Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 06:01:33 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1200) 1200 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 5114 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 70 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 191/210 System Corruption 0% Temperature Warm (137) Movement Flying (25) Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Fission Core > --- PROPULSION (6) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Improved Targeting Computer Advanced System Restoration Module > --- WEAPON (3) ------- Improved Arc Projector Variable Charge Gun Heavy Flail > --- INVENTORY (1) ---- Latent Energy Streamer Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Advanced System Restoration Module > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Heavy Flail > --- INVENTORY -------- Latent Energy Streamer [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 11 | . 3 2 2 . . 3 1 . Power 1 | . . . 1 . . . . . Propulsion 5 | . 3 2 . . . . . . Utility 3 | . . . . . . 3 . . Weapon 2 | . . . 1 . . . 1 . Parts Attached 30 | . 6 3 3 1 2 1 5 9 Power 3 | . . . 1 . . . . 2 Engine 1 | . . . 1 . . . . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 9 | . 4 3 . . . 1 . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . 4 3 . . . 1 . 1 Utility 8 | . 1 . . 1 . . 3 3 Device 6 | . 1 . . 1 . . 2 2 Storage . | . . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 10 | . 1 . 2 . 2 . 2 3 Energy Gun 5 | . . . 1 . 1 . 1 2 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 88 98 93 100 98 86 91 96 Engine 13 | . 18 12 9 18 18 15 13 8 Core 1 | . . . . . . . . 4 Leg 1 | . 6 . . . . . . . Flight 45 | . 37 59 59 54 54 46 40 38 Device 11 | . 6 12 9 9 9 7 16 15 Processor 2 | . . . . . . . 1 6 Energy Gun 7 | . 8 . 4 9 8 7 6 8 Energy Cannon 1 | . . . . . 3 7 6 3 Launcher 5 | . 10 12 9 9 6 . . . Impact Weapon 2 | . . . . . . . 4 6 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 4 7 7 13 13 20 20 28 28 Greatest Support 34 | 10 21 29 29 29 29 29 29 34 Greatest Overweight (x) 3 | . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 Most Carried 1 | . . . . 1 1 1 1 1 Average Carried . | . . . . . . 1 1 1 Final Capacity 1 | . . . . 1 1 1 1 1 Final Carried 1 | . . . . 1 1 1 1 1 Class Distribution -------------------- 64% | Scavenger-Sprinter 25% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Sprinter | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 815 | 200 20 74 45 109 . 74 . 293 Remotely . | . . . . . . . . . Salvage Created 867 | . 118 76 70 . . 74 . 529 Parts 68 | . 21 13 4 . . 8 . 22 Haulers Intercepted 2 | . 1 . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 30 | . 9 6 . . . 4 . 11 Guns 14 | . 4 . . . . 4 . 6 Cannons 2 | . . . . . . . . 2 AOE 11 | . 5 6 . . . . . . Classes Destroyed 8 | . 4 1 1 . . . . 2 Worker 3 | . . . 3 . . . . . Builder 1 | . 1 . . . . . . . Hauler 2 | . 1 . . . . . . 1 Recycler 1 | . . 1 . . . . . . Swarmer 19 | . 6 6 . . . 4 . 3 Grunt 9 | . 3 . . . . . . 6 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Best Kill Streak 7 | . 6 7 3 . . 4 . 5 Combat Bots Only 5 | . 5 3 . . . 4 . 5 Max Kills in Single Turn 3 | . 3 2 1 . . 2 . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . 2 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 1536 | . 382 54 . 155 . 163 28 754 Core 1209 | . 323 42 . 126 . 131 22 565 Absorbed by Shields . | . . . . . . . . . Redirected to Core 898 | . 171 33 . 101 . 104 22 467 Core Remaining (%) 82 | 100 . 69 . . . 79 . . Volleys Fired 94 | . 38 8 4 2 . 9 . 33 Largest 2 | . 1 1 1 1 . 1 . 2 Hottest 140 | . 40 30 45 30 . 45 . 140 Shots Fired 116 | . 38 8 4 2 . 9 . 55 Gun 78 | . 17 . 4 . . 9 . 48 Cannon 7 | . . . . . . . . 7 Launcher 31 | . 21 8 . 2 . . . . Special . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Thermal 40 | . 17 . . . . . . 23 Explosive 31 | . 21 8 . 2 . . . . Electromagnetic 38 | . . . 4 . . 9 . 25 Robot Hit Streak 13 | . 11 . 6 . . 4 . 13 Robot Miss Streak 3 | . 2 . 2 . . 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 66 | . 15 . 3 . . 8 1 39 Core Hits 50 | . 15 9 3 . . 7 . 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 Critical Strikes 5 | . . . . . . . 1 4 Blast 2 | . . . . . . . . 2 Smash 3 | . . . . . . . 1 2 Melee Attacks 9 | . . . . . . . 3 6 Impact 9 | . . . . . . . 3 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2365 | . 665 492 53 . . 89 42 1024 Guns 827 | . 125 . 53 . . 89 . 560 Cannons 186 | . . . . . . . . 186 Explosions 1032 | . 540 492 . . . . . . Melee 320 | . . . . . . . 42 278 Ramming . | . . . . . . . . . Kinetic 186 | . . . . . . . . 186 Thermal 473 | . 125 . . . . . . 348 Explosive 1032 | . 540 492 . . . . . . Electromagnetic 354 | . . . 53 . . 89 . 212 Impact 320 | . . . . . . . 42 278 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 212 | . 36 6 . . . . 42 128 Projectiles . | . . . . . . . . . Explosions 42 | . 36 6 . . . . . . Melee 170 | . . . . . . . 42 128 Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 23 | . 22 1 . . . . . . Shots 2 | . 1 1 . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | . 46 32 194 45 23 22 9 255 Average Temperature 38 | . 14 13 65 11 8 11 2 67 Received Heat Transfer 435 | . 96 6 . . . . 18 315 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 7 | . . . . . . . 1 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 830 | . 275 . . . . . . 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 596 | . 596 468 242 343 . 90 82 469 Initial 232 | . . 232 182 94 . . 35 53 Average 217 | . 309 296 208 156 . 62 63 210 Maximum Alert Level 2 | . 2 2 1 1 . . . 2 Low Security (%) 56 | 100 39 . 18 74 . 100 100 67 Level 1 24 | . 19 87 81 25 . . . 8 Level 2 18 | . 40 12 . . . . . 23 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 1 . . . . . 1 Investigation 2 | . 1 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 17 6 . 9 . 5 2 25 Peak Tracking Total 8 | . 8 3 . 8 . 4 2 8 Tactical Retreats 6 | . 3 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . 5 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 25 | . 7 4 . 12 . . . 2 Max in Single Turn 11 | . 2 2 . 11 . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired 1 | . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 13 | . 4 1 4 . 1 . 2 1 Terminals 10 | . 4 1 3 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 35 | . 12 2 12 . 1 . 6 2 Successful 18 | . 5 1 8 . 1 . 2 1 Failed 17 | . 7 1 4 . . . 4 1 Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 14 | . 3 2 6 . 1 . 2 . Terminals 28 | . 12 2 7 . . . 5 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 8 | . 3 . 2 . 1 . 1 1 Record 1 | . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . Process 1 | . . . 1 . . . . . Retrieve Matter 2 | . . . 2 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 2 1 2 . . . . . Terminals 5 | . 2 1 2 . . . . . Botnet 3 | . 1 . 2 . . . . . Sabotage 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 1 1 Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 37 | . . . 37 . . . . . Retrieved Matter 37 | . . . 37 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 108 | . . . . . . . . 108 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 1190 | 3 248 86 86 190 92 52 41 392 Spaces Moved 1604 | 3 357 180 154 227 215 100 94 274 Core 68 | . . . . . . . . 68 Treads . | . . . . . . . . . Legs 34 | 3 31 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1502 | . 326 180 154 227 215 100 94 206 Fastest Speed 25 | 120 31 25 25 25 25 25 25 25 Average Speed 37 | 120 41 29 25 25 25 25 25 70 Slowest Speed 200 | 120 120 31 25 25 25 25 25 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . 1 1 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 2 74 60 23 57 60 36 12 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 167 | . 55 38 . 71 . . 2 1 Melee 2 | . . . . . . . 2 . Projectile 1 | . . . . . . . . 1 AOE 164 | . 55 38 . 71 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 2054 | 2 416 202 195 356 252 117 104 410 Wait 217 | . 7 6 34 105 32 5 1 27 Move 1592 | 2 354 178 153 224 214 99 94 274 Hop 3 | . 1 1 . 1 . . . . Pick Up 2 | . . . . 1 1 . . . Fast Attach 27 | . 6 2 3 1 2 . 5 8 Attach . | . . . . . . . . . Detach 1 | . . . . . . . . 1 Swap 3 | . . 1 . . . 1 . 1 Drop 18 | . 2 1 1 1 3 1 1 8 Fire 94 | . 38 8 4 2 . 9 . 33 Melee 9 | . . . . . . . 3 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 46 | . . . . . . . . 46 Trap 5 | . . 5 . . . . . . Miscellaneous 37 | . 8 . . 21 . 2 . 6 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 62 | -10/Materials | Upgraded with Propulsion slot (x1) 142 | -10/Materials | Upgraded with Propulsion slot (x2) 161 | -10/Materials | Reached level 2 178 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Entered Mines 283 | -10/Mines | Learned 2 Materials zone layouts 294 | -10/Mines | Found a hidden stash of uninstalled traps 306 | -10/Mines | Reached level 3 308 | -10/Mines | Upgraded with Propulsion slot (x2) 327 | -10/Mines | Discovered new exit (range 6) 338 | -10/Mines | Entered Materials 340 | -9/Materials | Reached level 4 354 | -9/Materials | Identified exit to Mines 357 | -9/Materials | Discovered new exit (range 12) 369 | -9/Materials | Upgraded with Power slot (x1) 384 | -9/Materials | Upgraded with Weapon slot (x1) 424 | -9/Materials | Entered Mines 425 | -9/Mines | Assembled infested the area 425 | -9/Mines | Met a Derelict testing a Signal Generator 426 | -9/Mines | Found Signal Generator 441 | -9/Mines | Build established: Scavenger-Sprinter 441 | -9/Mines | Met 8R-AWN 522 | -9/Mines | Learned location of 1 exit from Proximity Caves 565 | -9/Mines | Reached level 5 567 | -9/Mines | Discovered new exit (range 15) 613 | -9/Mines | Discovered new exit (range 5) 614 | -9/Mines | Entered Exiles 621 | -9/Exiles | Welcomed by 8R-AWN 657 | -9/Exiles | Met EX-HEX 665 | -9/Exiles | Met EX-BIN 668 | -9/Exiles | Aligned with FarCom system 668 | -9/Exiles | Given EX-Vault access code 676 | -9/Exiles | Opened EX-Vault 678 | -9/Exiles | Found Latent Energy Streamer 687 | -9/Exiles | Warned to stay clear of 0b10 Research branches 694 | -9/Exiles | Met EX-DEC 703 | -9/Exiles | Discovered new exit (range 11) 706 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 706 | -9/Exiles | Entered Mines 723 | -8/Mines | Reached level 6 728 | -8/Mines | Upgraded with Utility slot (x3) 752 | -8/Mines | Discovered new exit (range 14) 758 | -8/Mines | Entered Materials 760 | -8/Materials | Reached level 7 769 | -8/Materials | Upgraded with Weapon slot (x1) 799 | -8/Materials | Identified exit to Garrison 799 | -8/Materials | Entered Garrison 1006 | -8/Garrison | Core integrity fell below 50% 1029 | -8/Garrison | Reached level 8 1085 | -8/Garrison | Garrison Relay disabled 1090 | -8/Garrison | Triggered checkpoint 1113 | -8/Garrison | Discovered new exit (range 6) 1114 | -8/Garrison | Triggered checkpoint 1156 | -8/Garrison | Core integrity fell below 20% 1191 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01093_ S-10 Pest destroyed. 01096_ Upgraded: Heat Dissipation (+24) 01097_ S-10 Pest destroyed. 01100_ Acquired Flight Unit. 01102_ Used Protomatter to restore core integrity (+12, depleted) 01103_ Acquired 10 matter. 01113_ EXIT=FOUND 01114_ Beams of light sweep through the air. An alarm sounds. 01117_ Lgt. Armor Plating destroyed. 01117_ G-47 Trooper shuts down. 01117_ G-47 Trooper destroyed. 01118_ Critical hit (Burn: +37). 01125_ G-47 Trooper destroyed. 01129_ Dropped Lgt. Ion Engine. 01129_ Acquired Lgt. Nuclear Core. 01157_ Acquired 10 matter. 01158_ Melee Analysis Suite fried. 01158_ L-31 Rogue destroyed. 01171_ Critical hit (Burn: +37). 01191_ M-28 Smith repairs G-47 Trooper. 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"????????????????????????????###????????? | | ?????## "%#??????????????????????????????????????? | | ??????# "#??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Levels Raised 7 | . 1 1 1 1 . 1 1 1 XP Earned 14557 | 3000 1939 1503 1535 1400 350 950 1500 2380 XP Spent 12370 | . 2500 3100 1000 250 . 2400 800 2320 Upgrades 22 | . 4 2 2 1 . 3 1 9 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 5 | . 3 2 . . . . . . Utility Slot 3 | . . . . . . 3 . . Weapon Slot 2 | . . . 1 . . . 1 . Heat Dissipation 4 | . . . . . . . . 4 Mass Support 2 | . 1 . . . . . . 1 Inventory Capacity 1 | . . . . 1 . . . . Melee Accuracy 4 | . . . . . . . . 4 Protomatter Created 172 | . 69 3 . . . 11 . 89 Integrity Restored 697 | . 180 . . 373 . 33 . 111 Core 608 | . 180 . . 284 . 33 . 111 Parts 89 | . . . . 89 . . . . Protomatter Decayed 70 | . 9 . . 9 . . . 52 Game ------ Seed SurveybotNeutronRipper Manual? 0 Play Time 00:18:51 Cumulative 512.3 hours Start 2023.03.28 @ 05:42:56 End 2023.03.28 @ 06:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 543 Rogue 543 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e004ae0-8aff-433c-adb3-d8a023f32705