Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.12 @ 20:44:16 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (196) 980 Value Destroyed (6027) 6027 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 14129 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 382 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -930 Cogmind --------- Core Integrity 811/1000 Matter 164/300 Energy 370/370 System Corruption 7% Temperature Cool (88) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Light Fission Core > --- PROPULSION (5) --- Combat Airjet Combat Airjet Antigrav System Antigrav System Combat Gravmag System > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (20) --- Light Nuclear Core Combat Airjet Combat Airjet Combat Airjet Field Propulsion Drive Medium Storage Unit Gravity Neutralizing Apparatus Makeshift Salvage Targeting Computer Cloak of Protection Focal Shield Improved System Shield Advanced System Shield Improved System Backup Module Phase Cannon Coil Gun Gauss Cannon Makeshift Sword Power Sword Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Cloak of Protection Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Chainsword Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Combat Airjet Combat Airjet Combat Airjet Field Propulsion Drive Medium Storage Unit Gravity Neutralizing Apparatus Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Focal Shield Improved System Shield Advanced System Shield Dynamic Insulation System Improved System Backup Module Phase Cannon Coil Gun Gauss Cannon Makeshift Sword Power Sword [Rating: 88] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . . . . . . 1 Utility 6 | . . . 2 . . . 1 1 . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 449 | 3 9 11 44 . 19 . 35 84 93 39 1 43 24 12 5 14 13 Power 37 | . 1 2 6 . 3 . 2 4 5 5 . 6 . . . 1 2 Engine 16 | . 1 2 6 . 2 . 2 1 1 1 . . . . . . . Core 20 | . . . . . 1 . . 3 4 4 . 5 . . . 1 2 Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 125 | 3 3 2 14 . 2 . 8 27 33 6 . 19 . 2 . 2 4 Treads 28 | 2 3 1 10 . 2 . 7 3 . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . Wheel 9 | 1 . 1 3 . . . 1 3 . . . . . . . . . Hover 71 | . . . . . . . . 20 22 6 . 15 . 2 . 2 4 Flight 16 | . . . . . . . . 1 11 . . 4 . . . . . Utility 172 | . 3 . 10 . 11 . 12 36 35 16 1 14 14 5 3 7 5 Device 97 | . . . 2 . 2 . 4 18 28 10 1 6 11 4 1 6 4 Storage 25 | . 3 . 4 . 5 . 1 1 2 5 . 3 1 . . . . Processor 7 | . . . . . . . 3 2 . 1 . . . . 1 . . Hackware 8 | . . . . . . . . 4 1 . . 2 . . 1 . . Protection 35 | . . . 4 . 4 . 4 11 4 . . 3 2 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 115 | . 2 7 14 . 3 . 13 17 20 12 . 4 10 5 2 4 2 Energy Gun 4 | . . . 1 . . . 2 . 1 . . . . . . . . Energy Cannon 15 | . . . 4 . . . . . . . . . 6 2 . 2 1 Ballistic Gun 37 | . 1 5 7 . 2 . 7 . 8 6 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 6 | . 1 2 1 . 1 . 1 . . . . . . . . . . Special Weapon 4 | . . . . . . . . 4 . . . . . . . . . Impact Weapon 17 | . . . 1 . . . . . 11 5 . . . . . . . Slashing Weapon 30 | . . . . . . . 3 13 . 1 . 3 2 3 2 2 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 3 . . 2 6 . . 1 . . . . . Parts Lost 45 | . . 4 6 . 7 . 1 3 12 2 . 1 . 1 . 3 5 Power 6 | . . 1 1 . 1 . . . 2 . . . . . . 1 . Propulsion 16 | . . . 1 . 2 . . 3 6 1 . 1 . 1 . 1 . Utility 14 | . . . 2 . 3 . . . 3 1 . . . . . 1 4 Weapon 9 | . . 3 2 . 1 . 1 . 1 . . . . . . . 1 Highest Loss Streak 6 | . . 1 3 . 4 . 1 1 6 1 . 1 . 1 . 3 4 Average Slot Usage (%) 93 | . 91 99 99 100 98 100 99 92 94 96 100 92 79 85 88 94 99 Engine 4 | . 14 14 10 11 11 11 9 . 2 2 . . . . . . . Core 4 | . . . . . . . . 6 4 3 6 6 6 6 6 6 11 Treads 8 | . 27 27 21 22 22 22 27 2 . . . . . . . . . Hover 14 | . . . . . . . . 23 26 25 26 19 13 18 20 21 29 Device 8 | . . . 6 . . . . 10 16 9 13 9 10 12 13 12 10 Storage 20 | . 20 28 32 33 39 44 33 8 7 17 20 19 20 20 20 20 17 Processor 5 | . . . . . . . 3 11 7 10 6 6 6 6 6 6 5 Hackware 8 | . . . . . . . . 12 10 13 13 15 13 13 13 13 11 Protection 1 | . . . 5 11 3 . 6 . . . . . . . . . . Ballistic Gun 7 | . 28 27 17 22 21 22 15 1 4 3 . . . . . . . Slashing Weapon 5 | . . . . . . . 1 7 1 1 6 10 6 7 8 12 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 40 41 114 114 141 141 147 132 66 53 48 57 68 63 60 70 74 Greatest Support 110 | 40 40 40 40 40 40 40 62 82 67 49 49 72 56 84 72 88 110 Greatest Overweight (x) 5 | . 1 3 4 2 3 3 2 1 5 1 . 1 1 1 . . . Average Overweight (x) . | . . . 1 2 2 3 1 . . . . . . . . . . Largest Inventory Capacity 36 | 6 16 16 28 28 36 36 36 28 18 24 18 20 20 20 20 20 20 Average Capacity 19 | 6 9 16 18 28 32 36 33 13 11 16 18 19 20 20 20 20 20 Most Carried 36 | 6 16 16 28 28 34 32 36 28 13 20 17 20 20 20 20 20 19 Average Carried 17 | 5 7 15 16 28 26 32 33 13 11 15 17 18 19 17 19 19 17 Final Capacity 36 | 6 16 16 28 28 36 36 28 12 10 18 18 20 20 20 20 20 20 Final Carried 32 | 5 16 16 28 28 32 32 28 12 10 17 17 20 20 20 20 17 18 Class Distribution -------------------- 52% | Hacker-Mutant 16% | Hauler-Mutant 14% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Matter Collected 7118 | 165 372 543 961 . 658 . 844 732 1223 346 272 453 290 115 50 85 9 Remotely 211 | . . . 211 . . . . . . . . . . . . . . Salvage Created 7382 | 53 424 524 1606 . 145 . 1640 546 1104 324 . 571 100 54 . 177 114 Parts 434 | 1 41 32 97 . 18 . 89 38 55 9 . 23 7 2 . 12 10 Haulers Intercepted 11 | . 2 . 3 . . . 3 . 2 . . 1 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . 7 9 . 11 . Prevented 3 | . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 149 | . 12 22 32 . 5 . 31 9 18 4 . 4 3 1 . 6 2 Melee 29 | . . . . . . . 1 8 6 . . 4 1 1 . 6 2 Guns 97 | . 12 13 28 . 2 . 25 1 11 3 . . 2 . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . AOE 19 | . . 9 2 . 3 . 5 . . . . . . . . . . Classes Destroyed 15 | 1 5 . 3 . 1 . 2 2 . . . 1 . . . . . Worker 6 | . 1 . . . . . . 1 1 . . 3 . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 3 . 2 . . 1 . . . . . Recycler 6 | 1 . . 1 . . . 1 1 1 . . 1 . . . . . Operator 4 | . . . . . . . 1 1 1 . . 1 . . . . . Watcher 20 | . 3 . 5 . . . 4 1 2 4 . 1 . . . . . Swarmer 47 | . 9 12 7 . . . 7 1 3 . . 1 2 . . 5 . Grunt 53 | . 3 10 14 . . . 16 . 8 . . 1 . . . 1 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . Sentry 17 | . . . 10 . . . 6 . 1 . . . . . . . . Hunter 3 | . . . . . . . . 1 . 1 . . . 1 . . . Programmer 22 | . . . . . . . . 8 6 3 . 2 1 . . . 2 Assembled 7 | . . . . . 7 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 4 3 4 . 5 . 6 1 4 1 . 2 2 1 . 4 1 Combat Bots Only 6 | . 3 3 4 . 4 . 6 1 3 1 . 2 2 1 . 4 1 Max Kills in Single Turn 3 | 1 2 2 1 . 3 . 3 1 1 1 . 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 . 3 . 3 . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Damage Taken 11403 | . 309 839 1592 . 1438 . 1202 1307 1743 638 . 328 398 411 . 257 941 Core 1597 | . 75 89 154 . 82 . 194 244 225 112 . 73 46 101 . 13 189 Absorbed by Shields 99 | . . . . . . . . . 99 . . . . . . . . Core Remaining (%) 55 | 100 . 34 . . . 41 64 . 33 . . . . . . 59 . Volleys Fired 567 | 3 43 55 135 . 56 . 86 8 57 27 . . 83 7 . 4 3 Largest 2 | 2 2 2 2 . 2 . 2 2 2 2 . . 2 1 . 1 1 Hottest 98 | 40 40 40 98 . 46 . 86 46 80 50 . . 90 90 . 90 90 Shots Fired 992 | 6 86 102 264 . 109 . 170 11 88 54 . . 88 7 . 4 3 Gun 849 | 6 86 95 235 . 106 . 168 6 88 54 . . 5 . . . . Cannon 121 | . . . 24 . . . . . . . . . 83 7 . 4 3 Launcher 17 | . . 7 5 . 3 . 2 . . . . . . . . . . Special 5 | . . . . . . . . 5 . . . . . . . . . Kinetic 784 | 6 86 95 196 . 106 . 139 6 86 54 . . 10 . . . . Thermal 170 | . . . 55 . . . 23 . . . . . 78 7 . 4 3 Explosive 12 | . . 7 . . 3 . 2 . . . . . . . . . . Electromagnetic 21 | . . . 13 . . . 6 . 2 . . . . . . . . Robot Hit Streak 29 | 3 9 17 23 . 18 . 29 7 11 7 . . 1 . . . . Robot Miss Streak 5 | 1 4 2 4 . 5 . 3 1 3 5 . . 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 1 . 1 . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . . . . . . . . Shots Hit Robots 805 | 5 51 76 183 . 82 . 143 49 102 51 . 24 11 11 . 11 6 Core Hits 325 | 2 22 38 70 . 31 . 69 14 42 11 . 12 3 2 . 6 3 Critical Hits 6 | . . . 1 . . . 1 . . . . . . 1 . 1 2 Critical Kills 2 | . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 4 | . . . 1 . . . 1 . . . . . . 1 . . 1 Melee Attacks 404 | . . . 2 . . . 12 108 81 46 1 73 15 17 . 26 23 Impact 102 | . . . 2 . . . . . 51 43 1 5 . . . . . Slashing 301 | . . . . . . . 12 108 30 3 . 67 15 17 . 26 23 Piercing 1 | . . . . . . . . . . . . 1 . . . . . Sneak Attacks 20 | . . . . . . . 3 5 4 . . 7 . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . 1 4 3 . 5 . 3 . 3 . Damage Inflicted 18382 | 60 707 1381 2377 . 1626 . 2926 2146 2974 1135 . 1414 418 438 . 531 249 Guns 8798 | 60 707 865 1927 . 1230 . 2155 84 1187 514 . . 69 . . . . Cannons 356 | . . . 356 . . . . . . . . . . . . . . Explosions 1295 | . . 516 81 . 396 . 302 . . . . . . . . . . Melee 7912 | . . . . . . . 461 2062 1787 621 . 1414 349 438 . 531 249 Ramming 21 | . . . 13 . . . 8 . . . . . . . . . . Kinetic 7865 | 60 707 865 1435 . 1230 . 1758 84 1143 514 . . 69 . . . . Thermal 1065 | . . . 752 . . . 313 . . . . . . . . . . Explosive 1214 | . . 516 . . 396 . 302 . . . . . . . . . . Electromagnetic 305 | . . . 177 . . . 84 . 44 . . . . . . . . Impact 1462 | . . . . . . . . . 934 528 . . . . . . . Slashing 6328 | . . . . . . . 461 2062 853 93 . 1292 349 438 . 531 249 Piercing 122 | . . . . . . . . . . . . 122 . . . . . Highest Corruption 7 | . 2 2 . . . . . 4 . . 7 6 1 . . . 7 Average Corruption 1 | . 2 2 . . . . . 1 . . 6 3 1 . . . 7 Corruption Purged 19 | . . . . . . . . 6 . . 1 11 1 . . . . Effects 69 | . 1 16 . . . . . 19 . . 4 19 10 . . . . Message Errors 28 | . 1 7 . . . . . 7 . . 1 5 7 . . . . Matter Fused 6 | . . . . . . . . 1 . . 1 4 . . . . . Heat Flow Errors 8 | . . 2 . . . . . 1 . . 1 4 . . . . . Energy Discharges 9 | . . 3 . . . . . 3 . . . 2 1 . . . . Data Loss (minor) 13 | . . 4 . . . . . 5 . . . 2 2 . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . Targeting Errors 3 | . . . . . . . . 2 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1424 | . . 35 5 . . . 71 678 252 176 . 118 25 22 . 42 . Projectiles 5 | . . . 5 . . . . . . . . . . . . . . Explosions 35 | . . 35 . . . . . . . . . . . . . . . Melee 1384 | . . . . . . . 71 678 252 176 . 118 25 22 . 42 . Knockbacks 6 | . . . . . . . . . 2 4 . . . . . . . Impact 6 | . . . . . . . . . 2 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . 41 70 . . . 4 . . . . . . . . . . Shots 5 | . . 3 1 . . . 1 . . . . . . . . . . Rammed 3 | . . . 2 . . . 1 . . . . . . . . . . Targets Rammed 5 | . 1 . 3 . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 320 | . . 252 228 . 67 . 165 270 55 10 223 273 320 144 . 84 138 Average Temperature 57 | . . 43 58 . 36 . 42 115 11 4 115 100 98 65 . 35 24 Received Heat Transfer 1816 | . 48 339 390 . . . 513 45 391 . . 72 9 . . . 9 Effects 4 | . . . 1 . . . . . . . . . 3 . . . . Interference 4 | . . . 1 . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . 7 8 . . . . . . . Impact Corruptions 18 | . . . . . . . . . 9 9 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 . . . . . . . Heat Transferred 2220 | . . . 1554 . . . 666 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Peak Influence 510 | 5 265 295 477 136 . . 510 247 274 271 68 205 . . . . 124 Initial 217 | . 3 25 29 136 . . . 217 84 116 . 47 . . . . 63 Average 102 | 1 57 104 145 136 . . 210 74 120 51 38 53 . . . . 34 Maximum Alert Level 2 | . 1 1 2 . . . 2 1 1 1 . 1 . . . . . Low Security (%) 82 | 100 94 93 60 100 . 100 52 93 82 97 100 95 . . . . 100 Level 1 13 | . 5 6 34 . . . 26 6 17 2 . 4 . . . . . Level 2 3 | . . . 5 . . . 21 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 3 . . . 3 10 8 5 . 5 . . . . 2 Investigation 7 | . 2 . 1 . . . 1 . . 2 . 1 . . . . . Extermination 21 | . . . . . . . . 8 6 3 . 3 . . . . 1 Reinforcement 11 | . 1 . 2 . . . 2 2 2 . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Distress Signals 10 | . 2 . 1 . . . 4 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 20 21 47 . 5 . 61 34 32 12 4 15 17 1 . 12 4 Peak Tracking Total 7 | . 5 3 4 . 6 . 7 3 6 2 2 3 5 1 . 5 2 Tactical Retreats 20 | . . . 1 . . . 1 3 2 1 . 3 7 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Traps Triggered 29 | . 3 . 1 . . . . 4 2 7 . 12 . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Machines Disabled 16 | . . . 3 . 5 . 4 . 3 . . 1 . . . . . Max in Single Turn 3 | . . . 1 . 2 . 3 . 1 . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . 2 . 3 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Machines Accessed 115 | . 6 1 14 . 2 . 9 31 8 15 . 20 . 1 . . 8 Terminals 67 | . 4 1 11 . . . 6 16 6 6 . 12 . . . . 5 Fabricators 7 | . . . . . . . . 4 . 1 . 2 . . . . . Repair Stations 12 | . 1 . 2 . . . 1 5 . 2 . . . . . . 1 Recycling Units 9 | . 1 . . . . . . 3 2 2 . 1 . . . . . Scanalyzers 9 | . . . 1 . . . 2 1 . 2 . 2 . . . . 1 Garrison Access 8 | . . . . . . . . 2 . 2 . 3 . . . . 1 Total Hacks 384 | . 21 2 60 . 2 . 36 104 14 39 . 76 . 4 . . 26 Successful 268 | . 14 1 46 . 2 . 23 70 10 29 . 48 . 4 . . 21 Failed 115 | . 7 1 14 . . . 13 34 4 10 . 27 . . . . 5 Catastrophic 12 | . . 1 2 . . . 1 4 . . . 4 . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . Manual 171 | . 15 2 22 . 1 . 17 45 5 14 . 39 . . . . 11 Terminals 253 | . 16 2 42 . . . 27 69 11 19 . 51 . . . . 16 Fabricators 23 | . . . . . . . . 12 . 4 . 7 . . . . . Repair Stations 40 | . 4 . 16 . . . 1 12 . 5 . . . . . . 2 Recycling Units 16 | . 1 . . . . . . 7 3 3 . 2 . . . . . Scanalyzers 35 | . . . 2 . . . 8 1 . 6 . 11 . . . . 7 Garrison Access 11 | . . . . . . . . 3 . 2 . 5 . . . . 1 Terminal Hacks 90 | . 4 1 15 . 2 . 7 28 5 5 . 16 . 4 . . 3 Record 6 | . . . . . 1 . . 1 . . . . . 4 . . . Part Schematic 5 | . . 1 . . . . . 2 . . . 2 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . . 2 . . . . . . . . . Prototype ID Bank 9 | . 1 . 2 . . . 1 4 . . . 1 . . . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 2 . . . 1 . . . . . Terminal Index 3 | . . . . . . . . 1 . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 12 | . . . 3 . . . 3 3 . . . 3 . . . . . Unreport Threat 5 | . . . 3 . . . 1 1 . . . . . . . . . Locate Traps 17 | . . . 3 . . . 1 6 . 4 . 3 . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Zone Layout 9 | . . . 1 . . . . 3 1 1 . 2 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 6 . 3 . 4 . . . . . Network Status 7 | . . . . . . . . 4 . 1 . 2 . . . . . Load Schematic 3 | . . . . . . . . 1 . 1 . 1 . . . . . Build 3 | . . . . . . . . 1 . 1 . 1 . . . . . Repair Station Hacks 37 | . 4 . 16 . . . . 11 . 4 . . . . . . 2 Scan Component 19 | . 2 . 8 . . . . 6 . 2 . . . . . . 1 Repair 18 | . 2 . 8 . . . . 5 . 2 . . . . . . 1 Recycling Unit Hacks 9 | . . . . . . . . 3 2 2 . 2 . . . . . Report Inventory 7 | . . . . . . . . 2 2 2 . 1 . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . 1 . . . . . Scanalyzer 32 | . . . 2 . . . 8 . . 5 . 10 . . . . 7 Insert Component 15 | . . . 1 . . . 4 . . 2 . 5 . . . . 3 Analyze 17 | . . . 1 . . . 4 . . 3 . 5 . . . . 4 Garrison Access Hacks 8 | . . . . . . . . 2 . 2 . 3 . . . . 1 Seal Access 8 | . . . . . . . . 2 . 2 . 3 . . . . 1 Unauthorized Hacks 79 | . 6 . 13 . . . 8 20 3 8 . 13 . . . . 8 Terminals 70 | . 5 . 13 . . . 8 15 3 6 . 12 . . . . 8 Track 20 | . . . 8 . . . 3 3 1 1 . 3 . . . . 1 Assimilate 10 | . . . . . . . 1 3 . 2 . 2 . . . . 2 Botnet 37 | . 4 . 4 . . . 3 9 2 3 . 7 . . . . 5 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricators 6 | . . . . . . . . 4 . 1 . 1 . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Siphon 5 | . . . . . . . . 3 . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . 1 . . . . . . . Recyclers 2 | . . . . . . . . 1 . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 1 12 . . . 8 22 4 11 . 16 . . . . 6 Full Trace Events 4 | . . . . . . . 1 . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 1 1 . . . 4 2 . 2 . 7 . . . . 2 Parts Built 4 | . . . . . . . . 2 . 1 . 1 . . . . . Matter 585 | . . . . . . . . 159 . 213 . 213 . . . . . Time 357 | . . . . . . . . 53 . 152 . 152 . . . . . Total Part Build Rating 22 | . . . . . . . . 12 . 5 . 5 . . . . . Parts Repaired 18 | . 2 . 8 . . . . 5 . 2 . . . . . . 1 Time 771 | . 52 . 292 . . . . 244 . 105 . . . . . . 78 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 6 . . . 2 . . . . . Parts Scanalyzed 14 | . . . 1 . . . 4 . . 2 . 5 . . . . 2 Part Schematics Acquired 14 | . . . 1 . . . 4 . . 2 . 5 . . . . 2 Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Total Allies 28 | . . . . 1 . . . 7 . 1 18 1 . . . . . Largest Group 18 | . . . . 1 1 . . 3 . 1 18 1 . . . . . Highest-Rated Group 650 | . . . . 31 31 . . 66 . 26 650 50 . . . . . Highest-Rated Ally 50 | . . . . 31 31 . . 30 . 26 50 50 . . . . . Total Orders 8 | . . . . . . . . 6 . 1 . 1 . . . . . STAY 6 | . . . . . . . . 5 . 1 . . . . . . . FOLLOW 2 | . . . . . . . . 1 . . . 1 . . . . . Ally Attacks 89 | . . . . . . . . 9 . . 73 7 . . . . . Total Damage 5636 | . . . . . . . . 268 . . 4802 566 . . . . . Kills 20 | . . . . . . . . 3 . . 12 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Field Lobotomies 5 | . . . . . . . . 5 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 2 . 1 . . . . 2 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Turns Passed 44545 | 15 1830 1580 5186 306 2057 129 3437 6467 3616 3104 112 3073 4007 1713 808 5816 1289 Spaces Moved 25856 | 1 953 842 1252 131 813 57 1200 5143 1789 2638 232 3390 2139 989 1223 2117 947 Core . | . . . . . . . . . . . . . . . . . . Treads 5246 | 1 953 767 1091 131 813 57 1200 233 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1303 | . . 75 161 . . . . 1067 . . . . . . . . . Hover 19198 | . . . . . . . . 3843 1690 2638 232 3380 2139 989 1223 2117 947 Flight 109 | . . . . . . . . . 99 . . 10 . . . . . Fastest Speed 26 | 160 160 110 130 210 210 230 175 38 26 38 45 31 56 56 65 65 56 Average Speed 84 | 160 160 160 179 210 225 230 192 64 46 47 45 52 68 63 65 65 59 Slowest Speed 360 | 160 180 180 210 210 230 230 206 181 360 104 45 111 106 106 65 68 64 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 67 | 2 98 98 97 32 69 19 73 77 74 53 86 61 97 78 87 92 17 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . 1 . . . 1 . . . . . . . . 1 1 . . Known Exits Taken 9 | . . . 1 . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . . 3 . 5 1 . Spaces Dug 235 | . . . 2 . . . 1 48 24 21 1 35 74 10 . 7 12 Terrain Destroyed 374 | . . 65 24 . 19 . 27 48 24 21 1 35 81 10 . 7 12 Melee 150 | . . . 2 . . . 1 48 24 21 1 35 3 3 . 3 9 Projectile 92 | . . . . . . . . . . . . . 78 7 . 4 3 AOE 132 | . . 65 22 . 19 . 26 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Total 47092 | 7 1170 975 3953 163 941 56 2154 8109 4372 4387 237 4584 4570 2044 1236 6496 1638 Wait 19248 | . 147 48 2441 33 . . 778 2664 2281 1564 4 991 2293 1015 . 4341 648 Move 25836 | . 952 841 1251 130 812 56 1199 5142 1786 2638 231 3389 2138 988 1222 2116 945 Hop 1 | . . . . . . . . . 1 . . . . . . . . Pick Up 220 | . 13 11 38 . 31 . 18 26 24 17 . 25 2 3 5 1 6 Fast Attach 88 | . 5 . 12 . 6 . 3 15 17 12 . 16 1 . 1 . . Attach 89 | . . 4 7 . 8 . 3 12 21 8 . 3 9 6 1 4 3 Detach 51 | . . . 3 . 4 . 2 7 8 8 . 4 11 4 . . . Swap 273 | 3 4 7 26 . 5 . 29 57 55 19 1 24 14 6 3 10 10 Drop 230 | 1 5 8 35 . 19 . 23 48 34 12 . 35 4 1 4 . 1 Fire 567 | 3 43 55 135 . 56 . 86 8 57 27 . . 83 7 . 4 3 Melee 365 | . . . 2 . . . 12 104 76 43 1 58 15 14 . 20 20 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . 3 . . . 1 . . . . . . . . . . Escape Stasis 118 | . . . . . . . . 26 12 39 . 39 . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 0) 16 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 493 | -10/Materials | Discovered new exit (range 8) 630 | -10/Materials | Discovered new exit (range 9) 910 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Repaired Lgt. Treads 1146 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Repaired Lgt. Treads 1846 | -10/Materials | Entered Mines 1881 | -10/Mines | Discovered new exit (range 5) 2110 | -10/Mines | Found a hidden stash of uninstalled traps 2711 | -10/Mines | Core integrity fell below 50% 2940 | -10/Mines | Learned Materials stockpile data 3115 | -10/Mines | Learned Materials terminal intel 3141 | -10/Mines | Discovered new exit (range 15) 3339 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3342 | -10/Mines | Found Prototype Device 3426 | -10/Mines | Entered Materials 3426 | -9/Materials | Evolved 2 slots: Utility x2 3428 | -9/Materials | Loaded intel: 12 terminal locations 3452 | -9/Materials | Identified exit to Mines 3567 | -9/Materials | Lost 3 parts (1n1u1w) 3722 | -9/Materials | Build established: Scavenger-Mutant 5622 | -9/Materials | Build established: Mutant 6198 | -9/Materials | Identified Exp. Sensor Array 6404 | -9/Materials | Build established: Scavenger-Mutant 6739 | -9/Materials | Discovered new exit (range 16) 6816 | -9/Materials | Repaired Lgt. Treads 7014 | -9/Materials | Discovered new exit (range 16) 7870 | -9/Materials | Build established: Hauler-Mutant 8008 | -9/Materials | Discovered new exit (range 15) 8142 | -9/Materials | Repaired Imp. Ion Engine 8170 | -9/Materials | Repaired Lgt. Treads 8204 | -9/Materials | Repaired Hrd. Light Armor Plating 8237 | -9/Materials | Repaired Hvy. Assault Rifle 8270 | -9/Materials | Repaired Hvy. Assault Rifle 8352 | -9/Materials | Repaired Exp. Sensor Array 8385 | -9/Materials | Repaired Hvy. Assault Rifle 8612 | -9/Materials | Entered Mines 8739 | -9/Mines | Discovered new exit (range 3) 8877 | -9/Mines | Received a Mining Laser from a helpful Derelict 8904 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8906 | -9/Mines | Discovered new exit (range 5) 8918 | -9/Mines | Entered Exiles 8918 | -9/Exiles | Accompanied by 1 ally 8969 | -9/Exiles | Met 8R-AWN 9005 | -9/Exiles | Met EX-HEX 9125 | -9/Exiles | Met EX-DEC 9563 | -9/Exiles | Discovered new exit (range 14) 9822 | -9/Exiles | Learned location of Zion (-6) 10134 | -9/Exiles | Met EX-BIN 10161 | -9/Exiles | Aligned with FarCom system 10164 | -9/Exiles | Given EX-Vault access code 10219 | -9/Exiles | Opened EX-Vault 10237 | -9/Exiles | Found Cloak of Protection 10250 | -9/Exiles | Found Field Lobotomy Kit 10299 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10579 | -9/Exiles | Attacked by the Exiles 10603 | -9/Exiles | Destroyed EX-HEX 10658 | -9/Exiles | Core integrity fell below 50% 10748 | -9/Exiles | Destroyed 8R-AWN 10756 | -9/Exiles | Lost 4 parts (1n2u1w) 10756 | -9/Exiles | Found Prototype Processor 10975 | -9/Exiles | Stole two prototypes: Cloak of Protection, Field Lobotomy Kit 10975 | -9/Exiles | Entered Mines 11033 | -8/Mines | Discovered new exit (range 9) 11104 | -8/Mines | Entered Materials 11104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11872 | -8/Materials | Discovered new exit (range 16) 12459 | -8/Materials | Discovered new exit (range 16) 14536 | -8/Materials | Identified exit to Factory 14541 | -8/Materials | Entered Factory 14541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14875 | -7/Factory | Repaired Arm. Treads 14945 | -7/Factory | Discovered new exit (range 16) 15306 | -7/Factory | Identified exit to Lower Caves 15373 | -7/Factory | Build established: Scavenger-Mutant 15419 | -7/Factory | Discovered new exit (range 6) 15423 | -7/Factory | Identified exit to Factory 15717 | -7/Factory | Assimilated S-27 Virus with FLK Orb 15731 | -7/Factory | Assimilated L-41 Fighter with FLK Orb 16097 | -7/Factory | Discovered exit to Factory (range 12) 16451 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 16462 | -7/Factory | Assimilated Fighter 4a with FLK Orb 17250 | -7/Factory | Build established: Hacker-Mutant 17577 | -7/Factory | Assimilated S-27 Virus with FLK Orb 17580 | -7/Factory | Assimilated L-41 Fighter with FLK Orb 17765 | -7/Factory | Repaired Gravmag System 17881 | -7/Factory | Build established: Scavenger-Mutant 18386 | -7/Factory | Identified exit to Storage 18538 | -7/Factory | Repaired Broken Gravity Neutralizing Apparatus? 18664 | -7/Factory | Repaired Exp. Sensor Array 18873 | -7/Factory | Discovered exit to Factory (range 16) 19121 | -7/Factory | Build established: Hacker-Mutant 19984 | -7/Factory | Repaired Greatsword 20173 | -7/Factory | Fabricated Antigrav System? 21008 | -7/Factory | Entered Storage 21969 | -7/Storage | Core integrity fell below 50% 22009 | -7/Storage | Lost 6 parts (3n2u1w) 22253 | -7/Storage | Build established: Mutant 23347 | -7/Storage | Lost 3 parts (1p1n1u) 24173 | -7/Storage | Build established: Hacker-Mutant 24393 | -7/Storage | Discovered exit to Factory (range 16) 24624 | -7/Storage | Entered Factory 24624 | -6/Factory | Evolved 2 slots: Utility x2 24642 | -6/Factory | Found Hvy. Insulated Plating 24723 | -6/Factory | Repaired Cld. Airjet 25145 | -6/Factory | Repaired Cld. Airjet 25895 | -6/Factory | Discovered new exit (range 14) 25909 | -6/Factory | Identified exit to Factory 26807 | -6/Factory | Fabricated Exp. Sensor Array (x1) 27111 | -6/Factory | Build established: Hacker-Scout 27509 | -6/Factory | Discovered new exit (range 14) 27524 | -6/Factory | Identified exit to Lower Caves 27728 | -6/Factory | Sucked down chute 27728 | -6/Factory | Entered Waste 27738 | -6/Waste | Spotted C-40 Crusher 27743 | -6/Waste | EMP discharged 27747 | -6/Waste | Met Warlord forces unprepared to attack 27759 | -6/Waste | Spotted C-40 Crusher 27775 | -6/Waste | Spotted C-40 Crusher 27778 | -6/Waste | Allies destroyed C-40 Crusher 27788 | -6/Waste | Spotted C-40 Crusher 27788 | -6/Waste | Spotted C-40 Crusher 27800 | -6/Waste | Allies destroyed C-40 Crusher 27800 | -6/Waste | Allies destroyed C-40 Crusher 27815 | -6/Waste | Discovered new exit (range 13) 27824 | -6/Waste | Identified exit to Factory 27840 | -6/Waste | Entered Factory 27840 | -6/Factory | Accompanied by 1 ally 28013 | -6/Factory | Build established: Hacker-Mutant 28317 | -6/Factory | Discovered exit to Factory (range 10) 28438 | -6/Factory | Discovered exit to Lower Caves (range 8) 29108 | -6/Factory | Discovered exit to Factory (range 9) 29312 | -6/Factory | Discovered exit to Factory (range 6) 29866 | -6/Factory | Fabricated Exp. Signal Interpreter? 30568 | -6/Factory | Central database locked down 30913 | -6/Factory | Entered Lower Caves 31438 | -6/Lower Caves | Encountered a Warlord checkpoint 31537 | -6/Lower Caves | Learned Factory trap positions 32182 | -6/Lower Caves | Discovered new exit (range 13) 32344 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33908 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 33908 | -6/Lower Caves | Spotted B-75 Beast 34920 | -6/Lower Caves | Identified exit to Lower Caves 34920 | -6/Lower Caves | Entered another Lower Caves area 34921 | -6/Lower Caves | Identified exit to Zion 35342 | -6/Lower Caves | Discovered exit to Factory (range 7) 36282 | -6/Lower Caves | Encountered a Warlord checkpoint 36471 | -6/Lower Caves | Learned Extension stockpile data 36471 | -6/Lower Caves | Learned Armory stockpile data 36471 | -6/Lower Caves | Learned Armory security intel 36498 | -6/Lower Caves | Learned Factory trap positions 36633 | -6/Lower Caves | Entered Zion 36682 | -6/Zion | Discovered new exit (range 16) 36691 | -6/Zion | Identified exit to Proximity Caves 37143 | -6/Zion | Found Prototype Device 37441 | -6/Zion | Entered Proximity Caves 37654 | -5/Proximity Caves | Learned Factory trap positions 37810 | -5/Proximity Caves | Learned location of 1 exit from Factory 38679 | -5/Proximity Caves | Spotted B-75 Beast 41768 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 42277 | -5/Proximity Caves | Discovered exit to Factory (range 7) 43257 | -5/Proximity Caves | Entered Factory 43257 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 43258 | -5/Factory | Identified exit to Upper Caves 43260 | -5/Factory | Loaded intel: 119 trap records 43353 | -5/Factory | Identified Bomb Factory No. 2 43691 | -5/Factory | Repaired Broken Field Propulsion Drive 43974 | -5/Factory | Discovered new exit (range 6) 43983 | -5/Factory | Identified exit to Factory 44543 | -5/Factory | Crushed by falling debris 44543 | -5/Factory | Crushed by falling debris 44546 | -5/Factory | Self-destructed Last Messages --------------- 44495_ U-05 Engineer lays Concrete. 44497_ K-01 Serf collects debris. 44498_ U-05 Engineer lays Concrete. 44501_ K-01 Serf collects debris. 44502_ U-05 Engineer lays Concrete. 44504_ K-01 Serf collects debris. 44505_ U-05 Engineer lays Concrete. 44543_ The unstable cave ceiling collapses. 44543_ Crushed by falling debris. 44543_ Exp. Signal Interpreter destroyed. 44543_ System corrupted by crushing effect (+2). 44543_ The unstable cave ceiling collapses. 44543_ Crushed by falling debris. 44543_ Imp. Hacking Suite destroyed. 44543_ System corrupted by crushing effect (+1). 44543_ Chainsword destroyed. 44543_ System corrupted by crushing effect (+3). 44543_ Exp. Sensor Array destroyed. 44543_ System corrupted by crushing effect (+1). 44545_ Slug penetrates Wall. 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""" | | ??????????????????????????###???##??????????###### | | ??????????????################## #???????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????#########+#+####+##????????????????? | | ?????????????????# #??# #?#######?????????? | | ?????????????????# #??# #?# #?????????? | | ?????????????????# #??# #?# #?????????? | | ?????????????????# #??# #?# #?????????? | | ??????????????####+## #??# #?# #?????????? | | ??????????????# # #??# #?# "" #?????????? | | ??????????????# # #### ### "" #?????????? | | ??????????????# # + """ #?????????? | | ??????????????#!= # # """ #?????????? | | ?????##########!= # ^ """"" # """ ########### | | ?????# #== + """F"" # ## | | ?###### # # """ "" # ## """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 370 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Additional Mass Support 12 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 17 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Antigrav System | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Power Sword | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Storage | Hacked Fabricated ------------ Antigrav System | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed LightAerolevRecalibrator Manual? 0 Play Time 05:45:10 Cumulative 196.6 hours Start 2021.01.12 @ 14:28:11 End 2021.01.12 @ 20:44:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e69593d1-dd16-4119-87e7-4e28eefaf78f