Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 19:42:48 Player: b00n1n Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (2508) 2508 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1130) 1130 TOTAL SCORE: 8938 Bonus ------- Follower Combat Kills 830 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 325/325 System Corruption 5% Temperature Cool (73) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads (fused) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Propulsion Shielding (fused) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating (fused) Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle Heavy Beamcaster > --- INVENTORY (5) ---- Heavy Treads Beamcaster Beamcaster Beamcaster Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Signal Interpreter Advanced Actuator Array Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Beamcaster > --- INVENTORY -------- Heavy Treads Beamcaster Beamcaster Beamcaster [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Treads Heavy Treads Leg VSS Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 220 | 8 8 8 13 1 28 61 . 3 . 17 48 17 8 Power 19 | 1 1 1 1 . . 4 . 1 . 3 4 3 . Engine 9 | 1 . . 1 . . 2 . 1 . 3 1 . . Core 5 | . 1 1 . . . 2 . . . . 1 . . Reactor 5 | . . . . . . . . . . . 2 3 . Propulsion 31 | 2 2 2 2 . 3 7 . . . 1 9 3 . Treads 2 | . . . . . . . . . . . . 2 . Leg 27 | 2 2 2 2 . 3 7 . . . 1 8 . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . 1 . . Utility 109 | 2 2 . 6 1 19 33 . . . 5 25 8 8 Device 78 | 1 . . 5 1 15 29 . . . 5 20 2 . Storage 7 | 1 . . 1 . 1 1 . . . . 3 . . Processor 5 | . 1 . . . 1 1 . . . . 1 . 1 Hackware 2 | . . . . . . 2 . . . . . . . Protection 17 | . 1 . . . 2 . . . . . 1 6 7 Artifact . | . . . . . . . . . . . . . . Weapon 61 | 3 3 5 4 . 6 17 . 2 . 8 10 3 . Energy Gun 32 | 1 3 5 4 . 2 6 . . . 1 7 3 . Energy Cannon 16 | . . . . . 3 8 . . . 4 1 . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . 2 . 3 2 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . Parts Lost 40 | . . . 4 . 2 12 . 1 . 3 18 . . Power 7 | . . . 1 . . 2 . . . 1 3 . . Propulsion 10 | . . . . . . 2 . . . 1 7 . . Utility 8 | . . . . . 1 2 . . . 1 4 . . Weapon 15 | . . . 3 . 1 6 . 1 . . 4 . . Highest Loss Streak 13 | . . . 4 . 2 4 . 1 . 3 13 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 99 99 100 97 100 99 88 76 85 Engine 6 | . 4 . 4 11 9 13 7 7 7 11 6 2 . Core 3 | . 9 14 5 . . 1 7 7 7 2 3 . . Reactor 2 | . . . . . . . . . . . 1 9 13 Treads 1 | . . . . . . . . . . . . 9 13 Leg 24 | . 28 28 33 33 36 30 30 30 30 30 21 . . Device 9 | . 4 . 11 11 17 14 15 15 15 14 15 . . Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 . . Processor 8 | . 8 14 11 11 9 7 7 7 7 7 8 6 6 Hackware 4 | . . . . . . 7 7 7 7 7 6 6 6 Protection 4 | . 1 . . . . . . . . . . 21 25 Energy Gun 14 | . 27 28 22 22 7 7 15 4 . 2 12 16 20 Energy Cannon 2 | . . . . . 9 5 . . . 7 1 . . Special Weapon 1 | . . . . . . . . 8 15 4 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 13 19 16 23 23 33 42 34 34 24 40 48 65 62 Greatest Support 140 | 20 20 20 33 33 43 57 36 36 24 46 71 140 70 Greatest Overweight (x) 3 | 1 . . . . . 1 . . . 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 10 10 10 30 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 9 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | 5 7 7 9 10 9 9 9 9 10 9 8 4 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Class Distribution -------------------- 68% | Mutant 14% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2353 | 257 120 80 107 . 242 587 20 . . 217 438 213 72 Remotely . | . . . . . . . . . . . . . . Salvage Created 3115 | 26 355 96 324 . 350 698 . . . 299 967 . . Parts 170 | 6 29 3 16 . 19 46 . . . 18 33 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 2 . 16 . . . Prevented 3 | . . . . . . . . 1 . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 55 | . 8 4 6 . 5 14 . . . 5 13 . . Guns 31 | . 8 2 6 . 2 4 . . . . 9 . . Cannons 13 | . . . . . 2 7 . . . 4 . . . AOE 2 | . . 2 . . . . . . . . . . . Classes Destroyed 13 | 1 4 . 1 . 1 1 . . . 1 4 . . Worker 1 | . . . . . . . . . . . 1 . . Tunneler 3 | 2 . . . . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . 2 . . Operator 2 | . . . . . 1 . . . . . 1 . . Watcher 4 | . 2 . . . 1 1 . . . . . . . Swarmer 14 | . 3 3 . . . 5 . . . . 3 . . Grunt 21 | . 5 1 3 . 3 2 . . . 3 4 . . Brawler 2 | . . . . . . . . . . 1 1 . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 9 | . . . 3 . 2 4 . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . Programmer 6 | . . . . . . 3 . . . 1 2 . . Best Kill Streak 6 | 1 3 3 3 . 3 5 . . . 4 6 . . Combat Bots Only 5 | . 3 3 3 . 3 5 . . . 4 5 . . Max Kills in Single Turn 2 | 1 2 2 1 . 1 1 . . . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 621 | . 15 14 24 1 26 182 . 7 . 33 305 . 14 Missed 213 | . 3 4 5 . 5 59 . 1 . 12 117 . 7 Damage Taken 6069 | . 156 129 287 6 367 1490 . 93 . 379 2937 . 225 Core 1322 | . 38 10 11 6 62 286 . 16 . 39 836 . 18 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 34 | . . . . . . . . . . . . . 34 Regen/Repaired (Parts) 81 | . . . . . 15 . . . . . . 14 52 Core Remaining (%) 82 | 100 . 80 . 95 88 . . . . 51 . . . Volleys Fired 166 | 4 14 11 15 . 26 46 . . . 10 39 . 1 Largest 3 | 2 2 2 2 . 2 2 . . . 2 3 . 3 Hottest 231 | 40 90 90 90 . 126 145 . . . 160 225 . 231 Shots Fired 354 | 8 28 22 29 . 38 88 . . . 21 117 . 3 Gun 259 | 8 28 22 29 . 19 33 . . . . 117 . 3 Cannon 93 | . . . . . 19 55 . . . 19 . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . . Kinetic 8 | 8 . . . . . . . . . . . . . Thermal 174 | . . . . . 13 22 . . . 19 117 . 3 Explosive . | . . . . . . . . . . . . . . Electromagnetic 170 | . 28 22 29 . 25 66 . . . . . . . Robot Hit Streak 22 | 8 11 5 17 . 22 21 . . . 9 8 . 1 Robot Miss Streak 5 | . 2 5 1 . 3 1 . . . 1 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . . Shots Hit Robots 254 | 8 23 8 25 . 25 77 . . . 12 75 . 1 Core Hits 122 | 2 19 7 14 . 12 32 . . . 8 28 . . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 . . . 1 6 . . Burn 6 | . . . . . . . . . . . 6 . . Meltdown 1 | . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4961 | 109 411 180 383 . 517 1200 . . . 280 1857 . 24 Guns 3240 | 109 320 78 323 . 187 371 . . . . 1828 . 24 Cannons 1396 | . . . . . 298 818 . . . 280 . . . Explosions 211 | . 83 84 44 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 114 | . 8 18 16 . 32 11 . . . . 29 . . Kinetic 109 | 109 . . . . . . . . . . . . . Thermal 2873 | . 83 84 44 . 140 390 . . . 280 1828 . 24 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1865 | . 320 78 323 . 345 799 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 4 4 4 4 5 5 5 Average Corruption 4 | . . . . . . 3 4 4 4 4 2 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . 3 . . Effects 78 | . . . . . . 17 4 6 1 9 5 16 20 Message Errors 17 | . . . . . . 3 1 1 . 2 1 5 4 Matter Fused 22 | . . . . . . 5 . 2 . 3 3 4 5 Heat Flow Errors 6 | . . . . . . 1 . . . 1 . 1 3 Energy Discharges 10 | . . . . . . 3 1 . 1 . 1 3 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . . . . . . 3 Data Loss (minor) 9 | . . . . . . 2 1 1 . 2 . 2 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 Misfires 2 | . . . . . . 1 . . . 1 . . . Alerts 5 | . . . . . . 1 1 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . 2 10 . . . . 1 . . Projectiles 12 | . . . . . 2 10 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . 38 34 30 . . . . . . . . . . Shots 3 | . 1 1 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 25 | . 4 3 5 . 7 3 . . . . 3 . . Kicked 25 | . 4 3 5 . 7 3 . . . . 3 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | . 144 192 63 . 337 158 . 13 . 283 318 232 339 Average Temperature 67 | . 56 68 25 . 55 36 . 8 . 126 76 46 146 Received Heat Transfer 1119 | . 33 15 114 . 108 234 . 72 . 243 300 . . Effects 3 | . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 3 . . . . . . . Combat Hostiles 4 | . . . . . 1 3 . . . . . . . Parts Fried 14 | . 1 . 2 . 3 8 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 5 | . . . . . . . . . . 1 4 . . Combat Hostiles 5 | . . . . . . . . . . 1 4 . . Parts Melted 28 | . . . . . . 5 . . . 1 22 . . Heat Transferred 6420 | . 100 150 50 . 222 759 . . . 550 4552 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 340 | 10 227 284 340 60 305 190 . . . . 338 194 217 Initial 123 | . 6 7 106 60 23 20 . . . . . 123 . Average 93 | 3 94 106 184 60 128 50 . . . . 110 99 75 Maximum Alert Level 1 | . 1 1 1 . 1 . . . . . 1 . 1 Low Security (%) 87 | 100 99 78 67 100 80 100 . . . . 68 100 90 Level 1 12 | . . 21 32 . 19 . . . . . 31 . 9 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . . 4 . . . . 9 . 3 Investigation 2 | . . . . . . 1 . . . . 1 . . Extermination 6 | . . . . . . 3 . . . . 2 . 1 Reinforcement 5 | . 1 . 1 . . . . . . . 3 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 2 . 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . 1 2 1 . . 1 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 14 10 9 2 7 19 . 3 . 5 56 2 10 Peak Tracking Total 19 | . 4 3 5 4 3 5 . 3 . 4 19 2 3 Tactical Retreats 14 | . 1 1 1 . . . . 1 . . 10 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . . . . . 1 3 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . 18 . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . 1 . 1 . . 1 . . . . 2 . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 34 | . 5 . 3 . 6 10 . 1 4 . 4 . 1 Terminals 21 | . 5 . 2 . 5 7 . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 116 | . 21 . 14 . 17 23 . 1 30 . 8 . 2 Successful 74 | . 14 . 9 . 9 8 . 1 30 . 2 . 1 Failed 42 | . 7 . 5 . 8 15 . . . . 6 . 1 Catastrophic 8 | . 1 . 1 . 3 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . . . . Terminals 66 | . 21 . 8 . 15 18 . . . . 2 . 2 Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 4 | . . . . . 2 . . . . . 2 . . Recycling Units 4 | . . . . . . 4 . . . . . . . Scanalyzers 7 | . . . 6 . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 64 | . 14 . 5 . 7 5 . 1 30 . 1 . 1 Record 11 | . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . Prototype ID Bank 7 | . 2 . 1 . 1 . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . Emergency Access Points 3 | . 1 . 2 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 9 | . 3 . 2 . 1 2 . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . 1 . . Scan Component 2 | . . . . . 1 . . . . . 1 . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 3 . 5 9 . . . . 4 . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . . . . . Non-combat 4 | . . . . . . 4 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 21 | . . 3 . . . . . . . . . 18 . Largest Group 18 | . . 3 . . . . . . . . . 18 18 Highest-Rated Group 656 | . . 40 . . . . . . . . . 656 655 Highest-Rated Ally 50 | . . 16 . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 187 | . . 47 . . . . . . . . . 84 56 Total Damage 4490 | . . 600 . . . . . . . . . 2845 1045 Kills 31 | . . 12 . . . . . . . . . 6 13 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 8666 | 184 823 762 450 196 966 1606 336 237 77 440 1127 682 780 Spaces Moved 6448 | 119 586 534 294 159 667 1265 368 247 86 345 873 444 461 Core 169 | 10 . . . . . . . . . . 93 66 . Treads 775 | . . . . . . . . . . . . 314 461 Legs 5440 | 109 586 534 294 159 667 1265 368 247 86 345 780 . . Wheels . | . . . . . . . . . . . . . . Hover 64 | . . . . . . . . . . . . 64 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 90 90 90 90 50 50 160 Average Speed 113 | 116 120 120 120 120 120 95 90 90 90 106 102 145 160 Slowest Speed 200 | 120 120 120 120 120 120 190 90 90 90 180 190 200 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 82 91 23 40 55 30 56 43 70 73 20 97 13 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . 2 . . 5 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 7 | . . 2 2 . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . . . . AOE 4 | . . 2 2 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total 7490 | 153 684 632 360 165 790 1582 373 264 85 394 1022 483 503 Wait 364 | 15 42 72 18 3 39 123 2 1 . 11 13 . 25 Move 6436 | 118 585 533 293 158 666 1264 367 246 85 344 873 443 461 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 7 13 1 10 1 10 30 2 6 . 3 18 6 . Fast Attach 63 | 8 2 . 2 . 3 14 . 3 . 5 5 13 8 Attach 40 | . 1 . 4 . 4 12 . . . 2 15 2 . Detach 16 | 1 . . . . 2 2 . . . 3 6 1 1 Swap 117 | . 5 8 7 1 21 35 . . . 10 28 2 . Drop 134 | . 18 4 6 2 12 31 2 8 . 6 22 16 7 Fire 166 | 4 14 11 15 . 26 46 . . . 10 39 . 1 Melee 4 | . . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 25 | . 4 3 5 . 7 3 . . . . 3 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 18 | . . . . . . 18 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 13) 185 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Discovered new exit (range 4) 729 | -10/Materials | Identified exit to Materials 895 | -10/Materials | Discovered exit to Materials (range 15) 1007 | -10/Materials | Identified exit to Mines 1008 | -10/Materials | Entered Mines 1088 | -10/Mines | Excavation squad dispatched 1088 | -10/Mines | A large section of the Mines collapsed 1338 | -10/Mines | Excavation squad dispatched 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1578 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1588 | -10/Mines | Excavation squad dispatched 1611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1622 | -10/Mines | Discovered exit to Materials (range 6) 1770 | -10/Mines | Entered Materials 1770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -9/Materials | Build established: Scavenger-Mutant 2076 | -9/Materials | Lost 4 parts (1p3w) 2206 | -9/Materials | Discovered new exit (range 13) 2219 | -9/Materials | Identified exit to Mines 2220 | -9/Materials | Entered Mines 2399 | -9/Mines | Discovered new exit (range 15) 2415 | -9/Mines | Identified exit to Materials 2416 | -9/Mines | Entered Materials 2416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -8/Materials | Repaired EM Pulse Gun 2695 | -8/Materials | Build established: Mutant 2976 | -8/Materials | Discovered new exit (range 5) 2979 | -8/Materials | Identified exit to Factory 3352 | -8/Materials | Discovered exit to Factory (range 16) 3382 | -8/Materials | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4645 | -7/Factory | Identified exit to Storage 4645 | -7/Factory | Identified exit to Lower Caves 4713 | -7/Factory | Lost 3 parts (1u2w) 4754 | -7/Factory | Lost 4 parts (2p2n) 4905 | -7/Factory | Lost 3 parts (3w) 4988 | -7/Factory | Entered Lower Caves 5260 | -7/Lower Caves | Learned location of 1 exit from Factory 5313 | -7/Lower Caves | Discovered new exit (range 11) 5321 | -7/Lower Caves | Identified exit to Lower Caves 5324 | -7/Lower Caves | Entered another Lower Caves area 5377 | -7/Lower Caves | Encountered a Warlord checkpoint 5550 | -7/Lower Caves | Discovered new exit (range 15) 5561 | -7/Lower Caves | Identified exit to Data Miner 5561 | -7/Lower Caves | Entered Data Miner 5561 | -7/Data Miner | Discovered new exit (range 6) 5566 | -7/Data Miner | Identified exit to Proximity Caves 5580 | -7/Data Miner | Met Data Miner 5598 | -7/Data Miner | Learned location of Section 7 (-3) 5598 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5615 | -7/Data Miner | Received God Mode back door access code from Data Miner 5638 | -7/Data Miner | Entered Proximity Caves 5846 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5851 | -6/Proximity Caves | Learned Factory terminal intel 5994 | -6/Proximity Caves | Discovered new exit (range 5) 5997 | -6/Proximity Caves | Identified exit to Factory 6078 | -6/Proximity Caves | Entered Factory 6078 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6079 | -6/Factory | Identified exit to Factory 6080 | -6/Factory | Loaded intel: 28 terminal locations 6604 | -6/Factory | Identified exit to Lower Caves 6604 | -6/Factory | Identified exit to Extension 6746 | -6/Factory | Build established: Skirmisher 6775 | -6/Factory | Garrison activated, responded to threat 6988 | -6/Factory | Cargo convoy interrupted 7006 | -6/Factory | Incoming assault squad redirected 7075 | -6/Factory | Lost 13 parts (2p4n3u4w) 7133 | -6/Factory | Core integrity fell below 50% 7186 | -6/Factory | Core integrity fell below 20% 7201 | -6/Factory | Incoming investigation squad redirected 7205 | -6/Factory | Sucked down chute 7205 | -6/Factory | Entered Waste 7265 | -6/Waste | Spotted C-40 Crusher 7267 | -6/Waste | Spotted C-40 Crusher 7273 | -6/Waste | Warlord forces began an assault 7276 | -6/Waste | Allies destroyed C-40 Crusher 7337 | -6/Waste | Build established: Mutant 7339 | -6/Waste | Spotted C-40 Crusher 7344 | -6/Waste | Allies destroyed C-40 Crusher 7369 | -6/Waste | Spotted C-40 Crusher 7371 | -6/Waste | Spotted C-40 Crusher 7377 | -6/Waste | Allies destroyed C-40 Crusher 7381 | -6/Waste | Allies destroyed C-40 Crusher 7394 | -6/Waste | Spotted C-40 Crusher 7395 | -6/Waste | Allies destroyed C-40 Crusher 7501 | -6/Waste | Discovered new exit (range 13) 7521 | -6/Waste | Identified exit to Factory 7703 | -6/Waste | Build established: Scavenger-Tank 7887 | -6/Waste | Entered Factory 7887 | -6/Factory | Accompanied by 18 allies 7984 | -6/Factory | Lost 6 allies 8237 | -6/Factory | Lost 3 allies 8562 | -6/Factory | Garrison activated, responded to threat 8611 | -6/Factory | Incoming assault squad redirected 8667 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08583_ U-05 Engineer lays Concrete. 08584_ Slug penetrates 53-HHN(l). 08584_ U-05 Engineer builds a Wall. 08584_ U-05 Engineer lays Concrete. 08586_ Slug penetrates V6-U15(g). 08586_ H-66 Slayer destroyed. 08587_ U-05 Engineer builds a Wall. 08588_ ALERT: Garrison Access compromised, dispatching assault squad. 08589_ U-05 Engineer builds a Wall. 08611_ ALERT: Higher priority target reported, redirecting assault. 08634_ System corrupted: IFF burst signal emitted. 08638_ Slug penetrates SK-EFI(m). 08638_ SK-EFI(m) destroyed. 08648_ Slug penetrates Wall. 08666_ Wall collapses. 08667_ System corrupted: Antimatter Reactor rejected. 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Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Concussive RPG | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumCobblerClaymores Manual? 0 Play Time 02:07:58 Cumulative 75.3 hours Start 2024.05.10 @ 21:25:04 End 2024.05.11 @ 19:42:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ebb8313-8e84-4bb1-87a1-2bb3a0d23541