Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 17:33:24 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1568) 1568 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3647 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 347/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Heavy EM Shotgun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Plasma Cutter [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 42 | 6 2 21 13 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 8 | 2 . 5 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 23 | 2 . 10 11 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 4 4 Ballistic Cannon 10 | . . 4 6 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 11 | . . 4 7 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 4 | . . 2 2 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 90 80 74 Engine 8 | . 14 11 . Core 2 | . . . 8 Treads 21 | . 28 21 17 Device 5 | . . 5 8 Storage 10 | . 14 11 9 Protection 7 | . 5 9 3 Energy Gun 3 | . 14 2 . Ballistic Gun 8 | . 14 8 5 Ballistic Cannon 12 | . . 10 21 Peak Build Rating 22 | 6 7 13 22 Average Rating 11 | 3 6 9 19 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 37 | 13 21 31 37 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 5 5 9 10 Average Carried 4 | 2 2 3 6 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 2 3 3 7 Class Distribution -------------------- 71% | Mutant 17% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1654 | 142 . 908 604 Remotely . | . . . . Salvage Created 1657 | . 44 1017 596 Parts 104 | . 8 68 28 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 3 32 14 Guns 15 | . 3 11 1 Cannons 34 | . . 21 13 Classes Destroyed 11 | . 1 5 5 Worker 1 | . . . 1 Hauler 4 | . . 3 1 Recycler 3 | . . 2 1 Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 20 | . 3 17 . Grunt 17 | . . 8 9 Brawler 1 | . . . 1 Sentry 9 | . . 7 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 337 | . 9 201 127 Missed 88 | . 2 52 34 Damage Taken 2877 | . 56 1447 1374 Core 406 | . 9 194 203 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 96 51 . Volleys Fired 148 | . 3 100 45 Largest 3 | . 2 2 3 Hottest 132 | . 70 104 132 Shots Fired 337 | . 6 196 135 Gun 114 | . 6 93 15 Cannon 223 | . . 103 120 Launcher . | . . . . Special . | . . . . Kinetic 304 | . 3 166 135 Thermal 33 | . 3 30 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 5 13 10 Robot Miss Streak 7 | . 1 6 7 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 209 | . 5 116 88 Core Hits 95 | . 3 46 46 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 6 2 Burn 1 | . . 1 . Destroy 1 | . . 1 . Blast 6 | . . 4 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4160 | . 51 2066 2043 Guns 1034 | . 51 797 186 Cannons 3110 | . . 1253 1857 Explosions . | . . . . Melee . | . . . . Ramming 16 | . . 16 . Kinetic 3800 | . 26 1731 2043 Thermal 344 | . 25 319 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 5 7 Projectiles 12 | . . 5 7 Explosions . | . . . . Melee . | . . . . Knockbacks 51 | . . 12 39 Impact . | . . . . Kinetic 44 | . . 11 33 Secondary 7 | . . 1 6 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 342 | . 50 342 65 Average Temperature 64 | . 26 81 12 Received Heat Transfer 921 | . . 390 531 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 888 | . 74 814 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 578 | . 100 578 485 Initial 236 | . . 42 236 Average 300 | . 59 351 317 Maximum Alert Level 2 | . . 2 2 Low Security (%) 26 | 100 100 23 . Level 1 42 | . . 28 90 Level 2 30 | . . 47 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 4 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 6 45 26 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 8 | . . 5 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . 10 2 Successful 3 | . . 3 . Failed 9 | . . 7 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Terminal Index 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3040 | 78 331 1739 892 Spaces Moved 1414 | 49 196 816 353 Core 14 | 13 . . 1 Treads 1400 | 36 196 816 352 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 130 160 160 169 Slowest Speed 600 | 160 160 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 38 62 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 23 | . . 4 19 Melee . | . . . . Projectile 23 | . . 4 19 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1880 | 64 209 1056 551 Wait 196 | . 5 70 121 Move 1411 | 48 195 815 353 Hop . | . . . . Pick Up 49 | 9 3 25 12 Fast Attach . | . . . . Attach 27 | 6 2 14 5 Detach 2 | . . . 2 Swap 15 | . . 7 8 Drop 27 | 1 1 20 5 Fire 148 | . 3 100 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x2 1430 | -9/Materials | Discovered new exit (range 11) 2101 | -9/Materials | Discovered new exit (range 16) 2149 | -9/Materials | Entered another Materials area 2149 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2464 | -8/Materials | Build established: Tank 2811 | -8/Materials | Build established: Gunner 3041 | -8/Materials | Self-destructed Last Messages --------------- 02966_ K-01 Serf collects debris. 02966_ Acquired 5 matter. 02969_ K-01 Serf collects debris. 02970_ R-06 Scavenger collects Aluminum Leg. 02971_ Acquired 45 matter. 02973_ R-06 Scavenger collects Aluminum Leg. 02973_ K-01 Serf collects debris. 02976_ R-06 Scavenger collects Wheel. 02978_ K-01 Serf collects debris. 02981_ Acquired 5 matter. 02985_ K-01 Serf collects debris. 02988_ Acquired 11 matter. 02989_ K-01 Serf collects debris. 02995_ R-06 Scavenger collects Aluminum Leg. 02996_ K-01 Serf collects debris. 03030_ G-47 Trooper knocked back. 03035_ Arm. Treads destroyed. 03039_ R-06 Scavenger collects Wheel. 03039_ Cooling System destroyed. 03040_ Nuclear Core destroyed. 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""" # #?????""??????? | | [[ #?????????????# # #?????????????? | | #?????????????########## #?????????????? | | #??????????????????????# #?????????????? | | #??????????????????????# #?????????????? | | #########?????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? #????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotChipNetwork Manual? 0 Play Time 00:19:26 Cumulative 13.6 hours Start 2025.02.26 @ 17:14:43 End 2025.02.26 @ 17:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18ea8edd-ef00-4d1c-8fa6-dc286b06a811