Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 06:52:58 Player: Conner Result: Destroyed by as-65814 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (768) 768 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2128 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 65/250 System Corruption 1% Temperature Cool (185) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (10) --- Heavy Ion Engine Large Storage Unit Large Storage Unit Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Large Storage Unit Large Storage Unit Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 49 | 5 9 32 3 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 15 | . 4 11 . Device 4 | . 1 3 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 9 | . 1 8 . Artifact . | . . . . Weapon 22 | 2 3 15 2 Energy Gun 14 | 2 1 10 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 2 4 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . 1 10 7 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 6 | . . 4 2 Weapon 6 | . 1 3 2 Highest Loss Streak 7 | . 1 5 7 Average Slot Usage (%) 95 | . 95 95 94 Engine 12 | . 14 11 11 Wheel 25 | . 28 21 16 Device 4 | . 3 5 11 Storage 10 | . 9 11 11 Protection 16 | . 10 23 22 Energy Gun 18 | . 22 14 16 Ballistic Gun 6 | . 5 6 . Naked Turns . | . . . . Heaviest Build 37 | 8 28 37 33 Greatest Support 26 | 26 26 26 22 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 4 10 10 10 Average Capacity 8 | 4 8 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 7 9 9 Final Capacity 10 | 4 10 10 10 Final Carried 10 | 2 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 727 | 170 175 382 . Remotely . | . . . . Salvage Created 1430 | . 564 788 78 Parts 80 | . 27 51 2 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 30 | . 11 14 5 Guns 20 | . 9 11 . AOE 10 | . 2 3 5 Classes Destroyed 9 | . 6 2 1 Worker 2 | . 1 . 1 Hauler 6 | . 1 5 . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 11 | . 5 6 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Assembled 5 | . . . 5 Best Kill Streak 11 | . 9 11 6 Combat Bots Only 10 | . 5 10 5 Max Kills in Single Turn 4 | . 1 3 4 Gunslinging . | . . . . Exploded 4 | . 1 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2097 | . 419 1056 622 Core 486 | . 81 231 174 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 . . Volleys Fired 99 | . 43 51 5 Largest 2 | . 2 2 2 Hottest 112 | . 85 112 90 Shots Fired 187 | . 77 100 10 Gun 184 | . 77 99 8 Cannon . | . . . . Launcher 3 | . . 1 2 Special . | . . . . Kinetic 61 | . 21 40 . Thermal 70 | . 17 53 . Explosive 3 | . . 1 2 Electromagnetic 53 | . 39 6 8 Robot Hit Streak 8 | . 7 8 4 Robot Miss Streak 8 | . 8 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 111 | . 41 63 7 Core Hits 69 | . 24 30 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2344 | . 653 1099 592 Guns 1523 | . 473 962 88 Cannons . | . . . . Explosions 821 | . 180 137 504 Melee . | . . . . Ramming . | . . . . Kinetic 383 | . 62 321 . Thermal 825 | . 244 581 . Explosive 641 | . . 137 504 Electromagnetic 495 | . 347 60 88 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 21 2 Projectiles . | . . . . Explosions 23 | . . 21 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . 67 22 40 Shots 4 | . 2 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 507 | . 218 507 196 Average Temperature 136 | . 83 174 111 Received Heat Transfer 623 | . 84 399 140 Effects 11 | . 1 10 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . 1 . . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (major) 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1793 | . 461 1332 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 360 | . 352 360 118 Initial 118 | . . 85 118 Average 167 | . 134 219 107 Maximum Alert Level 1 | . 1 1 . Low Security (%) 57 | 100 67 42 100 Level 1 42 | . 32 57 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 20 20 15 Peak Tracking Total 13 | . 5 6 13 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 16 | . 9 7 . Terminals 12 | . 7 5 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 46 | . 28 18 . Successful 27 | . 16 11 . Failed 19 | . 12 7 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 42 | . 25 17 . Terminals 40 | . 24 16 . Fabricators . | . . . . Repair Stations 3 | . 2 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Prototype ID Bank 1 | . 1 . . Terminal Index 4 | . 2 2 . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 11 8 . Terminals 15 | . 9 6 . Track 3 | . 1 2 . Botnet 9 | . 6 3 . Operators 3 | . 2 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Mechanics 2 | . 1 1 . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1625 | 46 834 719 26 Spaces Moved 1201 | 42 716 436 7 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1198 | 39 716 436 7 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 110 Average Speed 99 | 87 96 104 110 Slowest Speed 110 | 100 100 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 93 38 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 11 6 16 Melee . | . . . . Projectile . | . . . . AOE 33 | . 11 6 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1462 | 48 789 610 15 Wait 52 | . 3 49 . Move 1198 | 41 715 435 7 Hop . | . . . . Pick Up 32 | 2 11 19 . Fast Attach 25 | 5 3 17 . Attach 9 | . 1 6 2 Detach . | . . . . Swap 15 | . 5 9 1 Drop 32 | . 8 24 . Fire 99 | . 43 51 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Discovered new exit (range 10) 862 | -10/Materials | Discovered new exit (range 9) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Utility x2 1317 | -9/Materials | Lost 5 parts (2n2u1w) 1323 | -9/Materials | Core integrity fell below 50% 1333 | -9/Materials | Destroyed 10 combat bots 1585 | -9/Materials | Discovered new exit (range 13) 1600 | -9/Materials | Entered Mines 1601 | -9/Mines | Assembled infested the area 1625 | -9/Mines | Core integrity fell below 20% 1626 | -9/Mines | Destroyed by as-65814 with Assembled F-torch Last Messages --------------- squad. 01601_ K-01 Serf collects debris. 01608_ as-21868 sneak attacks. 01608_ K-01 Serf destroyed. 01609_ K-01 Serf collects debris. 01614_ Com. Wheel destroyed. 01614_ System corrupted by crushing effect (+1). 01614_ K-01 Serf destroyed. 01619_ as-96413 destroyed. 01619_ as-63874 destroyed. 01619_ as-21868 destroyed. 01619_ as-63714 destroyed. 01621_ Lgt. Armor Plating destroyed. 01622_ Destroyed Asb. Hover Unit. 01622_ as-92929 destroyed. 01622_ Grenade Launcher destroyed. 01623_ Imp. Ion Engine destroyed. 01623_ Broken Com. Wheel destroyed. 01623_ Imp. EM Shotgun destroyed. 01623_ Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ##??????????????? | | ??????????????????????##### ##?????????????? | | ??????????????????##### #$ ??????????????? | | ??????????????????# a ##??????????????? | | ??????????????????# * a #??????????????? | | ??????????????????# =% a aa #???????????????? | | ??????????????????# =%a #???????????????? | | ??????????????????# aaa#?????????????????? | | ??????????????????# a@ #?????????????????? | | ??????????????????#### # #?????????????????? | | ???????????????????????#####?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 42 Item Schematics ----------------- Shield Generator | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledMyomerKit Manual? 0 Play Time 00:14:11 Cumulative 50.5 hours Start 2022.02.19 @ 06:37:47 End 2022.02.19 @ 06:52:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0752d3c0-62f1-4525-83d8-d261e9fb200a