Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 22:02:01 Player: Lazz Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1454) 1454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 7322 Bonus ------- High Alert Combat Kills 18 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 65/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Power Amplifier Overtuned Coil Gun Railgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Chainsword Power Sword > --- INVENTORY -------- Fission Core Advanced Power Amplifier Overtuned Coil Gun Railgun Plasma Cutter Chainsword [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . 1 Utility 8 | . . . 2 2 . . . 3 1 Weapon . | . . . . . . . . . . Parts Attached 64 | 7 2 9 8 8 2 1 3 9 15 Power 8 | 1 1 1 1 . . . 1 2 1 Engine 4 | 1 1 1 1 . . . . . . Core 4 | . . . . . . . 1 2 1 Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 7 . 4 2 1 . 2 8 Treads . | . . . . . . . . . . Leg 9 | 2 . 7 . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . . . 4 Flight 13 | . . . . 4 2 1 . 2 4 Utility 15 | 2 . . 3 2 . . 2 4 2 Device 5 | 1 . . 1 . . . 2 1 . Storage 1 | 1 . . . . . . . . . Processor 5 | . . . 2 . . . . 2 1 Hackware 4 | . . . . 2 . . . 1 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 1 4 2 . . . 1 4 Energy Gun 5 | 2 1 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 2 | . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . 18 Parts Lost 40 | . 4 1 2 . 3 . . 5 25 Power 6 | . 1 . . . 1 . . 1 3 Propulsion 16 | . 1 1 . . 1 . . 3 10 Utility 9 | . . . 1 . 1 . . 1 6 Weapon 9 | . 2 . 1 . . . . . 6 Highest Loss Streak 14 | . 2 1 1 . 3 . . 2 14 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 3 6 7 7 8 7 7 7 4 Power . | . . . 1 . . . . . . Propulsion 1 | . . . 1 2 4 3 3 2 . Utility 1 | . 2 4 2 1 2 2 2 . 1 Weapon 1 | . 1 2 2 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . . . 6 . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . . 2 . . . . 1 Weapon 4 | . . . . 2 . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 94 76 96 94 98 84 95 93 78 Engine 3 | . 10 11 9 7 6 . . . . Core 2 | . . . . . . . 5 5 4 Leg 9 | . 27 23 36 18 . . . . . Flight 14 | . . . . 11 29 30 30 22 16 Device 7 | . 14 11 12 7 6 . 3 9 3 Storage 6 | . 14 11 9 7 7 7 7 5 3 Processor 15 | . . . 13 15 15 15 15 22 20 Hackware 10 | . . . . 10 15 15 15 12 17 Energy Gun 4 | . 27 19 7 . . . . . . Ballistic Cannon 1 | . . . 6 5 . . . . . Slashing Weapon 7 | . . . . 6 15 15 15 11 8 Peak Build Rating 69 | 7 8 11 23 44 44 38 47 62 69 Average Rating 38 | 5 6 8 18 32 43 38 43 57 56 On Entrance 25 | . 7 6 11 21 44 34 38 47 51 Avg Prop Armor Cover (%) 10 | . . . . . . 12 12 . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 24 | 14 14 16 23 23 17 11 18 24 24 Greatest Support 40 | 20 20 40 40 40 28 28 28 28 30 Greatest Overweight (x) 4 | . 1 4 . 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 6 8 8 8 8 7 8 8 6 Average Carried 6 | 1 3 6 7 7 8 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 6 8 8 8 8 7 8 6 4 Class Distribution -------------------- 44% | Hacker-Scout 16% | Mutant 11% | Hacker-Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Hacker-Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Matter Collected 893 | 314 20 82 113 90 21 123 10 85 35 Remotely . | . . . . . . . . . . Salvage Created 1313 | 156 178 366 214 23 . . . 180 196 Parts 82 | 12 11 21 13 . . . . 6 19 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 40 | . 5 8 7 1 . . . 5 14 Melee 6 | . . . . . . . . 5 1 Guns 15 | . 4 6 5 . . . . . . Cannons 3 | . . . 2 1 . . . . . AOE 16 | . 1 2 . . . . . . 13 Classes Destroyed 12 | 3 4 2 2 . . . . 1 . Worker 2 | 1 . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 24 | . 3 . 4 . . . . 3 14 Grunt 9 | . 2 7 . . . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 4 | . . . 3 1 . . . . . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 5 | 4 3 5 4 1 . . . 3 5 Combat Bots Only 5 | . 2 4 4 1 . . . 3 5 Max Kills in Single Turn 5 | 1 1 2 1 1 . . . 1 5 Gunslinging 1 | . . 1 . . . . . . . Exploded 5 | . 1 1 . . . . . . 5 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 541 | . 71 33 25 45 125 . . 44 198 Missed 237 | . 26 6 4 24 75 . . 17 85 Hits 304 | . 45 27 21 21 50 . . 27 113 Melee 3 | . . . . . . . . . 3 Projectile 301 | . 45 27 21 21 50 . . 27 110 Critical Strikes 7 | . 3 . . . . . . . 4 Damage Taken 4408 | . 569 318 265 163 353 . . 425 2315 Core 1689 | . 158 57 35 23 110 . . 115 1191 Absorbed by Shields 84 | . . . . . 29 . . 55 . Core Remaining (%) 80 | 100 36 85 93 . . . 81 88 . Volleys Fired 100 | 13 32 24 17 4 . . . . 10 Largest 2 | 2 2 2 2 2 . . . . 1 Hottest 105 | 90 90 105 105 100 . . . . 49 Shots Fired 165 | 26 60 39 25 7 . . . . 8 Gun 139 | 26 60 39 14 . . . . . . Cannon 16 | . . . 10 6 . . . . . Launcher 7 | . . . . . . . . . 7 Special 3 | . . . 1 1 . . . . 1 Kinetic 17 | . . . 11 6 . . . . . Thermal 106 | 26 51 15 12 1 . . . . 1 Explosive 7 | . . . . . . . . . 7 Electromagnetic 35 | . 9 24 2 . . . . . . Robot Hit Streak 12 | 6 12 5 8 11 . . . . 4 Robot Miss Streak 8 | 3 3 3 8 3 . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 121 | 17 43 24 18 6 . . . 7 6 Core Hits 86 | 6 11 14 18 7 . . . 5 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | 1 . 1 . . . . . . . Burn 2 | 1 . 1 . . . . . . . Melee Attacks 120 | . . . . 16 17 . . 48 39 Impact . | . . . . . . . . . . Slashing 120 | . . . . 16 17 . . 48 39 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 3722 | 207 558 460 361 149 . . . 389 1598 Guns 1251 | 207 521 377 146 . . . . . . Cannons 330 | . . . 181 149 . . . . . Explosions 1626 | . 35 80 23 . . . . . 1488 Melee 473 | . . . . . . . . 389 84 Ramming 42 | . 2 3 11 . . . . . 26 Kinetic 336 | . . . 187 149 . . . . . Thermal 1081 | 207 450 285 139 . . . . . . Explosive 1340 | . . . . . . . . . 1340 Electromagnetic 450 | . 106 172 24 . . . . . 148 Impact . | . . . . . . . . . . Slashing 473 | . . . . . . . . 389 84 Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . 1 1 1 . . 27 Average Corruption 7 | . . . . 1 1 1 . . 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . 4 2 . . . 25 Message Errors 4 | . . . . . . . . . 4 Matter Fused 10 | . . . . 4 2 . . . 4 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . 8 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . . . 27 . . . . 3 168 Projectiles . | . . . . . . . . . . Explosions 195 | . . . 27 . . . . . 168 Melee 3 | . . . . . . . . 3 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 198 | . . . 29 . . . . . 169 Shots 5 | . . . 1 . . . . . 4 Rammed 6 | . . . . . . . . . 6 Targets Rammed 9 | . 1 1 1 . . . . . 6 Kicked 3 | . 1 1 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 408 | 180 408 288 102 14 4 . . . 220 Average Temperature 105 | 75 161 98 32 8 3 . . . 93 Received Heat Transfer 716 | . 318 174 45 48 113 . . . 18 Effects 6 | . 6 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Interference 4 | . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 2677 | 632 1081 655 309 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 2 1 . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 91 | 100 100 100 100 100 100 100 . 100 74 Level 1 1 | . . . . . . . . . 4 Level 2 7 | . . . . . . . . . 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 569 | 10 100 105 131 32 87 33 . 98 569 Initial 33 | . . 25 22 32 . 33 . . . Average 64 | 2 61 46 76 6 22 7 . 22 124 Influence Increases 2026 | 25 220 220 230 84 189 . . 282 776 Destroy 0b10 Robot/C 800 | . 100 160 140 20 . . . 100 280 Destroy 0b10 Robot/NC 50 | 25 10 5 10 . . . . . . Destroy Leader 152 | . 20 30 42 10 . . . 20 30 Successful Hack 94 | . . . 19 24 26 . . 8 17 Disable Machine 210 | . 15 . . 15 . . . . 180 Destroy Structure 330 | . . 10 4 15 13 . . 64 224 Partial Spotted 75 | . . . . . 30 . . 30 15 Lose Combat Pursuer 315 | . 75 15 15 . 120 . . 60 30 Influence Decreases 1577 | 25 160 225 213 156 102 87 . 282 327 Entered New Map 162 | . . 35 33 40 . 54 . . . Time Decay 988 | 25 120 180 160 101 62 20 . 173 147 Lost Part 296 | . 40 10 20 . 30 . . 32 164 Lost Ally 12 | . . . . . 10 . . 2 . Purge Threat 119 | . . . . 15 . 13 . 75 16 Squads Dispatched 19 | . 1 1 1 1 1 . . 8 6 Investigation 8 | . . . . . 1 . . 5 2 Extermination 5 | . . . . 1 . . . 1 3 Reinforcement 6 | . 1 1 1 . . . . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Distress Signals 6 | . 2 . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 16 12 12 3 15 . . 13 27 Peak Tracking Total 8 | . 5 3 4 2 8 . . 6 7 Tactical Retreats 13 | . 3 1 1 . 4 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Traps Triggered 6 | . . . . 1 1 . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Disabled 14 | . 1 . . 1 . . . . 12 Max in Single Turn 3 | . 1 . . 1 . . . . 3 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Accessed 50 | . 2 . 4 8 7 8 2 11 8 Terminals 30 | . 2 . 4 5 7 3 . 5 4 Fabricators 3 | . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 11 | . . . . . . 5 . 5 1 Scanalyzers 3 | . . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 139 | . 5 . 11 40 18 12 11 21 21 Successful 73 | . 2 . 4 20 6 6 11 11 13 Failed 63 | . 3 . 7 19 12 6 . 9 7 Catastrophic 17 | . 2 . 1 1 5 2 . 3 3 Database Lockouts 3 | . . . . 1 . . . 1 1 Manual 67 | . 5 . 7 22 7 5 . 14 7 Terminals 92 | . 5 . 11 26 18 6 . 11 15 Fabricators 8 | . . . . 6 . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 13 | . . . . . . 6 . 6 1 Scanalyzers 14 | . . . . 8 . . . 4 2 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 37 | . 2 . 1 7 5 1 11 3 7 Record 4 | . . . . . . . 4 . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 9 | . 2 . . . . . 7 . . Open Door 3 | . . . . . 3 . . . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . 1 Terminal Index 3 | . . . . 1 1 . . . 1 Unreport Threat 7 | . . . . 2 . 1 . 2 2 Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 2 | . . . 1 . . . . . 1 Zone Layout 3 | . . . . . 1 . . . 2 Fabricator Hacks 4 | . . . . 2 . . . . 2 Load Schematic 3 | . . . . 2 . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . Retrieve Components 5 | . . . . . . 5 . . . Scanalyzer 11 | . . . . 7 . . . 3 1 Insert Component 4 | . . . . 3 . . . 1 . Analyze 4 | . . . . 3 . . . 1 . Retrieve Study 3 | . . . . 1 . . . 1 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 15 | . . . 3 4 1 . . 5 2 Terminals 7 | . . . 3 2 1 . . . 1 Assimilate 2 | . . . . . 1 . . . 1 Botnet 5 | . . . 3 2 . . . . . Fabricators 2 | . . . . 2 . . . . . Fabnet 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . . . 5 1 Fedlink 6 | . . . . . . . . 5 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 2 . 4 7 6 4 . 6 5 Full Trace Events 2 | . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . . . 1 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . . . . . 14 . . . Parts Scanalyzed 3 | . . . . 2 . . . 1 . Part Schematics Acquired 3 | . . . . 2 . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . 2 . Autooverrided 1 | . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total Allies 2 | . . . . . 1 . . 1 . Largest Group 1 | . . . . . 1 . . 1 . Highest-Rated Group 12 | . . . . . 10 . . 12 . Highest-Rated Ally 12 | . . . . . 10 . . 12 . Initial UFD Resources 62 | . . . . . . . . 38 62 Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 42 | . . . . . . . . 42 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 3869 | 58 274 363 320 501 185 156 288 485 1239 Optics 233 | . . . . . . . . . 233 Sensors 1398 | . . . . . . . . 485 913 Terrain 1002 | . . . 319 501 182 . . . . Seismic 814 | 58 274 363 119 . . . . . . Machine Analysis 3032 | . . . 178 501 185 156 288 485 1239 Robot Analysis Total 9 | . 2 . . . . . 7 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Turns Passed 4005 | 133 287 363 320 501 185 156 288 485 1287 Spaces Moved 4121 | 69 103 192 203 681 303 424 768 634 744 Core 119 | 4 . 2 . . . . . . 113 Treads . | . . . . . . . . . . Legs 791 | 65 103 190 203 230 . . . . . Wheels . | . . . . . . . . . . Hover 86 | . . . . . . . . . 86 Flight 3125 | . . . . 451 303 424 768 634 545 Fastest Speed 31 | 50 120 120 120 31 31 31 31 31 31 Average Speed 51 | 115 125 141 120 61 31 36 31 31 39 Slowest Speed 275 | 120 190 250 120 120 34 37 37 34 275 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . 8 . . 2 . Potential Cave-ins 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 22 22 20 22 60 91 66 23 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 90 | . . . 1 15 13 . . 34 27 Terrain Destroyed 186 | . . 8 3 15 13 . . 34 113 Melee 89 | . . . . 15 13 . . 34 27 Projectile 1 | . . . 1 . . . . . . AOE 96 | . . 8 2 . . . . . 86 Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total 5654 | 92 201 243 254 736 365 424 810 857 1672 Wait 1162 | 1 60 14 11 1 48 . 38 134 855 Move 4093 | 68 102 191 202 680 287 423 767 629 744 Hop 9 | . . . . . 7 . . 2 . Pick Up 36 | 3 4 2 8 12 . . 1 3 3 Fast Attach 34 | 7 1 3 2 4 . . 2 3 12 Attach 23 | . 1 2 4 3 . 1 . 6 6 Detach 2 | . . . . . . . . 1 1 Swap 13 | . . 4 3 2 2 . 1 1 . Drop 29 | . . 2 6 14 2 . 1 2 2 Fire 100 | 13 32 24 17 4 . . . . 10 Melee 101 | . . . . 16 13 . . 40 32 Ram 7 | . . . . . . . . . 7 Kick 3 | . 1 1 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 42 | . . . . . 6 . . 36 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 6) 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Evolved 2 slots: Utility x2 882 | -8/Materials | Build established: Scavenger-Mutant 1008 | -8/Materials | Discovered new exit (range 16) 1104 | -8/Materials | Entered Factory 1104 | -7/Factory | Evolved 2 slots: Utility x2 1215 | -7/Factory | Build established: Scavenger-Skirmisher 1459 | -7/Factory | Identified exit to Storage 1459 | -7/Factory | Identified exit to Lower Caves 1473 | -7/Factory | Central database locked down 1579 | -7/Factory | Discovered new exit (range 11) 1605 | -7/Factory | Entered Storage 1715 | -7/Storage | Build established: Hacker-Scout 1758 | -7/Storage | Discovered new exit (range 16) 1789 | -7/Storage | Used back door to open Recycling access 1789 | -7/Storage | Discovered new exit (range 4) 1790 | -7/Storage | Entered Recycling 1818 | -7/Recycling | Lost 3 parts (1p1n1u) 1844 | -7/Recycling | Discovered new exit (range 15) 1937 | -7/Recycling | Scanned before Scraplab entrance 1943 | -7/Recycling | Entered Scraplab 1946 | -7/Recycling | Discovered new exit (range 2) 1946 | -7/Recycling | Entered Scraptown 1946 | -7/Scraptown | System corruption cleaned by C-Scrubber 2002 | -7/Scraptown | Discovered new exit (range 11) 2028 | -7/Scraptown | Visited UFD Registry 2028 | -7/Scraptown | Registered with UFD as "Gearboard" 2036 | -7/Scraptown | Visited LU-1G1's Boring Crew 2041 | -7/Scraptown | Visited Observation Area 2053 | -7/Scraptown | Visited Science Guys 2094 | -7/Scraptown | Visited Junk Repository 2107 | -7/Scraptown | Visited Scrapoid Pod Storage 2111 | -7/Scraptown | Visited Scrap Suit Storage 2117 | -7/Scraptown | Visited Scrapoid Research Area 2123 | -7/Scraptown | Visited Junk Repository 2132 | -7/Scraptown | Visited Analyses Database 2140 | -7/Scraptown | Visited Modified Component R&D 2175 | -7/Scraptown | Met Optimus 2175 | -7/Scraptown | Accepted into 0bPrime 2194 | -7/Scraptown | Discovered new exit (range 5) 2234 | -7/Scraptown | Entered Factory 2234 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 2261 | -5/Factory | Central database locked down 2332 | -5/Factory | Loaded intel: 8 recycling unit locations 2527 | -5/Factory | Learned location of Protoforge (-2) 2615 | -5/Factory | Identified exit to Factory 2719 | -5/Factory | Entered another Factory area 2719 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -4/Factory | Loaded intel: 8 recycling unit locations 3620 | -4/Factory | Central database locked down 3659 | -4/Factory | System corruption reached 10% 3709 | -4/Factory | Lost 14 parts (2p6n4u2w) 3956 | -4/Factory | Lost 8 parts (1p3n2u2w) 3965 | -4/Factory | Core integrity fell below 50% 3989 | -4/Factory | Core integrity fell below 20% 4000 | -4/Factory | Discovered new exit (range 6) 4006 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03980_ Penetrated by Slug. 03980_ U-05 Engineer repairs door. 03981_ Penetrated by Slug. 03988_ Slug penetrates Pressure Siphon. 03988_ Pressure Siphon disabled. 03988_ Slug penetrates Pressure Siphon. 03990_ Penetrated by Slug. 03992_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03994_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7K. 03995_ K-01 Serf cleans the Pressure Siphon. 04000_ EXIT=FOUND 04000_ Knocked back. 04001_ Slammed into C-35 Carver. 04004_ Machine Analyzer severed. 04004_ Slammed into K-01 Serf. 04006_ System corrupted: Energy discharge (-35). 04006_ Penetrated by Slug. 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"""" # %%" """ #?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 73 Melee Accuracy 6 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Ovr. Coil Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Power Sword | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmHypercooledLaser Manual? 0 Play Time 01:06:29 Cumulative 178.2 hours Start 2026.04.29 @ 08:38:50 End 2026.04.29 @ 22:02:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 59% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 18c05174-82e7-42ad-9ace-b438e743a532