Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 18:42:29 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2963) 2963 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1580) 1580 TOTAL SCORE: 8678 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 97 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 514/850 Matter 58/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Maul > --- INVENTORY (15) --- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Improved Heavy Treads Improved Hover Unit Aerolev Unit Gravmag System Gravmag System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Relay Coupler [NC] (40) HERF Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON ----------- HERF Cannon HERF Cannon Maul > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Improved Heavy Treads Improved Hover Unit Aerolev Unit Gravmag System Gravmag System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Relay Coupler [NC] Rocket Launcher [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 . 2 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 62 | 8 4 4 6 8 2 11 9 10 Power 9 | 1 . 1 2 1 . 2 1 1 Engine 7 | 1 . 1 1 . . 2 1 1 Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 1 4 2 1 6 . Treads 16 | 2 . 2 1 4 2 1 4 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 18 | 2 2 1 1 1 . 4 2 5 Device 7 | 1 . 1 1 1 . 1 . 2 Storage 5 | 1 2 . . . . . 1 1 Processor 4 | . . . . . . 2 . 2 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 17 | 3 2 . 2 2 . 4 . 4 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | 1 2 . . . . 4 . 1 Ballistic Cannon 2 | . . . 2 . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . 1 1 Corrupted Parts 2 | . . . . . . . 2 . System Corruption 8 | . . . . . . . 8 . Parts Lost 31 | . . . . 10 . 5 9 7 Power 2 | . . . . . . 1 . 1 Propulsion 14 | . . . . 6 . 3 3 2 Utility 11 | . . . . 3 . . 6 2 Weapon 4 | . . . . 1 . 1 . 2 Highest Loss Streak 7 | . . . . 5 . 2 5 7 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 8 10 12 13 10 10 11 11 Power 1 | . 1 1 1 2 2 1 2 3 Propulsion 3 | 1 2 3 4 4 2 4 5 4 Utility 1 | . 2 1 2 1 2 1 1 2 Weapon 2 | 1 2 3 4 3 3 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 3 4 2 1 1 . 1 10 Power 5 | . . . 1 . . . . 4 Propulsion 6 | . 2 1 . . . . . 3 Utility 5 | . . 1 . 1 . . . 3 Weapon 4 | . 1 2 1 . . . . . Tool/Special 2 | . . . . . 1 . 1 . Average Slot Usage (%) 79 | . 100 99 99 91 54 72 66 65 Engine 7 | . 14 11 9 6 . 5 7 6 Treads 23 | . 28 32 36 33 16 22 17 12 Device 11 | . 14 21 26 22 7 9 2 4 Storage 8 | . 14 11 9 9 7 7 7 6 Processor 5 | . . . . . . 7 8 17 Ballistic Gun 11 | . 24 22 15 . . 9 14 8 Ballistic Cannon 2 | . . . 2 15 7 1 . . Impact Weapon 1 | . . . . . 7 1 . 5 Peak Build Rating 74 | 7 13 18 23 26 25 39 48 74 Average Rating 28 | 6 11 17 22 22 18 31 28 60 On Entrance 21 | . 7 13 18 23 18 25 39 48 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 15 32 33 43 43 33 40 42 60 Greatest Support 150 | 40 40 63 83 89 94 94 150 150 Greatest Overweight (x) 12 | . . . . . . . 1 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 Most Carried 15 | 7 11 14 13 15 11 15 15 15 Average Carried 11 | 4 8 10 12 13 10 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 7 11 14 13 10 10 15 11 14 Class Distribution -------------------- 48% | Mutant 39% | Scavenger-Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Matter Collected 2169 | 280 80 352 110 397 60 398 463 29 Remotely . | . . . . . . . . . Salvage Created 3794 | 213 228 762 161 488 60 1250 567 65 Parts 184 | 17 18 51 11 26 3 39 17 2 Haulers Intercepted 3 | . 1 1 . . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 73 | . 5 17 3 19 1 16 10 2 Melee 3 | . . 1 . 2 . . . . Guns 43 | . 5 16 3 . . 10 9 . Cannons 9 | . . . . 9 . . . . AOE 13 | . . . . 6 . 5 1 1 Classes Destroyed 14 | 3 4 3 . 2 . 1 1 . Worker 2 | 1 . . . . . . 1 . Builder 1 | . . 1 . . . . . . Tunneler 6 | 6 . . . . . . . . Hauler 3 | . 1 1 . . . . 1 . Recycler 2 | 1 . 1 . . . . . . Watcher 4 | . 2 1 . . . . . 1 Swarmer 20 | . 3 4 . 4 . 7 . 2 Grunt 31 | . 2 9 1 8 . 5 6 . Brawler 3 | . . . . 1 . . 2 . Duelist 3 | . . 1 . 2 . . . . Sentry 9 | . . 3 2 1 1 1 1 . Specialist 3 | . . . . . . 3 . . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . 3 . . . . Best Kill Streak 7 | 2 5 6 3 5 1 7 3 1 Combat Bots Only 7 | . 5 5 3 5 1 7 3 1 Max Kills in Single Turn 3 | 1 2 1 1 3 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . 3 . 2 1 1 Melee 1 | . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Hostile Shots Fired 624 | . 8 54 13 143 . 128 111 167 Missed 187 | . 2 9 3 40 . 48 40 45 Hits 437 | . 6 45 10 103 . 80 71 122 Melee 13 | . . 2 . 4 . . 7 . Projectile 424 | . 6 43 10 99 . 80 64 122 Critical Strikes 14 | . . 1 . 6 . 2 1 4 Part Disruptions 6 | . . . . 2 . . . 4 Damage Taken 6042 | . 50 527 105 1215 . 1218 1057 1870 Core 892 | . 10 71 20 119 . 144 192 336 Absorbed by Shields 287 | . . . 42 245 . . . . Core Remaining (%) 80 | 100 96 82 . 74 . . 52 . Volleys Fired 230 | 17 13 55 10 38 . 43 48 6 Largest 2 | 2 2 2 2 2 . 2 2 1 Hottest 100 | 100 100 46 46 74 . 46 55 88 Shots Fired 435 | 34 26 110 20 74 . 66 94 11 Gun 339 | 34 26 110 20 . . 54 91 4 Cannon 76 | . . . . 68 . 5 . 3 Launcher 20 | . . . . 6 . 7 3 4 Special . | . . . . . . . . . Kinetic 370 | . 18 110 20 68 . 59 91 4 Thermal 42 | 34 8 . . . . . . . Explosive 20 | . . . . 6 . 7 3 4 Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 33 | 5 6 33 9 9 . 13 9 3 Robot Miss Streak 6 | 2 2 3 2 2 . 4 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 317 | 20 16 85 15 47 1 64 61 8 Core Hits 152 | 9 8 29 7 24 . 28 25 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 8 | . . . . 2 1 4 . 1 Critical Strikes 17 | 4 1 . . 5 1 4 . 2 Burn 5 | 4 1 . . . . . . . Blast 3 | . . . . 3 . . . . Corrupt 1 | . . . . . . . . 1 Smash 8 | . . . . 2 1 4 . 1 Melee Attacks 36 | . . . . 8 1 21 . 6 Impact 36 | . . . . 8 1 21 . 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9049 | 253 238 1245 211 1908 24 2721 1425 1024 Guns 3735 | 253 238 1237 211 . . 578 1193 25 Cannons 1226 | . . . . 1115 . 46 . 65 Explosions 2051 | . . . . 509 . 541 212 789 Melee 2008 | . . . . 283 24 1556 . 145 Ramming 29 | . . 8 . 1 . . 20 . Kinetic 4605 | . 200 1237 211 1115 . 624 1193 25 Thermal 291 | 253 38 . . . . . . . Explosive 2051 | . . . . 509 . 541 212 789 Electromagnetic 65 | . . . . . . . . 65 Impact 2008 | . . . . 283 24 1556 . 145 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . 1 . . 21 11 Average Corruption 6 | . . . . 1 . . 12 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . 5 . . 27 13 Message Errors 14 | . . . . 1 . . 10 3 Matter Fused 8 | . . . . 1 . . 6 1 Heat Flow Errors 5 | . . . . . . . 3 2 Energy Discharges 4 | . . . . . . . 4 . Data Loss (minor) 4 | . . . . . . . 2 2 Data Loss (major) 1 | . . . . 1 . . . . Misfires 8 | . . . . 2 . . 1 5 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 863 | . . . . 171 24 589 . 79 Projectiles 76 | . . . . 76 . . . . Explosions 87 | . . . . 8 . 79 . . Melee 700 | . . . . 87 24 510 . 79 Knockbacks 15 | . . . . 13 . 2 . . Impact 2 | . . . . . . 2 . . Kinetic 13 | . . . . 13 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . 64 . 62 Shots 6 | . . . . . . 3 . 3 Rammed 7 | . 1 2 . 1 . . 3 . Targets Rammed 8 | . 1 3 . 1 . . 3 . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 225 | 161 156 1 . 29 . 7 182 225 Average Temperature 42 | 61 79 1 . 10 . 4 24 65 Received Heat Transfer 1299 | . . 159 48 375 . 300 363 54 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 11 | . . . . 2 1 7 . 1 Combat Hostiles 5 | . . . . 2 1 1 . 1 Parts Fried 18 | . . . . 4 1 11 . 2 Impact Corruptions 17 | . . . . 3 1 10 . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1221 | 1036 185 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Maximum Alert Level 2 | . . . . 2 1 2 1 . Low Security (%) 69 | 100 100 100 100 63 11 28 53 100 Level 1 20 | . . . . 26 88 29 46 . Level 2 9 | . . . . 9 . 41 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 514 | 10 110 194 108 506 265 514 269 99 Initial 269 | . . 1 78 53 265 129 269 64 Average 156 | 1 37 97 76 211 232 321 187 29 Influence Increases 2319 | 40 165 471 74 553 30 435 295 256 Destroy 0b10 Robot/C 1580 | . 100 340 60 380 20 320 200 160 Destroy 0b10 Robot/NC 120 | 40 15 20 . . . 30 10 5 Destroy Leader 244 | . 26 84 10 30 10 10 52 22 Allied During Kill 31 | . . . . . . . . 31 Successful Hack 29 | . 9 10 4 . . . . 6 Disable Machine 30 | . 15 . . . . . . 15 Anti-Garrison Action 100 | . . . . 50 . 50 . . Destroy Structure 125 | . . 2 . 63 . 25 18 17 Lose Combat Pursuer 60 | . . 15 . 30 . . 15 . Influence Decreases 2319 | 40 160 290 178 129 351 106 677 388 Entered New Map 751 | . . 4 108 29 241 56 245 68 Time Decay 1271 | 40 160 286 70 . 110 . 342 263 Lost Part 277 | . . . . 100 . 50 90 37 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 10 | . 1 3 1 . . . 3 2 Investigation 1 | . . . . . . . 1 . Extermination 2 | . . . . . . . 1 1 Reinforcement 6 | . 1 3 . . . . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 9 23 5 24 1 16 13 26 Peak Tracking Total 12 | . 4 5 2 7 1 6 4 12 Tactical Retreats 3 | . . 1 . 1 . . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Machines Disabled 2 | . 1 . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Machines Accessed 13 | . 3 2 1 2 1 1 1 2 Terminals 9 | . 3 2 . 2 . 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 24 | . 6 4 2 3 2 2 3 2 Successful 12 | . 3 3 1 1 2 . 1 1 Failed 12 | . 3 1 1 2 . 2 2 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 16 | . 6 4 . 3 . 2 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 7 | . 3 3 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . Unlock Access 2 | . . . 1 . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 2 . 1 1 1 1 1 Full Trace Events 3 | . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 134 | . . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Used RIF Installer 2 | . . . . 1 . 1 . . Signal Jammer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 90 | . . . . . . . . 90 Highest-Rated Ally 30 | . . . . . . . . 30 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 390 | . . . . . . . . 390 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Active Infowar (turns) 4975 | 215 457 621 156 652 227 1082 770 795 Optics 2133 | . . . . . . 568 770 795 Sensors 592 | . . . . . . . . 592 Terrain 2837 | . . 620 156 652 227 1082 100 . Seismic 1829 | 215 457 621 156 380 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Turns Passed 5102 | 342 457 621 156 652 227 1082 770 795 Spaces Moved 2365 | 173 250 255 69 297 134 536 298 353 Core 4 | 3 . . . . . . . 1 Treads 2361 | 170 250 255 69 297 134 536 298 352 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 160 160 Average Speed 165 | 158 160 160 160 160 160 163 196 161 Slowest Speed 650 | 160 160 160 160 160 162 165 240 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 5 42 28 8 42 5 46 11 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 98 | . . . . 18 . 33 31 16 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 98 | . . . . 18 . 33 31 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Total 3073 | 204 285 358 94 390 145 641 399 557 Wait 286 | . 4 28 5 31 7 18 27 166 Move 2353 | 172 249 254 68 295 133 534 297 351 Hop 1 | . . . . . . . . 1 Pick Up 44 | 7 8 9 2 4 1 4 2 7 Fast Attach 24 | 7 . 1 . . 2 4 4 6 Attach 21 | . . 2 2 7 . 4 4 2 Detach 5 | . . . . 1 . 1 2 1 Swap 30 | 1 4 1 4 3 . 8 4 5 Drop 29 | . 6 5 3 2 1 2 4 6 Fire 230 | 17 13 55 10 38 . 43 48 6 Melee 36 | . . . . 8 1 21 . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 1 3 . 1 . . 3 . Escape Stasis 4 | . . . . . . . 4 . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 343 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1313 | -9/Materials | Discovered new exit (range 13) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -8/Materials | Garrison activated, responded to threat 1575 | -8/Materials | Identified exit to Garrison 1577 | -8/Materials | Entered Garrison 1605 | -8/Garrison | Installed Relay Interface Framework 1635 | -8/Garrison | Triggered checkpoint 1931 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Triggered checkpoint 1992 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Lost 5 parts (3n1u1w) 2117 | -8/Garrison | Triggered checkpoint 2142 | -8/Garrison | Discovered new exit (range 10) 2209 | -8/Garrison | Lost 3 parts (2n1u) 2229 | -8/Garrison | Entered Factory 2229 | -7/Factory | Evolved 2 slots: Utility x2 2455 | -7/Factory | Identified exit to Garrison 2456 | -7/Factory | Entered Garrison 2472 | -7/Garrison | Triggered checkpoint 2610 | -7/Garrison | Triggered checkpoint 2690 | -7/Garrison | Triggered checkpoint 2957 | -7/Garrison | Destroyed 7 combat bots 3034 | -7/Garrison | Triggered checkpoint 3067 | -7/Garrison | Discovered new exit (range 12) 3202 | -7/Garrison | Triggered checkpoint 3241 | -7/Garrison | Build established: Scavenger-Mutant 3373 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3538 | -7/Garrison | Entered Factory 3642 | -7/Factory | System corruption reached 10% 3689 | -7/Factory | Lost 5 parts (1n4u) 4234 | -7/Factory | Discovered new exit (range 20) 4308 | -7/Factory | Entered another Factory area 4308 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4489 | -6/Factory | Fabricated L-41 Fighter (x3) 4808 | -6/Factory | Build established: Scavenger-Assassin 5077 | -6/Factory | P-60 Hacker assimilated allied Fighter 5a 5078 | -6/Factory | Cargo convoy interrupted 5100 | -6/Factory | System corruption reached 10% 5103 | -6/Factory | Self-destructed Last Messages --------------- 05093_ K-01 Serf collects debris. 05094_ U-05 Engineer lays Concrete. 05094_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05095_ U-05 Engineer lays Concrete. 05097_ System corrupted: Component data lost. 05097_ U-05 Engineer lays Concrete. 05097_ Fighter 5b reactivates. 05097_ U-05 Engineer lays Concrete. 05098_ Imp. Heavy Treads destroyed. 05098_ U-05 Engineer lays Concrete. 05099_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05099_ M-13 Machinist repairs X-67 Chaingunner. 05100_ U-05 Engineer lays Concrete. 05100_ U-05 Engineer builds a Wall. 05100_ Angular Momentum Engine destroyed. 05101_ P-60 Hacker fails to hack Fighter 5b. 05101_ U-05 Engineer lays Concrete. 05102_ Imp. Heavy Treads destroyed. 05102_ U-05 Engineer builds a Wall. 05103_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# %#???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????#########???# #???????????????????????? | | ????????# #??# #???????????????????????? | | ????????# #??# #???????????????????????? | | ????????# #??#Y #???########????????????? | | ????????# #??# #??? #????????????? | | ????????# """ """ ???# ### #????????????? | | ????????# """ """ ???# # # """"?????????????? | | ????????# """ """??### # """"?????????????? | | ????????# ???# ux """"#????????????? | | ??????????###+###### p """"#????????????? | | ??????????## p#x """"#????????????? | | ############ %" @up % """"#????????????? | | # p l%x x#mR """"#????????????? | | # ##### pu% #????????????? | | # ##?## # #????????????? | | # #???####+#########R###????????????? | | # #?????? ?????????#??????????????? | | + #?????? ????????g???????????????? | | # #?????? ????????A???????????????? | | # #?????? ????????????????????????? | | # #?????? ???????????????????????? | | # #?????? ??A????????????????????? | | # ^#?????? ]]???????????????????????? | | #^ #?????? ]????????k???????????????? | | ####+####### #?????? ]??????i?????????????????? | | ???# #?????# #?????? ????????????????????????? | | ???# #?????# #?????? ????????????????????????? | | ####+#####?# ###########???????????????????????? | | ! [ #?# ## #???????????????????????? | | ### ## *** #???????????????????????? | | """ """ ## # *** #???????????????????????? | | """ """ ## %# *** #???????????????????????? | | """ """ + / #???????????????????????? | | ## # """ #???????????????????????? | | """ """ ## # """ #???????????????????????? | | """ """ #### ### """ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSmallAirjet Manual? 0 Play Time 00:26:04 Cumulative 161.9 hours Start 2025.07.16 @ 18:16:28 End 2025.07.16 @ 18:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: e3019a3e-e837-4c7c-9463-130616019493