Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 22:55:25 Player: Roadie Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (35) 175 Value Destroyed (1374) 1374 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (903) 903 TOTAL SCORE: 7332 Bonus ------- Follower Combat Kills 103 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ 0b10 Alert Chip > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Coolant Injector Drone Bay (1/2) Heavy Laser Mass Driver Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit 0b10 Alert Chip Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Remote Datajack Powered Hammer [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Melee Analysis Suite Device Transmission Jammer Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Powered Hammer Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . . 1 . 1 Utility 4 | . . . . . 3 . . . 1 . . Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 67 | 8 2 . 1 4 17 9 . 5 2 12 7 Power 13 | 2 . . . 1 4 2 . . . 2 2 Engine 8 | 2 . . . 1 2 2 . . . . 1 Core 5 | . . . . . 2 . . . . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 22 | 3 . . . 1 4 3 . 2 1 7 1 Treads . | . . . . . . . . . . . . Leg 9 | 1 . . . 1 4 3 . . . . . Wheel 8 | 2 . . . . . . . 2 1 2 1 Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 5 . Utility 14 | 1 1 . 1 1 4 . . 2 1 . 3 Device 6 | . . . . 1 3 . . . . . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . . . 1 . . . . 2 1 . 1 Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 . . 1 5 4 . 1 . 3 1 Energy Gun 5 | 1 . . . . 3 . . . . . 1 Energy Cannon 3 | . . . . . . 3 . . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 . 1 . . . Slashing Weapon 3 | . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . . . . Parts Lost 35 | . 3 . . . 2 . 1 5 . 16 8 Power 7 | . 1 . . . . . . 3 . 2 1 Propulsion 11 | . 1 . . . 1 . . 1 . 7 1 Utility 8 | . . . . . 1 . . 1 . 3 3 Weapon 9 | . 1 . . . . . 1 . . 4 3 Highest Loss Streak 6 | . 3 . . . 1 . 1 3 . 6 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 6 7 7 4 8 8 10 9 6 2 1 Power . | . 1 2 2 1 . 1 1 . . . . Propulsion 1 | . 2 2 2 . 3 1 2 2 2 1 . Utility 1 | . . 1 1 1 1 1 2 4 2 . . Weapon 1 | . 1 2 2 2 3 3 4 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . . . 5 6 . 3 . 1 1 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 8 | . . . . . 2 3 . 3 . . . Weapon 5 | . . . . . 2 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 83 42 47 92 97 99 87 91 60 60 39 Engine 9 | . 14 . . 11 13 15 15 10 . . . Core 1 | . . . . . 4 . . . . 1 2 Leg 13 | . . . . 23 18 23 23 19 . . . Wheel 3 | . 26 14 14 2 . . . . 13 5 . Device 8 | . . . . 11 23 15 15 . . 2 2 Storage 7 | . 14 14 14 2 8 7 7 7 6 5 . Processor 14 | . . . 5 14 9 7 7 22 20 21 20 Hackware 2 | . . . . . 1 7 7 6 . . . Energy Gun 3 | . 14 . . . 9 . . . . . . Energy Cannon 1 | . . . . . . 13 10 . . . . Ballistic Gun 2 | . 14 14 14 25 1 . . . . . . Impact Weapon 10 | . . . . . 7 9 . 22 20 11 2 Slashing Weapon 1 | . . . . . . . . . . 5 7 Peak Build Rating 59 | 6 7 3 9 18 40 54 54 53 53 59 46 Average Rating 35 | 4 5 3 5 17 35 50 45 47 51 41 30 On Entrance 23 | . 6 3 3 9 18 40 54 39 39 53 22 Avg Prop Armor Cover (%) 10 | 10 . . . . . . . . . 10 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 13 18 11 11 11 38 53 53 41 20 29 21 Greatest Support 56 | 26 26 16 16 20 30 51 51 51 56 56 10 Greatest Overweight (x) 6 | 1 1 . . . 1 1 1 1 . 6 6 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 5 9 10 10 10 10 9 5 Most Carried 10 | 4 7 7 8 9 10 10 10 10 8 10 5 Average Carried 7 | 1 6 7 7 4 8 8 10 9 6 4 1 Final Capacity 10 | 8 10 10 10 5 10 10 10 10 10 5 5 Final Carried 10 | 4 7 7 7 4 8 10 10 10 6 1 5 Class Distribution -------------------- 49% | Mutant 42% | Gladiator 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/DSF Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Matter Collected 882 | 219 85 . . . 235 100 . 110 . 119 14 Remotely . | . . . . . . . . . . . . Salvage Created 1387 | . 136 . . . 283 37 . 479 . 452 . Parts 47 | . 8 . . . 3 2 . 16 . 18 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 31 | . 5 . . . 7 . . 10 . 9 . Melee 15 | . . . . . 2 . . 6 . 7 . Guns 5 | . 5 . . . . . . . . . . Classes Destroyed 7 | . 2 . . . 1 . . 3 . 1 . Watcher 4 | . . . . . 1 1 . 2 . . . Swarmer 12 | . 3 . . . 2 . . 3 . 4 . Grunt 10 | . 2 . . . 5 . . 3 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 2 | . . . . . . . . 2 . . . Specialist 5 | . . . . . . . . . . 5 . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 . . . 3 1 . 5 . 7 . Combat Bots Only 7 | . 3 . . . 3 . . 5 . 7 . Max Kills in Single Turn 1 | . 1 . . . 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 573 | . 31 . . . 62 . 1 123 . 248 108 Missed 186 | . 7 . . . 15 . . 42 . 80 42 Hits 387 | . 24 . . . 47 . 1 81 . 168 66 Melee 2 | . . . . . . . 1 1 . . . Projectile 385 | . 24 . . . 47 . . 80 . 168 66 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 9 | . . . . . . . 1 1 . 1 6 Part Disruptions 6 | . . . . . . . . . . 6 . Damage Taken 5985 | . 316 . . 41 430 . 22 1236 . 2571 1369 Core 2420 | . 82 . . 41 67 . . 430 . 787 1013 Absorbed by Shields 213 | . . . . . 169 . 8 . . 36 . Core Remaining (%) 56 | 100 . . . 50 87 . . 38 . 7 . Volleys Fired 16 | . 9 . . . 5 1 . . . . 1 Largest 3 | . 2 . . . 2 3 . . . . 1 Hottest 126 | . 70 . . . 126 90 . . . . 69 Shots Fired 32 | . 18 . . . 10 3 . . . . 1 Gun 29 | . 18 . . . 10 . . . . . 1 Cannon 3 | . . . . . . 3 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . Thermal 23 | . 9 . . . 10 3 . . . . 1 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | . 6 . . . 3 4 . . . . 5 Robot Miss Streak 1 | . 1 . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 95 | . 13 . . . 21 1 . 26 . 33 1 Core Hits 29 | . 8 . . . 3 1 . 7 . 10 . Critical Kills 3 | . . . . . . . . 3 . . . Critical Parts Destroyed 5 | . . . . . 3 . . 2 . . . Critical Strikes 14 | . 2 . . . 3 . . 5 . 4 . Burn 2 | . 2 . . . . . . . . . . Smash 10 | . . . . . 3 . . 5 . 2 . Sever 2 | . . . . . . . . . . 2 . Melee Attacks 88 | . . . . . 18 1 . 30 . 39 . Impact 65 | . . . . . 18 1 . 30 . 16 . Slashing 23 | . . . . . . . . . . 23 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 3 . . 3 . 8 . Damage Inflicted 3398 | . 133 . . . 722 28 . 1107 . 1357 51 Guns 289 | . 133 . . . 134 . . . . . 22 Cannons 28 | . . . . . . 28 . . . . . Explosions . | . . . . . . . . . . . . Melee 3040 | . . . . . 588 . . 1107 . 1345 . Ramming 41 | . . . . . . . . . . 12 29 Kinetic 46 | . 46 . . . . . . . . . . Thermal 271 | . 87 . . . 134 28 . . . . 22 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2305 | . . . . . 588 . . 1107 . 610 . Slashing 735 | . . . . . . . . . . 735 . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 10 11 Average Corruption 6 | . . . . . . . . . . 5 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 3 5 Message Errors 2 | . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 493 | . . . . . 226 . . 139 . 128 . Projectiles 21 | . . . . . . . . 21 . . . Explosions . | . . . . . . . . . . . . Melee 472 | . . . . . 226 . . 118 . 128 . Knockbacks 17 | . . . . . 4 . . 7 . 5 1 Impact 15 | . . . . . 3 . . 6 . 5 1 Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . . . 1 . . 1 . . . Self-Inflicted Damage 20 | . . . . . . . . . . 6 14 Shots . | . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . 3 2 Targets Rammed 5 | . . . . . . . . . . 3 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 258 | . 166 . . . 156 27 . 1 . 82 258 Average Temperature 69 | . 76 . . . 58 15 . 1 . 55 138 Received Heat Transfer 453 | . 66 . . . 150 . . 186 . 27 24 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 5 . . 6 . 2 . Combat Hostiles 11 | . . . . . 5 . . 4 . 2 . Parts Fried 15 | . . . . . 7 . . 6 . 2 . Impact Corruptions 24 | . . . . . 9 . . 10 . 5 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 740 | . 407 . . . 259 37 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 184 | . 60 5 . . 80 23 . 158 58 184 81 Initial 81 | . . 5 . . . 23 . . 58 40 81 Average 22 | . 18 5 . . 11 4 . 34 58 68 13 Influence Increases 989 | . 125 . . . 214 34 . 316 . 276 24 Destroy 0b10 Robot/C 564 | . 100 . . . 160 . . 160 . 144 . Destroy 0b10 Robot/NC 16 | . . . . . 4 4 . 8 . . . Destroy Leader 116 | . 20 . . . 26 2 . 44 . 24 . Allied During Kill 8 | . . . . . 8 . . . . . . Successful Hack 33 | . 5 . . . 4 16 . 8 . . . Disable Machine 12 | . . . . . . 12 . . . . . Lose Combat Pursuer 240 | . . . . . 12 . . 96 . 108 24 Influence Decreases 989 | . 110 10 5 . 162 86 . 196 62 178 180 Entered New Map 199 | . . 10 5 . . 29 . . 62 18 75 Time Decay 552 | . 90 . . . 152 57 . 156 . . 97 Lost Part 238 | . 20 . . . 10 . . 40 . 160 8 Squads Dispatched 11 | . 1 . . . 1 . . 4 . 3 2 Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 6 | . 1 . . . 1 . . . . 3 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Distress Signals 3 | . . . . . 1 . . 1 . . 1 Communications Jammed 13 | . . . . . 13 . . . . . . Distress Signals 13 | . . . . . 13 . . . . . . Times Spotted 85 | . 10 . . . 16 1 4 17 . 26 11 Peak Tracking Total 9 | . 4 . . . 3 1 4 5 . 9 9 Tactical Retreats 13 | . . . . . 1 . . 4 . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Traps Triggered 6 | . 1 . . 1 . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Accessed 17 | . 2 . 2 1 3 2 . 4 1 . 2 Terminals 11 | . 2 . . . 3 1 . 3 1 . 1 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 6 . 9 1 6 6 . 8 2 . 4 Successful 20 | . 2 . 9 1 2 3 . 2 1 . . Failed 22 | . 4 . . . 4 3 . 6 1 . 4 Catastrophic 4 | . 1 . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 2 . 1 . 2 . . 3 . . . Terminals 27 | . 6 . . . 6 4 . 6 2 . 3 Fabricators 3 | . . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 2 . 9 1 2 3 . 2 1 . . Record 13 | . . . 9 . . 3 . 1 . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 2 . 4 1 . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 42 | . . . . 42 42 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . . . . Total Damage 232 | . . . . . 232 . . . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Active Infowar (turns) 1689 | . . . . 100 1050 371 122 35 5 6 . Jamming 1689 | . . . . 100 1050 371 122 35 5 6 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Turns Passed 4448 | 65 260 10 255 117 1050 371 122 1271 7 352 568 Spaces Moved 2926 | 54 197 11 254 72 494 220 85 865 5 177 492 Core 477 | 7 . . . . . . . . . 12 458 Treads . | . . . . . . . . . . . . Legs 1606 | 8 . . . 63 494 220 85 736 . . . Wheels 821 | 39 197 11 254 9 . . . 129 5 143 34 Hover . | . . . . . . . . . . . . Flight 22 | . . . . . . . . . . 22 . Fastest Speed 31 | 50 90 100 100 100 120 110 120 100 100 31 50 Average Speed 124 | 92 91 100 100 117 171 153 144 117 100 106 110 Slowest Speed 350 | 190 115 100 100 120 190 190 190 190 100 350 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 33 | 3 28 4 62 22 37 8 75 25 . 94 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total 3576 | 64 259 10 255 104 663 253 84 1075 7 288 514 Wait 377 | . 50 . . 24 94 . . 155 . 51 3 Move 2916 | 53 196 10 253 71 493 220 84 864 4 176 492 Hop . | . . . . . . . . . . . . Pick Up 50 | 3 1 . 1 2 20 11 . 8 . 2 2 Fast Attach 26 | 6 1 . . . 2 . . 2 . 9 6 Attach 30 | . . . 1 3 6 3 . 6 3 5 3 Detach 8 | . 1 . . . . . . . . 2 5 Swap 28 | 2 1 . . 2 11 7 . 4 . 1 . Drop 43 | . . . . 2 18 10 . 9 . 4 . Fire 16 | . 9 . . . 5 1 . . . . 1 Melee 71 | . . . . . 14 1 . 27 . 29 . Ram 5 | . . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Entered Mines 327 | -10/Mines | Assembled infested the area 332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 332 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Entered Exiles 351 | -10/Exiles | Lost 3 parts (1p1n1w) 361 | -10/Exiles | Met 8R-AWN 379 | -10/Exiles | Met EX-HEX 411 | -10/Exiles | Met EX-BIN 424 | -10/Exiles | Aligned with FarCom system 425 | -10/Exiles | Given EX-Vault access code 449 | -10/Exiles | Opened EX-Vault 494 | -10/Exiles | Found Prototype Processor 495 | -10/Exiles | Identified 0b10 Alert Chip 516 | -10/Exiles | Warned to stay clear of 0b10 Research branches 543 | -10/Exiles | Met EX-DEC 578 | -10/Exiles | Discovered new exit (range 12) 591 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 591 | -10/Exiles | Entered Mines 593 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 648 | -9/Mines | Met a Derelict bent on vengeance 698 | -9/Mines | Discovered new exit (range 9) 708 | -9/Mines | Entered Materials 708 | -8/Materials | Accompanied by 2 allies 708 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 713 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1728 | -8/Materials | Discovered new exit (range 16) 1758 | -8/Materials | Entered Factory 1758 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2129 | -7/Factory | Sucked down chute 2129 | -7/Factory | Entered Waste 2142 | -7/Waste | Spotted C-40 Crusher 2145 | -7/Waste | Spotted C-40 Crusher 2152 | -7/Waste | Spotted C-40 Crusher 2170 | -7/Waste | Spotted C-40 Crusher 2185 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2190 | -7/Waste | Spotted C-40 Crusher 2220 | -7/Waste | Spotted C-40 Crusher 2233 | -7/Waste | Discovered new exit (range 15) 2251 | -7/Waste | Entered Factory 2575 | -7/Factory | Build established: Gladiator 2668 | -7/Factory | Crushed by falling debris 3289 | -7/Factory | Core integrity fell below 50% 3310 | -7/Factory | Lost 3 parts (2p1n) 3405 | -7/Factory | Garrison activated, responded to threat 3516 | -7/Factory | Discovered new exit (range 6) 3522 | -7/Factory | Discovered new exit (range 6) 3522 | -7/Factory | Entered another Factory area 3522 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3529 | -6/Factory | Identified exit to DSF 3529 | -6/Factory | Entered DSF 3564 | -6/DSF | Additional patrols routed to DSF 3662 | -6/DSF | Lost 6 parts (3n1u2w) 3775 | -6/DSF | Core integrity fell below 50% 3806 | -6/DSF | Lost 3 parts (2n1w) 3833 | -6/DSF | System corruption reached 10% 3837 | -6/DSF | Sterilization system engaged 3857 | -6/DSF | Ambient heat levels rising (+10) 3861 | -6/DSF | Destroyed 7 combat bots 3864 | -6/DSF | Discovered new exit (range 15) 3868 | -6/DSF | Core integrity fell below 20% 3872 | -6/DSF | Ambient heat levels rising (+10) 3881 | -6/DSF | Entered Factory 3881 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3909 | -5/Factory | Lost 4 parts (1p1n1u1w) 4323 | -5/Factory | Spotted B-75 Beast 4329 | -5/Factory | Core integrity fell below 50% 4360 | -5/Factory | System corruption reached 10% 4416 | -5/Factory | Core integrity fell below 20% 4448 | -5/Factory | Discovered new exit (range 11) 4449 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04440_ Triggered Tesla Bomb Trap. 04440_ A bubble of electromagnetic force engulfs the area. 04440_ Core Analyzer destroyed. 04440_ Tesla Bomb Trap short circuited. 04440_ Door malfunctions. 04440_ A bubble of electromagnetic force engulfs the area. 04440_ U-05 Engineer destroyed. 04440_ Slug penetrates Wall. 04444_ Slammed into R-10 Processor. 04444_ R-10 Processor knocked back. 04444_ 0b10 Alert Chip broken. 04444_ Destabilizing: Short circuit. 04446_ Slammed into Y-64 Sentinel. 04446_ Destabilizing: Core damaged (-30). 04446_ W-25 Informer sends out distress signal. 04446_ Penetrated by Slug. 04448_ EXIT=FOUND 04449_ K-01 Serf suffers critical hit (Burn). 04449_ K-01 Serf destroyed. 04449_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# # """" #??# + """ "" | | ?????????????# """ # """" #??####### """ "" | | ?????????????# """ # """" #????????# """ "" | | ?????????????# """ # #????????# | | ?????????????# ###########????????# ! | | ?????????????# """ ####???????????????# | | ?????????????# """ % #???#####???????######## | | ?????????????# """ = #?? ???????????????? | | ?????????????# #? ????????????????? | | ?????????????#! h p # """"????????????????? | | ?????????????# p # """"????????????????? | | ??????????+ / """"????????????????? | | ??????????############# # """"????????????????? | | ??????????????????????## ##??"""?????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#Y#???????????????????????? | | ?????????????????????### ###?????????????????????? | | ?????????????#+####+## #?????????????????????? | | ????????????## t ###### ????????????? | | ????????+ k < ?????????? | | ???????????###### R @ ###### ??????????? | | ????????????????# ## #?????????????????????? | | ????????????????# ?## ##?????????????????????? | | ????????????????# ???# #??????????????????????? | | ????????????????#w????# #??????????????????????? | | ????????????????#?????# #??????????????????????? | | ???????????????????Y??# * #??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????# = #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Melee Accuracy 18 Core Analysis 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Window Shopping Challenges ------------ None Game ------ Seed GaussSlugTrident Manual? 0 Play Time 00:56:38 Cumulative 25.6 hours Start 2025.10.31 @ 21:51:46 End 2025.10.31 @ 22:55:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d652245-bf91-413b-9cbc-bb9d0214e489