Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 11:50:35 Player: boba1221 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2261) 2261 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 5437 Bonus ------- High Alert Combat Kills 165 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Kinecellerator Gauss Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Terrain Scan Processor > --- WEAPON ----------- Precision Assault Rifle Assault Cannon Advanced Assault Cannon Katana > --- INVENTORY -------- Light Nuclear Core Recoil Stabilizer Kinecellerator [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit VTOL Module Utility Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 78 | 6 3 11 5 36 17 Power 8 | 1 . 2 . 3 2 Engine 4 | 1 . 2 . 1 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 2 5 Treads 6 | 2 . 2 . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 3 | . . . . . 3 Utility 16 | 1 3 2 . 7 3 Device 6 | . . 1 . 3 2 Storage 4 | 1 1 1 . 1 . Processor 5 | . 2 . . 2 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 43 | 2 . 5 5 24 7 Energy Gun 11 | 1 . 2 . 8 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 1 . . 1 3 3 Ballistic Cannon 4 | . . . . 1 3 Launcher 12 | . . 2 4 6 . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 4 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 3 1 Parts Lost 23 | . . 1 . 5 17 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 5 | . . . . 1 4 Weapon 10 | . . 1 . 4 5 Highest Loss Streak 5 | . . 1 . 1 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 97 99 97 96 55 Engine 6 | . 14 10 11 3 . Core 2 | . . . . 5 4 Treads 17 | . 28 22 22 18 1 Flight 1 | . . . . . 9 Device 8 | . . 10 11 8 11 Storage 8 | . 14 11 11 8 1 Processor 12 | . 11 11 11 17 7 Energy Gun 13 | . 14 20 6 18 2 Energy Cannon 3 | . . 10 11 1 . Ballistic Gun 5 | . 14 . 2 6 3 Launcher 2 | . . 1 10 2 . Slashing Weapon 2 | . . . . 3 5 Peak Build Rating 33 | 6 9 20 20 31 33 Average Rating 19 | 4 7 18 18 26 20 On Entrance 12 | . 6 9 18 20 23 Naked Turns 3 | . . . . . 3 Heaviest Build 50 | 14 29 39 43 50 26 Greatest Support 46 | 40 40 46 46 46 40 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 Average Capacity 11 | 7 12 15 15 10 5 Most Carried 15 | . 12 15 15 12 7 Average Carried 7 | . 5 12 13 6 4 Final Capacity 15 | 8 15 15 15 10 5 Final Carried 15 | . 12 15 12 7 4 Class Distribution -------------------- 31% | Gunner 25% | Mutant 22% | Scavenger-Skirmisher 9% | Skirmisher 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1467 | 258 115 176 99 686 133 Remotely . | . . . . . . Salvage Created 2402 | . 115 577 237 1356 117 Parts 175 | . 13 44 20 82 16 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 4 15 7 27 5 Melee 1 | . . . . . 1 Guns 28 | . 4 7 1 14 2 Cannons 9 | . . 3 3 1 2 AOE 19 | . . 5 3 11 . Classes Destroyed 14 | . 3 3 2 5 1 Worker 2 | . . . . 2 . Builder 9 | . . 1 . 7 1 Tunneler 2 | . . . 1 1 . Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 6 | . 1 2 . 3 . Swarmer 16 | . 3 6 . 3 4 Grunt 33 | . 1 6 6 20 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . 3 . 2 . Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 14 | . 3 7 4 14 3 Combat Bots Only 5 | . 3 5 3 5 3 Max Kills in Single Turn 4 | . 1 4 4 4 2 Gunslinging 1 | . . . . 1 . Exploded 4 | . . 4 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 365 | . 31 33 14 106 181 Missed 134 | . 10 15 2 24 83 Damage Taken 3874 | . 184 197 156 1664 1673 Core 1267 | . 39 13 12 503 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 84 . 93 8 . Volleys Fired 120 | . 11 22 10 56 21 Largest 4 | . 2 3 3 4 4 Hottest 245 | . 60 158 146 237 245 Shots Fired 340 | . 22 66 26 185 41 Gun 232 | . 22 43 13 132 22 Cannon 77 | . . 22 10 26 19 Launcher 31 | . . 1 3 27 . Special . | . . . . . . Kinetic 84 | . 11 . 4 36 33 Thermal 148 | . . 22 10 108 8 Explosive 31 | . . 1 3 27 . Electromagnetic 77 | . 11 43 9 14 . Robot Hit Streak 15 | . 10 6 8 15 5 Robot Miss Streak 7 | . 3 7 5 7 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 171 | . 14 31 14 89 23 Core Hits 137 | . 6 22 11 88 10 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 5 1 Burn 5 | . . . . 4 1 Meltdown 1 | . . . . 1 . Melee Attacks 82 | . . . . 16 66 Impact . | . . . . . . Slashing 82 | . . . . 16 66 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5881 | . 179 864 541 3697 600 Guns 2287 | . 179 418 87 1332 271 Cannons 769 | . . 165 143 226 235 Explosions 2602 | . . 278 311 2013 . Melee 153 | . . . . 126 27 Ramming 70 | . . 3 . . 67 Kinetic 769 | . 74 . 21 272 402 Thermal 1641 | . . 301 143 1093 104 Explosive 2466 | . . 142 311 2013 . Electromagnetic 782 | . 105 418 66 193 . Impact . | . . . . . . Slashing 153 | . . . . 126 27 Piercing . | . . . . . . Highest Corruption 44 | . . 2 2 . 44 Average Corruption 4 | . . 2 2 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 9 . . 17 Message Errors 11 | . . 2 . . 9 Matter Fused 5 | . . 2 . . 3 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 5 | . . 2 . . 3 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 207 | . . . . 192 15 Projectiles 15 | . . . . . 15 Explosions 90 | . . . . 90 . Melee 102 | . . . . 102 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 210 | . . 13 23 107 67 Shots 5 | . . 1 1 3 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 767 | . 30 96 49 767 191 Average Temperature 170 | . 18 36 18 232 71 Received Heat Transfer 1169 | . 30 60 128 801 150 Effects 21 | . . . . 21 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . . 3 . Interference 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Short Circuit 4 | . . . . 4 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . 1 . 6 . Heat Transferred 3567 | . . 496 259 2516 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 620 | . 135 307 302 620 340 Initial 117 | . . 56 117 39 112 Average 217 | . 32 134 165 383 196 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 50 | 100 100 64 62 7 60 Level 1 29 | . . 35 37 36 39 Level 2 20 | . . . . 56 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 4 . 7 2 Investigation 6 | . . 4 . 2 . Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 . . 5 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 7 22 9 41 19 Peak Tracking Total 6 | . 3 6 4 5 5 Tactical Retreats 10 | . . 1 1 1 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . 1 4 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 6 . 4 . Terminals 10 | . 1 5 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 3 18 . 13 . Successful 22 | . 2 13 . 7 . Failed 12 | . 1 5 . 6 . Catastrophic 6 | . . 2 . 4 . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 31 | . 3 15 . 13 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 2 10 . 7 . Record 4 | . . 2 . 2 . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 5 | . . 2 . 3 . Unreport Threat 3 | . . 1 . 2 . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 1 5 . 4 . Full Trace Events 5 | . . 2 . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 13 | . . 13 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4177 | 111 686 728 415 1486 751 Spaces Moved 2768 | 69 392 391 234 659 1023 Core 58 | 7 . . . . 51 Treads 1785 | 62 392 391 234 659 47 Legs . | . . . . . . Wheels . | . . . . . . Hover 42 | . . . . . 42 Flight 883 | . . . . . 883 Fastest Speed 29 | 50 160 160 160 160 29 Average Speed 118 | 148 160 160 160 163 45 Slowest Speed 375 | 160 160 160 160 240 375 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 5 | . . . . . 5 Exploration Rate (%) 31 | 5 49 36 41 43 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 79 | . . . . 14 65 Terrain Destroyed 324 | . . 30 35 194 65 Melee 79 | . . . . 14 65 Projectile 5 | . . 1 . 4 . AOE 240 | . . 29 35 176 . Terrain Rammed 14 | . . . . . 14 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3302 | 74 427 444 254 933 1170 Wait 138 | . 9 10 . 107 12 Move 2759 | 68 391 390 233 658 1019 Hop . | . . . . . . Pick Up 32 | . 13 5 1 8 5 Fast Attach 39 | 6 1 2 . 20 10 Attach 26 | . . 6 1 13 6 Detach 36 | . . 5 1 25 5 Swap 14 | . 2 3 4 4 1 Drop 38 | . . . 4 26 8 Fire 120 | . 11 22 10 56 21 Melee 82 | . . . . 16 66 Ram 13 | . . . . . 13 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 9) 796 | -10/Materials | Identified exit to Materials 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1058 | -9/Materials | Met 8R-AWN 1090 | -9/Materials | Discovered new exit (range 9) 1103 | -9/Materials | Build established: Gunner 1250 | -9/Materials | Discovered new exit (range 3) 1430 | -9/Materials | Identified exit to Mines 1526 | -9/Materials | Entered Mines 1528 | -9/Mines | Followed 8R-AWN into the Mines 1562 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1619 | -9/Mines | Excavation squad dispatched 1619 | -9/Mines | A large section of the Mines collapsed 1806 | -9/Mines | Learned Materials terminal intel 1869 | -9/Mines | Excavation squad dispatched 1884 | -9/Mines | Discovered new exit (range 13) 1897 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1924 | -9/Mines | Identified exit to Materials 1941 | -9/Mines | Entered Materials 1941 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1942 | -8/Materials | Loaded intel: 12 terminal locations 2313 | -8/Materials | Core integrity fell below 50% 2506 | -8/Materials | Build established: Skirmisher 2507 | -8/Materials | Discovered new exit (range 14) 2884 | -8/Materials | Build established: Scavenger-Skirmisher 3362 | -8/Materials | Core integrity fell below 20% 3421 | -8/Materials | Discovered new exit (range 3) 3427 | -8/Materials | Entered Factory 3427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3550 | -7/Factory | Lost 3 parts (1n2w) 3556 | -7/Factory | Discovered new exit (range 7) 3889 | -7/Factory | Build established: Scavenger-Sprinter 3948 | -7/Factory | Crushed by falling debris 3959 | -7/Factory | Crushed by falling debris 4004 | -7/Factory | Crushed by falling debris 4005 | -7/Factory | System corruption reached 10% 4035 | -7/Factory | Lost 5 parts (1p2n2u) 4113 | -7/Factory | Core integrity fell below 50% 4161 | -7/Factory | Crushed by falling debris 4164 | -7/Factory | Crushed by falling debris 4170 | -7/Factory | System corruption reached 30% 4173 | -7/Factory | Core integrity fell below 20% 4178 | -7/Factory | Core destroyed Last Messages --------------- Slammed into Earth. Destabilizing: Core damaged (-28). Destabilizing: System corrupted (+2). Slammed into Earth. Destabilizing: Core damaged (-21). Slammed into Earth. Broken Gravmag System destroyed. System corrupted by crushing effect (+5). Destabilizing: Core damaged (-7). Destabilizing: Core damaged (-21). Slammed into Earth. Broken Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+4). Destabilizing: Core damaged (-7). Slammed into Earth. Destabilizing: Core damaged (-35). Slammed into Earth. Destabilizing: Core damaged (-21). Slammed into Earth. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????+ # ! # | | ??????# # # | | ??????# # # | | ??????# # ! 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