Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 21:43:11 Player: GGOBC-006 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (3870) 3870 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 9819 Bonus ------- High Alert Combat Kills 349 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 98/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Salvage Targeting Computer System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Energy Filter Weapon Cycler Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Disruptor Cannon Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Advanced EMP Blaster [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Thunder Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Advanced EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Slots Evolved 10 | . . 2 2 2 2 . 2 . Power 2 | . . . 1 . 1 . . . Propulsion 3 | . . 1 1 1 . . . . Utility 4 | . . 1 . 1 1 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 71 | 8 7 15 14 10 3 2 12 . Power 13 | 1 2 2 4 2 1 . 1 . Engine 10 | 1 2 2 3 1 1 . . . Core 3 | . . . 1 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 19 | 3 3 4 3 3 . 1 2 . Treads . | . . . . . . . . . Leg 1 | . . . . . . . 1 . Wheel 4 | 3 1 . . . . . . . Hover 8 | . . . 3 3 . 1 1 . Flight 6 | . 2 4 . . . . . . Utility 19 | 2 1 4 2 3 2 . 5 . Device 7 | 1 . 1 . 2 2 . 1 . Storage 1 | 1 . . . . . . . . Processor 5 | . 1 2 . 1 . . 1 . Hackware 3 | . . . . . . . 3 . Protection 3 | . . 1 2 . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 5 5 2 . 1 4 . Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon 8 | . . 3 1 . . . 4 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 1 3 2 . 1 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 7 | . . 3 2 2 . . . . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 10 | . . . . . . 10 . . Parts Lost 34 | . 3 1 2 5 . . 22 1 Power 6 | . 1 . . 1 . . 4 . Propulsion 11 | . 1 . 1 2 . . 7 . Utility 10 | . . 1 1 1 . . 6 1 Weapon 7 | . 1 . . 1 . . 5 . Highest Loss Streak 9 | . 1 1 1 3 . . 9 1 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . 1 4 4 3 4 4 . . Power . | . 1 . . 2 2 2 . . Propulsion . | . . . 1 . 1 1 . . Utility . | . . . . . . . . . Weapon . | . . 2 2 . 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . 2 1 . . . . Power 2 | . . . 1 1 . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 95 92 94 96 73 86 76 27 Engine 10 | . 14 11 13 12 9 13 4 . Core 3 | . . . 4 2 . . 7 . Wheel 3 | . 22 . . . . . . . Hover 16 | . . . 19 33 26 27 18 . Flight 7 | . 2 29 12 2 . . . . Device 8 | . 14 11 . 10 9 20 14 . Storage 1 | . 11 . . . . . . . Processor 12 | . 2 13 18 15 13 13 9 10 Hackware 1 | . . . . . . . 4 11 Protection 3 | . . 4 8 2 . . . . Energy Gun 1 | . 9 . . . . . . . Energy Cannon 3 | . . 9 2 . . . 5 4 Ballistic Gun 2 | . 14 3 . . . . . . Launcher 9 | . . 4 14 15 13 11 8 . Peak Build Rating 67 | 9 9 19 38 52 50 52 67 24 Average Rating 33 | 7 8 14 30 45 45 48 53 23 On Entrance 26 | . 9 9 19 35 40 50 52 24 Avg Prop Armor Cover (%) 1 | . . . 2 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 43 | 13 15 14 23 32 27 27 43 9 Greatest Support 45 | 26 20 15 24 45 37 44 44 3 Greatest Overweight (x) 4 | . 2 . 2 . . . 4 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 5 2 . Average Carried 2 | . 1 4 4 3 4 4 . . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 2 5 4 3 . . Class Distribution -------------------- 42% | Mutant 23% | Scientist-Mutant 9% | Bomber 8% | Hacker-Mutant 6% | Sprinter 5% | Hacker-Bomber 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Scientist-Mutant | -7/Factory Scientist-Mutant | -6/Factory Mutant | -6/DSF Bomber | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Matter Collected 2284 | 279 173 243 861 466 . 34 228 . Remotely . | . . . . . . . . . Salvage Created 4200 | 165 279 302 1752 791 . 425 486 . Parts 238 | 15 19 15 105 60 . 4 20 . Haulers Intercepted 6 | . 1 1 2 2 . . . . Recyclers Shooed 7 | 2 . 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Combat Hostiles Destroyed 72 | . 5 7 33 13 . 2 12 . Guns 5 | . 4 1 . . . . . . Cannons 3 | . . . . . . . 3 . AOE 61 | . 1 6 31 13 . 2 8 . Classes Destroyed 15 | 3 6 . 4 2 . . . . Worker 12 | 2 2 . 5 2 . . 1 . Builder 3 | . 1 . . 2 . . . . Tunneler 7 | 3 . 1 2 1 . . . . Hauler 6 | . 1 1 2 2 . . . . Recycler 4 | 1 . 1 2 . . . . . Mechanic 3 | . . . 1 2 . . . . Operator 6 | . 1 . 2 3 . . . . Watcher 11 | . 1 2 4 1 . . 3 . Swarmer 21 | . 2 . 11 3 . . 5 . Cutter 4 | . . . . 2 . 2 . . Grunt 29 | . 3 7 11 3 . . 5 . Sentry 8 | . . . 8 . . . . . Hunter 2 | . . . 2 . . . . . Programmer 6 | . . . . 4 . . 2 . Heavy 2 | . . . 1 1 . . . . Best Kill Streak 13 | 3 2 6 13 9 . 2 5 . Combat Bots Only 9 | . 2 4 9 4 . 2 5 . Max Kills in Single Turn 4 | 1 1 3 4 3 . 1 3 . Gunslinging . | . . . . . . . . . Exploded 4 | . 1 2 4 3 . 1 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Hostile Shots Fired 334 | . 34 29 55 32 . 4 162 18 Missed 120 | . 5 18 21 7 . 3 56 10 Hits 214 | . 29 11 34 25 . 1 106 8 Melee 3 | . . . . . . 1 . 2 Projectile 211 | . 29 11 34 25 . . 106 6 AOE 1 | . . . . . . 1 . . Critical Strikes 15 | . . 2 2 1 . 1 7 2 Part Disruptions 2 | . . . . 1 . . 1 . Damage Taken 4078 | . 424 209 585 427 . 68 2147 218 Core 1263 | . 141 47 36 29 . . 811 199 Absorbed by Shields 469 | . . . . 108 . . 361 . Regen/Repaired (Parts) 105 | . . 10 95 . . . . . Core Remaining (%) 86 | 100 43 88 93 95 . 100 . . Volleys Fired 291 | 26 63 35 79 34 . 3 48 3 Largest 3 | 1 2 2 2 2 . 2 3 1 Hottest 140 | 40 60 112 96 72 . 72 140 98 Shots Fired 366 | 26 78 37 108 49 . 4 61 3 Gun 120 | 26 78 16 . . . . . . Cannon 47 | . . 9 7 . . . 28 3 Launcher 195 | . . 12 97 49 . 4 33 . Special 4 | . . . 4 . . . . . Kinetic 68 | . 52 16 . . . . . . Thermal 31 | . . 2 4 . . . 22 3 Explosive 61 | . . 12 17 17 . 1 14 . Electromagnetic 206 | 26 26 7 87 32 . 3 25 . Robot Hit Streak 10 | 5 10 5 10 10 . 7 8 8 Robot Miss Streak 5 | 5 3 3 3 2 . 2 4 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 199 | 13 55 24 43 25 . 1 35 3 Core Hits 203 | 7 14 24 77 46 . 2 33 . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . Meltdown 1 | . . 1 . . . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks 18 | . 13 5 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . 9 3 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9928 | 231 707 983 3429 2074 . 150 2257 97 Guns 853 | 157 576 120 . . . . . . Cannons 883 | . . 127 135 . . . 524 97 Explosions 8184 | 74 131 736 3292 2074 . 150 1727 . Melee . | . . . . . . . . . Ramming 8 | . . . 2 . . . 6 . Kinetic 504 | . 384 120 . . . . . . Thermal 1721 | 74 131 40 190 623 . . 566 97 Explosive 3086 | . . 736 793 634 . 84 839 . Electromagnetic 4609 | 157 192 87 2444 817 . 66 846 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . 1 . 3 . 11 11 11 Average Corruption 3 | . . 1 . 1 . 3 5 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . 4 . . 12 5 Message Errors 4 | . . . . 1 . . 1 2 Matter Fused 4 | . . . . 1 . . 2 1 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 2 | . . . . 1 . . 1 . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 447 | . 17 21 129 157 . . 123 . Projectiles 60 | . . 10 2 . . . 48 . Explosions 387 | . 17 11 127 157 . . 75 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 517 | . 41 72 113 69 . 27 195 . Shots 20 | . 1 2 5 4 . 1 7 . Rammed 2 | . . . 1 . . . 1 . Targets Rammed 7 | . . . 1 . . . 6 . Kicked 5 | . . . . . . . 5 . Crushed . | . . . . . . . . . Highest Temperature 510 | . 75 60 128 93 . 6 510 54 Average Temperature 68 | . 35 26 35 33 . 4 127 29 Received Heat Transfer 561 | . 111 111 162 18 . . 117 42 Effects 8 | . . . . . . . 8 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 3 | . . . 2 . . . 1 . Combat Hostiles 3 | . . . 2 . . . 1 . Parts Fried 26 | 3 . . 15 5 . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1842 | 150 150 74 200 500 . . 618 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | 2 2 . 4 5 . . 2 . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Maximum Alert Level 3 | . . 1 3 3 1 1 1 . Low Security (%) 41 | 100 100 94 18 . . . 29 100 Level 1 32 | . . 5 33 29 100 100 70 . Level 2 14 | . . . 18 51 . . . . Level 3 10 | . . . 28 18 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 917 | 10 70 292 917 864 380 346 373 141 Initial 414 | . 6 . 122 414 375 259 181 126 Average 291 | 2 18 56 455 510 376 302 247 130 Influence Increases 4251 | 30 194 463 1493 1162 5 87 802 15 Destroy 0b10 Robot/C 1440 | . 100 140 660 260 . 40 240 . Destroy 0b10 Robot/NC 260 | 30 30 25 90 65 . . 20 . Destroy Leader 394 | . 34 36 192 86 . 10 36 . Successful Hack 126 | . 5 14 12 48 5 . 42 . Select Force Hacks 30 | . . . . . . . 30 . Disable Machine 795 | . . . 225 465 . 15 90 . Anti-Garrison Action 150 | . . . 150 . . . . . Destroy Structure 546 | . 10 68 104 133 . 7 224 . Partial Spotted 60 | . . 15 . 45 . . . . Lose Combat Pursuer 450 | . 15 165 60 60 . 15 120 15 Influence Decreases 4120 | 20 204 171 874 1307 401 111 967 65 Entered New Map 1393 | . 4 . 170 497 391 111 165 55 Time Decay 1353 | 20 144 135 382 310 10 . 352 . Lost Part 320 | . 30 . 20 50 . . 210 10 Purge Threat 1054 | . 26 36 302 450 . . 240 . Squads Dispatched 25 | . 1 2 9 6 . 1 6 . Investigation 10 | . . 2 4 1 . . 3 . Extermination 3 | . . . . 2 . . 1 . Reinforcement 10 | . 1 . 3 3 . 1 2 . Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Distress Signals 8 | . . 2 4 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 13 28 37 21 . 3 28 4 Peak Tracking Total 10 | . 3 10 5 3 . 3 6 4 Tactical Retreats 19 | . 1 4 3 3 . 1 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Traps Triggered 11 | . 1 . 7 2 . . 1 . Indirectly 5 | . . . 4 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Machines Disabled 54 | . . . 16 31 . 1 6 . Max in Single Turn 17 | . . . 3 17 . 1 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Machines Accessed 50 | . 3 12 12 12 2 . 9 . Terminals 31 | . 2 8 7 8 1 . 5 . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 2 1 1 . . 1 . Recycling Units 6 | . 1 1 2 . . . 2 . Scanalyzers 4 | . . 1 1 1 1 . . . Garrison Access 3 | . . . 1 1 . . 1 . Total Hacks 170 | . 9 46 46 37 3 . 29 . Successful 97 | . 6 27 29 18 1 . 16 . Failed 72 | . 3 19 16 19 2 . 13 . Catastrophic 14 | . . 3 3 7 . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 103 | . 10 36 21 23 . . 13 . Terminals 109 | . 5 33 24 24 1 . 22 . Fabricators 4 | . . . . 4 . . . . Repair Stations 17 | . . 8 5 2 . . 2 . Recycling Units 13 | . 4 2 5 . . . 2 . Scanalyzers 19 | . . 3 8 6 2 . . . Garrison Access 8 | . . . 4 1 . . 3 . Terminal Hacks 35 | . 1 7 6 8 1 . 12 . Record 7 | . . 1 . . . . 6 . Robot Analysis 2 | . . . . 2 . . . . Open DSF 5 | . . . . 2 1 . 2 . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Unreport Threat 13 | . 1 4 3 3 . . 2 . Locate Traps 2 | . . 1 . 1 . . . . Investigation Status 1 | . . . 1 . . . . . Recall Investigation 2 | . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Repair Station Hacks 11 | . . 5 4 1 . . 1 . Scan Component 6 | . . 2 2 1 . . 1 . Repair 4 | . . 2 2 . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer 13 | . . 3 7 3 . . . . Insert Component 4 | . . 1 3 . . . . . Analyze 2 | . . 1 1 . . . . . Retrieve Study 7 | . . 1 3 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 30 | . 2 12 9 5 . . 2 . Terminals 26 | . 1 12 8 4 . . 1 . Track 7 | . . 3 1 2 . . 1 . Botnet 16 | . 1 8 6 1 . . . . Operators 3 | . . 1 1 1 . . . . Fabricators 1 | . . . . 1 . . . . Report 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . Mask 2 | . 1 . 1 . . . . . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 3 12 9 11 1 . 6 . Full Trace Events 8 | . 1 3 2 1 . . 1 . Feedback Events 2 | . . 1 . . . . 1 . Corruption 1 | . . 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . 1 3 3 . . . . Parts Repaired 4 | . . 2 2 . . . . . Time 160 | . . 62 98 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 8 | . 6 2 . . . . . . Non-combat 7 | . 6 1 . . . . . . Combat 1 | . . 1 . . . . . . Robot Hacks Applied 11 | . 9 2 . . . . . . parse_system 4 | . 3 1 . . . . . . no_distress 5 | . 4 1 . . . . . . find_recycling 2 | . 2 . . . . . . . Relay Couplers Released 6 | . . . 2 4 . . . . Machine Destruction 2 | . . . 2 . . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Active Infowar (turns) 817 | 74 473 203 . 67 . . . . Optics 67 | . . . . 67 . . . . Terrain 750 | 74 473 203 . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Turns Passed 3621 | 115 473 357 934 697 30 25 820 170 Spaces Moved 3893 | 56 326 599 1038 979 57 30 688 120 Core 183 | 1 2 . . . . . 60 120 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 279 | 55 224 . . . . . . . Hover 2544 | . . . 850 979 57 30 628 . Flight 887 | . 100 599 188 . . . . . Fastest Speed 30 | 50 37 30 30 36 43 40 40 50 Average Speed 55 | 88 69 32 52 40 43 42 81 126 Slowest Speed 250 | 90 150 37 170 45 43 43 250 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . 1 4 . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 49 57 76 27 1 41 19 22 Regions Visited 8 Branch Regions . Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 31 | . . . 23 8 . . . . Terrain Destroyed 537 | 2 8 72 138 170 . 7 140 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 537 | 2 8 72 138 170 . 7 140 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Total 4985 | 91 485 714 1320 1242 60 37 901 135 Wait 616 | . 71 48 158 192 . . 135 12 Move 3878 | 55 323 592 1037 978 56 29 688 120 Hop 3 | . 1 2 . . . . . . Pick Up 24 | 1 2 7 5 5 . 1 3 . Fast Attach 53 | 7 6 7 10 8 3 . 12 . Attach 10 | . . . 2 1 . 2 5 . Detach 3 | . . . 2 . . . 1 . Swap 28 | 1 1 8 10 6 . 2 . . Drop 44 | 1 5 10 16 8 1 . 3 . Fire 291 | 26 63 35 79 34 . 3 48 3 Melee 18 | . 13 5 . . . . . . Ram 2 | . . . 1 . . . 1 . Kick 5 | . . . . . . . 5 . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 12) 511 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Repaired Broken Terrain Scanner? 864 | -9/Materials | Repaired Lgt. Ion Engine 940 | -9/Materials | Discovered new exit (range 16) 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 992 | -8/Materials | Destroyed 9 combat bots 1112 | -8/Materials | Discovered new exit (range 15) 1419 | -8/Materials | Discovered new exit (range 5) 1547 | -8/Materials | Found Prototype Device 1550 | -8/Materials | Identified Active Sensor Suite 1561 | -8/Materials | Central database locked down 1722 | -8/Materials | Repaired Adv. EMP Blaster 1762 | -8/Materials | Repaired Lgt. Deuterium Engine+ 1880 | -8/Materials | Entered Factory 1880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1906 | -7/Factory | Identified exit to DSF 2058 | -7/Factory | Build established: Scientist-Mutant 2402 | -7/Factory | Discovered new exit (range 14) 2546 | -7/Factory | Discovered new exit (range 9) 2577 | -7/Factory | Entered another Factory area 2577 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2578 | -6/Factory | Identified exit to DSF 2580 | -6/Factory | Lost 3 parts (1p1n1u) 2607 | -6/Factory | Entered DSF 2614 | -6/DSF | Discovered new exit (range 14) 2624 | -6/DSF | Additional patrols routed to DSF 2630 | -6/DSF | System corruption reached 10% 2632 | -6/DSF | Entered Factory 2632 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3019 | -5/Factory | Lost 8 parts (3p2n3u) 3198 | -5/Factory | Hacking Suite fried by hacking feedback 3399 | -5/Factory | Core integrity fell below 50% 3426 | -5/Factory | Lost 9 parts (1p3n2u3w) 3437 | -5/Factory | System corruption reached 10% 3449 | -5/Factory | Core integrity fell below 20% 3452 | -5/Factory | Identified exit to Garrison 3452 | -5/Factory | Entered Garrison 3472 | -5/Garrison | Spotted B-75 Beast 3622 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Acquired Adv. Plasma Cannon. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE System corrupted: Component data lost. [Achievement: Let Me Out Of Here] System corrupted: Matter fused (-5). System corrupted: IFF burst signal emitted. =CPZ0Z>V0/GSC2