Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:37:53 Player: Air Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1139) 1139 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 7711 Bonus ------- Follower Combat Kills 47 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 32/300 Energy 3/100 System Corruption 7% Temperature Cool (-182) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Cryofiber Web Structural Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Linear Gravjet Linear Gravjet VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Targeting Computer Improved Transmission Jammer Cloaking Device > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Advanced Sensor Array Cloaking Device Thermic Laser Flak Gun Hypervelocity Gauss Rifle [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 6 | . . . . . 3 1 . . 1 1 Utility 5 | . . . . . 1 1 1 . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 111 | 8 26 . 4 2 8 13 . 21 17 12 Power 14 | 1 5 . . . 1 1 . 3 2 1 Engine 11 | 1 5 . . . . 1 . 2 2 . Core 3 | . . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 8 . 1 . 1 5 . 4 8 5 Treads 3 | 2 . . . . . . . . . 1 Leg 2 | . 1 . . . . . . 1 . . Wheel 4 | . 2 . . . . 2 . . . . Hover 6 | . 1 . . . . 3 . . 2 . Flight 19 | . 4 . 1 . 1 . . 3 6 4 Utility 32 | 3 6 . . . 4 5 . 8 4 2 Device 17 | 2 2 . . . 2 2 . 4 3 2 Storage 2 | 1 . . . . . . . 1 . . Processor 9 | . 4 . . . . 2 . 2 1 . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . . . . 2 1 . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 7 . 3 2 2 2 . 6 3 4 Energy Gun 11 | 2 1 . . . 1 1 . 4 . 2 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 8 | . 2 . 1 2 . . . 1 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 4 . 1 . 1 . . . . . Special Weapon 4 | . . . 1 . . 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Parts Lost 39 | . 5 . . . 1 2 . 20 1 10 Power 6 | . 3 . . . . . . 2 . 1 Propulsion 14 | . 1 . . . 1 2 . 6 . 4 Utility 12 | . 1 . . . . . . 9 . 2 Weapon 7 | . . . . . . . . 3 1 3 Highest Loss Streak 14 | . 2 . . . 1 2 . 14 1 7 To Critical Strikes 1 | . 1 . . . . . . . . . Average Slot Usage (%) 68 | . 77 85 86 100 63 78 73 36 62 50 Engine 6 | . 12 14 14 14 5 1 6 1 3 2 Core 1 | . . . . . 3 5 . . . . Wheel 3 | . 5 . . . . 9 6 1 . . Hover 4 | . 3 . . . . 12 20 1 2 . Flight 13 | . 16 28 28 28 12 2 . 1 18 19 Device 11 | . 11 14 14 14 11 11 . 5 12 10 Processor 13 | . 13 14 14 14 9 15 20 13 16 13 Protection 1 | . . . . . 4 2 6 . . . Energy Gun 3 | . 4 . . . 1 6 6 4 . . Ballistic Gun 2 | . 5 . 1 14 7 . . . . . Launcher 4 | . 1 14 13 14 8 7 6 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 21 | 12 12 6 7 7 11 15 10 15 21 14 Greatest Support 54 | 40 40 8 8 8 15 37 26 37 54 36 Greatest Overweight (x) 4 | . 1 . . . 2 . . 4 2 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 2 5 4 4 4 4 5 . 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 4 5 5 5 5 4 4 1 Class Distribution -------------------- 82% | Mutant 8% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 1343 | 279 421 . . 100 50 151 . 145 . 197 Remotely . | . . . . . . . . . . . Salvage Created 1340 | 76 448 . . 132 90 61 . 384 . 149 Parts 85 | 13 36 . . 7 4 3 . 14 . 8 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 28 | . 12 . . 2 1 2 . 11 . . Guns 14 | . 7 . . . . 1 . 6 . . AOE 11 | . 5 . . 2 1 . . 3 . . Classes Destroyed 12 | 2 7 . . . . 1 . 2 . . Worker 4 | 1 2 . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 3 | . 1 . . 1 . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . Swarmer 10 | . 6 . . . . . . 4 . . Grunt 14 | . 6 . . 2 1 . . 5 . . Brawler 1 | . . . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 1 7 . . 3 2 1 . 3 . 1 Combat Bots Only 4 | . 4 . . 2 1 1 . 3 . . Max Kills in Single Turn 3 | 1 2 . . 3 2 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . 2 1 . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 401 | . 58 . . 1 6 39 . 135 34 128 Missed 162 | . 19 . . . 2 19 . 43 15 64 Damage Taken 4990 | . 435 . . 12 65 283 . 1903 341 1951 Core 2305 | . 159 . . . . 74 . 743 178 1151 Absorbed by Shields 116 | . . . . . . 28 . 88 . . Redirected to Shielding 52 | . . . . . 10 25 . 17 . . Regen/Repaired (Parts) 33 | . 33 . . . . . . . . . Core Remaining (%) 69 | 100 . . . 36 100 89 . 12 82 . Volleys Fired 207 | 15 94 . . 2 26 26 . 31 2 11 Largest 2 | 2 1 . . 1 2 1 . 2 1 1 Hottest 162 | 90 50 . . 30 50 63 . 162 33 105 Shots Fired 235 | 29 95 . . 2 27 26 . 43 2 11 Gun 195 | 29 82 . . . 26 25 . 28 1 4 Cannon 7 | . . . . . . . . . . 7 Launcher 27 | . 13 . . 2 1 . . 11 . . Special 6 | . . . . . . 1 . 4 1 . Kinetic 82 | . 48 . . . 26 . . 7 1 . Thermal 120 | 29 34 . . . . 25 . 21 . 11 Explosive 27 | . 13 . . 2 1 . . 11 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 6 7 . . 2 3 6 . 6 3 5 Robot Miss Streak 7 | 5 7 . . . 4 2 . 5 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 130 | 14 51 . . 1 11 16 . 30 1 6 Core Hits 80 | 4 30 . . 5 6 3 . 27 . 5 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 1 . 1 . . Burn 2 | . . . . . . 1 . 1 . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2813 | 166 1003 . . 174 112 296 . 859 . 203 Guns 1497 | 166 465 . . . 82 296 . 427 . 61 Cannons 142 | . . . . . . . . . . 142 Explosions 1174 | . 538 . . 174 30 . . 432 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 384 | . 178 . . . 82 . . 124 . . Thermal 1255 | 166 287 . . . . 296 . 303 . 203 Explosive 1174 | . 538 . . 174 30 . . 432 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 1 . 5 . 7 Average Corruption 1 | . 1 1 1 1 . 1 . 5 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . 6 . . . . 5 . 4 . 3 Message Errors 5 | . 2 . . . . 1 . 2 . . Matter Fused 2 | . 1 . . . . . . 1 . . Energy Discharges 4 | . 1 . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . 1 . . . . 1 . 1 . . Misfires 1 | . 1 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 433 | 150 70 . . 8 5 96 . 335 219 433 Average Temperature 59 | 43 14 . . 8 4 28 . 89 111 191 Received Heat Transfer 1118 | . 144 . . 20 36 24 . 255 45 594 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . 2 . . Combat Hostiles 3 | . . . . . . 1 . 2 . . Parts Melted 5 | . . . . . . 3 . 1 . 1 Heat Transferred 2679 | 422 851 . . . . 629 . 555 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 509 | 10 219 85 . 69 228 104 14 245 383 509 Initial 187 | . 3 85 . . 26 40 14 9 128 187 Average 88 | 1 118 85 . 31 122 36 14 100 204 286 Maximum Alert Level 2 | . 1 . . . 1 . . 1 1 2 Low Security (%) 84 | 100 81 100 . 100 95 100 100 98 56 17 Level 1 14 | . 18 . . . 4 . . 1 43 68 Level 2 1 | . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 19 | . 4 . . . . 5 . 2 . 8 Investigation 7 | . 2 . . . . 1 . . . 4 Extermination 5 | . . . . . . 2 . . . 3 Reinforcement 7 | . 2 . . . . 2 . 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 7 | . 4 . . 1 . 1 . . . 1 Communications Jammed 6 | . . . . . . . . 2 . 4 Distress Signals 4 | . . . . . . . . . . 4 Times Spotted 143 | . 33 . . 7 4 10 . 19 28 42 Peak Tracking Total 15 | . 4 . . 8 4 5 . 5 9 15 Tactical Retreats 29 | . 7 . . 2 2 . . 5 6 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 11 | . 1 . . . . 2 . 4 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 3 | . 1 . . . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 38 | . 10 . 5 . 5 7 1 . 2 8 Terminals 21 | . 8 . . . 3 3 1 . . 6 Fabricators 4 | . . . . . . 1 . . 1 2 Repair Stations 3 | . 1 . . . . 1 . . 1 . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 141 | . 36 . 50 . 19 13 1 . 2 20 Successful 99 | . 18 . 50 . 11 7 1 . 1 11 Failed 42 | . 18 . . . 8 6 . . 1 9 Catastrophic 5 | . 2 . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 2 . . 1 . . . 7 Terminals 67 | . 33 . . . 12 5 1 . . 16 Fabricators 6 | . . . . . . 1 . . 1 4 Repair Stations 6 | . 2 . . . . 3 . . 1 . Recycling Units 4 | . 1 . . . 3 . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 87 | . 15 . 50 . 8 5 1 . . 8 Record 59 | . 2 . 49 . 1 2 . . . 5 Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 4 | . . . . . . 1 1 . . 2 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 Alert Level 3 | . 2 . . . 1 . . . . . Locate Traps 5 | . 4 . . . 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . 1 2 Network Status 2 | . . . . . . . . . 1 1 Build 2 | . . . . . . 1 . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 1 1 . . . . Insert Component 2 | . . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 8 . . . 3 5 . . 1 6 Full Trace Events 6 | . 2 . . . . . . . . 4 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 3 | . . . . . . 1 . . . 2 Authchips . | . . . . . . . . . . . Time 181 | . . . . . . 42 . . . 139 Total Part Build Rating 22 | . . . . . . 4 . . . 18 Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies 4 | . . . . . . 1 . 3 . . Largest Group 2 | . . . . . . 1 . 2 . . Highest-Rated Group 56 | . . . . . . 32 . 56 . . Highest-Rated Ally 40 | . . . . . . 32 . 40 . . Total Orders 2 | . . . . . . 2 . . . . GUARD 1 | . . . . . . 1 . . . . AID 1 | . . . . . . 1 . . . . Ally Attacks 12 | . . . . . . 4 . 8 . . Total Damage 307 | . . . . . . 141 . 166 . . Kills 2 | . . . . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 . 3 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 7256 | 2336 1170 35 280 134 619 1142 4 310 433 793 Spaces Moved 7306 | 702 1090 95 735 275 481 1240 6 182 887 1613 Core 217 | 9 . . . . . . . 151 42 15 Treads 716 | 693 23 . . . . . . . . . Legs 6 | . 5 . . . . . . . 1 . Wheels 168 | . 161 . . . . 1 . 6 . . Hover 1287 | . 157 . . . . 981 6 18 125 . Flight 4912 | . 744 95 735 275 481 258 . 7 719 1598 Fastest Speed 5 | 50 37 37 37 37 34 34 62 42 5 14 Average Speed 55 | 158 54 37 37 37 53 61 62 85 32 30 Slowest Speed 250 | 160 160 37 37 37 200 100 62 250 190 250 Overloaded Moves 159 | . . . . . . . . 1 13 145 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped 27 | . 4 1 . 3 . 1 . . 6 12 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 61 97 38 94 61 30 22 . 97 28 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 3 | . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 76 | . 29 . . 17 8 . . 20 . 2 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 74 | . 29 . . 17 8 . . 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 10220 | 1894 1583 93 741 302 819 1582 5 287 1019 1895 Wait 2461 | 1157 326 . 1 22 295 293 . 7 103 257 Move 7242 | 701 1081 92 734 268 480 1237 5 181 874 1589 Hop 27 | . 4 1 . 3 . 1 . . 6 12 Pick Up 70 | 13 26 . . 3 4 4 . 5 5 10 Fast Attach 40 | 2 2 . 1 . 2 5 . 12 13 3 Attach 47 | 5 13 . 1 2 2 1 . 10 4 9 Detach 15 | . 5 . 1 . 2 . . 4 3 . Swap 27 | 1 11 . 2 . 4 7 . 2 . . Drop 47 | . 21 . 1 2 4 5 . 1 9 4 Fire 207 | 15 94 . . 2 26 26 . 31 2 11 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 37 | . . . . . . 3 . 34 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 13) 2337 | -11/Scrapyard | Entered Materials 2338 | -10/Materials | Build established: Mutant 2743 | -10/Materials | Discovered new exit (range 16) 2751 | -10/Materials | Identified exit to Materials 2922 | -10/Materials | Discovered new exit (range 16) 3173 | -10/Materials | Core integrity fell below 50% 3285 | -10/Materials | Repaired Grenade Launcher 3302 | -10/Materials | Discovered exit to Materials (range 16) 3316 | -10/Materials | Identified exit to Mines 3507 | -10/Materials | Entered Mines 3541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3541 | -10/Mines | Discovered new exit (range 5) 3542 | -10/Mines | Identified exit to Exiles 3542 | -10/Mines | Entered Exiles 3548 | -10/Exiles | Discovered new exit (range 15) 3552 | -10/Exiles | Identified exit to Mines 3560 | -10/Exiles | Met 8R-AWN 3565 | -10/Exiles | Met EX-HEX 3602 | -10/Exiles | Visited The Gauntlet 3649 | -10/Exiles | Met EX-DEC 3659 | -10/Exiles | Learned location of Zion (-7) 3677 | -10/Exiles | Discovered exit to Mines (range 14) 3705 | -10/Exiles | Met EX-BIN 3718 | -10/Exiles | Aligned with FarCom system 3719 | -10/Exiles | Given EX-Vault access code 3736 | -10/Exiles | Opened EX-Vault 3739 | -10/Exiles | Found Field Lobotomy Kit 3752 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3822 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3822 | -10/Exiles | Entered Mines 3838 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3846 | -9/Mines | Discovered new exit (range 11) 3906 | -9/Mines | Identified exit to Materials 3915 | -9/Mines | Found a hidden stash of uninstalled traps 3920 | -9/Mines | Assembled infested the area 3925 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3950 | -9/Mines | Discovered exit to Materials (range 9) 3956 | -9/Mines | Entered Materials 3956 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4508 | -8/Materials | Discovered new exit (range 4) 4510 | -8/Materials | Identified exit to Factory 4575 | -8/Materials | Entered Factory 4575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 4742 | -7/Factory | Discovered new exit (range 18) 4751 | -7/Factory | Discovered new exit (range 7) 4752 | -7/Factory | Identified exit to Factory 5653 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 5669 | -7/Factory | Identified exit to Storage 5717 | -7/Factory | Entered another Factory area 5717 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5719 | -6/Factory | Identified exit to DSF 5721 | -6/Factory | Entered DSF 5730 | -6/DSF | Discovered new exit (range 19) 5737 | -6/DSF | Assimilated C-17 Slicer with FLK Orb 5740 | -6/DSF | Assimilated C-17 Slicer with FLK Orb 5745 | -6/DSF | Additional patrols routed to DSF 5748 | -6/DSF | Assimilated X-62 Marksman with FLK Orb 5803 | -6/DSF | Lost 3 allies 5843 | -6/DSF | Lost 14 parts (2p6n5u1w) 5919 | -6/DSF | Sterilization system engaged 5925 | -6/DSF | Core integrity fell below 50% 5939 | -6/DSF | Ambient heat levels rising (+10) 5954 | -6/DSF | Ambient heat levels rising (+10) 5969 | -6/DSF | Ambient heat levels rising (+10) 5970 | -6/DSF | Lost 5 parts (3u2w) 5973 | -6/DSF | Core integrity fell below 20% 5984 | -6/DSF | Ambient heat levels rising (+10) 5999 | -6/DSF | Ambient heat levels rising (+10) 6014 | -6/DSF | Ambient heat levels rising (+10) 6029 | -6/DSF | Ambient heat levels rising (+10) 6031 | -6/DSF | Entered Factory 6031 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6430 | -5/Factory | Discovered new exit (range 13) 6449 | -5/Factory | Discovered new exit (range 3) 6459 | -5/Factory | Discovered new exit (range 18) 6464 | -5/Factory | Entered another Factory area 6464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6493 | -4/Factory | Identified exit to DSF 6501 | -4/Factory | Spotted B-86 Titan 6605 | -4/Factory | Build established: Infiltrator-Sprinter 6965 | -4/Factory | Fabricated Enh. Quantum Rifle? 7093 | -4/Factory | Core integrity fell below 50% 7233 | -4/Factory | Core integrity fell below 20% 7239 | -4/Factory | Search patrols dispatched 7257 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07225_ Cld. Nuclear Pulse Thruster destroyed. 07226_ Power failure averted by Adv. Cryofiber Web. 07227_ Cld. Cesium-ion Thruster destroyed. 07227_ Cld. Cesium-ion Thruster burned out. 07228_ Fusion Compressor destroyed. 07230_ P-70 Sage resets W-44 Eye, system corruption cleaned. 07232_ Imp. Transmission Jammer destroyed. 07232_ Adv. Medium Treads destroyed. 07235_ Cld. Nuclear Pulse Thruster destroyed. 07235_ Critical hit (Burn: +50). 07239_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07241_ K-01 Serf cleans the Megafabricator. 07242_ ALERT: Cargo convoy en route, clear transfer corridor. 07246_ K-01 Serf cleans the Megafabricator. 07255_ System corrupted: Energy discharge (-3). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # """ # ??? """??# ??# #? | | """ # "T" # "?????"??# ?# #? | | """ # " " # ""???????# ?# #? | | """ # # ???????# # #? | | """ !# # ??????# # ## | | # # ??????# + # | | """ # """ # ?????# # # | | """ # """"" # "" ?????############# # | | """ # ""??? # "? ??????# ## # | | """ !#? ????? ? ??? ??????# " " " " ## # | | #??? ????? # ??????????# " " " " ## # | | ########?????????###############?# " " " " ## # | | #?????????## p p #?# " " " " ## # | | #?????????## """"""""" ### " " " " ## # | | #?????????## """"""""" ### " " " " ## # | | #?????????## """"""""" ### " " " " ## #? | | #?????????## """"""""" ### " " " " ## #? | | #?????????## """"""""" ### " " " " ## ## | | #?????????## """"""""" ### # | | #?????????##! p ### # | | #?????????## p ### # ^""G" | | #?????????## ### # "^" | | #?????????## ### ] # | | ########?????????## !### # | | ?????????????????###+####g##############+### """ | | ?????????????????### @p #####??## """ | | ##????????????????## gg##?????## """ | | #????????????###### g ##?????## | | ################### ##?????## | | ## + ##?????## | | ## "" "" # ######### ######## | | [## "" "" # ######### # | | ## """ """ + # """ | | ## """ """ # #[ """ | | ### """ """ + # """ | | ??# # # "" | | ??# # # "" | | ??# # ##########+### # | | ??# # # ]# ###+#### | | ??# ! + w + # | | ??# #+####### """""" # | | ###########/#### ! ## """""" # | | #??????# [ ## """""" # | | " """"" ???????# """" ## """""" # | | " """??????????# """" ## #########"#### | | """ ????????# """" ## """""" #### | | ! #??????# """" ## """""" ##?# """""""" | | #??????######### [ """""" ##?# | | #####/##???????????????# """""?????# """""""" | | ????? #????????????????# ! ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 250 Matter Stores 344 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -7/Factory | Preloaded Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me I Survived The Infestation Just What I Needed Made in Tau Ceti IV Party Time Serviceable Loadout Speed Demon Supersonic Tourist True Hacker Universal Adapter Whoosh! Challenges ------------ None Game ------ Seed BombColdWeb Manual? 0 Play Time 02:42:15 Cumulative 5.6 hours Start 2024.03.31 @ 17:45:16 End 2024.04.04 @ 17:37:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8038aa40-0795-4df8-905d-c86d68273a34