Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 12:39:51 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1347) 1347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3382 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 124/265 System Corruption 18% Temperature Cool (18) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Aluminum Leg Hover Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Transmission Jammer > --- WEAPON ----------- Plasma Cannon Axe > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Heat Shielding Heat Sink Improved Heat Sink Particle Gun Plasma Cannon Heavy Assault Rifle Katana [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 50 | 7 1 14 3 25 Power 7 | 1 1 1 . 4 Engine 4 | 1 1 1 . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 13 | 2 . 4 . 7 Treads 5 | . . 3 . 2 Leg 7 | 2 . 1 . 4 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 2 . 4 1 5 Device 5 | 1 . 1 . 3 Storage 2 | 1 . 1 . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 18 | 2 . 5 2 9 Energy Gun 4 | . . 1 . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 2 . 3 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 37 | . 4 8 3 22 Power 5 | . 1 1 . 3 Propulsion 11 | . . 3 . 8 Utility 7 | . 1 1 1 4 Weapon 14 | . 2 3 2 7 Highest Loss Streak 11 | . 2 5 3 11 Average Slot Usage (%) 86 | . 93 86 90 83 Engine 8 | . 13 10 11 3 Core 1 | . . . . 3 Treads 12 | . . 14 33 10 Leg 15 | . 28 16 . 14 Hover 1 | . . . . 2 Device 7 | . 8 9 5 6 Storage 10 | . 14 11 11 9 Processor 7 | . . 1 11 15 Protection 1 | . . 3 . . Energy Gun 2 | . . 4 4 . Energy Cannon 2 | . . . . 5 Ballistic Gun 11 | . 28 15 7 2 Slashing Weapon 3 | . . . 5 8 Naked Turns . | . . . . . Heaviest Build 32 | 10 11 26 28 32 Greatest Support 60 | 20 20 60 60 26 Greatest Overweight (x) 8 | . . 3 . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 8 | 5 6 7 10 10 Most Carried 10 | 5 6 8 10 10 Average Carried 6 | 3 4 4 8 8 Final Capacity 10 | 6 6 10 10 10 Final Carried 9 | 4 6 8 9 . Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 774 | 300 44 218 15 197 Remotely . | . . . . . Salvage Created 1565 | 132 258 478 128 569 Parts 99 | 10 20 33 6 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 10 13 1 14 Melee 1 | . . . 1 . Guns 25 | . 10 9 . 6 Cannons 8 | . . . . 8 AOE 4 | . . 4 . . Classes Destroyed 9 | 2 2 3 1 1 Tunneler 3 | 2 . . . 1 Recycler 2 | 1 . . 1 . Operator 1 | . . 1 . . Watcher 3 | . . 2 . 1 Swarmer 12 | . 6 4 . 2 Grunt 18 | . 4 6 . 8 Brawler 2 | . . . . 2 Duelist 2 | . . . 1 1 Sentry 4 | . . 3 . 1 Best Kill Streak 5 | 2 5 4 2 4 Combat Bots Only 5 | . 5 4 1 4 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3759 | . 435 909 263 2152 Core 770 | . 57 130 32 551 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 77 . 59 . Volleys Fired 159 | 15 22 44 2 76 Largest 2 | 2 2 2 2 2 Hottest 88 | 40 40 76 76 88 Shots Fired 241 | 30 44 84 4 79 Gun 193 | 30 44 81 4 34 Cannon 45 | . . . . 45 Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 165 | 30 44 71 2 18 Thermal 73 | . . 10 2 61 Explosive 3 | . . 3 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 5 10 13 13 15 Robot Miss Streak 5 | 1 5 2 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 174 | 17 31 60 10 56 Core Hits 89 | 7 19 33 3 27 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 18 | . . . 8 10 Impact . | . . . . . Slashing 18 | . . . 8 10 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2632 | 89 244 753 291 1255 Guns 1298 | 89 244 506 15 444 Cannons 811 | . . . . 811 Explosions 247 | . . 247 . . Melee 276 | . . . 276 . Ramming . | . . . . . Kinetic 967 | 89 244 376 . 258 Thermal 1142 | . . 130 15 997 Explosive 247 | . . 247 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 276 | . . . 276 . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Alerts 1 | . . . . 1 Targeting Errors 4 | . . . . 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . 12 . 6 Projectiles 6 | . . . . 6 Explosions 12 | . . 12 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . 39 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 374 | . 18 20 10 374 Average Temperature 89 | . 11 10 7 105 Received Heat Transfer 1332 | . 153 369 . 810 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 2414 | . . 333 37 2044 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 398 | 15 274 398 107 222 Average Influence 135 | 4 127 246 95 86 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 74 | 100 75 32 100 97 Level 1 25 | . 24 67 . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 3 . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed 12 | . . . . 12 Distress Signals 11 | . . . . 11 Times Spotted 76 | . 20 23 2 31 Peak Tracking Total 12 | . 6 4 2 12 Tactical Retreats 8 | . 1 1 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 4 2 1 4 Terminals 10 | . 4 2 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 20 | . 7 5 2 6 Successful 10 | . 1 3 2 4 Failed 10 | . 6 2 . 2 Catastrophic 8 | . 6 1 . 1 Database Lockouts . | . . . . . Manual 9 | . 4 3 1 1 Terminals 18 | . 7 5 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 10 | . 1 3 2 4 Level Access Points 2 | . . 1 . 1 Alert Level 5 | . 1 1 1 2 Zone Layout 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 1 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1629 | 135 233 498 131 632 Spaces Moved 694 | 67 136 223 49 219 Core 16 | 3 . 4 . 9 Treads 155 | . . 101 49 5 Legs 523 | 64 136 118 . 205 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 150 Average Speed 141 | 116 120 139 160 160 Slowest Speed 450 | 120 120 200 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 29 24 11 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 17 | . . 8 . 9 Terrain Destroyed 37 | . . 19 . 18 Melee 9 | . . . . 9 Projectile 9 | . . . . 9 AOE 19 | . . 19 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1100 | 99 170 340 86 405 Wait 116 | . 8 45 19 44 Move 690 | 66 135 222 48 219 Hop . | . . . . . Pick Up 55 | 11 3 15 5 21 Fast Attach . | . . . . . Attach 43 | 7 1 13 3 19 Detach . | . . . . . Swap 7 | . . 1 . 6 Drop 11 | . . . 1 10 Fire 159 | 15 22 44 2 76 Melee 18 | . . . 8 10 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Identified exit to Materials 604 | -9/Materials | Lost 3 parts (1p1n1u) 670 | -9/Materials | Lost 5 parts (2n3w) 783 | -9/Materials | Discovered new exit (range 14) 867 | -9/Materials | Entered Mines 895 | -9/Mines | Discovered exit to Materials (range 10) 898 | -9/Mines | Build established: Scavenger-Mutant 964 | -9/Mines | Lost 3 parts (1u2w) 988 | -9/Mines | Discovered exit to Materials (range 19) 998 | -9/Mines | Entered Materials 998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -8/Materials | Identified exit to Factory 1512 | -8/Materials | System corruption reached 10% 1545 | -8/Materials | Lost 11 parts (2p4n3u2w) 1578 | -8/Materials | Core integrity fell below 50% 1611 | -8/Materials | Core integrity fell below 20% 1630 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01591_ K-01 Serf collects debris. 01593_ Acquired 1 matter. 01594_ System corrupted: Hvy. Assault Rifle rejected. 01594_ K-01 Serf collects debris. 01599_ Particle Gun destroyed. 01600_ K-01 Serf collects debris. 01602_ Acquired Hammer. 01603_ K-01 Serf collects debris. 01607_ Acquired Hvy. Assault Rifle. 01611_ Acquired Lgt. Treads. 01613_ K-01 Serf cleans the Atomic Centrifuge. 01614_ =XFUELDLYT#54O6Y0