Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.10 @ 13:27:52 Player: ziodice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1365) 1365 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2830 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Hacking Suite Particle Gun Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Melee Analysis Suite Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Light Armor Plating Light Armor Plating Hacking Suite Particle Gun Heavy Assault Rifle Mining Claw [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 61 | 6 16 35 4 Power 8 | 1 2 5 . Engine 4 | 1 . 3 . Core 4 | . 2 2 . Reactor . | . . . . Propulsion 16 | 2 3 11 . Treads . | . . . . Leg 11 | 2 3 6 . Wheel 4 | . . 4 . Hover 1 | . . 1 . Flight . | . . . . Utility 17 | 1 7 5 4 Device 4 | . . 2 2 Storage 5 | 1 3 . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 6 | . 4 1 1 Artifact . | . . . . Weapon 20 | 2 4 14 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 13 | 2 3 8 . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 1 13 5 Power 4 | . . 3 1 Propulsion 6 | . . 5 1 Utility 4 | . 1 2 1 Weapon 5 | . . 3 2 Highest Loss Streak 7 | . 1 7 5 Average Slot Usage (%) 89 | . 96 84 63 Engine 5 | . 4 6 10 Core 5 | . 9 2 . Leg 18 | . 27 11 . Wheel 1 | . . 3 5 Device 4 | . . 8 12 Storage 15 | . 20 11 11 Processor 4 | . . 8 . Protection 6 | . 4 8 10 Energy Gun 1 | . . 1 6 Ballistic Gun 17 | . 27 10 . Launcher 1 | . . 3 . Slashing Weapon 3 | . . 6 7 Naked Turns . | . . . . Heaviest Build 48 | 13 30 31 48 Greatest Support 26 | 20 20 26 10 Greatest Overweight (x) 14 | . 8 9 14 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 18 | 6 10 10 18 Average Capacity 9 | 4 9 10 12 Most Carried 10 | 1 10 10 5 Average Carried 4 | . 4 4 3 Final Capacity 12 | 6 10 10 12 Final Carried 10 | . 10 3 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1633 | 226 731 676 . Remotely . | . . . . Salvage Created 2242 | . 734 1453 55 Parts 144 | . 45 97 2 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 38 | . 12 23 3 Melee 6 | . . 6 . Guns 26 | . 11 12 3 AOE 6 | . 1 5 . Classes Destroyed 11 | . 7 4 . Worker 8 | . 5 3 . Builder 2 | . . 2 . Hauler 3 | . 1 2 . Recycler 5 | . 1 4 . Mechanic 1 | . . 1 . Operator 3 | . 1 2 . Watcher 5 | . 3 2 . Swarmer 12 | . 3 6 3 Grunt 21 | . 9 12 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | . 4 7 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2160 | . 538 1194 428 Core 490 | . 90 234 166 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 64 . . Volleys Fired 183 | . 79 90 14 Largest 2 | . 2 2 1 Hottest 68 | . 46 68 45 Shots Fired 305 | . 158 133 14 Gun 296 | . 158 124 14 Cannon . | . . . . Launcher 9 | . . 9 . Special . | . . . . Kinetic 257 | . 158 99 . Thermal . | . . . . Explosive 3 | . . 3 . Electromagnetic 45 | . . 31 14 Robot Hit Streak 18 | . 18 8 2 Robot Miss Streak 7 | . 5 7 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 177 | . 76 91 10 Core Hits 98 | . 38 55 5 Critical Hits 2 | . 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 20 | . . 19 1 Impact . | . . . . Slashing 20 | . . 19 1 Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 3183 | . 1190 1886 107 Guns 2353 | . 1001 1248 104 Cannons . | . . . . Explosions 432 | . 183 249 . Melee 388 | . . 388 . Ramming 10 | . 6 1 3 Kinetic 1925 | . 1001 924 . Thermal 67 | . . 67 . Explosive 271 | . 183 88 . Electromagnetic 522 | . . 418 104 Impact . | . . . . Slashing 388 | . . 388 . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 27 | . . 27 . Projectiles . | . . . . Explosions 27 | . . 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 117 . Shots 5 | . . 5 . Rammed 8 | . . 1 7 Targets Rammed 9 | . 1 1 7 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 39 | . 39 21 . Average Temperature 13 | . 15 5 . Received Heat Transfer 678 | . 261 417 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 399 | . 209 399 198 Initial 118 | . . 27 118 Average 158 | . 86 237 152 Maximum Alert Level 1 | . 1 1 . Low Security (%) 62 | 100 91 27 100 Level 1 37 | . 8 72 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 23 40 4 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 8 | . 3 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 7 | . 2 3 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 6 11 . Successful 14 | . 4 10 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 7 . Record 9 | . 2 7 . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2864 | 61 1323 1350 130 Spaces Moved 1446 | 43 722 647 34 Core 28 | 6 2 19 1 Treads . | . . . . Legs 1132 | 37 720 375 . Wheels 235 | . . 202 33 Hover 51 | . . 51 . Flight . | . . . . Fastest Speed 50 | 50 120 90 100 Average Speed 145 | 110 142 151 137 Slowest Speed 750 | 120 450 500 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 90 39 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 14 29 . Melee . | . . . . Projectile . | . . . . AOE 43 | . 14 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1823 | 56 859 841 67 Wait 33 | 2 12 18 1 Move 1443 | 42 721 646 34 Hop . | . . . . Pick Up 51 | 6 21 19 5 Fast Attach 8 | . 1 7 . Attach 38 | 6 12 16 4 Detach 3 | . 3 . . Swap 15 | . 3 12 . Drop 20 | . 6 13 1 Fire 183 | . 79 90 14 Melee 20 | . . 19 1 Ram 8 | . . 1 7 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Discovered new exit (range 3) 696 | -10/Materials | Discovered new exit (range 15) 1385 | -10/Materials | Entered another Materials area 1385 | -9/Materials | Evolved 2 slots: Utility x2 1710 | -9/Materials | Build established: Scavenger-Mutant 2072 | -9/Materials | Discovered new exit (range 16) 2474 | -9/Materials | Repaired Core Shielding 2519 | -9/Materials | Core integrity fell below 50% 2547 | -9/Materials | Lost 7 parts (1p2n2u2w) 2735 | -9/Materials | Entered Mines 2775 | -9/Mines | Build established: Mutant 2844 | -9/Mines | Core integrity fell below 20% 2865 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Core Extractor disabled. Imp. Sensor Array destroyed. Core Extractor disabled. Wheel destroyed. S-10 Pest destroyed. Flight Unit fried. S-10 Pest destroyed. Destroyed Flight Unit. Imp. EM Shotgun destroyed. S-10 Pest misfires. Mining Claw destroyed. Slammed into S-10 Pest. S-10 Pest misfires. Slammed into S-10 Pest. Destabilizing: System interference. Disposable Heat Sink temporarily disabled. S-10 Pest misfires. Slammed into S-10 Pest. Hvy. Ion Engine destroyed. Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????#?????? | | ?????????????????????????? ##????? | | ?????????????????????????? #????? | | ????????????????????????? #????? | | ????????????????????????# #????? | | ??????????????##???????# #????? | | ?????????????? ??????# ?????? | | ?????????????? ????## ??????? | | ??????????????# ???## ???????? | | ??????????????# ??## ????????? | | ??????????????# ### #?????????? | | ?????????????## #####??????? | | ?????????????# #??????? | | ?????????????# #??????? | | ?????????????## #### #??????? | | ??????????????## ##### ######?? | | ???????????????## #?# =%%= #?? | | ????????????????# #?# "" % "" #?? | | ????????????????# #?# """ "" #?? | | ????????????????# #?# """ " #?? | | ????????????????# #?# % #?? | | ????????????????# #?# @ #?? | | ???????????###??# #?# s #?? | | ??????????## ##?# #?###########?? | | ?????????## !#?# #?????????????? | | ????????## ### #?????????????? | | ???????## #?????????????? | | ???????# ! #?????????????? | | ??????## #######?????????????? | | ??????# #???????????????????? | | ??????# ##???????????????????? | | ??????## ##????????????????????? | | ???????#####?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 316 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 42 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed SuperchargedFissionCloak Manual? 0 Play Time 00:47:23 Cumulative 3.2 hours Start 2021.08.10 @ 12:39:02 End 2021.08.10 @ 13:27:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42d2068b-bb01-46e9-9cd9-c7ee4ef6a8a4