Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 22:38:51 Player: JackieG Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (109) 545 Value Destroyed (4809) 4809 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (7976) 7976 TOTAL SCORE: 22070 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 178 Follower Combat Kills 205 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -7 Cogmind --------- Core Integrity 0/1450 Matter 227/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Faulty Improved Q-thruster > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Improved Cloaking Device Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Terrain Scan Processor Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Advanced Medium Treads Advanced Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Relay Coupler [Sentry] Wave Gun Advanced Plasma Cannon KE Penetrator Mini Grenade Launcher Remote Datajack Power Maul [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Powered Armor Weapon Enhanced Gauss Cannon Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Slots Evolved 16 | . . . . . 4 . . . 2 . . 2 . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . Utility 10 | . . . . . 2 . . . 2 . . 2 . . . 1 2 . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 145 | 6 1 2 . 10 4 11 9 17 5 2 . 13 5 3 9 8 1 10 15 2 12 Power 10 | 1 . . . 2 . . . 1 1 . . . 1 . 1 . . . 2 1 . Engine 9 | 1 . . . 2 . . . 1 1 . . . 1 . 1 . . . 2 . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 37 | 2 . . . 2 . 4 2 2 . 1 . 3 1 . 2 2 . 6 6 1 3 Treads 27 | 2 . . . 2 . 4 2 2 . 1 . 3 1 . 2 2 . 6 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 8 | . . . . . . . . . . . . . . . . . . . 6 1 1 Utility 44 | 1 1 . . 2 2 5 2 4 3 . . 5 1 1 3 4 1 1 3 . 5 Device 23 | . . . . . 2 2 1 3 1 . . 2 . 1 1 2 . 1 2 . 5 Storage 4 | 1 1 . . . . . . . . . . 1 . . . 1 . . . . . Processor 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Hackware 5 | . . . . . . . . . 1 . . 2 . . . . 1 . 1 . . Protection 10 | . . . . 2 . 3 . 1 . . . . 1 . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 2 . 4 2 2 5 10 1 1 . 5 2 2 3 2 . 3 4 . 4 Energy Gun 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . 1 1 3 3 . . . . . . 2 . . 1 . . 1 Ballistic Gun 12 | 2 . . . 2 1 . 1 1 . . . 1 1 1 1 1 . . . . . Ballistic Cannon 7 | . . . . . . . . 2 . 1 . 2 . . . . . 2 . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Impact Weapon 14 | . . . . . . . 1 3 1 . . 2 1 1 . 1 . . 2 . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . . 1 . . 1 . . . . . . . . 1 . . 1 . 3 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . . . . . . Parts Lost 39 | . . . . . . 1 . . . . . 1 . . 6 . . 7 14 . 10 Power 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 9 | . . . . . . . . . . . . . . . 2 . . 1 4 . 2 Utility 19 | . . . . . . 1 . . . . . . . . 2 . . 3 7 . 6 Weapon 9 | . . . . . . . . . . . . 1 . . 2 . . 3 1 . 2 Highest Loss Streak 6 | . . . . . . 1 . . . . . 1 . . 6 . . 6 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 85 93 90 99 100 99 100 100 100 99 100 100 98 99 94 83 36 24 9 Engine 7 | . 14 14 14 14 9 9 9 9 7 7 7 6 6 6 6 5 5 5 . . . Treads 21 | . 28 28 28 28 18 26 27 27 23 23 23 19 20 20 19 23 21 20 . . . Device 13 | . . . . . 18 10 16 18 23 23 23 19 13 20 12 16 15 10 3 4 3 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 6 6 6 6 5 5 5 . . . Processor 4 | . . . . . . . 7 9 7 7 7 6 6 6 6 5 5 5 2 . . Hackware 9 | . . . . . . . . . 7 7 7 20 20 20 20 17 21 21 13 8 2 Protection 3 | . . . . 8 9 16 2 . . . . . 6 . 5 5 5 1 . . . Energy Gun 3 | . . 14 28 14 9 9 6 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 9 12 9 . . . . . . 7 11 10 3 . . . Ballistic Gun 5 | . 28 14 . 13 18 9 6 9 7 7 7 4 4 . 1 4 5 3 . . . Ballistic Cannon 6 | . . . . . . . . 7 7 14 15 13 13 13 9 . . 7 . . . Impact Weapon 1 | . . . . . . . 1 . 6 . . 1 1 5 . . . . 3 4 . Naked Turns 66 | . . . . . . . . . . . . . . . . . . . . . 66 Heaviest Build 75 | 11 26 27 27 40 49 58 54 58 59 59 59 60 70 68 75 71 71 71 63 26 26 Greatest Support 120 | 40 40 40 40 40 40 60 60 60 60 60 60 70 70 70 70 91 91 120 120 29 29 Greatest Overweight (x) 3 | 1 . . . . 1 1 . . . . . . . . 1 . . . 1 . 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Most Carried 15 | 4 8 9 11 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 15 4 5 Average Carried 13 | 3 6 8 9 13 12 14 14 14 14 14 15 14 14 14 14 14 14 14 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 8 9 11 15 14 15 15 15 15 15 15 14 15 15 15 15 14 15 4 4 5 Class Distribution -------------------- 24% | Hacker-Skirmisher 19% | Scavenger-Skirmisher 13% | Mutant 8% | Scavenger-Tank 8% | Hacker-Assassin 8% | Scavenger-Assassin 5% | Hacker-Mutant 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Assassin | -6/Factory Hacker-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/DSF Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Matter Collected 3772 | 227 46 73 . 180 . 254 75 519 252 81 . 321 469 38 561 68 . 202 160 122 124 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4084 | . 46 73 . 126 . 527 344 690 112 51 . 237 380 37 633 87 . 524 217 . . Parts 217 | . 1 2 . 10 . 26 23 38 14 3 . 20 19 4 28 5 . 18 6 . . Haulers Intercepted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 95 | . 1 2 . 2 . 12 6 18 1 2 . 7 11 1 16 1 . 10 5 . . Guns 28 | . 1 2 . 2 . 6 1 4 . 1 . 1 5 . 2 . . 3 . . . Cannons 59 | . . . . . . 6 5 14 1 1 . 6 6 1 12 1 . 6 . . . AOE 4 | . . . . . . . . . . . . . . . . . . . 4 . . Classes Destroyed 17 | . 1 . . 2 . 2 3 1 1 . . . . . 2 . . 2 3 . . Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Builder 6 | . . . . . . . 1 . 3 . . 1 . . . . . . 1 . . Tunneler 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 27 | . . . . . . 3 2 3 . 1 . 1 4 . 4 . . 5 4 . . Grunt 37 | . 1 2 . 1 . 5 1 12 . . . . 2 . 9 . . 3 1 . . Brawler 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . . . . 4 2 1 . . . 3 1 . . 1 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . . . . Programmer 6 | . . . . . . . . . 1 . . 3 . 1 1 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 1 1 . 2 . 4 2 6 3 2 . 2 7 1 10 1 . 5 4 . . Combat Bots Only 10 | . 1 1 . 2 . 4 2 6 1 1 . 2 7 1 10 1 . 5 4 . . Max Kills in Single Turn 3 | . 1 1 . 1 . 1 1 1 1 1 . 2 2 1 1 1 . 3 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Hostile Shots Fired 805 | . 7 33 . 2 . 46 18 48 6 15 . 76 64 2 83 4 . 107 106 15 173 Missed 289 | . 1 6 . . . 15 5 12 3 1 . 35 20 1 13 4 . 36 38 10 89 Damage Taken 9563 | . 68 340 . 20 . 463 140 586 46 215 . 480 621 16 1191 . . 1560 1739 88 1990 Core 2945 | . 12 36 . . . 6 17 128 . 20 . 65 51 . 101 . . 326 724 27 1432 Absorbed by Shields 32 | . . . . . . . . . . . . . . . . . . 32 . . . Regen/Repaired (Parts) 271 | . . . . . . . . . . . . 169 . . . . . . 102 . . Core Remaining (%) 79 | 100 . . . 80 . . . 72 . . 97 . . . 74 100 . 71 44 . . Volleys Fired 248 | 3 10 15 . 10 . 26 14 33 12 5 . 20 25 2 38 2 . 28 4 . 1 Largest 3 | 2 2 2 . 2 . 3 3 3 2 3 . 3 3 3 3 3 . 3 1 . 1 Hottest 253 | 40 40 60 . 88 . 186 253 216 90 138 . 149 125 125 219 208 . 208 30 . 94 Shots Fired 647 | 6 20 30 . 20 . 74 42 93 24 11 . 59 74 5 103 6 . 75 4 . 1 Gun 269 | 6 20 30 . 20 . 50 19 33 12 5 . 5 24 1 19 2 . 23 . . . Cannon 374 | . . . . . . 24 23 60 12 6 . 54 50 4 84 4 . 52 . . 1 Launcher 4 | . . . . . . . . . . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | 6 20 15 . 10 . 26 9 64 24 11 . 59 74 5 53 2 . 61 . . . Thermal 178 | . . 15 . 10 . 33 23 29 . . . . . . 50 4 . 14 . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . 4 . . Electromagnetic 26 | . . . . . . 15 10 . . . . . . . . . . . . . 1 Robot Hit Streak 15 | 1 5 8 . 3 . 11 15 8 4 3 . 5 8 2 7 5 . 13 6 . . Robot Miss Streak 8 | 2 5 1 . 1 . 3 4 4 3 1 . 7 8 1 5 . . 3 . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 395 | 2 11 22 . 13 . 39 22 48 14 6 . 29 41 2 71 4 . 55 16 . . Core Hits 197 | . 3 5 . 6 . 16 9 24 4 3 . 19 37 1 46 2 . 17 5 . . Critical Kills 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . . . . . . . . . 2 . . . 4 . . Critical Strikes 24 | . . 1 . 1 . . . 5 . . . . 2 1 5 . . 5 4 . . Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . . . . . . Destroy 4 | . . 1 . . . . . . . . . . 1 . 2 . . . . . . Blast 13 | . . . . . . . . 5 . . . . 1 1 1 . . 5 . . . Smash 4 | . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 88 | . . . . . . . 3 9 6 . . 6 2 8 . . . . 53 1 . Impact 85 | . . . . . . . 3 9 6 . . 6 2 8 . . . . 50 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 1 . . . . . . . . . 6 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11934 | 20 116 254 . 197 . 856 614 1715 560 161 . 807 1133 73 2175 121 . 1921 1200 . 11 Guns 3347 | 20 116 254 . 197 . 542 211 485 193 39 . 87 346 . 301 26 . 530 . . . Cannons 7289 | . . . . . . 314 403 1230 280 122 . 720 787 73 1874 95 . 1391 . . . Explosions 522 | . . . . . . . . . . . . . . . . . . . 522 . . Melee 765 | . . . . . . . . . 87 . . . . . . . . . 678 . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 6900 | 20 116 117 . 87 . 135 64 1141 473 161 . 807 1133 73 933 26 . 1614 . . . Thermal 3310 | . . 137 . 110 . 442 403 574 . . . . . . 1242 95 . 307 . . . Explosive 522 | . . . . . . . . . . . . . . . . . . . 522 . . Electromagnetic 426 | . . . . . . 279 147 . . . . . . . . . . . . . . Impact 765 | . . . . . . . . . 87 . . . . . . . . . 678 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 1 1 1 1 1 2 2 . . . 3 . 4 Average Corruption 1 | . . . . . . . 4 3 1 1 1 1 1 1 2 . . . 2 . 2 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . 13 5 8 4 2 1 12 7 13 . . . 3 . 3 Message Errors 21 | . . . . . . . 4 2 3 2 1 . 2 2 4 . . . . . 1 Matter Fused 11 | . . . . . . . 1 1 1 . . . 4 1 2 . . . 1 . . Heat Flow Errors 8 | . . . . . . . 1 . 1 1 1 . 1 2 . . . . . . 1 Energy Discharges 10 | . . . . . . . 2 . 2 1 . . . 2 . . . . 2 . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . 1 1 1 . . . 2 . 2 . . . . . . Data Loss (major) 5 | . . . . . . . 1 . . . . . 2 . 2 . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 731 | . . . . . . . 4 58 55 . . 58 10 . 18 . . 23 505 . . Projectiles 200 | . . . . . . . 4 58 29 . . 58 10 . 18 . . 23 . . . Explosions 13 | . . . . . . . . . . . . . . . . . . . 13 . . Melee 518 | . . . . . . . . . 26 . . . . . . . . . 492 . . Knockbacks 53 | . . . . . . . . 5 . 1 . 7 11 . 9 . . 14 6 . . Impact 5 | . . . . . . . . . . . . . . . . . . . 5 . . Kinetic 46 | . . . . . . . . 4 . 1 . 7 11 . 9 . . 14 . . . Secondary 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Self-Inflicted Damage 169 | . . . . . . . . . . . . . . . . . . . 164 . 5 Shots 4 | . . . . . . . . . . . . . . . . . . . 4 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 6 192 . 228 . 144 179 147 53 166 168 . 213 191 368 21 . 278 . . 199 Average Temperature 72 | . 6 115 . 86 . 50 49 49 53 109 86 . 81 93 97 14 . 56 . . 108 Received Heat Transfer 1578 | . 36 207 . 12 . 81 18 234 . . . 54 135 . 369 . . 108 216 . 108 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 1 . . 3 . . . . . . . . . 3 . . Impact Corruptions 21 | . . . . . . . . . 1 . . . . . . . . . 20 . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Melted 5 | . . 1 . 2 . . . . . . . . . . 2 . . . . . . Heat Transferred 4234 | . . 325 . 333 . 781 535 759 . . . . . . 1057 111 . 333 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Peak Influence 1698 | . 20 62 . 50 3 497 359 905 499 . . 223 333 215 173 119 58 132 161 49 1698 Initial 474 | . . 7 . . 3 1 241 182 474 . . . 85 174 14 90 58 40 74 30 27 Average 235 | . 6 50 . 5 3 286 265 566 353 . . 60 234 133 85 110 58 91 78 41 1580 Maximum Alert Level 5 | . . . . . . 2 1 3 2 . . 1 1 1 . . . . . . 5 Low Security (%) 62 | 100 100 100 . 100 100 42 8 3 20 . . 98 43 80 100 100 100 100 100 100 . Level 1 19 | . . . . . . 32 91 20 40 . . 1 56 19 . . . . . . . Level 2 12 | . . . . . . 24 . 48 39 . . . . . . . . . . . . Level 3 3 | . . . . . . . . 27 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 32 | . . . . . . . . . 3 . . 5 . 1 . . . 1 9 1 12 Investigation 5 | . . . . . . . . . . . . 1 . . . . . . 3 1 . Extermination 4 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . Reinforcement 10 | . . . . . . . . . 2 . . 1 . . . . . 1 6 . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Distress Signals 5 | . . . . 1 . . 1 . . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 1 2 . 2 . 20 7 18 4 4 . 14 11 2 19 1 . 11 23 3 68 Peak Tracking Total 50 | . 2 2 . 2 . 5 3 3 2 2 . 5 4 1 8 2 . 5 4 3 50 Tactical Retreats 17 | . . . . . . 2 . 1 . . . 1 1 . 1 . . 1 7 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Traps Triggered 10 | . . . . . . 1 2 1 . . . 3 . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Machines Disabled 20 | . . . . . . 1 2 8 . . . 5 1 . . . . 1 1 . 1 Max in Single Turn 2 | . . . . . . . 1 1 . . . 2 1 . . . . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Machines Accessed 37 | . 1 1 . . 1 2 1 2 3 3 . 8 1 2 . . 1 . 10 1 . Terminals 19 | . 1 1 . . . 2 . 2 2 1 . 5 1 . . . 1 . 3 . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . Total Hacks 76 | . 3 3 . . 1 2 1 3 6 7 . 20 2 4 . . 1 . 21 2 . Successful 54 | . 1 2 . . 1 2 1 1 3 7 . 15 1 3 . . 1 . 14 2 . Failed 21 | . 2 1 . . . . . 2 3 . . 4 1 1 . . . . 7 . . Catastrophic 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Manual 15 | . 3 2 1 . . . . . 1 . . 4 . 2 . 2 . . . . . Terminals 38 | . 3 3 . . . 2 . 3 4 1 . 13 2 . . . 1 . 6 . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . Repair Stations 11 | . . . . . . . . . . . . 4 . . . . . . 7 . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . 6 . . Scanalyzers 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . Terminal Hacks 26 | . . 1 . . . 2 . 1 1 7 . 7 1 . . . 1 . 5 . . Record 15 | . . 1 . . . . . . . 6 . 5 . . . . . . 3 . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . . . . . . . . 4 . . . . . . 5 . . Scan Component 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . Repair 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzer 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . Insert Component 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . Unlock Access 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 1 . . . . . . . . . 1 . 1 . . . . . . . Terminals 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 1 . . . . . 1 2 1 . 8 . 2 . 1 . . 7 1 . Full Trace Events 5 | . . . . . . . . . . . . 1 . . . . . . 3 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . Parts Repaired 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . Time 198 | . . . . . . . . . . . . 76 . . . . . . 122 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Used RIF Installer 4 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . Threat Obfuscator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . . . 6 . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . 6 . . . . . . . . . . . . . Attached 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 1 1 . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Total Allies 9 | . . . . . . 2 . 1 . 2 . 4 . . . . . . . . . Largest Group 3 | . . . . . . 2 . 1 . 2 2 3 . . . . . . . . . Highest-Rated Group 93 | . . . . . . 59 . 39 . 45 45 93 . . . . . . . . . Highest-Rated Ally 39 | . . . . . . 39 . 39 . 25 25 31 . . . . . . . . . Total Orders 4 | . . . . . . 4 . . . . . . . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . 33 . 5 . 4 . 21 . . . . . . . . . Total Damage 898 | . . . . . . 447 . 60 . 72 . 319 . . . . . . . . . Kills 13 | . . . . . . 8 . . . 2 . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Turns Passed 12542 | 97 121 168 624 534 194 1035 606 1648 1017 454 134 1646 695 581 1165 184 98 332 895 101 213 Spaces Moved 6831 | 49 51 73 390 259 79 521 287 746 488 262 83 728 332 286 449 82 54 141 1011 106 354 Core 277 | 4 . . . . . . . . . . . . . . . . . . 46 . 227 Treads 5364 | 45 51 73 390 259 79 521 287 746 488 262 83 728 332 286 449 82 54 141 8 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight 1189 | . . . . . . . . . . . . . . . . . . . 957 106 126 Fastest Speed 30 | 50 160 160 160 160 240 160 160 163 163 163 163 163 163 163 160 160 160 145 30 39 39 Average Speed 140 | 153 160 160 160 160 240 163 161 163 163 163 163 163 163 163 214 160 160 147 42 39 51 Slowest Speed 243 | 160 160 160 160 160 240 240 163 163 163 163 163 163 163 163 243 160 160 160 145 45 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . 7 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 13 25 90 33 11 72 30 70 13 49 13 21 45 10 44 1 2 81 36 5 47 Regions Visited 21 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 7 | . . . . 3 . . . . . 3 1 . . . . . . . . . . Spaces Dug 57 | . . . . . . . 3 . 3 . . 6 . 9 . . . . 35 1 . Terrain Destroyed 183 | . . . . . . 2 8 12 12 6 . 55 14 10 6 . . 10 47 1 . Melee 56 | . . . . . . . 3 . 3 . . 6 . 8 . . . . 35 1 . Projectile 85 | . . . . . . 2 5 12 9 6 . 19 14 2 6 . . 10 . . . AOE 42 | . . . . . . . . . . . . 30 . . . . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Gar Fac Fac DSF Res Res Qua Total 9062 | 63 72 93 390 364 84 658 394 1084 676 279 82 1132 426 380 568 130 66 205 1374 160 382 Wait 1555 | 2 7 3 . 61 . 51 71 260 154 5 . 354 54 77 64 28 12 21 274 53 4 Move 6792 | 48 50 72 389 258 78 520 286 745 487 261 82 728 331 286 448 81 53 140 996 103 350 Hop 10 | . . . . . . . . . . . . . . . . . . . 7 1 2 Pick Up 96 | 4 4 1 1 12 2 17 5 9 6 3 . 5 4 2 4 5 . 3 7 . 2 Fast Attach 44 | 6 . . . 2 . 4 2 2 1 . . 4 1 . 2 3 . 1 4 2 10 Attach 40 | . . . . 3 3 2 1 . 2 . . 3 1 . 4 2 1 4 11 . 3 Detach 7 | . . . . 4 . . . . . . . . . . . . . . 1 . 2 Swap 62 | . 1 2 . 5 1 5 6 15 2 2 . 6 3 3 3 3 . 5 . . . Drop 99 | . . . . 9 . 18 6 11 6 3 . 6 5 2 1 6 . 3 17 . 6 Fire 248 | 3 10 15 . 10 . 26 14 33 12 5 . 20 25 2 38 2 . 28 4 . 1 Melee 88 | . . . . . . . 3 9 6 . . 6 2 8 . . . . 53 1 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Rewire 15 | . . . . . . 15 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Entered Mines 285 | -10/Mines | Learned Materials emergency access door positions 316 | -10/Mines | Build established: Mutant 376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 377 | -10/Mines | Discovered new exit (range 5) 387 | -10/Mines | Entered Exiles 426 | -10/Exiles | Met 8R-AWN 451 | -10/Exiles | Met EX-HEX 514 | -10/Exiles | Met EX-DEC 552 | -10/Exiles | Visited The Gauntlet 770 | -10/Exiles | Met EX-BIN 792 | -10/Exiles | Aligned with FarCom system 794 | -10/Exiles | Given EX-Vault access code 837 | -10/Exiles | Opened EX-Vault 847 | -10/Exiles | Found Prototype Energy Gun 880 | -10/Exiles | Warned to stay clear of 0b10 Research branches 903 | -10/Exiles | Exiles lab attacked by MAIN.C 993 | -10/Exiles | Discovered new exit (range 14) 1011 | -10/Exiles | Left Exiles lab with AWS/Thermal 1011 | -10/Exiles | Entered Mines 1012 | -9/Mines | Identified AWS/Thermal 1045 | -9/Mines | Learned 2 Materials zone layouts 1201 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1377 | -9/Mines | Learned Materials garrison access intel 1468 | -9/Mines | Discovered new exit (range 8) 1515 | -9/Mines | Build established: Scavenger-Mutant 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1548 | -8/Materials | Loaded intel: 1 garrison access location 1707 | -8/Materials | Identified exit to Garrison 1739 | -8/Materials | Entered Garrison 1911 | -8/Garrison | Triggered checkpoint 2147 | -8/Garrison | Triggered checkpoint 2167 | -8/Garrison | Triggered checkpoint 2181 | -8/Garrison | Triggered checkpoint 2226 | -8/Garrison | Phase Generator disabled 2232 | -8/Garrison | Met a derelict Sapper fleeing the area 2391 | -8/Garrison | Build established: Scavenger-Tank 2429 | -8/Garrison | Spotted B-75 Beast 2576 | -8/Garrison | Found Powered Armor 2595 | -8/Garrison | Triggered checkpoint 2654 | -8/Garrison | Discovered new exit (range 6) 2728 | -8/Garrison | Installed Relay Interface Framework 2774 | -8/Garrison | Entered Materials 3360 | -8/Materials | Identified exit to Garrison 3380 | -8/Materials | Entered Garrison 3432 | -8/Garrison | Triggered checkpoint 3465 | -8/Garrison | Build established: Scavenger-Skirmisher 3676 | -8/Garrison | Triggered checkpoint 3678 | -8/Garrison | Triggered checkpoint 3881 | -8/Garrison | Discovered new exit (range 10) 4029 | -8/Garrison | Rescued a captive Derelict 4156 | -8/Garrison | Discovered new exit (range 10) 4308 | -8/Garrison | Triggered checkpoint 4387 | -8/Garrison | Garrison Relay disabled 4720 | -8/Garrison | Triggered checkpoint 4727 | -8/Garrison | Garrison Relay disabled 4862 | -8/Garrison | Triggered checkpoint 4972 | -8/Garrison | Discovered new exit (range 10) 4993 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5028 | -8/Garrison | Entered Factory 5028 | -7/Factory | Evolved 2 slots: Utility x2 5397 | -7/Factory | Build established: Scavenger-Assassin 5902 | -7/Factory | Discovered new exit (range 15) 6045 | -7/Factory | Entered Lower Caves 6143 | -7/Lower Caves | Encountered a Warlord checkpoint 6168 | -7/Lower Caves | Learned 12 Factory zone layouts 6230 | -7/Lower Caves | Learned Factory garrison access intel 6248 | -7/Lower Caves | A Commander dispatched an escort 6269 | -7/Lower Caves | Learned Armory trap positions 6269 | -7/Lower Caves | Learned Extension stockpile data 6269 | -7/Lower Caves | Learned Research security intel 6269 | -7/Lower Caves | Learned Research garrison access intel 6269 | -7/Lower Caves | Learned Extension garrison access intel 6376 | -7/Lower Caves | Build established: Skirmisher 6482 | -7/Lower Caves | Discovered new exit (range 5) 6499 | -7/Lower Caves | Entered another Lower Caves area 6499 | -7/Lower Caves | Accompanied by 2 allies 6500 | -7/Lower Caves | Commander's escort returned to base 6500 | -7/Lower Caves | Commander's escort returned to base 6527 | -7/Lower Caves | Encountered a Warlord checkpoint 6614 | -7/Lower Caves | Discovered new exit (range 10) 6633 | -7/Lower Caves | Entered Factory 6633 | -6/Factory | Evolved 2 slots: Utility x2 6635 | -6/Factory | Loaded intel: 4 garrison access locations 6978 | -6/Factory | Central database locked down 6997 | -6/Factory | Build established: Hacker-Assassin 7286 | -6/Factory | Repaired Imp. Terrain Scanner 7325 | -6/Factory | Repaired Arm. Treads 7460 | -6/Factory | Build established: Hacker-Skirmisher 7674 | -6/Factory | Allied Derelicts emerged from ambush trap array 8094 | -6/Factory | Garrison activated, responded to threat 8279 | -6/Factory | Identified exit to Garrison 8279 | -6/Factory | Entered Garrison 8315 | -6/Garrison | Triggered checkpoint 8573 | -6/Garrison | Triggered checkpoint 8589 | -6/Garrison | Triggered checkpoint 8589 | -6/Garrison | Triggered checkpoint 8654 | -6/Garrison | Destroyed 7 combat bots 8782 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 8851 | -6/Garrison | Triggered checkpoint 8951 | -6/Garrison | Discovered new exit (range 15) 8974 | -6/Garrison | Entered Factory 9555 | -6/Factory | Identified exit to Garrison 9555 | -6/Factory | Entered Garrison 9979 | -6/Garrison | Triggered checkpoint 10086 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 10143 | -6/Garrison | Triggered checkpoint 10463 | -6/Garrison | Lost 6 parts (2n2u2w) 10466 | -6/Garrison | Destroyed 10 combat bots 10477 | -6/Garrison | Triggered checkpoint 10672 | -6/Garrison | Discovered new exit (range 10) 10720 | -6/Garrison | Entered Factory 10720 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10749 | -5/Factory | Discovered new exit (range 16) 10904 | -5/Factory | Entered another Factory area 10904 | -4/Factory | Evolved 2 slots: Utility x2 10970 | -4/Factory | Identified exit to DSF 11002 | -4/Factory | Entered DSF 11040 | -4/DSF | Additional patrols routed to DSF 11138 | -4/DSF | Lost 6 parts (1n3u2w) 11157 | -4/DSF | Sterilization system engaged 11177 | -4/DSF | Ambient heat levels rising (+10) 11192 | -4/DSF | Ambient heat levels rising (+10) 11207 | -4/DSF | Ambient heat levels rising (+10) 11222 | -4/DSF | Ambient heat levels rising (+10) 11237 | -4/DSF | Ambient heat levels rising (+10) 11252 | -4/DSF | Ambient heat levels rising (+10) 11267 | -4/DSF | Ambient heat levels rising (+10) 11269 | -4/DSF | Discovered new exit (range 15) 11282 | -4/DSF | Ambient heat levels rising (+10) 11297 | -4/DSF | Ambient heat levels rising (+10) 11312 | -4/DSF | Ambient heat levels rising (+10) 11327 | -4/DSF | Ambient heat levels rising (+10) 11334 | -4/DSF | Entered Research 11334 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11336 | -3/Research | Loaded intel: 4 garrison access locations 11360 | -3/Research | Hacking Suite fried by hacking feedback 11443 | -3/Research | Lost 3 parts (1p2u) 11546 | -3/Research | Spotted B-86 Titan 11597 | -3/Research | Repaired Power Maul 12100 | -3/Research | Lost 4 parts (1p1n1u1w) 12139 | -3/Research | Core integrity fell below 50% 12207 | -3/Research | Discovered new exit (range 11) 12229 | -3/Research | Entered another Research area 12229 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12288 | -2/Research | Fabricated Nuclear Pulse Array (x1) 12328 | -2/Research | Discovered new exit (range 6) 12330 | -2/Research | Entered Quarantine 12331 | -2/Quarantine | Maximum security lockdown engaged 12362 | -2/Quarantine | Found Alien Impact Weapon 12363 | -2/Quarantine | Identified Core Stripper 12383 | -2/Quarantine | Found Alien Artifact 12383 | -2/Quarantine | Identified Core Reset Matrix 12383 | -2/Quarantine | Used Core Reset Matrix 12387 | -2/Quarantine | Detected hypermatrix surge 12387 | -2/Quarantine | Sensed 12 artifacts in vicinity 12441 | -2/Quarantine | Core integrity fell below 50% 12455 | -2/Quarantine | Lost 6 parts (1n5u) 12531 | -2/Quarantine | Core integrity fell below 20% 12536 | -2/Quarantine | Spotted Investigator 12537 | -2/Quarantine | Spotted Striker 12543 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- E-15 Imp unfolds itself. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. B-74 Champion unfolds itself. G-73 Enforcer unfolds itself. M-36 Artificer unfolds itself. Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. Striker unfolds itself. P-80 Master unfolds itself. E-15 Imp unfolds itself. Quantum Separator disabled. Repair Station disabled. E-15 Imp destroyed. Unknown Energy Gun tumbles out of repair station. Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ???????????????Y????# @e [ #???????????????? | | ??????????????Y?Y???# p ""#???????????????? | | ???????????????Y????# s"""K= ""#???????????????? | | ????????????????????# ! """=% R"#???????????????? | | ???????????????#????# hbh"""ss"""#???????????????? | | ??????????????## ??# leg""" p"" #???????????????? | | ?????????????? ?#g h """ #???????????????? | | ??? ??????? i #% g"""g #???????????????? | | ??? "???????" %+% b"" g #???????????????? | | ?? ""? ????" #% spce #???????????????? | | ??# ""? ??""" # gg #???????????????? | | ??# ? ?? # g #???????????????? | | ### """ ?"" ######g##########????????????? | | """ """ #????#p# #????????????? | | """ """ #????#s# #????????????? | | #????#g# """ #????????????? | | """ """ #????#g# """ #????????????? | | ??# """ """ #????#b# """ #????????????? | | ??# """ """ #????# # #????????????? | | ?## ###### # """ #????????????? | | ## """ """ # """ #????????????? | | """ """ # """ #????????????? | | ## """ """ " + #????????????? | | ?# "%%%" # "" #????????????? | | ?# """ "" ########### """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 400 Resistance: TH 30 Evasion (%) 64 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 35 Relay Coupler Types 2 Relay Coupler Value 51 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -2/Research Alien Tech Used ----------------- Core Stripper Core Reset Matrix Achievements -------------- 20k Club Challenges ------------ None Game ------ Seed LinearVariableAxe Manual? 0 Play Time 03:03:13 Cumulative 31.2 hours Start 2024.04.23 @ 15:36:59 End 2024.04.27 @ 22:38:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 68b1dff1-6e3e-4f94-8deb-feb25f165ef3