Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 14:14:52 Player: Oldman Pu Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (421) 421 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1246 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Heat Sink Medium Matter Pod (100) Scrap Shield Gatling Laser Gatling Laser Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Piercing Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Heat Sink Medium Matter Pod Scrap Shield Gatling Laser Gatling Laser Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Piercing Trap [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 14 4 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg . | . . . . Wheel 7 | 2 3 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 1 | . . . 1 Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 7 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 3 7 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 2 | . . 2 . Propulsion 4 | . 1 3 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 91 71 Engine 12 | . 14 11 . Wheel 25 | . 27 22 14 Storage 15 | . 16 14 14 Processor 11 | . 10 14 12 Ballistic Gun 28 | . 28 28 28 Naked Turns . | . . . . Heaviest Build 53 | 13 53 49 45 Greatest Support 26 | 26 26 26 16 Greatest Overweight (x) 4 | . 3 4 2 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 20 20 Most Carried 18 | 1 14 17 18 Average Carried 10 | . 9 15 16 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 1 14 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 887 | 182 597 108 . Remotely . | . . . . Salvage Created 730 | . 611 119 . Parts 55 | . 51 4 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 14 4 . Guns 18 | . 14 4 . Classes Destroyed 8 | . 7 1 . Worker 3 | . 3 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 13 | . 9 4 . Grunt 5 | . 5 . . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 184 | . 75 97 12 Missed 62 | . 21 36 5 Damage Taken 960 | . 479 443 38 Core 259 | . 144 92 23 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 91 | . 91 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 86 | . 62 23 1 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 172 | . 124 46 2 Gun 172 | . 124 46 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 172 | . 124 46 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 5 . Robot Miss Streak 6 | . 6 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 101 | . 72 29 . Core Hits 43 | . 33 10 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1207 | . 838 369 . Guns 1207 | . 838 369 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1207 | . 838 369 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 5 | . 5 . . Received Heat Transfer 360 | . 96 252 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 621 | . 283 . 621 Initial 621 | . . . 621 Average 172 | . 148 . 621 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 52 | 100 54 . . Level 1 41 | . 45 . . Level 2 5 | . . . 100 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 19 41 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 7 | . 7 . . Failed 3 | . 3 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1855 | 33 1423 313 86 Spaces Moved 1060 | 31 760 209 60 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 1048 | 19 760 209 60 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 130 Average Speed 108 | 74 106 112 130 Slowest Speed 145 | 90 145 140 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 97 15 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1594 | 37 1252 240 65 Wait 403 | . 401 2 . Move 1057 | 30 759 208 60 Hop . | . . . . Pick Up 16 | . 10 3 3 Fast Attach 11 | 6 4 1 . Attach 3 | . . 3 . Detach 1 | . 1 . . Swap 12 | 1 10 . 1 Drop 5 | . 5 . . Fire 86 | . 62 23 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 279 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 619 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Repaired Assault Rifle 854 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 3) 1449 | -10/Materials | Discovered new exit (range 2) 1457 | -10/Materials | Entered Subcaves 1528 | -10/Subcaves | Learned location of Storage (-7) 1623 | -10/Subcaves | Learned location of Zion (-6) 1623 | -10/Subcaves | Met a Zionite searching for "candidates" 1707 | -10/Subcaves | Core integrity fell below 20% 1715 | -10/Subcaves | Discovered new exit (range 11) 1761 | -10/Subcaves | Lost 4 parts (1p2n1w) 1770 | -10/Subcaves | Entered Recycling 1856 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01685_ Machine disabled. 01692_ Com. Wheel destroyed. 01708_ Assault Rifle destroyed. 01710_ Autobeam Turret destroyed. 01715_ EXIT=FOUND 01722_ Wheel destroyed. 01730_ Lgt. Ion Engine destroyed. 01738_ Subatomizers dissect the Mak. Leg. 01740_ Autobeam Turret destroyed. 01748_ Acquired 13 matter. 01759_ Acquired 28 matter. 01763_ Acquired 10 matter. 01765_ Acquired 22 matter. A mysterious object appears at your location! LOCATION=UNKNOWN GOAL=ESCAPE 01791_ Acquired Gatling Laser. 01839_ Acquired Imp. Heat Sink. 01840_ Discarded Targeting Computer. 01852_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????# #???# ###?? | | ??????????????# ?????????# #???# #?? | | ?????????????## ######## ##### [[#?? | | ???????????? [[#?? | | ???????????? ###?? | | ???????????? #???? | | ???????????? ###########???? | | ?????????????"""" """"""" #????????#????? | | ???????????????""? """"""" #?###### ####?? | | ????????????????????"""""" #?# #?? | | ?????????????????? """"""" ### #?? | | ??????????????""" """"""" # #?? | | ???????????? + #?? | | ???????????? # #?? | | ??????????????"T""#######+### # #?? | | ??????????????????#! ] # # #?? | | ??????????????????#! + # #?? | | ??????????????????# % # # #?? | | ??????????????????# = # # #?? | | ??????????????????# # # #?? | | ??????????????????# % # # #?? | | ??????????????????# # # #?? | | ??????????????????# ! ] # # #?? | | ??????????????????#######+### # #?? | | ????????????????????????# ### # #?? | | ????????????????????????#@ #########???? | | ????????????????????????# #???????????? | | ???????????????????????? #???????????? | | ???????????????????????? #???????????? | | ??????????????????????? Y#??????????? | | ???????????????????????####r ##??????????? | | ??????????????????????????? #???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? #??????????? | | ??????????????????????????? #??????????? | | ??????????????????????????? #??????????? | | ???????????????????????????? #??????????? | | ???????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? ????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveMachineScythe Manual? 0 Play Time 00:13:35 Cumulative 274.2 hours Start 2024.04.22 @ 14:02:08 End 2024.04.22 @ 14:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 204 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c02dbf0a-7fe4-4769-8d3f-17d2e3656e91