Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 18:13:01 // Winter2019/RPGLIKE Player: inSANE Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (163) 815 Value Destroyed (8052) 8052 Prototype IDs (39) 780 Alien Tech Used (8) 1600 Bonus (12952) 12952 TOTAL SCORE: 33699 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 593 Follower Combat Kills 475 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -16 Cogmind --------- Core Integrity 0/2000 Matter 278/300 Energy 240/240 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ Long-range Sensor Array Advanced Core Analyzer Advanced Reaction Control System Centrium Light Armor Plating > --- WEAPON (4) ------- Force Lance Force Lance Plasma Lance Enhanced Force Lance > --- INVENTORY (5) ---- Q-thruster Coolant Network Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Long-range Sensor Array Advanced Core Analyzer Reaction Control System Experimental Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Force Lance Force Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Q-thruster Improved Remote Datajack Force Lance [Rating: 163] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Kinecellerator Device Kinecellerator Processor Advanced Core Analyzer Protection Layered Medium Armor Plating Artifact Stasis Generator Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 15 | 3 . . . . . . . 3 1 . . . 4 1 . . . . . . 2 . . . . 1 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Utility 7 | 1 . . . . . . . 1 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . Weapon 3 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 125 | 5 6 . . . . 1 1 14 2 . . . 9 5 2 . 1 . . 3 3 . 12 . . 9 2 16 8 26 Power 8 | 1 . . . . . . 1 2 . . . . 1 . . . 1 . . . . . . . . . 2 . . . Engine 4 | 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 19 | 2 2 . . . . . . 3 . . . . 1 1 . . . . . . . . 1 . . 2 . 5 1 1 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . 2 . . . . . . 3 . . . . 1 1 . . . . . . . . 1 . . 2 . 5 1 1 Utility 63 | . 2 . . . . 1 . 4 2 . . . 4 3 . . . . . 1 2 . 4 . . 5 . 6 7 22 Device 47 | . 1 . . . . 1 . 2 2 . . . 2 3 . . . . . 1 2 . 4 . . 5 . 4 4 16 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 35 | 2 2 . . . . . . 5 . . . . 3 1 2 . . . . 2 1 . 7 . . 2 . 5 . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 2 . . . . . . 5 . . . . 2 1 1 . . . . 1 . . 4 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . 3 . . 1 . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 5 . . 2 3 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 86 100 100 100 100 100 100 97 99 100 100 100 88 87 93 93 95 100 100 97 92 94 99 100 100 99 100 96 89 83 Engine 5 | . 14 14 14 14 14 14 14 8 . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 . . . . Core 2 | . . . . . . . . 1 9 9 9 9 . . . . 2 6 6 5 5 5 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 10 10 9 Flight 28 | . 23 28 28 28 28 28 28 29 29 27 27 27 23 25 31 31 31 31 31 30 27 26 30 31 31 30 30 28 25 24 Device 25 | . 5 14 14 14 14 14 14 15 21 27 27 27 31 31 31 31 31 31 31 30 28 31 31 31 31 31 35 30 25 20 Protection 7 | . 10 14 14 14 14 14 14 10 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Ballistic Gun 19 | . 28 28 28 28 28 28 28 29 29 27 27 27 18 18 17 18 18 18 18 17 15 15 16 15 15 15 15 8 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 20 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 7 15 15 15 15 15 15 15 30 27 27 27 27 37 38 38 38 43 43 43 43 50 50 59 59 59 61 71 81 85 87 Greatest Support 121 | 10 15 15 15 15 15 15 15 33 33 33 33 33 41 41 41 41 49 49 49 49 54 54 64 64 64 78 78 95 95 121 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 5 Average Capacity 1 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 Most Carried 5 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 5 Average Carried 1 | . . . . . . . . . . 1 1 1 . 1 1 1 1 1 2 2 1 2 2 3 3 3 3 3 2 2 Final Capacity 5 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 5 Final Carried 5 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 5 Class Distribution -------------------- 56% | Sprinter 23% | Hacker-Sprinter 17% | Mutant 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 4533 | 250 140 40 160 56 . 66 208 356 315 124 . 156 118 377 309 . 94 108 192 232 . 88 264 44 . . 208 108 118 402 Remotely 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Salvage Created 7793 | . 321 159 261 81 . 71 586 491 315 115 . 144 304 685 509 . 241 239 459 95 . 82 563 92 . . 524 265 . 1191 Parts 404 | . 9 6 25 6 . 4 28 37 13 13 . 15 14 27 17 . 9 7 16 11 . 13 26 7 . . 30 17 . 54 Haulers Intercepted 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 168 | . . . . . . . . . 14 13 . 15 . 26 16 . 10 . 13 14 . 15 . 8 . . 24 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 155 | . 5 2 7 4 . 2 10 14 6 4 . 7 4 14 12 . 4 4 9 4 . 5 8 2 . . 11 4 . 13 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 13 Guns 140 | . 5 2 7 4 . 2 9 14 6 4 . 7 4 14 12 . 4 4 9 4 . 5 8 2 . . 11 3 . . AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 1 1 3 1 . 1 . 2 . . . . . 1 . . . . . 1 . . 1 . . . . . . 2 Worker 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 38 | . . . . 4 . 1 . 5 . . . 6 . 4 3 . . . . . . 4 . . . . 6 . . 5 Grunt 54 | . 5 . 4 . . . 5 2 5 3 . . . 5 5 . 3 4 4 3 . . 2 . . . 4 . . . Brawler 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Duelist 6 | . . . . . . . . . . . . . . 2 2 . . . . . . . 1 . . . 1 . . . Sentry 30 | . . 2 2 . . . 5 4 1 . . 1 2 2 . . . . 1 . . . 5 . . . . 3 . 2 Hunter 7 | . . . . . . 1 . . . 1 . . 1 . 2 . . . . . . . . 2 . . . . . . Programmer 7 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 12 | . 3 2 5 4 . 1 3 4 4 2 . 5 2 12 5 . 3 2 4 4 . 4 4 2 . . 6 1 . 7 Combat Bots Only 12 | . 3 2 3 4 . 1 3 4 4 2 . 5 1 12 5 . 3 2 4 4 . 4 4 2 . . 6 1 . 7 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 1 1 1 2 . 1 1 2 2 . 1 1 2 1 . 2 1 1 . . 2 1 . 1 Gunslinging 1 | . . 1 1 1 . . . . . 1 . . . 1 1 . . . 1 . . 1 . . . . 1 . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 8738 | . 88 147 231 75 . 85 518 653 124 65 . 225 168 461 701 . 135 107 379 377 . 145 461 168 . 360 158 416 335 2156 Core 7037 | . 71 114 191 58 . 73 415 512 106 50 . 186 139 374 562 . 104 87 300 318 . 114 361 130 . 300 128 333 267 1744 Absorbed by Shields 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Redirected to Core 5852 | . 59 114 142 58 . 37 317 460 59 50 . 131 92 299 465 . 104 70 282 216 . 102 349 130 . 231 108 292 251 1434 Core Remaining (%) 85 | 100 . 69 . . . 82 33 . . . . 96 . . . . 100 . . . . 100 . . . . 100 . . . Volleys Fired 301 | . 10 5 20 7 . 7 26 30 11 8 . 12 8 22 23 . 9 9 21 11 . 8 25 5 . . 14 9 . 1 Largest 4 | . 2 2 2 2 . 2 2 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 4 3 . . 3 3 . 1 Hottest 118 | . 46 46 46 46 . 46 46 78 78 78 . 78 78 85 85 . 85 85 85 85 . 85 118 103 . . 103 105 . 40 Shots Fired 818 | . 20 10 40 14 . 14 52 87 33 24 . 36 24 66 69 . 21 27 63 33 . 24 76 15 . . 42 27 . 1 Gun 817 | . 20 10 40 14 . 14 52 87 33 24 . 36 24 66 69 . 21 27 63 33 . 24 76 15 . . 42 27 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 817 | . 20 10 40 14 . 14 52 87 33 24 . 36 24 66 69 . 21 27 63 33 . 24 76 15 . . 42 27 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 145 | . 11 13 15 10 . 11 60 8 6 8 . 7 11 21 23 . 9 41 116 145 . 15 28 16 . . 16 16 . 17 Robot Miss Streak 6 | . 2 1 3 1 . 1 . 6 3 5 . 6 5 2 2 . 1 . . 1 . 3 1 1 . . 1 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . 1 . . . Secondary Targets 25 | . . 1 1 1 . . . 1 . 1 . 2 . 4 2 . 2 . 2 2 . 2 1 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . 1 . 1 . 1 1 . 1 . 1 1 . 1 1 1 . . 1 . . . Shots Hit Robots 711 | . 15 8 30 12 . 12 49 65 26 22 . 27 19 58 55 . 20 23 54 28 . 18 65 12 . . 31 26 . 36 Core Hits 352 | . 9 4 12 4 . 4 15 43 17 14 . 16 18 26 23 . 10 12 25 13 . 8 24 6 . . 18 10 . 21 Critical Hits 26 | . 1 . . . . . 1 . . . . . . 1 1 . . 1 1 . . 1 9 2 . . 3 1 . 4 Critical Kills 11 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 3 . . . 2 . . 3 Critical Parts Destroyed 13 | . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . 4 2 . . 1 1 . 1 Melee Attacks 134 | . . . . . . . . . . . . . 3 . 5 . . . . 1 . . 6 . 5 . 25 23 8 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . 3 . 5 . . . . 1 . . 6 . 5 . 25 . . . Piercing 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 8 58 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 Damage Inflicted 19749 | . 234 128 569 175 . 142 818 1309 488 322 . 366 552 1414 1410 . 571 719 1925 877 . 455 2131 373 . . 1323 969 . 2479 Guns 16415 | . 234 128 569 175 . 142 818 1227 488 322 . 366 552 1414 1410 . 571 719 1925 877 . 455 1842 373 . . 1108 700 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 263 | . . . . . . . . 82 . . . . . . . . . . . . . . 181 . . . . . . . Melee 3071 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . 215 269 . 2479 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16415 | . 234 128 569 175 . 142 818 1227 488 322 . 366 552 1414 1410 . 571 719 1925 877 . 455 1842 373 . . 1108 700 . . Thermal 263 | . . . . . . . . 82 . . . . . . . . . . . . . . 181 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 323 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . 215 . . . Piercing 2748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 . 2479 Highest Corruption 3 | . . . . . . . . 2 2 2 2 . . . . . . . . . . . . . . 1 . . 3 3 Average Corruption 1 | . . . . . . . . 1 2 2 2 . . . . . . . . . . . . . . 1 . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . 5 6 4 . . . . . . . . . . . . . . . . . . 1 3 Message Errors 8 | . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 112 | . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . 53 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . Melee 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . . 165 . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 71 11 5 . . 20 117 276 176 113 . 213 48 101 209 . 204 6 6 27 . . 46 57 . . 126 143 . 106 Average Temperature 50 | . 32 7 3 . . 12 45 55 35 44 . 81 20 46 81 . 94 5 4 11 . . 16 28 . . 38 48 . 54 Received Heat Transfer 1729 | . 54 63 63 . . . 162 141 75 18 . 24 9 135 243 . 72 66 63 135 . . 108 . . . 21 66 45 166 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 150 | . . . . . . . . 50 . . . . . . . . . . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 1991 | . 235 146 331 234 . 60 369 675 . . . . 324 . . . . 245 . . . . 500 . . . . 463 204 1991 Average Influence 280 | . 75 121 192 188 . 39 210 242 . . . . 210 . . . . 187 . . . . 229 . . . . 340 113 771 Maximum Alert Level 5 | . 1 . 1 1 . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 5 Low Security (%) 48 | 100 95 100 47 44 . 100 43 51 . . . . 41 . . . . 54 . . . . 47 . . . . 8 99 27 Level 1 37 | . 4 . 52 55 . . 56 31 . . . . 58 . . . . 45 . . . . 47 . . . . 56 . 17 Level 2 10 | . . . . . . . . 17 . . . . . . . . . . . . . . 5 . . . . 34 . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Squads Dispatched 33 | . 1 . 1 . . . 1 5 . . . . 1 . . . . . . 1 . . 2 . . . . 3 . 18 Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 3 . 2 Assault 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 12 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 14 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . 3 . . . . 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 8 6 18 4 . 1 28 23 10 6 . 8 16 15 12 . 6 5 8 12 . 7 17 2 1 . 12 31 23 87 Peak Tracking Total 35 | . 3 18 5 4 . 1 11 5 4 3 . 4 11 5 5 . 5 3 4 14 . 5 5 2 4 . 4 18 11 35 Tactical Retreats 36 | . . 1 3 . . . 3 . 1 1 . 1 4 1 . . 1 . . 3 . 1 3 . . . 1 3 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 11 | . . . 2 . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 24 | . . . . 1 . . . 7 . . . . . 1 . . . . . . . . 9 . . . . . 2 4 Max in Single Turn 7 | . . . . 1 . . . 7 . . . . . 1 . . . . . . . . 4 . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 65 | . . . 3 . . . 1 10 1 1 . . 2 1 1 4 1 1 . . 8 . 6 . . 8 . 5 5 7 Terminals 42 | . . . 3 . . . 1 10 . . . . 2 . 1 . 1 1 . . . . 6 . . . . 5 5 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 196 | . . . 7 . . . 2 20 1 1 . . 8 1 1 29 1 2 . . 47 . 30 . . 12 . 10 14 10 Successful 142 | . . . 3 . . . 1 6 1 1 . . 5 1 1 29 1 1 . . 47 . 19 . . 12 . 2 7 5 Failed 54 | . . . 4 . . . 1 14 . . . . 3 . . . . 1 . . . . 11 . . . . 8 7 5 Catastrophic 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . . . 7 . . . 2 20 . . . . 8 . . . . 2 . . . . 29 . . 1 . 6 3 1 Terminals 105 | . . . 7 . . . 2 20 . . . . 8 . 1 . 1 2 . . . . 30 . . . . 10 14 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 121 | . . . . . . . . 2 1 1 . . 2 1 1 29 1 . . . 47 . 11 . . 12 . 1 7 5 Record 59 | . . . . . . . . . 1 . . . . . 1 11 1 . . . 35 . 1 . . 5 . . 3 1 Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 5 . . . . Open Door 6 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . 1 1 Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 1 Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 63 | . . . 8 . . . 3 15 . . . . 8 . . . . 3 . . . . 22 . . . . 3 . 1 Terminals 21 | . . . 3 . . . 1 4 . . . . 3 . . . . 1 . . . . 8 . . . . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Botnet 16 | . . . 2 . . . 1 4 . . . . 2 . . . . 1 . . . . 5 . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 3 . . . 1 9 . . . . 1 . . . 1 1 . . . . 4 . . . . 5 2 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 14 | . . . . . . . . . . . 2 . 1 2 . . 1 . . . . . 1 . . . . . . 7 Largest Group 6 | . . . . . . . . . . . 2 . 1 2 2 . 1 1 . . . . 1 . . . . . . 6 Highest-Rated Group 1146 | . . . . . . . . . . . 55 . 10 49 42 . 94 94 . . . . 10 . . . . . . 1146 Highest-Rated Ally 1075 | . . . . . . . . . . . 30 . 10 29 22 . 94 94 . . . . 10 . . . . . . 1075 Total Orders 12 | . . . . . . . . . . . . . 1 . . . . 2 3 . . 2 3 . . . . . . 1 GOTO 6 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . . 1 FOLLOW 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . . . . . . 2 3 . 6 2 . . . . . . . . . . . 47 Total Damage 2740 | . . . . . . . . . . . . . . 19 50 . 288 88 . . . . . . . . . . . 2295 Kills 12 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Derelict Logs Recovered 13 | . . . . . . . . . . 1 2 2 . 2 2 . 1 . . 2 . . . . 1 . . . . . Drone Launches 24 | . . . . . . . . . . . . . 8 . . . . 2 . 2 . 2 6 2 . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 8185 | 32 185 83 252 108 47 169 478 814 346 347 197 169 416 486 570 20 380 172 199 218 48 179 401 101 96 145 342 461 185 539 Spaces Moved 16255 | 30 221 184 308 228 127 249 496 1778 588 704 677 324 824 900 683 75 580 280 216 592 140 387 909 285 355 558 641 1204 552 1160 Core 3 | 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 62 | 28 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16190 | . 187 184 308 228 127 249 496 1778 588 704 677 324 824 899 683 75 580 280 216 592 140 387 909 285 355 558 641 1204 552 1160 Fastest Speed 22 | 50 37 37 37 37 37 37 37 29 29 29 29 29 27 27 27 27 25 25 25 25 25 25 22 22 22 22 22 22 26 26 Average Speed 27 | 78 43 37 37 37 37 37 37 29 29 29 29 29 28 27 27 27 26 25 25 25 25 25 22 22 22 22 22 23 26 26 Slowest Speed 150 | 80 80 37 37 37 37 37 37 37 29 29 29 29 30 150 27 27 27 25 25 25 25 25 25 22 22 22 22 26 26 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . 1 2 . 3 6 14 . 1 . . 6 . 3 . 2 3 . 1 . . 7 . . . . 10 2 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 2 36 34 33 53 49 72 36 51 72 75 82 56 31 82 84 62 73 12 43 87 63 65 31 50 54 85 67 39 59 69 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 11 | . . . . . . . . . . . 3 . . 2 1 1 . . . . 3 . . . 1 . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . 1 . 1 . . . 1 1 . . . 1 1 . 1 . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 . . 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 20 | . . . . 1 . 1 . . 3 2 1 . . 2 . . 1 . . 3 . 3 . 1 . . 2 . . . Spaces Dug 66 | . . . . . . . . . . . . . 3 . 5 . . . . 1 . . 5 . 5 . 23 15 3 6 Terrain Destroyed 427 | . . . . . . . . 62 . . . . 3 34 40 . 4 9 24 21 . 14 99 17 5 . 59 27 3 6 Melee 66 | . . . . . . . . . . . . . 3 . 5 . . . . 1 . . 5 . 5 . 23 15 3 6 Projectile 243 | . . . . . . . . . . . . . . 34 35 . 4 9 24 20 . 14 38 17 . . 36 12 . . AOE 118 | . . . . . . . . 62 . . . . . . . . . . . . . . 56 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 19107 | 35 291 190 412 237 126 311 742 1984 738 827 676 371 981 1102 1013 74 788 360 324 638 151 450 1049 314 364 578 780 1316 579 1306 Wait 1889 | 1 51 2 66 5 . 55 220 109 118 112 . 28 78 135 268 . 193 68 70 14 6 46 74 14 5 4 74 55 2 16 Move 16104 | 29 220 183 305 223 126 242 483 1749 587 701 676 323 811 899 676 74 575 274 215 589 139 386 896 284 354 556 640 1185 547 1157 Hop 57 | . . . 1 2 . 3 6 14 . 1 . . 6 . 3 . 2 2 . 1 . . 5 . . . . 8 2 1 Pick Up 11 | . . . . . . . . 1 1 . . . 1 . . . . 1 . . 1 . 2 . . . . 1 3 . Fast Attach 97 | 5 6 . . . . 1 . 7 1 . . . 4 2 . . 1 . . 2 2 . 3 . . 9 2 15 9 28 Attach 5 | . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . 1 Detach 12 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . 2 7 Swap 32 | . . . . . . . 1 7 . . . . 4 3 2 . . . . 2 . . 9 . . . . 1 1 2 Drop 88 | . 4 . . . . 1 1 9 1 . . . 6 3 . . . . . 1 . . 6 . . 8 2 19 8 19 Fire 301 | . 10 5 20 7 . 7 26 30 11 8 . 12 8 22 23 . 9 9 21 11 . 8 25 5 . . 14 9 . 1 Melee 106 | . . . . . . . . . . . . . 3 . 5 . . . . 1 . . 6 . 5 . 25 17 5 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . 18 . . . . 48 . . . . . . . . . . . . 1 . . . 13 Rewire 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 313 | . . . 20 . . 2 5 39 18 5 . 8 10 26 36 . 8 6 18 17 . 10 23 11 . . 23 6 . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Entered Mines 221 | -10/Mines | Discovered new exit (range 8) 282 | -10/Mines | Assembled infested the area 301 | -10/Mines | Entered Materials 303 | -9/Materials | Reached level 2 315 | -9/Materials | Build established: Mutant 363 | -9/Materials | Reached level 3 476 | -9/Materials | Discovered new exit (range 6) 553 | -9/Materials | Entered Mines 561 | -9/Mines | Discovered new exit (range 6) 599 | -9/Mines | Reached level 4 659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 659 | -9/Mines | Discovered new exit (range 5) 661 | -9/Mines | Entered Exiles 670 | -9/Exiles | Met 8R-AWN 677 | -9/Exiles | Met EX-HEX 691 | -9/Exiles | Met EX-DEC 704 | -9/Exiles | Discovered new exit (range 12) 708 | -9/Exiles | Entered Mines 875 | -8/Mines | Discovered new exit (range 8) 877 | -8/Mines | Entered Materials 879 | -8/Materials | Reached level 5 899 | -8/Materials | Discovered new exit (range 15) 1016 | -8/Materials | Reached level 6 1267 | -8/Materials | Core integrity fell below 50% 1351 | -8/Materials | Discovered new exit (range 10) 1355 | -8/Materials | Entered Factory 1356 | -7/Factory | Core integrity fell below 50% 1357 | -7/Factory | Reached level 7 1357 | -7/Factory | Upgraded with Propulsion slot (x1) 1357 | -7/Factory | Upgraded with Utility slot (x1) 1357 | -7/Factory | Upgraded with Weapon slot (x1) 1659 | -7/Factory | Discovered new exit (range 12) 1694 | -7/Factory | Discovered new exit (range 15) 1701 | -7/Factory | Build established: Sprinter 1816 | -7/Factory | Reached level 8 1817 | -7/Factory | Core integrity fell below 20% 1853 | -7/Factory | Garrison activated, responded to threat 1921 | -7/Factory | Discovered new exit (range 5) 2071 | -7/Factory | Discovered new exit (range 13) 2096 | -7/Factory | Reached level 9 2128 | -7/Factory | Identified exit to Lower Caves 2169 | -7/Factory | Entered Lower Caves 2185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2437 | -7/Lower Caves | Reached level 10 2444 | -7/Lower Caves | Upgraded with Utility slot (x1) 2480 | -7/Lower Caves | Discovered new exit (range 4) 2515 | -7/Lower Caves | Entered another Lower Caves area 2804 | -7/Lower Caves | Discovered new exit (range 5) 2805 | -7/Lower Caves | Encountered a Warlord checkpoint 2862 | -7/Lower Caves | Entered Zion 2864 | -7/Zion | Reached level 11 2875 | -7/Zion | System corruption cleaned by Quarantine Array 2892 | -7/Zion | Learned location of Warlord (-4) 2899 | -7/Zion | Learned location of Armory (-3) 2903 | -7/Zion | Learned 8 Factory zone layouts 2930 | -7/Zion | Gained Derelict followers 2951 | -7/Zion | Identified exit to Proximity Caves 3059 | -7/Zion | Entered Proximity Caves 3076 | -6/Proximity Caves | Spotted B-75 Beast 3079 | -6/Proximity Caves | Learned 4 Factory zone layouts 3081 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3088 | -6/Proximity Caves | Reached level 12 3224 | -6/Proximity Caves | Discovered new exit (range 14) 3228 | -6/Proximity Caves | Entered Factory 3229 | -6/Factory | Identified exit to Factory 3230 | -6/Factory | Reached level 13 3230 | -6/Factory | Upgraded with Power slot (x1) 3230 | -6/Factory | Upgraded with Propulsion slot (x1) 3230 | -6/Factory | Upgraded with Utility slot (x2) 3310 | -6/Factory | Identified exit to Lower Caves 3644 | -6/Factory | Entered Lower Caves 3645 | -6/Lower Caves | Encountered a Warlord checkpoint 3646 | -6/Lower Caves | Reached level 14 3646 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 3679 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3705 | -6/Lower Caves | Learned location of Extension (-4) 3827 | -6/Lower Caves | Reached level 15 3859 | -6/Lower Caves | Destroyed 12 combat bots 3868 | -6/Lower Caves | Spotted B-75 Beast 3906 | -6/Lower Caves | Discovered new exit (range 7) 3975 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4130 | -6/Lower Caves | Entered another Lower Caves area 4130 | -6/Lower Caves | Accompanied by 2 allies 4167 | -6/Lower Caves | Reached level 16 4219 | -6/Lower Caves | Discovered exit to Factory (range 8) 4357 | -6/Lower Caves | Learned Factory terminal intel 4697 | -6/Lower Caves | Discovered new exit (range 13) 4700 | -6/Lower Caves | Entered Data Miner 4700 | -6/Data Miner | Discovered new exit (range 6) 4706 | -6/Data Miner | Met Data Miner 4706 | -6/Data Miner | Reached level 17 4710 | -6/Data Miner | Learned location of Section 7 (-3) 4710 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4714 | -6/Data Miner | Received God Mode back door access code from Data Miner 4720 | -6/Data Miner | Entered Proximity Caves 4855 | -5/Proximity Caves | Escorted by Enhanced Grunt 4960 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4972 | -5/Proximity Caves | Reached level 18 5010 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5012 | -5/Proximity Caves | Learned location of 1 exit from Factory 5100 | -5/Proximity Caves | Entered Factory 5100 | -5/Factory | Accompanied by 1 ally 5101 | -5/Factory | Identified exit to Upper Caves 5102 | -5/Factory | Identified exit to Factory 5102 | -5/Factory | Reached level 19 5103 | -5/Factory | Loaded intel: 20 terminal locations 5272 | -5/Factory | Entered Upper Caves 5272 | -5/Upper Caves | Accompanied by 2 allies 5274 | -5/Upper Caves | Reached level 20 5330 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5377 | -5/Upper Caves | Ambushed by wild Derelicts 5407 | -5/Upper Caves | Discovered new exit (range 12) 5467 | -5/Upper Caves | Spotted B-75 Beast 5471 | -5/Upper Caves | Entered another Upper Caves area 5471 | -5/Upper Caves | Spotted B-75 Beast 5503 | -5/Upper Caves | Destroyed B-75 Beast 5509 | -5/Upper Caves | Discovered exit to Factory (range 15) 5558 | -5/Upper Caves | Encountered a Warlord checkpoint 5603 | -5/Upper Caves | Found Alien Artifact 5603 | -5/Upper Caves | Identified Core Expander 5603 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 5622 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5656 | -5/Upper Caves | Discovered new exit (range 14) 5689 | -5/Upper Caves | Entered Zhirov 5689 | -5/Zhirov | Accompanied by 1 ally 5689 | -5/Zhirov | Discovered new exit (range 4) 5694 | -5/Zhirov | Met Zhirov 5694 | -5/Zhirov | Reached level 21 5696 | -5/Zhirov | Upgraded with Weapon slot (x1) 5700 | -5/Zhirov | Learned location of Quarantine (-3) 5700 | -5/Zhirov | Learned location of Testing (-2) 5700 | -5/Zhirov | Learned location of Command (-1) 5705 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5709 | -5/Zhirov | Found Alien Artifact 5709 | -5/Zhirov | Identified Integrated Reactor 5709 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 5714 | -5/Zhirov | Found Alien Artifact 5718 | -5/Zhirov | Upgraded with Utility slot (x1) 5737 | -5/Zhirov | Entered Proximity Caves 5737 | -4/Proximity Caves | Accompanied by 1 ally 5768 | -4/Proximity Caves | Reached level 22 5846 | -4/Proximity Caves | Discovered exit to Factory (range 13) 5916 | -4/Proximity Caves | Entered Factory 5916 | -4/Factory | Accompanied by 2 allies 5917 | -4/Factory | Identified exit to Extension 5918 | -4/Factory | Reached level 23 5987 | -4/Factory | Discovered exit to Extension (range 13) 6081 | -4/Factory | Identified exit to Upper Caves 6084 | -4/Factory | Discovered new exit (range 9) 6317 | -4/Factory | Entered Upper Caves 6319 | -4/Upper Caves | Reached level 24 6337 | -4/Upper Caves | Build established: Hacker-Sprinter 6412 | -4/Upper Caves | Discovered new exit (range 7) 6418 | -4/Upper Caves | Entered another Upper Caves area 6418 | -4/Upper Caves | Accompanied by 2 allies 6419 | -4/Upper Caves | Identified exit to Warlord 6450 | -4/Upper Caves | Discovered new exit (range 5) 6514 | -4/Upper Caves | Entered Warlord 6514 | -4/Warlord | Accompanied by 2 allies 6522 | -4/Warlord | System corruption cleaned by Quarantine Array 6538 | -4/Warlord | Opened side exit 6583 | -4/Warlord | Visited the Vortex Lab 6584 | -4/Warlord | Found Prototype Piercing Weapon 6584 | -4/Warlord | Identified Vortex Lance 6588 | -4/Warlord | Warlord's base attacked by MAIN.C 6610 | -4/Warlord | Met Warlord 6613 | -4/Warlord | Opened Warlord's prototype stash 6620 | -4/Warlord | Found Prototype Device 6620 | -4/Warlord | Identified Exp. Phase Shifter 6621 | -4/Warlord | Upgraded with Utility slot (x1) 6627 | -4/Warlord | Found Prototype Device 6627 | -4/Warlord | Identified Thermal Barrier 6656 | -4/Warlord | Crushed by falling debris 6656 | -4/Warlord | Discovered new exit (range 15) 6659 | -4/Warlord | Entered Proximity Caves 6661 | -3/Proximity Caves | Reached level 25 6951 | -3/Proximity Caves | Reached level 26 6979 | -3/Proximity Caves | Discovered new exit (range 6) 7001 | -3/Proximity Caves | Entered Research 7003 | -3/Research | Reached level 27 7121 | -3/Research | Found Enh. Force Lance 7208 | -3/Research | Discovered new exit (range 16) 7406 | -3/Research | Spotted B-86 Titan 7458 | -3/Research | Discovered new exit (range 8) 7462 | -3/Research | Entered Quarantine 7505 | -3/Quarantine | Met incapacitated Sigix Warrior 7505 | -3/Quarantine | Lockdown squad dispatched 7505 | -3/Quarantine | Reached level 28 7506 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7507 | -3/Quarantine | Unlocked Sigix quarantine chamber 7516 | -3/Quarantine | Found Prototype Processor 7516 | -3/Quarantine | Identified Exp. Targeting Computer 7524 | -3/Quarantine | Spotted Lightning 7524 | -3/Quarantine | Spotted Lightning 7554 | -3/Quarantine | Found Sigix Corpse 7561 | -3/Quarantine | Found Alien Artifact 7561 | -3/Quarantine | Identified Core Reset Matrix 7561 | -3/Quarantine | Used Core Reset Matrix 7565 | -3/Quarantine | Sensed 17 artifacts in vicinity 7566 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7566 | -3/Quarantine | Warped through subspace 7572 | -3/Quarantine | Found Stasis Generator 7628 | -3/Quarantine | Spotted Fortress 7645 | -3/Quarantine | Discovered new exit (range 6) 7647 | -3/Quarantine | Entered Section 7 7648 | -3/Section 7 | Sensed 20 artifacts in vicinity 7655 | -3/Section 7 | Found Integrated Dissipator 7655 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7778 | -3/Section 7 | Reached level 29 7834 | -3/Section 7 | Destroyed 7 combat bots 7901 | -3/Section 7 | Spotted Alpha 7 7904 | -3/Section 7 | Spotted Alpha 7 7912 | -3/Section 7 | Spotted B-99 Colossus 7931 | -3/Section 7 | Found LRC Boosters 7931 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 7933 | -3/Section 7 | Found LRC Storage 7933 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7951 | -3/Section 7 | Found Core Expander 7951 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 7997 | -3/Section 7 | Activated Sigix Exoskeleton 7997 | -3/Section 7 | Received instructions from Sigix Warrior 8001 | -3/Section 7 | Spotted Executioner 8003 | -3/Section 7 | Spotted Executioner 8004 | -3/Section 7 | Destroyed Executioner 8020 | -3/Section 7 | Destroyed Executioner 8026 | -3/Section 7 | Spotted Striker 8026 | -3/Section 7 | Spotted Striker 8057 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 8057 | -3/Section 7 | Warped through subspace 8058 | -3/Section 7 | Core integrity fell below 50% 8089 | -3/Section 7 | Destroyed Striker 8096 | -3/Section 7 | Destroyed Striker 8145 | -3/Section 7 | Spotted Executioner 8145 | -3/Section 7 | Spotted Executioner 8171 | -3/Section 7 | Spotted Investigator 8173 | -3/Section 7 | Scanned by Researcher 8174 | -3/Section 7 | Intercept squad dispatched 8179 | -3/Section 7 | Emitted hypermatrix ping 8182 | -3/Section 7 | Core integrity fell below 20% 8184 | -3/Section 7 | Assembled emerged from beneath the floor 8186 | -3/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 08183_ Exp. Phase Shifter destroyed. 08183_ Impulse Thruster Array temporarily disabled. 08183_ Penetrated by Slug. 08183_ Slug penetrates H-77 Assassin. 08184_ Assembled emerge from beneath the floor. 08184_ M-36 Artificer stasis bubble strength at 100. 08184_ Penetrated by Slug. 08184_ as-87299 destroyed. 08184_ Slug penetrates G-73 Enforcer. 08185_ Q-thruster temporarily disabled. 08185_ M-36 Artificer stasis bubble strength at 90. 08185_ C-30 ARC bursts open, deploying its payload. 08185_ G-73 Enforcer unfolds itself. 08185_ G-67 Veteran unfolds itself. 08185_ L-61 Swordsman unfolds itself. 08185_ Synergy achieved. Target locked: L-61 Swordsman. 08185_ Quantum Shear penetrates L-61 Swordsman. 08185_ Electron Diverter temporarily disabled. 08186_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????????????" | | ???????????????" | | ???????????????" """""" | | ???????????????" "????"""" " | | ???????????????" """""" """"" | | ???????????????" "?? """ | | ???????????????" """"" | | ???????????????" ? " | | ?##?#######????" ?? " " | | ?#! #????" """ | | ?# """ #????" "" T | | ?# " " #???#" """" | | ?# """ #???# "??" "" | | ?# #???#" """" "" """ "" | | ?# !! #???#"" """ "? | | ?# !! #???#""" i? " " "" "??"""""" | | ??? ! #???#""" lgl"""" " ""???????" | | ????? ??###"""% gl "?" """* "" "?"""""""" | | ???####+##### # % ph"""""" /=% "?" | | ???# / gmgch X = """"" | | ???# /ggg gg7 g "" | | ???# m / """" " | | ???# 7 * b a ""?" | | ???# ##### # =% aa "?" | | ???# #???###""" ! al """"" | | #### #?????#""" @ % | | #?????#""" a | | #?????#"" | | #?????#" """"""" | | #?????# """"" """"" ###""""" | | +########?????# """"" """""" #?#""""" | | ???????????##################### ###+/#?###### | | ?????????????????????????????# #?# #??????? | | !!! ???????????????????????????####?# #??????? | | !!] #??????????????????????????????# #??????? | | !!] #??????????????????????????????# #?????## | | #??????????????????????????????# #????""" | | #??????????????????????????????# #??#"""" | | ""T"" #??????????????????????????????# #??#"""" | | """"" #???????????????????############ #### " | | ######?##???????????????????# | | ????????????????????????????# | | #####???????????????????????# ###############" | | #???????????????????##### #?????????????#"" | | #????????????????####!!!# #####?????????#" | | """ #????????????????#" """"" """"#?????????#"""" | | """ #????????????????#" """#?????????##### | | " #????????????????#" """#?????????????? | | " #????????????????#""""" """#?????????????? | | " #????????????????#""""" """#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 52 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Stasis Canceling 1 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix High-powered Transdimensional Reconstructor Stasis Generator Integrated Dissipator LRC Boosters LRC Storage Achievements -------------- 30k Club Everyone Must Die Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Levels Raised 28 | . . . 2 1 . . 2 3 1 . 1 1 1 2 1 1 1 1 1 . 1 1 1 1 . . 2 1 1 1 XP Earned 46393 | 3000 650 700 2350 1025 200 800 2870 4044 1171 1022 650 1800 2195 2005 1900 650 1863 2153 880 695 453 1600 2743 469 244 486 2157 1691 1798 2129 XP Spent 41630 | 2900 100 . 2600 1300 . 550 1450 6010 1100 . . . 4700 1400 3300 1000 . 900 750 . 3500 . 3450 . . 2300 1620 2700 . . Upgrades 91 | 8 1 . 5 2 . 1 2 24 1 . . . 4 1 10 1 . 5 3 . 3 . 7 . . 1 6 6 . . Power Slot 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Utility Slot 7 | 1 . . . . . . . 1 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . Weapon Slot 3 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Core Integrity 28 | . . . . . . . . 14 . . . . . . 8 . . . . . . . . . . . 6 . . . Heat Dissipation 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Inventory Capacity 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Ranged Accuracy 7 | 2 . . 1 . . . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Hack Attack % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hack Defense % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . KI Resistance % 4 | 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . KI Damage % 4 | 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 2636 | . . . 187 . . 16 112 277 52 88 . 81 44 207 171 . 66 58 180 184 . 61 268 83 . . 243 161 . 97 Integrity Restored 6328 | . . . 423 . . 48 120 824 364 65 . 163 132 546 710 . 153 107 379 340 . 182 434 219 . . 512 109 . 498 Core 5276 | . . . 356 . . 48 120 768 248 50 . 135 132 432 562 . 104 87 300 289 . 143 330 161 . . 428 85 . 498 Parts 1052 | . . . 67 . . . . 56 116 15 . 28 . 114 148 . 49 20 79 51 . 39 104 58 . . 84 24 . . Protomatter Decayed 546 | . . . 43 . . . 57 1 9 64 . 1 . 21 43 . 12 21 . 69 . 18 128 7 . . . 52 . . Game ------ Seed FlyingTacticalLaser Manual? 0 Play Time 04:43:31 Cumulative 292.3 hours Start 2019.12.19 @ 08:51:24 End 2019.12.19 @ 18:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 71 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18eea0a9-34b4-4a14-806a-d465669f32d9