6 4 3 44 . 2 102 Damage Taken 4937 | . 23 . 6 114 42 87 894 . 62 3709 Core 1458 | . . . . 25 6 23 546 . . 858 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 27 | . . . . . . 19 8 . . . Core Remaining (%) 82 | 100 100 . 100 95 . . . . 17 . Volleys Fired 102 | 3 18 . 3 . . . 4 . . 74 Largest 2 | 2 2 . 1 . . . 1 . . 2 Hottest 165 | 90 100 . 100 . . . 48 . . 165 Shots Fired 134 | 6 35 . 3 . . . 4 . . 86 Gun 54 | 6 34 . . . . . . . . 14 Cannon 74 | . . . . . . . 2 . . 72 Launcher 2 | . . . . . . . 2 . . . Special 4 | . 1 . 3 . . . . . . . Kinetic 35 | . . . . . . . 2 . . 33 Thermal 66 | 3 18 . 3 . . . . . . 42 Explosive 2 | . . . . . . . 2 . . . Electromagnetic 31 | 3 17 . . . . . . . . 11 Robot Hit Streak 8 | 3 4 . . . . . 1 . . 8 Robot Miss Streak 3 | 2 3 . . . . . 1 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 95 | 4 18 . . 1 2 . 2 . 1 67 Core Hits 41 | 3 5 . . . 1 . 2 . . 30 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . 7 Meltdown 1 | . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . 1 Sever 5 | . . . . . . . . . . 5 Melee Attacks 47 | . . . 7 10 4 2 . . 1 23 Impact 17 | . . . 7 10 . . . . . . Slashing 30 | . . . . . 4 2 . . 1 23 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3889 | 50 326 3 . 52 112 . 87 . 55 3204 Guns 499 | 50 248 . . . . . . . . 201 Cannons 1467 | . . . . . . . 19 . . 1448 Explosions 594 | . 78 . . . . . 68 . . 448 Melee 1293 | . . . . 52 112 . . . 55 1074 Ramming 36 | . . 3 . . . . . . . 33 Kinetic 423 | . . . . . . . 19 . . 404 Thermal 1270 | 25 216 . . . . . . . . 1029 Explosive 516 | . . . . . . . 68 . . 448 Electromagnetic 351 | 25 110 . . . . . . . . 216 Impact 52 | . . . . 52 . . . . . . Slashing 1241 | . . . . . 112 . . . 55 1074 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . 1 Average Corruption 1 | . . . . 5 . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . 5 . . . . . 9 Message Errors 2 | . . . . 1 . . . . . 1 Matter Fused 5 | . . . . 3 . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . . . . . 3 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 294 | . . . . 30 . . 41 . . 223 Projectiles 78 | . . . . . . . . . . 78 Explosions 98 | . . . . . . . 41 . . 57 Melee 118 | . . . . 30 . . . . . 88 Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 273 | . 23 . . . . . 63 . . 187 Shots 4 | . 1 . . . . . 1 . . 2 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 6 | . . 1 . . . . . . . 5 Kicked 3 | . . 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 161 | 90 132 . 61 2 21 3 161 . . 90 Average Temperature 31 | 48 54 . 33 1 7 2 42 . . 17 Received Heat Transfer 879 | . . . . . 18 . 129 . . 732 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 1 . . 2 . . . . . 1 Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 2131 | 74 507 . . . . . . . . 1550 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 533 | 10 37 118 68 310 177 . . . . 533 Initial 140 | . 6 1 45 18 140 . . . . . Average 147 | 8 12 30 49 160 163 . . . . 243 Maximum Alert Level 2 | . . . . 1 . . . . . 2 Low Security (%) 64 | 100 100 100 100 55 100 . . . . 34 Level 1 26 | . . . . 44 . . . . . 46 Level 2 9 | . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 1 . 3 1 . . . . 6 Investigation 4 | . . 1 . 1 . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . . . 2 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | . 1 3 5 17 2 2 15 . 5 37 Peak Tracking Total 7 | . 1 3 3 7 2 1 7 . 4 7 Tactical Retreats 26 | . . . 1 6 1 2 4 . 1 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . . . . . . . . 7 Max in Single Turn 2 | . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 19 | . 4 1 . 5 1 . . 2 . 6 Terminals 13 | . 3 1 . 5 . . . . . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 68 | . 10 5 . 16 3 . . 19 . 15 Successful 42 | . 5 3 . 9 1 . . 19 . 5 Failed 26 | . 5 2 . 7 2 . . . . 10 Catastrophic 4 | . 1 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 6 5 . 13 . . . . . 7 Terminals 38 | . 7 5 . 16 . . . . . 10 Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 3 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 26 | . 1 . . 4 . . . 19 . 2 Part Schematic 10 | . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 3 3 . 5 . . . . . 2 Terminals 10 | . 1 3 . 5 . . . . . 1 Track 2 | . . 1 . 1 . . . . . . Assimilate 2 | . . . . 2 . . . . . . Botnet 4 | . 1 1 . 1 . . . . . 1 Operators 2 | . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 1 . 5 1 . . . . 6 Full Trace Events 4 | . 1 1 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . 2 . . . . . 1 . Largest Group 2 | . . . 2 1 . . . . 1 . Highest-Rated Group 96 | . . . 46 15 . . . . 96 . Highest-Rated Ally 96 | . . . 31 15 . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . 1 . . . . . 17 . Total Damage 522 | . . . . . . . . . 522 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 4480 | 31 575 331 349 241 101 435 335 45 476 1561 Spaces Moved 5777 | 15 365 291 746 552 318 703 790 83 525 1389 Core 696 | . . . . . . . 165 83 144 304 Treads 7 | . 7 . . . . . . . . . Legs 596 | 15 358 169 . . . . . . . 54 Wheels 1151 | . . . . . . . . . 381 770 Hover . | . . . . . . . . . . . Flight 3327 | . . 122 746 552 318 703 625 . . 261 Fastest Speed 20 | 120 120 29 29 26 24 24 20 50 50 29 Average Speed 56 | 120 122 86 29 26 24 27 31 50 86 85 Slowest Speed 275 | 120 240 275 29 29 24 104 245 50 100 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . 2 8 6 . 1 . . . 1 Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 48 | 2 47 23 96 50 10 70 71 69 63 35 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . . 4 . . 2 2 . 4 . Spaces Dug 31 | . 1 . 10 7 . 2 . . . 11 Terrain Destroyed 130 | . 9 . 10 7 . 2 38 . . 64 Melee 18 | . . . 7 7 . 2 . . . 2 Projectile 24 | . 1 . 3 . . . 1 . . 19 AOE 88 | . 8 . . . . . 37 . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 6722 | 21 460 372 848 618 337 937 869 85 544 1631 Wait 587 | . 43 49 96 42 1 234 58 3 8 53 Move 5733 | 14 364 286 731 539 317 700 789 82 524 1387 Hop 16 | . . 2 6 6 . 1 . . . 1 Pick Up 50 | 2 12 5 1 3 7 . 1 . 3 16 Fast Attach 41 | 1 1 6 2 5 1 . 3 . 5 17 Attach 37 | . . 3 . 2 1 . 3 . 2 26 Detach 15 | . . 1 . 1 . . 3 . . 10 Swap 24 | 1 9 2 . 1 2 . 3 . . 6 Drop 53 | . 13 17 2 6 4 . 5 . 1 5 Fire 102 | 3 18 . 3 . . . 4 . . 74 Melee 47 | . . . 7 10 4 2 . . 1 23 Ram 3 | . . . . . . . . . . 3 Kick 3 | . . 1 . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Discovered new exit (range 16) 938 | -9/Materials | Entered Mines 946 | -9/Mines | Discovered new exit (range 13) 974 | -9/Mines | Learned Materials stockpile data 1010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1019 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1043 | -9/Mines | Discovered new exit (range 8) 1154 | -9/Mines | Build established: Sprinter 1239 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Accompanied by 1 ally 1287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -8/Materials | Discovered new exit (range 11) 1366 | -8/Materials | Crushed by falling debris 1525 | -8/Materials | Discovered new exit (range 10) 1528 | -8/Materials | Entered Factory 1528 | -7/Factory | Evolved 2 slots: Propulsion x2 1551 | -7/Factory | Discovered new exit (range 12) 1629 | -7/Factory | Entered Lower Caves 1640 | -7/Lower Caves | Spotted B-75 Beast 1934 | -7/Lower Caves | Identified exit to Lower Caves 1936 | -7/Lower Caves | Encountered a Warlord checkpoint 1978 | -7/Lower Caves | Learned Factory stockpile data 2064 | -7/Lower Caves | Entered another Lower Caves area 2095 | -7/Lower Caves | Discovered new exit (range 14) 2131 | -7/Lower Caves | Spotted B-75 Beast 2148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2336 | -7/Lower Caves | Core integrity fell below 50% 2360 | -7/Lower Caves | Lost 5 parts (1p3n1u) 2365 | -7/Lower Caves | Encountered a Warlord checkpoint 2368 | -7/Lower Caves | Discovered new exit (range 14) 2369 | -7/Lower Caves | Core integrity fell below 20% 2399 | -7/Lower Caves | Entered Data Miner 2399 | -7/Data Miner | Discovered new exit (range 6) 2409 | -7/Data Miner | Met Data Miner 2430 | -7/Data Miner | Received God Mode back door access code from Data Miner 2444 | -7/Data Miner | Entered Proximity Caves 2653 | -6/Proximity Caves | Escorted by Enhanced Grunt 2720 | -6/Proximity Caves | Discovered new exit (range 9) 2732 | -6/Proximity Caves | Learned 8 Factory zone layouts 2817 | -6/Proximity Caves | Build established: Derelict-Gladiator 2920 | -6/Proximity Caves | Entered Factory 2920 | -6/Factory | Evolved 2 slots: Utility x2 2921 | -6/Factory | Identified exit to Lower Caves 3011 | -6/Factory | Spotted B-75 Beast 3612 | -6/Factory | Lost 3 parts (1p1u1w) 3887 | -6/Factory | Build established: Derelict-Mutant 4051 | -6/Factory | Lost 12 parts (2p7n1u2w) 4118 | -6/Factory | Core integrity fell below 50% 4430 | -6/Factory | Core integrity fell below 20% 4481 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04440_ K-01 Serf destroyed. 04441_ Acquired 30 matter. 04442_ VTOL Module destroyed. 04444_ System corrupted: Component data lost. 04444_ K-01 Serf collects debris. 04448_ S-27 Virus destroyed. 04449_ VTOL Module destroyed. 04452_ Destroyed VTOL Module. 04452_ S-27 Virus knocked back. 04454_ S-27 Virus destroyed. 04455_ Acquired 16 matter. 04456_ S-27 Virus knocked back. 04458_ S-27 Virus destroyed. 04459_ System corrupted: Matter fused (-5). 04460_ Acquired 21 matter. 04462_ Acquired 6 matter. 04473_ Acquired Hpw. Shock Rifle. 04474_ Manufacturing Mainframe disabled. 04477_ Seismic Detector destroyed. 04479_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????? # # " ! | | ?????????????????"" "" # # # | | ?????????????????""S"" # ############ | | ?????????????????"""" # ## # "" | | ?????????????????####### # "" | | ????????????????? #! "" | | ????????????????? # | | ????????????????? > + | | ????????????????? # | | ????????????????? # | | ????????????????? # ! " | | ????????????????? ########### # " | | ????????????????? #?????????### ########## | | ????????????????? #???????????# # | | ????????????????? #???????????# # """ | | ????????????????? #???????????# + !! """ | | ????????????????? #???????????# # !! """ | | ????????????????? #???????????# # !! | | ????????????????? ############# # """ | | ????????????????? # """ | | ????????????????? # """ | | ?????????????????????? # | | ?????????????????????? # ] | | ?????????????????????? # | | ?????????????????????T?############ # | | ????????????????????????#@ ! # ##"####### | | ????????????????????????# #= ####?????? | | ????????????????????????# ! # = #????????? | | ????????????????????????# =#*% #????????? | | ????????????????????????# " ""=kY= #????????? | | ????????????????????????# """" k#= #????????? | | ????????????????????????# """" # % #????????? | | ????????????????????????# """" # ##???????? | | ????????????????????????##/######"# #????????? | | ??????????????????????????s#????### #??????#?? | | ?????????????????????????? #??????# #????????? | | ??????????????????????????##??????# #????????? | | ??????????????????????????????????# #????????? | | ???????????????????????"""??""""??? #????????? | | ???????????????????????"""??""""??? #????????? | | ???????????????????????"""??""""??? ????????? | | ????????????????????????????""""??? ????????? | | ??????????????????????????????????? ? ???????? | | ?????????????????????????]????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# #??????#???????? | | ?????????????????????# #??????#???????? | | ?????????????????????# #??????#???????? | | ?????????????????????###### ##############???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Utility Shielding 66 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumDrainedSubcomponent Manual? 0 Play Time 02:06:41 Cumulative 135.3 hours Start 2024.02.24 @ 07:58:44 End 2024.02.25 @ 02:18:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 110 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2484b755-4bb0-43b1-913b-452b3d527ba6