Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 21:30:23 Player: Lumi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1068) 1068 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3043 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Large Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Utility Shielding Hacking Suite [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 32 | 7 3 1 8 13 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads . | . . . . . Leg 8 | 2 . . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 1 3 Device . | . . . . . Storage 4 | 1 1 . 1 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 3 1 . 3 4 Energy Gun 5 | 2 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 . 3 19 Power 5 | . . . 1 4 Propulsion 7 | . . . 1 6 Utility 2 | . . . . 2 Weapon 9 | . 1 . 1 7 Highest Loss Streak 11 | . 1 . 2 11 Average Slot Usage (%) 95 | . 97 100 99 87 Engine 17 | . 14 14 21 17 Leg 22 | . 28 28 22 16 Storage 12 | . 14 14 11 11 Processor 10 | . 12 14 11 8 Protection 2 | . . . . 6 Energy Gun 8 | . 13 14 6 3 Ballistic Gun 17 | . 14 14 18 19 Ballistic Cannon 3 | . . . 7 4 Naked Turns . | . . . . . Heaviest Build 61 | 13 25 25 49 61 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 17 | 2 1 1 2 17 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 18 | 6 10 10 12 18 Average Capacity 10 | 5 8 10 10 13 Most Carried 11 | 3 7 10 11 11 Average Carried 7 | 1 4 8 9 8 Final Capacity 18 | 6 10 10 12 18 Final Carried 11 | 2 7 10 11 2 Class Distribution -------------------- 39% | Mutant 35% | Gunner 19% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1014 | 139 224 41 297 313 Remotely . | . . . . . Salvage Created 1444 | . 349 53 544 498 Parts 82 | . 13 6 37 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 3 3 13 9 Melee 1 | . . . . 1 Guns 21 | . 3 3 8 7 Cannons 6 | . . . 5 1 Classes Destroyed 6 | . 3 1 1 1 Worker 2 | . . . . 2 Recycler 2 | . 2 . . . Watcher 3 | . 1 . 2 . Swarmer 6 | . . 3 3 . Grunt 17 | . 3 . 6 8 Sentry 5 | . . . 4 1 Best Kill Streak 5 | . 2 3 5 4 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2609 | . 273 33 438 1865 Core 629 | . 28 9 29 563 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 85 92 . Volleys Fired 115 | . 29 4 32 50 Largest 4 | . 2 2 3 4 Hottest 103 | . 70 60 95 103 Shots Fired 277 | . 54 8 92 123 Gun 243 | . 54 8 72 109 Cannon 34 | . . . 20 14 Launcher . | . . . . . Special . | . . . . . Kinetic 209 | . 29 4 74 102 Thermal 22 | . 19 . . 3 Explosive . | . . . . . Electromagnetic 46 | . 6 4 18 18 Robot Hit Streak 27 | . 20 1 20 27 Robot Miss Streak 7 | . 5 2 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 195 | . 39 3 65 88 Core Hits 70 | . 12 3 25 30 Critical Hits 3 | . 1 . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2259 | . 413 32 774 1040 Guns 1937 | . 413 32 551 941 Cannons 281 | . . . 195 86 Explosions 28 | . . . 28 . Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 1575 | . 185 . 583 807 Thermal 223 | . 150 . 28 45 Explosive . | . . . . . Electromagnetic 448 | . 78 32 163 175 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 3 5 Projectiles 5 | . . . . 5 Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 29 | . . . 26 3 Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 381 | . 135 . 197 381 Average Temperature 93 | . 42 . 64 141 Received Heat Transfer 1116 | . 123 . 147 846 Effects 8 | . . . . 8 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 605 | . 444 . 50 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 242 | . 147 142 242 184 Average Influence 112 | . 62 106 159 100 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 67 100 Level 1 10 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 11 3 20 21 Peak Tracking Total 9 | . 4 3 5 9 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2075 | 59 306 383 698 629 Spaces Moved 982 | 40 146 245 353 198 Core 18 | 16 . . . 2 Treads . | . . . . . Legs 964 | 24 146 245 353 196 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 180 Average Speed 157 | 110 137 150 153 196 Slowest Speed 900 | 150 150 150 180 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 29 69 30 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . 3 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1290 | 52 197 252 442 347 Wait 132 | 3 13 . 36 80 Move 978 | 39 145 244 352 198 Hop . | . . . . . Pick Up 24 | 2 6 3 9 4 Fast Attach 7 | 6 1 . . . Attach 21 | 1 1 . 6 13 Detach 1 | 1 . . . . Swap 4 | . 1 1 2 . Drop 6 | . 1 . 5 . Fire 115 | . 29 4 32 50 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 689 | -10/Mines | Discovered new exit (range 13) 749 | -10/Mines | Entered Materials 749 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1046 | -9/Materials | Build established: Gunner 1415 | -9/Materials | Discovered new exit (range 5) 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1751 | -8/Materials | Lost 3 parts (1n2w) 1934 | -8/Materials | Lost 5 parts (1p1n1u2w) 2045 | -8/Materials | Core integrity fell below 50% 2065 | -8/Materials | Core integrity fell below 20% 2076 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02028_ K-01 Serf cleans the Fusion Modulator. 02038_ Assault Rifle destroyed. 02039_ Kicked G-47 Trooper out of the way. 02039_ G-47 Trooper destroyed. 02040_ R-06 Scavenger collects Imp. Heat Sink. 02041_ Slammed into G-50 Soldier. 02041_ Aluminum Leg destroyed. 02042_ R-06 Scavenger collects Imp. Heat Sink. 02043_ Lgt. Ion Engine destroyed. 02045_ S-10 Pest destroyed. 02047_ Aluminum Leg destroyed. 02055_ Ion Engine destroyed. 02056_ K-01 Serf collects debris. 02062_ C-30 ARC bursts open, deploying its payload. 02062_ G-50 Soldier unfolds itself. 02062_ G-47 Trooper unfolds itself. 02063_ K-01 Serf collects debris. 02065_ Aluminum Leg destroyed. 02070_ Lgt. Ion Engine destroyed. 02073_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# = | | ????????????????????????????????????????????#! | | ????????????????????????????????????????????# """ | | ??????????????????????????####?####?? ?????# """ | | ?????????????????????????? #? #??#! """ | | ?????????????????????????? ? #? #??###### | | ?????????????????????????? ## #??# | | ?????????????????????????# ## #??# | | ?????????????????????????# ?# #??# """ | | ?????????????????????????# ??# #??# """ | | ?????????????????????????# ????# #??# """ | | ??????????????????????#??# ?????# #??# | | ??????????????????????# ?# ????## #??# """ | | ??????????????????????# ##;###+#### #??# """ | | ??????????????????????# @ #??# """ | | ??????????????????????# a #??# | | ??????????????????????# #??# | | ??????????????##/######g u #???##### | | ???????????? " g % #???????? | | ??????????? "%" g % g ######### | | ???????????? " r sgss ! | | ???????????? ################ a u k | | ???????????????????##########k | | ???????????????????# *#% k################## | | ???????????????????#! """%/% #????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# ! """ # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# ! """ # #????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# # /????????????????? | | ???????????????????########## # ???????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????#^ #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcXenonTriangulator Manual? 0 Play Time 00:19:21 Cumulative 5.3 hours Start 2019.11.14 @ 21:09:34 End 2019.11.14 @ 21:30:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c918bf0b-1558-4688-ab53-e55f5faa0e39