Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 22:12:07 Player: petrodigitator Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (172) 860 Value Destroyed (6930) 6930 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 14112 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 87 Friendly Fire -22 Cogmind --------- Core Integrity 0/1300 Matter 193/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Particle Reactor Heavy Treads Enhanced Optical Array Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Matter Pod Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Powered Armor Improved Focal Shield Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads Heavy Machine Gun Power Maul [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Targeting Computer Device Improved Focal Shield Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . . . 1 1 . Utility 9 | . . 2 . 1 1 . . 2 1 1 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 187 | 5 10 20 35 10 7 3 . 26 6 20 45 Power 21 | 1 1 2 4 . 1 . . 4 . 2 6 Engine 13 | 1 1 2 4 . 1 . . 3 . 1 . Core 3 | . . . . . . . . 1 . 1 1 Reactor 5 | . . . . . . . . . . . 5 Propulsion 40 | 2 3 3 8 1 1 . . 3 3 4 12 Treads 25 | . 3 1 6 1 1 . . . . 3 10 Leg 4 | 2 . . 2 . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . Hover 8 | . . . . . . . . 3 3 1 1 Flight 1 | . . . . . . . . . . . 1 Utility 57 | 1 2 8 8 3 2 . . 10 2 12 9 Device 21 | . . 3 2 1 1 . . 8 1 2 3 Storage 9 | 1 1 1 2 . . . . 1 . 2 1 Processor 10 | . 1 . . . 1 . . . 1 4 3 Hackware . | . . . . . . . . . . . . Protection 17 | . . 4 4 2 . . . 1 . 4 2 Artifact . | . . . . . . . . . . . . Weapon 69 | 1 4 7 15 6 3 3 . 9 1 2 18 Energy Gun 10 | 1 . 3 6 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 34 | . 3 4 3 2 1 2 . 6 1 2 10 Ballistic Cannon 3 | . . . . . 1 . . 2 . . . Launcher 7 | . . . 2 2 1 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 12 | . . . 4 2 . . . . . . 6 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . . . 1 . Parts Lost 57 | . 1 6 7 1 . . . 10 . 6 26 Power 6 | . . . 1 . . . . 1 . 1 3 Propulsion 11 | . 1 1 2 . . . . 1 . 1 5 Utility 23 | . . 3 . 1 . . . 5 . 4 10 Weapon 17 | . . 2 4 . . . . 3 . . 8 Highest Loss Streak 15 | . 1 2 5 1 . . . 4 . 4 15 To Critical Strikes 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 99 95 99 100 100 94 98 79 77 Engine 6 | . 14 11 11 9 7 7 7 5 5 2 . Core 1 | . . . . . . . . . . 2 3 Treads 14 | . 22 16 21 17 23 23 23 6 . 8 9 Hover 2 | . . . . . . . . 10 23 3 . Device 9 | . . 7 6 8 7 7 7 20 25 14 9 Storage 13 | . 14 22 16 18 15 15 15 13 8 7 8 Processor 14 | . 10 11 11 9 15 15 15 13 17 17 20 Protection 5 | . . 3 9 8 7 7 7 4 . 5 5 Energy Gun 1 | . . 6 6 . . . . . . . . Ballistic Gun 15 | . 25 15 9 21 19 20 23 11 9 11 12 Ballistic Cannon 1 | . . . . . 2 2 . 5 5 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 9 29 38 43 44 50 50 48 55 45 80 93 Greatest Support 175 | 20 46 46 46 52 72 63 63 63 51 175 165 Greatest Overweight (x) 3 | . 3 1 3 1 . . . 2 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 Average Capacity 12 | 7 13 15 15 15 15 15 15 12 10 10 9 Most Carried 15 | 4 15 15 15 15 15 15 15 15 10 10 10 Average Carried 11 | 3 10 13 13 14 13 14 15 11 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 5 Final Carried 15 | 4 15 13 15 15 15 15 15 10 10 10 4 Class Distribution -------------------- 36% | Gunner 34% | Mutant 15% | Scavenger-Tank 10% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Matter Collected 5062 | 250 395 596 585 196 . 303 77 420 64 803 1373 Remotely 1014 | . . 233 47 32 . 303 77 258 64 . . Salvage Created 6792 | 93 503 969 798 277 . 125 202 444 . 1366 2015 Parts 369 | 8 42 59 53 17 1 7 6 20 . 62 94 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 7 | . . 1 1 . . . . 2 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 8 6 . . . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 140 | . 11 21 20 7 . 5 4 14 . 22 36 Melee 3 | . . . 2 . . . . . . . 1 Guns 109 | . 11 20 13 5 . 1 4 6 . 17 32 Cannons 9 | . . . . . . 2 . 2 . 5 . AOE 14 | . . 1 3 2 . 2 . 6 . . . Classes Destroyed 16 | 2 5 2 2 . . 2 . 1 . . 2 Worker 6 | . . 2 1 1 . . . . . 1 1 Builder 7 | . 2 1 1 . . . . 2 . 1 . Tunneler 3 | 2 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 6 | 1 1 2 . . . . . . . 1 1 Operator 2 | . 1 . . . 1 . . . . . . Watcher 7 | . 2 2 . . . . . . . 3 . Swarmer 45 | . 5 7 6 2 . 2 . 1 . 8 14 Grunt 42 | . 6 8 3 2 . . 4 6 . 7 6 Brawler 3 | . . . 2 . . . . . . 1 . Duelist 3 | . . . . . . . . 1 . . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 21 | . . 6 9 3 . 1 . 1 . . 1 Hunter 8 | . . . . . . 1 . 1 . 4 2 Programmer 16 | . . . . . . 1 . 4 . 2 9 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 2 6 7 6 5 1 3 4 6 . 7 5 Combat Bots Only 7 | . 3 7 6 5 . 3 4 4 . 6 4 Max Kills in Single Turn 4 | 1 4 2 2 2 1 2 1 1 . 2 2 Gunslinging 1 | . . 1 . . . . . . . 1 1 Exploded 2 | . . 1 2 2 . 2 . 1 . . . Melee 1 | . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1276 | . 69 111 168 28 . 57 16 133 . 159 535 Missed 353 | . 15 34 45 15 . 24 6 44 . 32 138 Damage Taken 15192 | . 613 905 1778 185 . 315 166 1457 . 2184 7589 Core 2069 | . 105 127 218 . . 34 14 190 . 70 1311 Absorbed by Shields 395 | . . . . . . . . . . . 395 Reduced by Siege Mode 668 | . . . . . . . . . . 163 505 Ignored by Resistances 1001 | . . . . . . . . . . 316 685 Regen/Repaired (Parts) 495 | . . . . . . . . . . . 495 Core Remaining (%) 79 | 100 58 . 13 100 . . 93 77 100 93 . Volleys Fired 431 | 13 58 58 61 19 3 10 7 41 . 48 113 Largest 3 | 1 2 2 2 3 3 3 3 3 . 3 3 Hottest 130 | 40 100 130 121 69 69 90 74 97 . 116 93 Shots Fired 990 | 13 112 116 109 46 5 28 21 93 . 141 306 Gun 899 | 13 108 116 101 45 3 22 21 52 . 112 306 Cannon 64 | . . . . . . 5 . 30 . 29 . Launcher 23 | . . . 8 1 2 1 . 11 . . . Special 4 | . 4 . . . . . . . . . . Kinetic 884 | . 108 99 52 45 3 27 21 82 . 141 306 Thermal 83 | 13 4 17 49 . . . . . . . . Explosive 23 | . . . 8 1 2 1 . 11 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | 4 14 12 21 12 . 11 9 12 . 21 27 Robot Miss Streak 7 | 1 5 7 4 1 1 3 5 6 . 3 3 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 18 | . 2 4 2 . . . 1 . . 2 7 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . 1 1 Shots Hit Robots 742 | 10 65 64 89 34 . 23 17 71 . 110 259 Core Hits 401 | 4 24 38 33 13 1 15 17 78 . 88 90 Critical Kills 10 | . 1 1 . . . . . . . 4 4 Critical Parts Destroyed 19 | . . . 2 1 . . . . . 4 12 Critical Strikes 35 | . 1 1 8 1 . . . . . 8 16 Burn 5 | . . . 5 . . . . . . . . Destroy 23 | . 1 1 . 1 . . . . . 8 12 Smash 7 | . . . 3 . . . . . . . 4 Melee Attacks 36 | . . . 14 5 . . . . . . 17 Impact 34 | . . . 14 5 . . . . . . 15 Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . . . . Damage Inflicted 16749 | 113 1179 1068 1623 660 74 555 292 2006 . 2740 6439 Guns 12994 | 113 844 1052 1044 509 . 286 292 700 . 2044 6110 Cannons 1323 | . . . . . . 109 . 518 . 696 . Explosions 1725 | . 335 . 231 147 74 160 . 778 . . . Melee 651 | . . . 331 . . . . . . . 320 Ramming 56 | . . 16 17 4 . . . 10 . . 9 Kinetic 13494 | . 844 837 549 509 . 395 292 1218 . 2740 6110 Thermal 1158 | 113 335 215 495 . . . . . . . . Explosive 1294 | . . . 231 147 74 160 . 682 . . . Electromagnetic 96 | . . . . . . . . 96 . . . Impact 651 | . . . 331 . . . . . . . 320 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 6 . 1 6 Average Corruption 2 | . . . . . . 1 1 3 . 1 3 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked 7 | . . . . . . . . . . . 7 Effects 50 | . . . . . . 2 . 13 . 3 32 Message Errors 8 | . . . . . . . . 1 . . 7 Matter Fused 12 | . . . . . . 1 . 4 . 2 5 Heat Flow Errors 6 | . . . . . . . . 1 . . 5 Energy Discharges 10 | . . . . . . . . 3 . 1 6 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 1 . 2 . . 3 Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 364 | . 128 . 69 . 1 . . 5 . . 161 Projectiles . | . . . . . . . . . . . . Explosions 134 | . 128 . . . 1 . . 5 . . . Melee 230 | . . . 69 . . . . . . . 161 Knockbacks 27 | . . . . 1 . 2 . 17 . 6 1 Impact 2 | . . . . 1 . . . . . . 1 Kinetic 23 | . . . . . . 2 . 15 . 6 . Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 60 | . . . 41 . . . . 19 . . . Shots 2 | . . . 1 . . . . 1 . . . Rammed 6 | . . 1 2 . . . . 2 . . 1 Targets Rammed 7 | . . 1 2 1 . . . 2 . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 423 | . 40 198 408 30 . 63 75 253 . 423 274 Average Temperature 84 | . 11 43 120 12 . 19 37 82 . 154 23 Received Heat Transfer 2677 | . 258 294 528 81 . 60 90 279 . 379 708 Effects 14 | . . . 6 . . . . . . 7 1 Shutdowns 4 | . . . 1 . . . . . . 3 . Energy Bleed 4 | . . . 1 . . . . . . 2 1 Interference 3 | . . . 3 . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations 19 | . . . . . . . . . . 6 13 Total Turns 681 | . . . . . . . . . . 193 488 Longest Duration 103 | . . . . . . . . . . 43 103 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions 9 | . . . 3 . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | 1 . 1 2 . . . . . . . . Heat Transferred 2572 | 250 250 518 1554 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Peak Influence 733 | 15 285 512 556 378 170 . . 299 146 425 733 Initial 227 | . 9 72 152 227 123 . . 56 146 71 222 Average 232 | 7 122 225 406 280 151 . . 73 146 150 414 Maximum Alert Level 3 | . 1 2 2 2 . . . 1 . 2 3 Low Security (%) 49 | 100 77 50 9 . 100 . . 89 100 73 5 Level 1 30 | . 22 38 22 99 . . . 10 . 18 50 Level 2 19 | . . 11 67 . . . . . . 8 41 Level 3 . | . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 5 1 . . . 5 . 3 9 Investigation 2 | . 1 . . . . . . . . . 1 Extermination 7 | . . . . . . . . 2 . 2 3 Reinforcement 10 | . 2 1 . 1 . . . 3 . 1 2 Assault 3 | . . . 2 . . . . . . . 1 Garrison 5 | . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Distress Signals 8 | . 2 . 1 . . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 25 30 29 8 2 5 4 22 . 27 58 Peak Tracking Total 10 | . 5 7 8 5 1 3 4 5 . 7 10 Tactical Retreats 9 | . . 1 . . . . . . . 1 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Traps Triggered 9 | . 2 . 2 1 . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Machines Disabled 15 | . 6 . 4 . 1 . . 2 . 1 1 Max in Single Turn 4 | . 4 . 1 . 1 . . 2 . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Machines Accessed 20 | . 4 1 6 1 1 . . 3 . 2 2 Terminals 14 | . 4 . 5 1 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 34 | . 6 2 10 3 1 . . 4 . 4 4 Successful 19 | . 4 1 2 2 1 . . 1 . 4 4 Failed 15 | . 2 1 8 1 . . . 3 . . . Catastrophic 4 | . . . 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 23 | . 6 . 8 3 1 . . 1 . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . 2 . . . . . 1 . . 2 Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 13 | . 4 . 2 2 1 . . . . 2 2 Record 4 | . . . . . . . . . . 2 2 Open Door 2 | . . . 2 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . 1 . . . . . . . . 2 Scan Component 2 | . . 1 . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 12 | . 2 . 3 . . . . 3 . 2 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 258 | . . . . . . . . . . 258 . Retrieved Matter 258 | . . . . . . . . . . 258 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Total Allies 2 | . . . 2 . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . Total Damage 167 | . . . 167 . . . . . . . . Kills 3 | . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Turns Passed 9522 | 177 1253 837 1176 489 177 934 86 1536 67 1099 1691 Spaces Moved 4920 | 119 672 417 534 227 97 555 40 928 83 610 638 Core 152 | 7 2 . . . . . . . . . 143 Treads 3307 | . 505 264 524 227 97 555 40 261 . 368 466 Legs 279 | 112 165 . 2 . . . . . . . . Wheels 161 | . . 153 8 . . . . . . . . Hover 1021 | . . . . . . . . 667 83 242 29 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 160 160 160 160 74 54 54 50 Average Speed 137 | 115 150 136 160 169 160 160 160 115 63 120 132 Slowest Speed 330 | 120 200 240 330 240 160 160 160 240 132 160 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 94 36 82 23 3 77 13 23 4 17 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 4 . . . . . Spaces Dug 61 | . 1 . 47 5 . . . . . . 8 Terrain Destroyed 233 | . 39 . 85 13 16 4 . 61 . 2 13 Melee 12 | . . . . 5 . . . . . . 7 Projectile 9 | . 2 . . . . . . . . 2 5 AOE 211 | . 37 . 85 8 16 4 . 61 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Total 6754 | 144 797 565 718 281 114 581 46 1311 98 873 1226 Wait 956 | . 32 47 49 7 3 2 . 283 . 158 375 Move 4909 | 118 671 416 533 226 96 554 39 927 82 609 638 Hop . | . . . . . . . . . . . . Pick Up 116 | 8 18 12 12 6 2 6 . 15 5 16 16 Fast Attach 47 | 1 2 3 7 5 2 . . 7 2 9 9 Attach 82 | 4 5 8 9 3 2 . . 14 3 7 27 Detach 16 | . 1 1 2 1 1 . . 1 . 1 8 Swap 58 | . 3 9 19 2 3 3 . 5 1 4 9 Drop 100 | . 7 10 14 6 2 6 . 16 5 21 13 Fire 431 | 13 58 58 61 19 3 10 7 41 . 48 113 Melee 32 | . . . 10 5 . . . . . . 17 Ram 2 | . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush 5 | . . 1 2 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 774 | -10/Materials | Discovered new exit (range 7) 1192 | -10/Materials | Discovered new exit (range 16) 1404 | -10/Materials | Discovered new exit (range 5) 1431 | -10/Materials | Entered another Materials area 1431 | -9/Materials | Evolved 2 slots: Utility x2 1889 | -9/Materials | Discovered new exit (range 13) 1952 | -9/Materials | Build established: Scavenger-Mutant 2089 | -9/Materials | Discovered new exit (range 15) 2182 | -9/Materials | Destroyed 7 combat bots 2268 | -9/Materials | Entered Storage 2359 | -9/Storage | Garrison activated, responded to threat 2411 | -9/Storage | Core integrity fell below 50% 2482 | -9/Storage | Lost 5 parts (1p1n3w) 2572 | -9/Storage | Build established: Mutant 3025 | -9/Storage | Core integrity fell below 20% 3042 | -9/Storage | Met a pair of Derelict thieves 3436 | -9/Storage | Discovered new exit (range 6) 3444 | -9/Storage | Entered Materials 3444 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3835 | -8/Materials | Discovered new exit (range 15) 3933 | -8/Materials | Entered Factory 3933 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4043 | -7/Factory | Build established: Gunner 4072 | -7/Factory | Discovered new exit (range 8) 4110 | -7/Factory | Entered Lower Caves 4117 | -7/Lower Caves | Learned Factory emergency access door positions 4363 | -7/Lower Caves | Encountered a Warlord checkpoint 4568 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4977 | -7/Lower Caves | Discovered new exit (range 15) 5044 | -7/Lower Caves | Entered another Lower Caves area 5109 | -7/Lower Caves | Discovered new exit (range 14) 5130 | -7/Lower Caves | Entered Factory 5130 | -6/Factory | Evolved 2 slots: Utility x2 6013 | -6/Factory | Lost 3 parts (2u1w) 6465 | -6/Factory | Lost 4 parts (1p1u2w) 6659 | -6/Factory | Discovered new exit (range 13) 6666 | -6/Factory | Entered another Factory area 6666 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6713 | -5/Factory | Discovered new exit (range 16) 6733 | -5/Factory | Entered another Factory area 6733 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6769 | -4/Factory | Spotted B-86 Titan 6820 | -4/Factory | Lost 4 parts (1p1n2u) 6844 | -4/Factory | Found Prototype Processor 6844 | -4/Factory | Identified Exp. Signal Interpreter 7565 | -4/Factory | Found Powered Armor 7569 | -4/Factory | Found Powered Armor 7792 | -4/Factory | Discovered new exit (range 20) 7799 | -4/Factory | Build established: Scavenger-Tank 7821 | -4/Factory | Identified exit to Research 7832 | -4/Factory | Entered Research 7832 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8833 | -3/Research | Repaired Imp. Heavy Treads 8918 | -3/Research | Garrison activated, responded to threat 8999 | -3/Research | Spotted B-86 Titan 9025 | -3/Research | Destroyed B-86 Titan 9242 | -3/Research | Spotted B-86 Titan 9436 | -3/Research | Lost 15 parts (2p4n4u5w) 9451 | -3/Research | Core integrity fell below 50% 9480 | -3/Research | Core integrity fell below 20% 9519 | -3/Research | Lost 4 parts (1p1n1u1w) 9523 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09474_ S-43 Plague system terminally corrupted. 09474_ Lgt. Antimatter Reactor fried. 09475_ Gravmag Array destroyed. 09476_ Destroyed Xenon Bombardment Thruster. 09476_ S-43 Plague system corrupted by crushing effect. 09476_ S-43 Plague knocked back. 09479_ Acquired 30 matter. 09480_ Dropped Power Maul. 09485_ System corrupted: Matter fused (-5). 09488_ Acquired Lance. 09488_ Lance destroyed. 09489_ U-05 Engineer builds a Wall. 09493_ Triggered Alarm Trap. 09493_ An alarm sounds. 09493_ ALERT: Alarm triggered, dispatching investigation squad. 09504_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09511_ 5EBJUL:G:OSKB 44/B1%IW69:FIHK5,RCB4AUO6I Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ???????????????????????## #???????????? | | ???????????????????????#; #???????????? | | ???????????????????????## s #???????????? | | ????????????????????????#@ s #???????????? | | ???????????????????????#;######+########?????????? | | ??????????????????????# ????# + #?????????? | | ??????????????????????# ?????# # #?????????? | | ??????????????????????+ ?????+ + #?????????? | | ??????????????????????#??????# # ! #?????????? | | ?????????????????????????????# # #?????????? | | ?????????????????????????????# #? #?????????? | | ?????????????????????????????# #?######?????????? | | ?????????????????????????????# #?????????######?? | | ?????????????????????????????# #?????????# #?? | | ?????????????????????????????# #?????????# #?? | | ?????????????????????????????# #?????????# #?? | | ?????????????????????????????# #?????????+ #?? | | ?????????????????????????????# #?????????# #?? | | ???????????????H?????????????# #?????????# ### | | ?????????????????????????????# #?????????# # | | ?????????????????????????????# #?????????# # | | ?????????????????????????????# #?????????# # | | ?????????????????????????????# #??######## # | | ?????????????????????????????# #??# !# | | ?????????????????????????????# #??# # | | ?????????????????????????????# #??# ! / | | ?????????????????????????????# #??# # | | ?????????????????????????????# #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 560 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 19 Armor Coverage 2000 Resistance: KI 25 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed SpacefoldFlyingGreatsword Manual? 0 Play Time 03:28:55 Cumulative 61.6 hours Start 2024.06.22 @ 17:44:24 End 2024.06.23 @ 22:12:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 32 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57cf1e90-bd7c-4e81-935d-0e8d913f423d